Deflect TankWeapon
[spoil][Shot1]
Damage=120
ROF=100
Range=7
Projectile=Shot1Proj
Speed=1000
Report=PrismTankAttack
Warhead=CometWH
Bright=yes
IsHouseColor=true
LaserOuterSpread= 0,0,0
LaserDuration = 15
IsLaser=true
[Shot1Proj]
ShrapnelWeapon=Fragment1
ShrapnelCount=1
Inviso=yes
Image=none
SubjectToCliffs=yes
SubjectToElevation=no
SubjectToWalls=no
[Fragment1]
Damage=60
ROF=120
Range=3
Projectile=Fragment1Proj
Speed=10
Warhead=CometWH
Bright=yes
;LaserInnerColor = 216,0,184
;LaserOuterColor = 80,0,88
IsHouseColor=true
LaserOuterSpread= 0,0,0
LaserDuration = 15
IsLaser=true
[Fragment1Proj]
ShrapnelWeapon=Fragment2
ShrapnelCount=1
Inviso=yes
Image=none
SubjectToCliffs=yes
SubjectToElevation=no
SubjectToWalls=no
[Fragment2]
Damage=30
ROF=120
Range=3
Projectile=Fragment2Proj
Speed=10
Warhead=CometWH
Bright=yes
;LaserInnerColor = 216,0,184
;LaserOuterColor = 80,0,88
IsHouseColor=true
LaserOuterSpread= 0,0,0
LaserDuration = 15
IsLaser=true
[Fragment2Proj]
ShrapnelWeapon=Fragment3
ShrapnelCount=1
Inviso=yes
Image=none
SubjectToCliffs=yes
SubjectToElevation=no
SubjectToWalls=no
[Fragment3]
Damage=15
ROF=120
Range=3
Projectile=Fragment3Proj
Speed=10
Warhead=CometWH
Bright=yes
;LaserInnerColor = 216,0,184
;LaserOuterColor = 80,0,88
IsHouseColor=true
LaserOuterSpread= 0,0,0
LaserDuration = 15
IsLaser=true
[Fragment3Proj]
Inviso=yes
Image=none
SubjectToCliffs=yes
SubjectToElevation=yes
SubjectToWalls=yes
[XFRAGMENT]
UIName=Name:XCOMET
Name=Placeholder
Image=HTNK
Prerequisite=GAWEAP,GATECH
Primary=Fragment1
Secondary=Fragment2
ElitePrimary=Fragment3
Strength=300
Category=AFV
Armor=heavy
Turret=yes ;temp until tank art done
IsTilter=yes
TooBigToFitUnderBridge=true
TechLevel=-1
Sight=8
Speed=4
CrateGoodie=no
Crusher=yes
Owner=British,French,Germans,Americans,Alliance
Cost=2000
Points=50
ROT=5
IsSelectableCombatant=yes
AllowedToStartInMultiplayer=no
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
VoiceSelect=
VoiceMove=
VoiceAttack=
VoiceFeedback=
MaxDebris=3
Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1}
MovementZone=Destroyer
ThreatPosed=40 ; This value MUST be 0 for all building addons
DamageParticleSystems=SparkSys,SmallGreySSys
DamageSmokeOffset=100, 100, 275
Weight=3.5
VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER
Accelerates=false
ZFudgeColumn=8
ZFudgeTunnel=13
Size=3[/spoil]
thêm vào [VehicleTypes] con XFRAGMENT (để sử dụng Fragment Weapon)
có thể thay thế "CometWH" bằng Warhead khác vì loại vũ khí này ko quan trọng warhead
hình minh họa (nếu code thành công)
