DARK ARAGORN
Dragon Quest
- 2/8/04
- 1,493
- 103
Sáng nay mới thấy cái patch 1.2, để cài lại game cái đã
Gameplay and text bugs fixed:
- Fixes for Alina not being at her home when she should (Act 4).
- Wife's Tears Potion fixes.
- Fixes for usable doors on the swamps (Act 5).
- Fixes for Alchemist in manufacture giving quest items to Geralt (Act 3).
- Fixes for some items to be found in Fields (Act 4).
- Fixes for a disappearing enemy in quest Haunted House (Act2).
- Fixed problems with Alvin's spawn (Act 1).
- Few minor text fixes for all languages.
Code bugs fixed:
- Loading times are much faster!
- Saving is much faster!
- Another portion of stability improvements.
- Fix for rare "red rectangle" effect on loading bar.
- Quest tracking fixes.
- Some cursor fixes connected with finishers in tight places.
- Quest now won't update when Geralt is dead causing multiple problems.
- Autosave mechanism fixes (numeration).
- Savegame files fixes -- some irrelevant information was sometimes generated inside.
- The game won't make an autosave if Geralt has an effect preventing him from talking (like knockdown, stun, push) - the result would be no talking at all for the rest of the game.
- Now you can't attack neutral NPCs if you input the second (etc.) sword sequence in them, while first attacking a hostile.
- Dandelion's music won't be 'echoed' while changing location twice.
- The game can handle broken savegames now it returns to main menu.
- Motion blur effect won't stay active despite Blizzard potion wearing off drinking, then changing location, then cutscene.
- Final fixes for weapons disappearing from enemies hands.
- Grass and small stones being multiplied fixed.
- Fixes for receiving damage from Striga while being far away.
May thật, đợi cái này cả nửa tháng nay, cứ như là quà Giáng Sinh của CD Projekt tặng cho Fan ấy.

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