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* PRODUCT CODE: SLUS-00603
* GENRE: RPG, Action, General
* COMPANY(IES): Capcom
* REGION CODE: NTSC-U
* LANGUAGE: English
* RELEASE DATE: 08/31/1998
Mega Man Legends, known as Rockman DASH: Hagane no Boukenshin (ロックマン DASH 鋼の冒険心, Rokkuman DASH Hagane no Boukenshin?, which means "Rockman DASH: Adventurous Spirit of Steel") in Japan and as Mega Man 64 in the Nintendo 64 version, is the first game in the Mega Man Legends series and the first 3D main Mega Man game, released in 1997 for PlayStation, and later in 2000 for the Nintendo 64 with some of the voice acting removed to allow the game to fit onto an N64 cartridge. It was re-released in 2005 on the PSP in Japan, but the US release was cancelled.
In a world covered almost entirely in water, there exist small islands that hide huge treasures. And where there's treasure, you can find treasure hunters called Diggers, who live for the thrill of the hunt...
Barrel Casket was once one of the greatest Diggers, but he has now retired. He now cares for his young granddaughter, Roll, whose parents disappeared while on a dig. He had also discovered a strange baby boy in some ruins one time, who he also took under his care alongside Roll. He named the baby boy Rock Voulnut, and Rock grew up to be an expert Digger, sometimes known by his nickname, MegaMan.
While out exploring one day, Rock, Roll, and Barrel's airship, the Flutter, crash lands on an island named Kattelox. As they explore Kattelox in hopes of fixing their ship, they hear word of a huge treasure, the legendary Mother Lode, that is buried somewhere on the island. Rock, Roll, and Barrel decide to look for the treasure, but at the same time, they're going to get a little competition from a pirate family named the Bonnes...
Mega Man Legends is the first of the Mega Man series to take place in fully explorable 3D, and is paced more like an RPG than the previous stage-to-stage action games. Rock can explore the town and follow the story to find entrances to the underground ruins, where in he will find traps, feral Reaverbots, and large boss robots. Destroying enemies will reward Rock with health, sub-weapon energy, and the power cores of the robots, which people in his world use as currency. By searching through the town and ruins Rock will find items of dubious use and value, and they can be brought back to Roll to be assembled into useful items and upgradable sub-weapons, although not for free. Rock can run while shooting, go into first person mode for aimed shots, and also lock onto an enemy and circle around them to avoid their attacks.

Biết trước chơi trên ps1 thì cứ tìm giả lập ps1 mà chơi thôi chứ hỏi giả lập gì...
Muốn biết rõ hơn về cách open blah blah thì có box giả lập phía dưới. Tìm cái archive nào mà đọc![]()
Giải nén game rồi dùng giả lập chơi thôi.Down rùi lèm je` nữa.. .. chỉ giùm luôn ... ngủ mí cái này lúm ^^ !

* PRODUCT CODE: DOL-GREE-USA
* GENRE: Action, Shooter, Scrolling
* COMPANY(IES): Capcom
* REGION CODE: NTSC-U
* LANGUAGE: English
* RELEASE DATE: 06/17/2003
Mega Man Network Transmission, known in Japan as Rockman EXE Transmission (ロックマン エグゼ トランスミッション?), is a video game developed by Arika and published by Capcom for the Nintendo GameCube console. The game was first released in Japan on March 6, 2003 and was released in western territories the following June. Network Transmission is part of the Mega Man Battle Network series, which originated on the Game Boy Advance (GBA) handheld.
Taking place one month after the events of the first Mega Man Battle Network, the plot follows the protagonist Lan Hikari and his "NetNavi" avatar MegaMan.EXE in their fight against the "WWW (World Three)" organization as it attempts to unleash and spread the infectious "Zero Virus" into cyberspace. The player controls MegaMan through a set of levels that require actions such as jumping, sliding, and shooting, as well as the use of special "Battle Chips" that grant the player various combat and platforming abilities. Network Transmission combines action and platforming gameplay elements from older Mega Man games with the strategy and role-playing elements as defined by the Battle Network series.
The development team's intent was to mix these attributes into a home console title that would appeal to the young gamer audience that they found with the GBA series. Critical reception for Network Transmission has been mostly average with a few mixed reviews. Although it received some positive remarks for its Battle Chip gameplay, many critics complained that the game features a high or unbalanced difficulty level. The game's sound and its combination of 2D and 3D cel-shaded graphics has been met with varied opinions.
Based between the events of the Game Boy Advance titles, Mega Man Battle Network 1 and 2, Lan and the virtual friend Mega Man are out to stop an evil virus, code names 'Zero' from destroying Cyberspace.
Guide Mega Man through each side-scrolling level, hacking into Cyberspace and killing off the elements of the virus. Choose from a range of weapons loaded on battle chips, which can be selected and downloaded once found. Each chip provides a new weapons or defense option for Mega Man.
Boss battles at the end of certain levels, and puzzle elements through-out, add to the adventure, while Mega Man's strengths can be improved upon RPG style during play.
