- 25/10/06
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Feng Ji, CEO of Game Science, was your typical gaming addict. His journey started with World of Warcraft in 2005. In 2005, he gave up grad school, lived in internet cafes, and borrowed money to fuel his gaming addiction. His WoW fame eventually landed him a game design job.
Feng Ji hated the mobile game model of in-app purchases and endless monetization. He believed it killed the true essence of gaming. This resulted to the company splitting into 2 teams. One team to keep making mobile games, while he moved on to fulfill his single player dream.
https://x.com/WillieChou/status/1832779991249306024







