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Mayor of SimCity
- 5/11/08
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Square Enix wants to shift "HD Games" from disc-based to "flexible" and/or f2p
chuẩn bị đón chào phong cách trả tiền từng chap để chơi như FF fimension đi , mua đồ bằng tiền thật hoặc trà tiền để tăng thời gian chơi đi
http://www.neogaf.com/forum/showthread.php?t=673209
Square Enix will always stand by AAA, plans to sell parts of games before they launch
http://www.neogaf.com/forum/showthread.php?t=673173
ko bik nói gì sau khi đọc mấy cái này
chuẩn bị đón chào phong cách trả tiền từng chap để chơi như FF fimension đi , mua đồ bằng tiền thật hoặc trà tiền để tăng thời gian chơi đi
http://www.neogaf.com/forum/showthread.php?t=673209
Square Enix will always stand by AAA, plans to sell parts of games before they launch
How to address the issue is a major task for the executive team. As noted above, the HD games category faces the structural issues of an inflexible earnings model and long-term, large-scale development resulting in a low rate of investment turnover. These two factors are closely interconnected.
First, we have to create earnings opportunities even before a product is released in order to raise investment turnover of a long-term, large-scale development project. Titles of large-scale development are our flagship titles, showcasing our technologies. We will never lower the flag of such titles. In fact, they are strong brands and therefore have the potential of diverse content exploitation. It is possible to establish a business model that delivers content in various formats to customers even before the launch of a game.
Through implementation of such a development process, we will promote approaches to raise investment turnover by accelerating earnings opportunities and reducing financial risks. A lack of earnings opportunities over a long period of time means, essentially, having no contact with customers during the same period. In these days, it is becoming crucial to strengthen customer relations. Re-examining our approach to long-term, large-scale development is also a step toward building a better customer relationship.
http://www.neogaf.com/forum/showthread.php?t=673173
ko bik nói gì sau khi đọc mấy cái này
Chỉnh sửa cuối:
có khi làm thí nghiệm ngay trên FF15 luôn ấy
có thế mới thành Highest profit FF được thôi
online confirmed
mà ko hồi máu thì máu cứ thế đến hết game ép player mua
