Mernandez.3
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- 13/11/20
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Best girl của series rồi, mong vuông đừng giở trò shock con bòJill xịn hơn tifa
Just saying

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Best girl của series rồi, mong vuông đừng giở trò shock con bòJill xịn hơn tifa
Just saying

Best girl của series rồi, mong vuông đừng giở trò shock con bò![]()

Nhìu flag thật, hy vọng happy endTỷ lệ 99% rồi
Chạy đâu dc
Cờ cắm đầy đầu







Thôi thì qua FF17 a vuông làm thử quả turn based với budget AAA đồ họa khủng xem như nào![]()


0/10
Here's another serious case of "Game" pumped up by the critics but full of flaws.
The 16 flaws of Final Fantasy 16:
1 - the game is an ignorant action that can be completed by holding down the square button all the time
2 - the framerate dancer slows down the flow of gameplay and cutscenes too often even with the DayOne Patch
3 - flat and linear level design makes corridor exploration useless
4 - the gameplay becomes repetitive already after the first three hours, given how the combinations of elements do not lead to different results of the battles, marking its disarming superficiality
5 - texture pop up is ugly to see in 2023
6 - the plot starts with rhythm and ends with boredom.
Bringing ridiculous motivations and turning many situations into meaningless bad moments
7 - there are no minigames
8 - once the story is completed there is no secret content or endgame. Only the New Game +
9 - the "dungeons" are all linear, flat and copy paste
10 - it's too easy even on hard mode. So much so that I could call it a joke even for a casual gamer
11 - there is no party, only Torgal the dog who can do 2 commands and that's it
12 - there is no World Map, but only a map menu where you can select the mission...
13 - The final Boss is an insult compared to all previous Bosses in the game.
And it's also one of the worst when compared to the Final Bosses of previous Final Fantasy games
14 - side quests are awful. Deliver flowers, escort items, collect item, etc...
15 - the "hunts" are not well built and indeed are tedious and essentially useless since they are nothing but mobs that are easy to exterminate
16 - the inconsiderate and bad use of the Quick Time Events. Because usually in games like God of War they have a more marked value to affect the game itself. But here in Final Fantasy 16 they're overdone, to the point where 99% of enemies are demolished by these Quick Time Events just to disguise a load-up between the end of a battle and the start of a cutscene
tôi thấy vừa action vừa turn base như ff7r là chuẩn
con này action cũng hơi quá tay
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7R vẫn bị chửi action quá
Làm hẳn quả turn based 2 bên đứng nhún nhún đợt đến lượt với đồ họa khủng long cho các fan gạo cội vừa lòng![]()

thằng vuông vẫn làm game nhún nhún mà
nhưng tụi nó có mua éo đâu
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