Update
All classe
Awake
Type: Active
Description: You may escape from certain situations(status?). Probability of escape depends on skill level.
Cooldown Time: 10 minutes.
Max Level 10:
Comment: No idea how this one works yet... it looks like a passive dispel but that's not very likely though. Perhaps it lets you escape from various new status attacks? perhaps stuns.. who knows.
Hero
PATH: Warrior > Fighter > Crusader > Hero
Hero: BerserkType: Active
Description: Consume ten orbs to raise your attack power immensely.
Max Level 30: 40 MP、240 seconds duration、+26 weapon attack
Comment: The first 4th job finisher using all 10 orbs. Berserk does not stack with Rage, not sure if it works with attack pots.
Paladin: Endless Blow
Type: Passive
Description: The higher the skill level, the more probability of not losing your charge when using Knight's Charge Blow (at maxed level it will never discharge). Power of Knight's Charge Blow also rises.
Max Level 10: Charge Blow attack power 300%, 100% probability of keeping your elemental charge when using Charge Blow.
Comment: This passive ability lets a Paladin to endlessly spam charge blow. And yes, Charge Blow stuns all 6 of the mobs just like 3rd Job.
picture:
http://img730.photo.163.com/wangfangqhb/106648535/2467485666.gif
Paladin: Spirit
Type: Active
Description: Stab a fireceful blow with your charged power into an enemy.
Max Level 30: 40 MP, 550% attack power
Comment: A single target, forced stab attack with a brand new animation (unique for each charge). Spirit does not activate final attack, and nor does it discharge your element. Note stabbing favors swords and discourages hammers. Overall a very nice addition to the Page class, no more Power Strike / Slash Blast / Final Attacks ever again.
Paladin: Sanctuary Type: Active
Description: While using Holy Charge, summon a spiritual hammer to unleash a powerful holy shockwave.
Cooldown time: 6 minutes. Cooldown timer has been removed since patch 1.2.68.
Max Level 30: 60 MP, 700% attack power, up to 15 targets
Comment: Attack enemies with a golden hammer.. From the video it looks like it reduces the monsters' HP to 1. You can use this skill even with a sword equipped.
http://img136.imageshack.us/img136/6708/holyhammerfu2.gif
*** Dark Knight
+++++++++++++++++++++++++++++++++++++++
PATH: Warrior > Spearman > Dragon Knight > Dark Knight
Dark Knight: Dark Blow
Type: Passive
Description: Unlock the soul potential of the body as you become HP critical status, increasing your power explosively. Dark Blow's power will be lost once you have been recovered.
Max Level 30: Required HP level to activate: 20%, +100% attack bonus.
Comment: Dark Blow activates when you enter HP critical status; for example using sacrifice, dragon roar, or geting hit. It will self terminate once you have regained your health.
Dark Knight: Dark Soul Type: Summon
Description: Summon the Dark Soul.
Max Level 10: 30 MP, 20 minutes lasting duration.
Comment: The Dark Soul is a small entity that can heal/buff the Dark Knight, see skills below.
picture:
http://img19.imageshack.us/my.php?image=new254gn5.gif
Dark Knight: Dark Soul: Healing Mastery Type: Passive
Description: The Dark Soul will heal the Dark Knight per every time interval. The higher the skill level the higher it heals.
Max Level 25: 10 seconds interval, 10 HP recovery (unsure of level, possibly not max)
Comment: Not sure how this works, but this skill affects your Dark Soul and indirectly on the Dark Knight.
Dark Knight: Dark Soul: Enchanting MasteryType: Passive
Description: The Dark Soul will enchant the Dark Knight with a power up per every time interval. There are several kinds of power ups, and you get them randomly. Power ups include increase in weapon defense, magic defense, avoidability, accuracy, as well as weapon attack.
Max Level 25: 58 seconds interval, +5??? (unsure of level, possibly not max)
Comment: Perhaps the better skill out of the two; like Heal Mastery this skill affects your Dark Soul.
Arch Mage [I/L]: Spark
rough translation: chaining lightning.
Bishop: Holy StrikeType: Active
Description: Shoot a projectile with holy power.
Max Level 30: ? magic power, 60% mastery
Comment: Looks like another version of Holy Arrow (small range, holy base, single target, low damage). Don't expect much from this skill. It is also not very fast.
picture: http://img221.imageshack.us/my.php?image=new257dg3.gif
Bishop: Last Judgement
Type: Active
Description: Summon rays of holy light to destroy the battlefield.
Max Level 30: 6200 MP, 470 magic power, up to 15 targets.
Comment: The Bishop's equivalent of Volcano/Ice Field. Remember bishops don't have Magic Amplifcation from 3rd job, unlike the Arch Mages. Judgement is a full screen holy attack, but it might not have the same radius as Volcano/Ice Field.
http://img243.imageshack.us/img243/7324/judgementjd6hk6.jpg
http://img221.imageshack.us/my.php?image=new258pg8.gif
Bishop: Resurrection
Type: Active
Description: Revive dead party members using holy magic. Cooldown timer decreases with higher skill level.
Max Level 10: 40 MP, Cooldown time: 60 minutes. (unsure of level)
Comment: Instantly restore a dead party member. The revived person will have 100% full life after being resurrected.
http://img297.imageshack.us/img297/4536/ressurectionye4.gif
Bow Master: Heme String Type: Active
Description: For a period of time, shoot arrows that can disrupt the enemy's leg region: slow downing their movement for 5 seconds.
Max Level 30: 40% success rate, 180 seconds buff duration, -60 speed, 5 seconds effect duration.
Comment: To use Heme String, you activate it as a buff first. Once activated, all your arrows will have a chance to inflict a (very) slow status on your targets.
picture: http://mxd.youxizhu.com/bbs/UploadFile/2006-11/2006111916444876141.jpg
Bow Master: Concentrate / Intensify
Type: Active
Description: For a period of time, raise your attack power & lessen the consumption of mana.
Cooldown time: 5 minutes.
Max Level 30: 40 MP, +26 weapon attack, mana consumption -50%, 180 seconds duration.
Comment: For the first time ever, and skill that saves money for archers! And yes that's 26 weapon attack increase, but you can only use it in every 3/10 minutes
http://img136.imageshack.us/img136/9262/superfocusxk4.gif
Crossbow Master: Snipe Type: Active
Description: Snipe a target with a killing shot. Cooldown timer decreases as the skill level increases.
Max Level 30: 25 MP,cooldown time: 85 seconds
Comment: Snipe will always one shot kill the enemy no matter what HP they have. It does not work on bosses, of course.
picture: http://img399.imageshack.us/img399/3374/1hitarrowcg7qc0.jpg