- Tanks are, of course, much closer to their target than the planes are. Otherwise it will take you hours to reach the spot :) For tanks - more detailed map around the place of objective is needed. For planes - its not that important and they need to see much further away where enemy installations are (possibly objective for planes too).
- Plane + Tank gameplay with different objectives for both. Different ammo types which you can enable during the fight (those heavy damaging at short range ones or weaker, but hitting for greater distance ones - you can select them in the menu based on situation around you).
Q: Is there any first person view/scope?
A:Planned. You are looking at very early build after all. There are more more important stuff to add before that.
[B]Medium and Low setups shouldnt change. A lot of new features, as before, you may disable and keep performance on High around the same as before too.[/B]
Q I want to see what it looks like when the shell hits the tank
A You will.