Basic Unit/Building Information
Disclaimer : Not all units were currently available and the effectiveness and statistics of units is far from finalised at this stage. This list is just to give a rough indication of what you can expect.
The Soviets
Headquarters – Combat Engineers; four man squad, basic builder and infantry support unit (Build base structures, Lay mines, Lay Demo Charges, Build Camp Fires, Upgrades : Flame-thrower), Conscripts; six man squad armed with rifles, basic infantry unit (Construct Sandbags, Throw AT Grenade, Throw Molotov Cocktail, ‘Oorah!’, Merge)
Force Recon – Sniper Squad; two person squad (can be either male or female), scouting unit and highly effective against infantry, camouflages in cover (Hold Fire, Flare), M3A1 Scout Car
Shooting Range – Mortar Squad; six man mortar crew, provides indirect fire support, especially effective against weapon teams and static positions (Barrage, Smoke Barrage), Heavy Machine Gun Squad; six man machine-gun crew, small arc of fire machine-gun with moderate suppression power and quick redeploy time (Armor Piercing Bullets), 53k AT Gun; three man squad equipped with an anti-tank gun, slow moving with medium arc of fire and long range, extremely effective against vehicles
Light Factory – Guards; four man squad, elite infantry unit (Upgrades : PTRS light anti-vehicle weaponry, DP-28 light machine guns highly effective against infantry and grant the ‘Button’ ability), T-70; light tank effective against all unit types (Auto-repair, Ability to have a member of the crew pop-up from the tank hatch to grant additional LoS but disabling the ability to fire whilst active, M5 Halftrack; light vehicle capable of transporting infantry and with the capability of up to six infantry men firing from it whilst inside (Upgrades : Anti-aircraft weapon, especially effective against infantry), SU-76M Assault Tank
Large Factory – T-34; main battle tank, effective against all unit types (Ram ability), KV-1; heavy battle tank, effective against all unit types but slow moving and vulnerable to flanks, Katyusha; mobile multiple rocket launch platform, effective against all unit types
Additional abilities: IL-2 Sturmovik Strafing Run
The Germans
Panzer Grenadiers; four man infantry squad, strong versatile infantry squad (Throw Bundled Grenade, Upgrades : MP44, Panzershreck)
Grenadiers; four man basic infantry squad (Throw Grenade, Upgrades : LMG42)
Armoured Car; fast moving light vehicle, effective against infantry
Panzer IV; main battle tank, effective against all unit types
Mortar; three man mortar team, similar to CoH Wehrmacht Mortar team
MG42; three man machine-gun squad, large arc of fire with high suppression rate but slow redeploy time (Armor Piercing Bullets)
StuG III; infantry support tank, static gun with high frontal armour.
Pak40; three man crew; extremely powerful slowing moving anti-vehicle weapon with moderate arc and moderate set up time