World I, trận chiến không cân sức...

  • Thread starter Thread starter erox82
  • Ngày gửi Ngày gửi
ai bán train thì cứ nói, bọn mình mua hết cho, mà cũng có khi tụi gà tây mua ko sót đâu với bất kỳ giá nào vì đang có chiến tranh trên diện rộng
 
bargain bao nhiêu là max, nâng lên lv11 rồi mà vẫn chưa tới đâu, chỉ thấy tiền với research time cao vời vợi...
Mấy bữa trước có bị thằng ânconda của THổ đánh, mua 500 cái bomber với tank xong thì nó dọn nhà đâu mất, thằng khỉ gió...
 
nâng càng cao càng tốt, bạn nên sản xuất train bán thật nhìu đi để có tiền reseach
Còn đây là trận chiến điên rồ nhất của mình, nó mới diễn ra hơn 1h trước nhưng mình vẫn chưa bình tĩnh được
War at uðurlu(327:1:2)/Turkey
Attacker: Leader nguyenbnb187 of the tribe: QuangNam

Invasion # 1

Attackers:
5.0 Magnetic Train(s)(73HP/3A/2D per unit) - Tactics: Back
311.0 Missile Launcher(s)(363HP/552A/16D per unit) - Tactics: Back
2040.0 Thermo Tank(s)(580HP/352A/41D per unit) - Tactics: Back
16351.0 Transport Train(s)(290HP/3A/21D per unit) - Tactics: Back
1196.0 Bomber(s)(29HP/352A/16D per unit) - Tactics: Back
10384.0 Reinforced Tank(s)(290HP/122A/51D per unit) - Tactics: Middle
106.0 Pharaoh(s)(218HP/152A/36D per unit) - Tactics: Middle
1012.0 Helicopter(s)(73HP/3A/16D per unit) - Tactics: Middle
2689.0 Assault Tank(s)(218HP/152A/36D per unit) - Tactics: Middle
10.0 Spy(s)(15HP/4A/6D per unit) - Tactics: Front
1.0 Knight(s)(27HP/32A/9D per unit) - Tactics: Front
1.0 Swordsman(s)(22HP/27A/11D per unit) - Tactics: Front
5.0 Thief(s)(37HP/3A/1D per unit) - Tactics: Front
8.0 Rifleman(s)(66HP/57A/10D per unit) - Tactics: Front
3.0 Bazooka(s)(87HP/67A/9D per unit) - Tactics: Front
3.0 Musketeer(s)(29HP/37A/5D per unit) - Tactics: Front
10.0 Carriage(s)(29HP/3A/4D per unit) - Tactics: Front
5.0 Sniper(s)(37HP/87A/5D per unit) - Tactics: Front
1.0 Paladin(s)(58HP/58A/17D per unit) - Tactics: Front
5.0 Canon(s)(116HP/92A/10D per unit) - Tactics: Front
5.0 Grenadier(s)(87HP/62A/11D per unit) - Tactics: Front
100.0 Horseman(s)(11HP/24A/3D per unit) - Tactics: Front
Defenders:
375.0 Bomber(s)(31HP/360A/15D per unit) - Tactics: Stand Ground
100.0 Spy Plane(s)(78HP/14A/10D per unit) - Tactics: Stand Ground
3293.0 Reinforced Tank(s)(310HP/130A/50D per unit) - Tactics: Stand Ground
4.0 Thermo Tank(s)(620HP/360A/40D per unit) - Tactics: Stand Ground
1345.0 Assault Tank(s)(233HP/160A/35D per unit) - Tactics: Stand Ground
1.0 City Defense Structure(s)(600HP/450A/450D per unit) - Tactics: Front
Attacker base damage is: 3059111.00
Defender base damage is: 781580.00
The attacker inflicts 107% of base damage
The defender inflicts 71% of base damage
The attacker inflicts 3054288.0 net damage after 218960.0 blocker defense
The defender inflicts 139876.0 net damage after 1098223.0 attacker defense
Defender City Defense Structure receives 2718316.0 net damage
1.0 unit(s) are destroyed
Defender Assault Tank receives 198223.0 net damage
850.7 unit(s) are destroyed
Defender Thermo Tank receives 5509.0 net damage
4.0 unit(s) are destroyed
Defender Reinforced Tank receives 2644.0 net damage
8.5 unit(s) are destroyed
Defender Spy Plane evades the attack
Defender Spy Plane receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Bomber receives 79054.0 net damage
375.0 unit(s) are destroyed
Attacker Horseman receives 12588.0 net damage
100.0 unit(s) are destroyed
Attacker Grenadier receives 40732.0 net damage
5.0 unit(s) are destroyed
Attacker Canon receives 29429.0 net damage
5.0 unit(s) are destroyed
Attacker Paladin receives 53128.0 net damage
1.0 unit(s) are destroyed
Attacker Sniper receives 2799.0 net damage
5.0 unit(s) are destroyed
Attacker Carriage receives 768.0 net damage
10.0 unit(s) are destroyed
Attacker Musketeer receives 216.0 net damage
3.0 unit(s) are destroyed
Attacker Bazooka receives 138.0 net damage
1.6 unit(s) are destroyed
Attacker Rifleman receives 39.0 net damage
0.6 unit(s) are destroyed
Attacker Thief receives 2.0 net damage
0.1 unit(s) are destroyed
Attacker Swordsman receives 5.0 net damage
0.2 unit(s) are destroyed
Attacker Knight receives 1.0 net damage
0.0 unit(s) are destroyed
Attacker Spy receives 27.0 net damage
1.8 unit(s) are destroyed
Attacker Assault Tank receives 1.0 net damage
0.0 unit(s) are destroyed
Attacker Helicopter receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Pharaoh receives 1.0 net damage
0.0 unit(s) are destroyed
Attacker Reinforced Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Bomber receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Transport Train receives 1.0 net damage
0.0 unit(s) are destroyed
Attacker Thermo Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Missile Launcher receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Magnetic Train receives 1.0 net damage
0.0 unit(s) are destroyed

Invasion # 2

Attackers:
5.0 Magnetic Train(s)(73HP/3A/2D per unit) - Tactics: Back
311.0 Missile Launcher(s)(363HP/552A/16D per unit) - Tactics: Back
2040.0 Thermo Tank(s)(580HP/352A/41D per unit) - Tactics: Back
16351.0 Transport Train(s)(290HP/3A/21D per unit) - Tactics: Back
1196.0 Bomber(s)(29HP/352A/16D per unit) - Tactics: Back
10384.0 Reinforced Tank(s)(290HP/122A/51D per unit) - Tactics: Middle
106.0 Pharaoh(s)(218HP/152A/36D per unit) - Tactics: Middle
1012.0 Helicopter(s)(73HP/3A/16D per unit) - Tactics: Middle
2689.0 Assault Tank(s)(218HP/152A/36D per unit) - Tactics: Middle
8.2 Spy(s)(15HP/4A/6D per unit) - Tactics: Front
1.0 Knight(s)(27HP/32A/9D per unit) - Tactics: Front
0.8 Swordsman(s)(22HP/27A/11D per unit) - Tactics: Front
4.9 Thief(s)(37HP/3A/1D per unit) - Tactics: Front
7.4 Rifleman(s)(66HP/57A/10D per unit) - Tactics: Front
1.4 Bazooka(s)(87HP/67A/9D per unit) - Tactics: Front
0.0 Musketeer(s)(29HP/37A/5D per unit) - Tactics: Front
0.0 Carriage(s)(29HP/3A/4D per unit) - Tactics: Front
0.0 Sniper(s)(37HP/87A/5D per unit) - Tactics: Front
0.0 Paladin(s)(58HP/58A/17D per unit) - Tactics: Front
0.0 Canon(s)(116HP/92A/10D per unit) - Tactics: Front
0.0 Grenadier(s)(87HP/62A/11D per unit) - Tactics: Front
0.0 Horseman(s)(11HP/24A/3D per unit) - Tactics: Front
Defenders:
0.0 Bomber(s)(31HP/360A/15D per unit) - Tactics: Stand Ground
100.0 Spy Plane(s)(78HP/14A/10D per unit) - Tactics: Stand Ground
3284.5 Reinforced Tank(s)(310HP/130A/50D per unit) - Tactics: Stand Ground
0.0 Thermo Tank(s)(620HP/360A/40D per unit) - Tactics: Stand Ground
494.3 Assault Tank(s)(233HP/160A/35D per unit) - Tactics: Stand Ground
0.0 City Defense Structure(s)(600HP/450A/450D per unit) - Tactics: Front
Attacker base damage is: 3055150.91
Defender base damage is: 507462.43
The attacker inflicts 84% of base damage
The defender inflicts 62% of base damage
The attacker inflicts 2383803.4 net damage after 182522.6 blocker defense
The defender inflicts 78929.0 net damage after 1097686.7 attacker defense
Defender Assault Tank receives 1859366.0 net damage
494.3 unit(s) are destroyed
Defender Reinforced Tank receives 36710.0 net damage
118.4 unit(s) are destroyed
Defender Spy Plane evades the attack
Defender Spy Plane receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Bazooka receives 5525.0 net damage
1.4 unit(s) are destroyed
Attacker Rifleman receives 3670.0 net damage
7.4 unit(s) are destroyed
Attacker Thief receives 12552.0 net damage
4.9 unit(s) are destroyed
Attacker Swordsman receives 21157.0 net damage
0.8 unit(s) are destroyed
Attacker Knight receives 16931.0 net damage
1.0 unit(s) are destroyed
Attacker Spy receives 16038.0 net damage
8.2 unit(s) are destroyed
Attacker Assault Tank receives 825.0 net damage
3.8 unit(s) are destroyed
Attacker Helicopter receives 1695.0 net damage
23.2 unit(s) are destroyed
Attacker Pharaoh receives 257.0 net damage
1.2 unit(s) are destroyed
Attacker Reinforced Tank receives 92.0 net damage
0.3 unit(s) are destroyed
Attacker Bomber receives 14.0 net damage
0.5 unit(s) are destroyed
Attacker Transport Train receives 25.0 net damage
0.1 unit(s) are destroyed
Attacker Thermo Tank receives 37.0 net damage
0.1 unit(s) are destroyed
Attacker Missile Launcher receives 73.0 net damage
0.2 unit(s) are destroyed
Attacker Magnetic Train receives 38.0 net damage
0.5 unit(s) are destroyed

Invasion # 3

Attackers:
4.5 Magnetic Train(s)(73HP/3A/2D per unit) - Tactics: Back
310.8 Missile Launcher(s)(363HP/552A/16D per unit) - Tactics: Back
2039.9 Thermo Tank(s)(580HP/352A/41D per unit) - Tactics: Back
16350.9 Transport Train(s)(290HP/3A/21D per unit) - Tactics: Back
1195.5 Bomber(s)(29HP/352A/16D per unit) - Tactics: Back
10383.7 Reinforced Tank(s)(290HP/122A/51D per unit) - Tactics: Middle
104.8 Pharaoh(s)(218HP/152A/36D per unit) - Tactics: Middle
988.8 Helicopter(s)(73HP/3A/16D per unit) - Tactics: Middle
2685.2 Assault Tank(s)(218HP/152A/36D per unit) - Tactics: Middle
0.0 Spy(s)(15HP/4A/6D per unit) - Tactics: Front
0.0 Knight(s)(27HP/32A/9D per unit) - Tactics: Front
0.0 Swordsman(s)(22HP/27A/11D per unit) - Tactics: Front
0.0 Thief(s)(37HP/3A/1D per unit) - Tactics: Front
0.0 Rifleman(s)(66HP/57A/10D per unit) - Tactics: Front
0.0 Bazooka(s)(87HP/67A/9D per unit) - Tactics: Front
0.0 Musketeer(s)(29HP/37A/5D per unit) - Tactics: Front
0.0 Carriage(s)(29HP/3A/4D per unit) - Tactics: Front
0.0 Sniper(s)(37HP/87A/5D per unit) - Tactics: Front
0.0 Paladin(s)(58HP/58A/17D per unit) - Tactics: Front
0.0 Canon(s)(116HP/92A/10D per unit) - Tactics: Front
0.0 Grenadier(s)(87HP/62A/11D per unit) - Tactics: Front
0.0 Horseman(s)(11HP/24A/3D per unit) - Tactics: Front
Defenders:
0.0 Bomber(s)(31HP/360A/15D per unit) - Tactics: Stand Ground
100.0 Spy Plane(s)(78HP/14A/10D per unit) - Tactics: Stand Ground
3166.1 Reinforced Tank(s)(310HP/130A/50D per unit) - Tactics: Stand Ground
0.0 Thermo Tank(s)(620HP/360A/40D per unit) - Tactics: Stand Ground
0.0 Assault Tank(s)(233HP/160A/35D per unit) - Tactics: Stand Ground
0.0 City Defense Structure(s)(600HP/450A/450D per unit) - Tactics: Front
Attacker base damage is: 3053366.56
Defender base damage is: 412986.71
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 2894063.4 net damage after 159302.6 blocker defense
The defender inflicts 103246.0 net damage after 1096945.8 attacker defense
Defender Reinforced Tank receives 1418091.0 net damage
3166.1 unit(s) are destroyed
Defender Spy Plane receives 1475972.4 net damage
100.0 unit(s) are destroyed
Attacker Assault Tank receives 1032.0 net damage
4.7 unit(s) are destroyed
Attacker Helicopter receives 69505.0 net damage
952.1 unit(s) are destroyed
Attacker Pharaoh evades the counterattack
Attacker Pharaoh receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Reinforced Tank receives 20148.0 net damage
69.5 unit(s) are destroyed
Attacker Bomber receives 201.0 net damage
6.9 unit(s) are destroyed
Attacker Transport Train receives 1015.0 net damage
3.5 unit(s) are destroyed
Attacker Thermo Tank receives 2063.0 net damage
3.6 unit(s) are destroyed
Attacker Missile Launcher receives 35.0 net damage
0.1 unit(s) are destroyed
Attacker Magnetic Train receives 1724.0 net damage
4.5 unit(s) are destroyed
3,270,987,500W 3,270,987,500I 3,270,987,500O 3,270,987,500F worth of resources are captured
by the attacking fleet. Fleet did not have enough
capacity to capture max amount.
ATTACKER WINS!

32,883,917W 95,417,953I 119,489,581O 75,255,600F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker.
 
Mất 4,5 train mà xách về nhiêu đó tài nguyên thì đúng là dổ nợ, bán train 40 chiếc cũng lời hơn một khúc...
 
mình cũng đã mất vài cái Mtrain theo kiểu dở hơi đấy. Nên tốt nhất là ko cho Mtrain đi cùng quân tấn công, mà nên cho đi sau 1,2s (hơi khó đấy :))) nếu ko thì cho riêng Mtrain back, còn lại cho len front và middle hết.
 
Mà sao trận đó lại cho helicopter ra middle vậy, cái đó cũng chứa resource dc mà, với lại nó có đánh dc nhiêu đâu???
 
trận này cũng hay nè coi xem sao ::) ::) ::) #>:) #>:) #>:)


War at FireAnhWater1(812:5:1)/Vietnam
Attacker: Leader jackal0729 of the tribe: yazici29

Invasion # 1

Attackers:
2.0 Magnetic Train(s)(95HP/1A/0D per unit) - Tactics: Back
50.0 Spy Plane(s)(95HP/4A/8D per unit) - Tactics: Front
Defenders:
1.0 City Defense Structure(s)(1220HP/870A/870D per unit) - Tactics: Front
Attacker base damage is: 202.00
Defender base damage is: 870.00
The attacker inflicts 50% of base damage
The defender inflicts 88% of base damage
The attacker inflicts 25.0 net damage after 870.0 blocker defense
The defender inflicts 372.0 net damage after 400.0 attacker defense
Defender City Defense Structure receives 25.0 net damage
0.0 unit(s) are destroyed
Attacker Spy Plane receives 327.0 net damage
3.4 unit(s) are destroyed
Attacker Magnetic Train receives 45.0 net damage
0.5 unit(s) are destroyed

Invasion # 2

Attackers:
1.5 Magnetic Train(s)(95HP/1A/0D per unit) - Tactics: Back
46.6 Spy Plane(s)(95HP/4A/8D per unit) - Tactics: Front
Defenders:
1.0 City Defense Structure(s)(1220HP/870A/870D per unit) - Tactics: Front
Attacker base damage is: 187.76
Defender base damage is: 852.17
The attacker inflicts 118% of base damage
The defender inflicts 76% of base damage
The attacker inflicts 55.0 net damage after 852.2 blocker defense
The defender inflicts 278.5 net damage after 372.5 attacker defense
Defender City Defense Structure receives 55.0 net damage
0.0 unit(s) are destroyed
Attacker Spy Plane receives 142.0 net damage
1.5 unit(s) are destroyed
Attacker Magnetic Train receives 136.5 net damage
1.4 unit(s) are destroyed

Invasion # 3

Attackers:
0.1 Magnetic Train(s)(95HP/1A/0D per unit) - Tactics: Back
45.1 Spy Plane(s)(95HP/4A/8D per unit) - Tactics: Front
Defenders:
0.9 City Defense Structure(s)(1220HP/870A/870D per unit) - Tactics: Front
Attacker base damage is: 180.34
Defender base damage is: 812.95
The attacker inflicts 87% of base damage
The defender inflicts 110% of base damage
The attacker inflicts 39.0 net damage after 813.0 blocker defense
The defender inflicts 539.5 net damage after 360.5 attacker defense
Defender City Defense Structure receives 39.0 net damage
0.0 unit(s) are destroyed
Attacker Spy Plane evades the counterattack
Attacker Spy Plane receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Magnetic Train receives 529.5 net damage
0.1 unit(s) are destroyed

Invasion # 4

Attackers:
0.0 Magnetic Train(s)(95HP/1A/0D per unit) - Tactics: Back
45.1 Spy Plane(s)(95HP/4A/8D per unit) - Tactics: Front
Defenders:
0.9 City Defense Structure(s)(1220HP/870A/870D per unit) - Tactics: Front
Attacker base damage is: 180.25
Defender base damage is: 785.14
The attacker inflicts 95% of base damage
The defender inflicts 115% of base damage
The attacker inflicts 42.0 net damage after 785.1 blocker defense
The defender inflicts 546.5 net damage after 360.5 attacker defense
Defender City Defense Structure receives 42.0 net damage
0.0 unit(s) are destroyed
Attacker Spy Plane receives 546.5 net damage
5.8 unit(s) are destroyed

Invasion # 5

Attackers:
0.0 Magnetic Train(s)(95HP/1A/0D per unit) - Tactics: Back
39.3 Spy Plane(s)(95HP/4A/8D per unit) - Tactics: Front
Defenders:
0.9 City Defense Structure(s)(1220HP/870A/870D per unit) - Tactics: Front
Attacker base damage is: 157.24
Defender base damage is: 755.19
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 39.0 net damage after 755.2 blocker defense
The defender inflicts 440.5 net damage after 314.5 attacker defense
Defender City Defense Structure receives 39.0 net damage
0.0 unit(s) are destroyed
Attacker Spy Plane receives 440.5 net damage
4.6 unit(s) are destroyed

Invasion # 6

Attackers:
0.0 Magnetic Train(s)(95HP/1A/0D per unit) - Tactics: Back
34.7 Spy Plane(s)(95HP/4A/8D per unit) - Tactics: Front
Defenders:
0.8 City Defense Structure(s)(1220HP/870A/870D per unit) - Tactics: Front
Attacker base damage is: 138.69
Defender base damage is: 727.38
The attacker inflicts 81% of base damage
The defender inflicts 103% of base damage
The attacker inflicts 28.0 net damage after 727.4 blocker defense
The defender inflicts 472.6 net damage after 277.4 attacker defense
Defender City Defense Structure receives 28.0 net damage
0.0 unit(s) are destroyed
Attacker Spy Plane receives 472.6 net damage
5.0 unit(s) are destroyed

Invasion # 7

Attackers:
0.0 Magnetic Train(s)(95HP/1A/0D per unit) - Tactics: Back
29.7 Spy Plane(s)(95HP/4A/8D per unit) - Tactics: Front
Defenders:
0.8 City Defense Structure(s)(1220HP/870A/870D per unit) - Tactics: Front
Attacker base damage is: 118.79
Defender base damage is: 707.41
The attacker inflicts 110% of base damage
The defender inflicts 77% of base damage
The attacker inflicts 32.0 net damage after 707.4 blocker defense
The defender inflicts 307.4 net damage after 237.6 attacker defense
Defender City Defense Structure receives 32.0 net damage
0.0 unit(s) are destroyed
Attacker Spy Plane evades the counterattack
Attacker Spy Plane receives 0.0 net damage
0.0 unit(s) are destroyed

Invasion # 8

Attackers:
0.0 Magnetic Train(s)(95HP/1A/0D per unit) - Tactics: Back
29.7 Spy Plane(s)(95HP/4A/8D per unit) - Tactics: Front
Defenders:
0.8 City Defense Structure(s)(1220HP/870A/870D per unit) - Tactics: Front
Attacker base damage is: 118.79
Defender base damage is: 684.59
The attacker inflicts 76% of base damage
The defender inflicts 86% of base damage
The attacker inflicts 22.0 net damage after 684.6 blocker defense
The defender inflicts 357.4 net damage after 237.6 attacker defense
Defender City Defense Structure receives 22.0 net damage
0.0 unit(s) are destroyed
Attacker Spy Plane receives 357.4 net damage
3.8 unit(s) are destroyed

Invasion # 9

Attackers:
0.0 Magnetic Train(s)(95HP/1A/0D per unit) - Tactics: Back
25.9 Spy Plane(s)(95HP/4A/8D per unit) - Tactics: Front
Defenders:
0.8 City Defense Structure(s)(1220HP/870A/870D per unit) - Tactics: Front
Attacker base damage is: 103.75
Defender base damage is: 668.90
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 25.0 net damage after 668.9 blocker defense
The defender inflicts 460.5 net damage after 207.5 attacker defense
Defender City Defense Structure receives 25.0 net damage
0.0 unit(s) are destroyed
Attacker Spy Plane receives 460.5 net damage
4.8 unit(s) are destroyed

Invasion # 10

Attackers:
0.0 Magnetic Train(s)(95HP/1A/0D per unit) - Tactics: Back
21.1 Spy Plane(s)(95HP/4A/8D per unit) - Tactics: Front
Defenders:
0.7 City Defense Structure(s)(1220HP/870A/870D per unit) - Tactics: Front
Attacker base damage is: 84.36
Defender base damage is: 651.07
The attacker inflicts 81% of base damage
The defender inflicts 63% of base damage
The attacker inflicts 17.0 net damage after 651.1 blocker defense
The defender inflicts 247.3 net damage after 168.7 attacker defense
Defender City Defense Structure receives 17.0 net damage
0.0 unit(s) are destroyed
Attacker Spy Plane receives 247.3 net damage
2.6 unit(s) are destroyed

Invasion # 11

Attackers:
0.0 Magnetic Train(s)(95HP/1A/0D per unit) - Tactics: Back
18.5 Spy Plane(s)(95HP/4A/8D per unit) - Tactics: Front
Defenders:
0.7 City Defense Structure(s)(1220HP/870A/870D per unit) - Tactics: Front
Attacker base damage is: 73.94
Defender base damage is: 638.95
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 18.0 net damage after 639.0 blocker defense
The defender inflicts 490.1 net damage after 147.9 attacker defense
Defender City Defense Structure receives 18.0 net damage
0.0 unit(s) are destroyed
Attacker Spy Plane receives 490.1 net damage
5.2 unit(s) are destroyed

Invasion # 12

Attackers:
0.0 Magnetic Train(s)(95HP/1A/0D per unit) - Tactics: Back
13.3 Spy Plane(s)(95HP/4A/8D per unit) - Tactics: Front
Defenders:
0.7 City Defense Structure(s)(1220HP/870A/870D per unit) - Tactics: Front
Attacker base damage is: 53.31
Defender base damage is: 626.11
The attacker inflicts 113% of base damage
The defender inflicts 107% of base damage
The attacker inflicts 15.0 net damage after 626.1 blocker defense
The defender inflicts 565.4 net damage after 106.6 attacker defense
Defender City Defense Structure receives 15.0 net damage
0.0 unit(s) are destroyed
Attacker Spy Plane evades the counterattack
Attacker Spy Plane receives 0.0 net damage
0.0 unit(s) are destroyed

Invasion # 13

Attackers:
0.0 Magnetic Train(s)(95HP/1A/0D per unit) - Tactics: Back
13.3 Spy Plane(s)(95HP/4A/8D per unit) - Tactics: Front
Defenders:
0.7 City Defense Structure(s)(1220HP/870A/870D per unit) - Tactics: Front
Attacker base damage is: 53.31
Defender base damage is: 615.42
The attacker inflicts 82% of base damage
The defender inflicts 111% of base damage
The attacker inflicts 10.0 net damage after 615.4 blocker defense
The defender inflicts 576.4 net damage after 106.6 attacker defense
Defender City Defense Structure receives 10.0 net damage
0.0 unit(s) are destroyed
Attacker Spy Plane receives 576.4 net damage
6.1 unit(s) are destroyed

Invasion # 14

Attackers:
0.0 Magnetic Train(s)(95HP/1A/0D per unit) - Tactics: Back
7.3 Spy Plane(s)(95HP/4A/8D per unit) - Tactics: Front
Defenders:
0.7 City Defense Structure(s)(1220HP/870A/870D per unit) - Tactics: Front
Attacker base damage is: 29.04
Defender base damage is: 608.29
The attacker inflicts 105% of base damage
The defender inflicts 56% of base damage
The attacker inflicts 7.0 net damage after 608.3 blocker defense
The defender inflicts 287.9 net damage after 58.1 attacker defense
Defender City Defense Structure receives 7.0 net damage
0.0 unit(s) are destroyed
Attacker Spy Plane receives 287.9 net damage
3.0 unit(s) are destroyed

Invasion # 15

Attackers:
0.0 Magnetic Train(s)(95HP/1A/0D per unit) - Tactics: Back
4.2 Spy Plane(s)(95HP/4A/8D per unit) - Tactics: Front
Defenders:
0.7 City Defense Structure(s)(1220HP/870A/870D per unit) - Tactics: Front
Attacker base damage is: 16.92
Defender base damage is: 603.30
The attacker inflicts 109% of base damage
The defender inflicts 92% of base damage
The attacker inflicts 4.0 net damage after 603.3 blocker defense
The defender inflicts 526.2 net damage after 33.8 attacker defense
Defender City Defense Structure receives 4.0 net damage
0.0 unit(s) are destroyed
Attacker Spy Plane receives 526.2 net damage
4.2 unit(s) are destroyed

DEFENDER WINS! Attacking fleet is destroyed.
2,900,435,000W 3,482,494,000I 1,742,552,000O 2,321,885,000F worth of resources are captured
and added to FireAnhWater1s stockpile.
 
hê hê, giống như mấy trận trước kia 1 city tower đánh nhau với mấy nghìn train
helicopter để midle vì nó chỉ lấy được 1 ít res nên cho nó ra đó hứng đòn cho các quân khác nhưng rất tiếc là vẫn ko thành công
 
Bây giờ lên warcity còn wá nhiều việc để làm, mà mạng lag thế này dễ tuột hứng. Nghe nói bữa nay đường truyền phục hồi 100%
 
hôm nay lên thấy có 1 mes zui lắm,
War at VLTK(439:2:3)/Vietnam
Attacker: Leader korsano of the tribe: polis60

Invasion # 1

Attackers:
1.0 Spy Plane(s)(86HP/14A/12D per unit) - Tactics: Front
Defenders:
1.0 City Defense Structure(s)(160HP/120A/120D per unit) - Tactics: Front
Attacker base damage is: 14.00
Defender base damage is: 120.00
The attacker inflicts 81% of base damage
The defender inflicts 118% of base damage
The attacker inflicts 2.0 net damage after 120.0 blocker defense
The defender inflicts 130.0 net damage after 12.0 attacker defense
Defender City Defense Structure receives 2.0 net damage
0.0 unit(s) are destroyed
Attacker Spy Plane evades the counterattack
Attacker Spy Plane receives 0.0 net damage
0.0 unit(s) are destroyed

Invasion # 2

Attackers:
1.0 Spy Plane(s)(86HP/14A/12D per unit) - Tactics: Front
Defenders:
1.0 City Defense Structure(s)(160HP/120A/120D per unit) - Tactics: Front
Attacker base damage is: 14.00
Defender base damage is: 118.50
The attacker inflicts 107% of base damage
The defender inflicts 54% of base damage
The attacker inflicts 3.0 net damage after 118.5 blocker defense
The defender inflicts 52.0 net damage after 12.0 attacker defense
Defender City Defense Structure receives 3.0 net damage
0.0 unit(s) are destroyed
Attacker Spy Plane evades the counterattack
Attacker Spy Plane receives 0.0 net damage
0.0 unit(s) are destroyed

Invasion # 3

Attackers:
1.0 Spy Plane(s)(86HP/14A/12D per unit) - Tactics: Front
Defenders:
1.0 City Defense Structure(s)(160HP/120A/120D per unit) - Tactics: Front
Attacker base damage is: 14.00
Defender base damage is: 116.25
The attacker inflicts 64% of base damage
The defender inflicts 68% of base damage
The attacker inflicts 2.0 net damage after 116.3 blocker defense
The defender inflicts 67.0 net damage after 12.0 attacker defense
Defender City Defense Structure receives 2.0 net damage
0.0 unit(s) are destroyed
Attacker Spy Plane receives 67.0 net damage
0.8 unit(s) are destroyed

Invasion # 4

Attackers:
0.2 Spy Plane(s)(86HP/14A/12D per unit) - Tactics: Front
Defenders:
1.0 City Defense Structure(s)(160HP/120A/120D per unit) - Tactics: Front
Attacker base damage is: 3.09
Defender base damage is: 114.75
The attacker inflicts 62% of base damage
The defender inflicts 116% of base damage
The attacker inflicts 0.0 net damage after 114.8 blocker defense
The defender inflicts 130.3 net damage after 2.7 attacker defense
Defender City Defense Structure receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Spy Plane receives 130.3 net damage
0.2 unit(s) are destroyed

DEFENDER WINS! Attacking fleet is destroyed.
6,000W 34,400I 35,200O 26,000F worth of resources are captured
and added to VLTKs stockpile.
 
haha, lâu lắm mới thấy 1 trận chiến funny thế >:)

(nói thật là tăng cái research up point né tránh rất có lợi, VNG cũng có mấy lần quân né tránh được dmg nên đỡ thiệt quân. Hình như bọn turkey ko để ý mấy đến cái point này)

Good job, defense tower !
 
hôm nay thêm 1 trận nữa
War at Devriye(327:5:3)/Turkey
Attacker: Leader nguyenbnb187 of the tribe: QuangNam

Invasion # 1

Attackers:
22.0 Magnetic Train(s)(78HP/0A/0D per unit) - Tactics: Back
17488.0 Transport Train(s)(310HP/0A/17D per unit) - Tactics: Back
2042.0 Thermo Tank(s)(620HP/348A/37D per unit) - Tactics: Back
1244.0 Bomber(s)(31HP/348A/12D per unit) - Tactics: Back
200.0 Pharaoh(s)(233HP/148A/32D per unit) - Tactics: Middle
313.0 Missile Launcher(s)(388HP/548A/12D per unit) - Tactics: Middle
10686.0 Reinforced Tank(s)(310HP/118A/47D per unit) - Tactics: Middle
3816.0 Assault Tank(s)(233HP/148A/32D per unit) - Tactics: Middle
1.0 Machine Gunner(s)(78HP/83A/7D per unit) - Tactics: Front
10.0 Rifleman(s)(70HP/53A/6D per unit) - Tactics: Front
10.0 Bazooka(s)(93HP/63A/5D per unit) - Tactics: Front
10.0 Helicopter(s)(78HP/0A/12D per unit) - Tactics: Front
10.0 Sniper(s)(39HP/83A/1D per unit) - Tactics: Front
1.0 Canon(s)(124HP/88A/6D per unit) - Tactics: Front
10.0 Grenadier(s)(93HP/58A/7D per unit) - Tactics: Front
20.0 Spy(s)(16HP/0A/2D per unit) - Tactics: Front
20.0 Eagle Scout(s)(2HP/0A/0D per unit) - Tactics: Front
Defenders:
1.0 City Defense Structure(s)(760HP/570A/570D per unit) - Tactics: Front
Attacker base damage is: 3173109.00
Defender base damage is: 570.00
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 3172539.0 net damage after 570.0 blocker defense
The defender inflicts 142.0 net damage after 1022651.0 attacker defense
Defender City Defense Structure receives 3172539.0 net damage
1.0 unit(s) are destroyed
Attacker Eagle Scout receives 38.0 net damage
19.0 unit(s) are destroyed
Attacker Spy receives 24.0 net damage
1.5 unit(s) are destroyed
Attacker Grenadier receives 11.0 net damage
0.1 unit(s) are destroyed
Attacker Canon receives 59.0 net damage
0.5 unit(s) are destroyed
Attacker Sniper receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Helicopter receives 7.0 net damage
0.1 unit(s) are destroyed
Attacker Bazooka receives 1.0 net damage
0.0 unit(s) are destroyed
Attacker Rifleman receives 1.0 net damage
0.0 unit(s) are destroyed
Attacker Machine Gunner receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Assault Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Reinforced Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Missile Launcher receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Pharaoh receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Bomber receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Thermo Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Transport Train receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Magnetic Train receives 1.0 net damage
0.0 unit(s) are destroyed
68,321,729W 7,880,032,981I 29,658,009,409O 4,900,584,087F worth of resources are captured
by the attacking fleet.
ATTACKER WINS!

0W 0I 0O 0F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker.
cướp phá mấy thằng bán megic train là việc mình thích nhất
 
lại 1 trận nữa nè, ngon wa đi thôi
War at TROYA(366:1:2)/Turkey
Attacker: Leader nguyenbnb187 of the tribe: QuangNam

Invasion # 1

Attackers:
22.0 Magnetic Train(s)(78HP/1A/0D per unit) - Tactics: Back
17488.0 Transport Train(s)(310HP/1A/18D per unit) - Tactics: Back
1244.0 Bomber(s)(31HP/350A/13D per unit) - Tactics: Back
2042.0 Thermo Tank(s)(620HP/350A/38D per unit) - Tactics: Back
180.0 Helicopter(s)(78HP/1A/13D per unit) - Tactics: Middle
200.0 Pharaoh(s)(233HP/150A/33D per unit) - Tactics: Middle
313.0 Missile Launcher(s)(388HP/550A/13D per unit) - Tactics: Middle
10686.0 Reinforced Tank(s)(310HP/120A/48D per unit) - Tactics: Middle
3816.0 Assault Tank(s)(233HP/150A/33D per unit) - Tactics: Middle
1.0 Machine Gunner(s)(78HP/85A/8D per unit) - Tactics: Front
1.0 Rifleman(s)(70HP/55A/7D per unit) - Tactics: Front
1.0 Bazooka(s)(93HP/65A/6D per unit) - Tactics: Front
1.0 Sniper(s)(39HP/85A/2D per unit) - Tactics: Front
1.0 Canon(s)(124HP/90A/7D per unit) - Tactics: Front
1.0 Grenadier(s)(93HP/60A/8D per unit) - Tactics: Front
7.0 Spy(s)(16HP/2A/3D per unit) - Tactics: Front
1.0 Eagle Scout(s)(2HP/1A/0D per unit) - Tactics: Front
Defenders:
444.0 Reinforced Tank(s)(330HP/127A/51D per unit) - Tactics: Front
4.0 Magnetic Train(s)(83HP/8A/2D per unit) - Tactics: Front
7.0 Spy Plane(s)(83HP/11A/11D per unit) - Tactics: Front
1.0 City Defense Structure(s)(500HP/370A/370D per unit) - Tactics: Front
Attacker base damage is: 3225115.00
Defender base damage is: 56867.00
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 3202016.0 net damage after 23099.0 blocker defense
The defender inflicts 14216.0 net damage after 1060476.0 attacker defense
Defender City Defense Structure receives 704443.0 net damage
1.0 unit(s) are destroyed
Defender Spy Plane receives 899126.0 net damage
7.0 unit(s) are destroyed
Defender Magnetic Train receives 495518.0 net damage
4.0 unit(s) are destroyed
Defender Reinforced Tank receives 1102929.0 net damage
444.0 unit(s) are destroyed
Attacker Eagle Scout receives 12794.0 net damage
1.0 unit(s) are destroyed
Attacker Spy receives 1023.0 net damage
7.0 unit(s) are destroyed
Attacker Grenadier receives 211.0 net damage
1.0 unit(s) are destroyed
Attacker Canon receives 120.0 net damage
1.0 unit(s) are destroyed
Attacker Sniper receives 38.0 net damage
1.0 unit(s) are destroyed
Attacker Bazooka receives 6.0 net damage
0.1 unit(s) are destroyed
Attacker Rifleman receives 16.0 net damage
0.2 unit(s) are destroyed
Attacker Machine Gunner receives 6.0 net damage
0.1 unit(s) are destroyed
Attacker Assault Tank receives 1.0 net damage
0.0 unit(s) are destroyed
Attacker Reinforced Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Missile Launcher receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Pharaoh receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Helicopter receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Thermo Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Bomber receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Transport Train receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Magnetic Train receives 1.0 net damage
0.0 unit(s) are destroyed
47,504,350,000W 47,504,350,000I 47,504,350,000O 47,504,350,000F worth of resources are captured
by the attacking fleet. Fleet did not have enough
capacity to capture max amount.
ATTACKER WINS!

2,102,819,251W 2,528,518,021I 1,271,318,161O 1,687,088,551F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker.
cứ thế này thì giàu mất
 
full train res =P~
thế này mà có lấy độ mấy trăm Mtrain thì cứ gọi là ...:devil:
 
mình có 1 acc W1 đời 3 có khoảng 2 tỉ tài nguyên mỗi loại ai cần thì lấy
id : sieucuibep
pass: xyzbl
 
Ai oánh dùm em thằng này với: bulkar . Nó 25000000 đểm. Thank
 
25 m điểm, hiện tại có nguyenbnb và Genei đảm nhận được.

Mình đang war điên cuồng với bọn phía trên. Derin_devlet có lẽ là cay cú quá không chịu được nữa nên mới có trận này. Pour guy !

War at ThaiNguyen(96:5:2)/Vietnam
Attacker: Colonel derin_devlet of the tribe: kabus

Invasion # 1

Attackers:
500.0 Reinforced Tank(s)(441HP/125A/52D per unit) - Tactics: Front
10.0 Spy Plane(s)(111HP/9A/12D per unit) - Tactics: Front
2000.0 Transport Train(s)(441HP/6A/22D per unit) - Tactics: Front
100.0 Helicopter(s)(111HP/6A/17D per unit) - Tactics: Front
Defenders:
16119.0 Thermo Tank(s)(881HP/353A/42D per unit) - Tactics: Stand Ground
744.0 Magnetic Train(s)(111HP/4A/3D per unit) - Tactics: Stand Ground
11181.0 Bomber(s)(44HP/353A/17D per unit) - Tactics: Stand Ground
4262.0 Pharaoh(s)(330HP/153A/37D per unit) - Tactics: Stand Ground
7155.0 Missile Launcher(s)(550HP/553A/17D per unit) - Tactics: Stand Ground
6107.0 Sniper(s)(56HP/88A/5D per unit) - Tactics: Back
16188.0 Assault Tank(s)(330HP/153A/36D per unit) - Tactics: Back
961.0 Machine Gunner(s)(111HP/88A/11D per unit) - Tactics: Back
87218.0 Reinforced Tank(s)(441HP/123A/51D per unit) - Tactics: Back
1276.0 Canon(s)(176HP/93A/10D per unit) - Tactics: Back
1041.0 Bazooka(s)(132HP/68A/9D per unit) - Tactics: Middle
872.0 Helicopter(s)(111HP/4A/16D per unit) - Tactics: Middle
499.0 Rifleman(s)(100HP/58A/10D per unit) - Tactics: Middle
821.0 Grenadier(s)(132HP/63A/11D per unit) - Tactics: Middle
116966.0 Transport Train(s)(441HP/4A/21D per unit) - Tactics: Front
11.0 Eagle Scout(s)(3HP/4A/2D per unit) - Tactics: Front
8426.0 Horseman(s)(16HP/25A/3D per unit) - Tactics: Front
1835.0 Carriage(s)(44HP/4A/4D per unit) - Tactics: Front
1657.0 Knight(s)(40HP/33A/9D per unit) - Tactics: Front
2504.0 Paladin(s)(88HP/59A/17D per unit) - Tactics: Front
16618.0 Thief(s)(56HP/4A/1D per unit) - Tactics: Front
90.0 Spy(s)(22HP/5A/6D per unit) - Tactics: Front
1026.0 Swordsman(s)(33HP/28A/11D per unit) - Tactics: Front
1218.0 Camel(s)(16HP/4A/2D per unit) - Tactics: Front
9182.0 Police(s)(111HP/4A/1D per unit) - Tactics: Front
434.0 Spy Plane(s)(111HP/7A/11D per unit) - Tactics: Front
3602.0 Warrior(s)(11HP/9A/3D per unit) - Tactics: Front
1.0 City Defense Structure(s)(350HP/260A/260D per unit) - Tactics: Front
Attacker base damage is: 75190.00
Defender base damage is: 29410129.00
The attacker inflicts 97% of base damage
The defender inflicts 119% of base damage
The attacker inflicts 18233.0 net damage after 8873039.0 blocker defense
The defender inflicts 34965433.0 net damage after 71820.0 attacker defense
Defender City Defense Structure receives 16045.0 net damage
1.0 unit(s) are destroyed
Defender Warrior receives 87.0 net damage
7.9 unit(s) are destroyed
Defender Spy Plane evades the attack
Defender Spy Plane receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Police receives 568.0 net damage
5.1 unit(s) are destroyed
Defender Camel receives 1051.0 net damage
65.7 unit(s) are destroyed
Defender Swordsman receives 97.0 net damage
2.9 unit(s) are destroyed
Defender Spy receives 4.0 net damage
0.2 unit(s) are destroyed
Defender Thief receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Paladin receives 2.0 net damage
0.0 unit(s) are destroyed
Defender Knight receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Carriage receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Horseman receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Eagle Scout receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Transport Train receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Grenadier receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Rifleman receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Helicopter receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Bazooka receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Canon receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Reinforced Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Machine Gunner receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Assault Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Sniper receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Missile Launcher receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Pharaoh receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Bomber evades the attack
Defender Bomber receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Magnetic Train receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Thermo Tank receives 1.0 net damage
0.0 unit(s) are destroyed
Attacker Helicopter receives 4195851.0 net damage
100.0 unit(s) are destroyed
Attacker Transport Train receives 10461657.0 net damage
2000.0 unit(s) are destroyed
Attacker Spy Plane receives 406158.0 net damage
10.0 unit(s) are destroyed
Attacker Reinforced Tank receives 19901767.0 net damage
500.0 unit(s) are destroyed

DEFENDER WINS! Attacking fleet is destroyed.
38,367,000W 381,558,800I 215,690,400O 255,577,000F worth of resources are captured
and added to ThaiNguyens stockpile.

Các bạn chú ý thấy sau blocker defense, dam của nó giảm khủng khiếp. Từ 75K xuống còn có 18K. Vì thế mà mình chỉ chết có mấy chục con camel T_T
 
Thêm thằng này nữa này mấy huynh ơi: degirmen nó có 4m điểm mà wá trời lính luôn:
Warrior x 1 - Tactics: Front
Machine Gunner x 91 - Tactics: Front
Rifleman x 191 - Tactics: Front
Musketeer x 257 - Tactics: Front
Sniper x 989 - Tactics: Front
Grenadier x 854 - Tactics: Front
Spy x 434 - Tactics: Front
Carriage x 2540 - Tactics: Front
Eagle Scout x 1 - Tactics: Front
Camel x 136 - Tactics: Front
Paladin x 1904 - Tactics: Front
Swordsman x 1 - Tactics: Front
Horseman x 119 - Tactics: Front
Knight x 343 - Tactics: Front
Reinforced Tank x 5494 - Tactics: Middle
Bazooka x 700 - Tactics: Middle
Helicopter x 1241 - Tactics: Middle
Canon x 695 - Tactics: Middle
Assault Tank x 2988 - Tactics: Back
Bomber x 1506 - Tactics: Back
Transport Train x 32073 - Tactics: Stand Ground
Pharaoh x 726 - Tactics: Stand Ground
Thermo Tank x 894 - Tactics: Stand Ground
Police x 280 - Tactics: Stand Ground
Thief x 3103 - Tactics: Stand Ground
Spy Plane x 527 - Tactics: Stand Ground
Missile Launcher x 1040 - Tactics: Stand Ground
 
ai mua dùm 10 cái MTrain em ko :D
Magnetic Train 10 Vietnam 8,000,000,000 48,000,000,000 48,000,000,000 48,000,000,000 192,000,000,000
 
Thêm thằng này nữa này mấy huynh ơi: degirmen nó có 4m điểm mà wá trời lính luôn:
Warrior x 1 - Tactics: Front
Machine Gunner x 91 - Tactics: Front
Rifleman x 191 - Tactics: Front
Musketeer x 257 - Tactics: Front
Sniper x 989 - Tactics: Front
Grenadier x 854 - Tactics: Front
Spy x 434 - Tactics: Front
Carriage x 2540 - Tactics: Front
Eagle Scout x 1 - Tactics: Front
Camel x 136 - Tactics: Front
Paladin x 1904 - Tactics: Front
Swordsman x 1 - Tactics: Front
Horseman x 119 - Tactics: Front
Knight x 343 - Tactics: Front
Reinforced Tank x 5494 - Tactics: Middle
Bazooka x 700 - Tactics: Middle
Helicopter x 1241 - Tactics: Middle
Canon x 695 - Tactics: Middle
Assault Tank x 2988 - Tactics: Back
Bomber x 1506 - Tactics: Back
Transport Train x 32073 - Tactics: Stand Ground
Pharaoh x 726 - Tactics: Stand Ground
Thermo Tank x 894 - Tactics: Stand Ground
Police x 280 - Tactics: Stand Ground
Thief x 3103 - Tactics: Stand Ground
Spy Plane x 527 - Tactics: Stand Ground
Missile Launcher x 1040 - Tactics: Stand Ground

chừng đó quân thì cũng ko nhìu, mình đánh được, bạn có thể spy nhà nó giùm để xem city chứa quân của nó ở đâu,tn bao nhiu được ko, ( mình hơi lười:D :D )
 
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