* Grand Theft Auto: Vice City (15 million,[112] may include PC and Xbox versions)
* Gran Turismo 3: A-Spec (14.88 million)[99]
* Grand Theft Auto: San Andreas (12 million)[113]
* Grand Theft Auto III (12 million,[112] may include PC and Xbox versions)
* Gran Turismo 4 (9.92 million)[99]
* Metal Gear Solid 2: Sons of Liberty (7 million)[114]
* Final Fantasy X (6.6 million)[115]
* Final Fantasy XII (5.2 million approximately, 2.4 million in Japan,[116] 1.7 million in US[16], 1.1 million in Europe)[86]
* Madden NFL 2005 (4.35 million in US)[16]
* Kingdom Hearts (4.29 million approximately, 3.45 million in US,[16] 840,000 in Japan;[117] 5.9 million units shipped)[118]
* Jak and Daxter: The Precursor Legacy (4.2 million)[119]
* Dragon Quest VIII: Journey of the Cursed King (4.01 million approximately, 3.6 million in Japan,[39][120] 410,000 in Europe)[121]
* EyeToy: Play (4 million)[122]
* Madden NFL 2004 (3.95 million in US)[16]
* Kingdom Hearts II (3.88 million approximately, 2.03 million in US,[16] 1.15 million in Japan,[123] 700,000 in Europe;[86] over 4 million units shipped including Kingdom Hearts II Final Mix+ and Ultimate Hits)[118]
* Madden NFL 06 (3.71 million in US)[16]
* Metal Gear Solid 3: Snake Eater (3.7 million)[124]
* Guitar Hero II (3.31 million in US)[16]
* Madden NFL 2003 (3.18 million in US)[16]
* Guitar Hero III: Legends of Rock (3.0337 million approximately, 2.72 million with guitar[19] and 231,700 without guitar in US,[125] 82,000 in Canada)[20]
* Final Fantasy X-2 (3 million)[115]
* Need for Speed: Underground (3 million in US)[16]
* The Getaway (3 million)[126]
* WWE SmackDown! vs. RAW 2006 (2.9 million)[127]
* Madden NFL 07 (2.8 million in US)[128][28]
* Medal of Honor: Frontline (2.8 million in US)[16]
* Winning Eleven 7 (2.71 million approximately, 1.16 million in Japan,[129] 1.55 million in Europe)[129]
* SOCOM: U.S. Navy SEALs (2.65 million in US)[16]
* Dragon Ball Z: Budokai (2.58 million approximately, 2.04 million in US,[16] 543,000 in Japan)[117]
* The Simpsons Hit & Run (2.57 million approximately, 1.57 million in US,[16] at least 1 million in UK)[130]
* Spider-Man: The Movie (2.51 million in US)[16]
* Ratchet & Clank (2.5 million)[131]
* God of War (2.33 million in US)[16]
* Madden NFL 2002 (2.3 million in US)[16]
* Crash Bandicoot: The Wrath of Cortex (2.18 million approximately, 1.95 million in US,[16] 203,000 in Japan)[117]
* Devil May Cry (2.16 million)[25]
* SOCOM II: U.S. Navy SEALs (2.14 million in US)[16]
* Tony Hawk Underground (2.11 million in US)[16]
* Tony Hawk's Pro Skater 3 (2.1 million in US)[132]
* Tekken Tag Tournament (2.06 million approximately, 1.61 million in US,[16] 457,000 in Japan)[117]
* Onimusha: Warlords (2.02 million)[25]
* Star Wars: Battlefront II (2.01 million in US)[16]
* God of War II (2 million)[133]
* Resident Evil 4 (2 million)[25]
* SOCOM: U.S. Navy SEALs (2 million in US)[134]
* WWE SmackDown! vs. RAW (2 million)[127]
* ATV Offroad Fury (1.99 million in US)[16]
* Onimusha 2: Samurai's Destiny (1.99 million)[25]
* Ace Combat 04: Shattered Skies (1.97 million in US)[16]
* NBA Live 2005 (1.95 million in US)[16]
* The Simpsons Road Rage (1.94 million in US)[16]
* Madden NFL 08 (1.9 million in US)[19]
* Max Payne (1.9 million in US)[16]
* Lego Star Wars: The Video Game (1.88 million in US)[16]
* Midnight Club: Street Racing (1.87 million in US)[16]
* The Lord of the Rings: The Two Towers (1.84 million in US)[16]
* Need for Speed: Most Wanted (1.82 million in US)[16]
* Medal of Honor: Rising Sun (1.81 million in US)[16]
* Namco Museum (1.8 million in US)[16]
* Tekken 4 (1.778 million approximately, 1.46 million in US,[16] 318,000 in Japan)[117]
* ATV Offroad Fury 2 (1.77 million in US)[16]
* James Bond 007: Agent Under Fire (1.77 million in US)[16]
* Star Wars: Battlefront (1.77 million in US)[16]
* True Crime: Streets of LA (1.76 million in US)[16]
* Devil May Cry 2 (1.7 million)[25]
* ESPN NFL 2K5 (1.7 million in US)
* Mortal Kombat: Deadly Alliance (1.7 million in US)[16]
* NBA Street (1.7 million in US)[132]
* Yakuza (1.7 million)[135]
* Spider-Man 2 (1.63 million in US)[16]
* Dragon Quest V (1.61 million in Japan)[39]
* Need for Speed: Hot Pursuit 2 (1.61 million in US)[16]
* Jak II (1.6 million)[136]
* NBA Street Vol. 2 (1.6 million in US)[16]
* Ratchet & Clank: Going Commando (1.57 million approximately, 1.35 million in US,[16] 223,000 in Japan)[117]
* Guitar Hero (1.53 million in US)[16]
* Onimusha 3: Demon Siege (1.52 million)[25]
* Bully (1.5 million)[137]
* Dragon Ball Z: Budokai 2 (1.5 million in US)[16]
* NBA Live 2004 (1.46 million in US)[16]
* Resident Evil Outbreak (1.45 million)[25]
* Sonic Mega Collection (1.44 million in US)[16]
* Call of Duty: Finest Hour (1.41 million in US)[16]
* Star Wars Episode III: Revenge of the Sith (1.41 million in US)[16]
* James Bond 007: Nightfire (1.4 million in US)[16]
* Resident Evil Code: Veronica X (1.4 million)[25]
* NCAA Football 06 (1.39 million in US)[16]
* WWE SmackDown! Shut Your Mouth (1.38 million in US)[16]
* Gran Turismo 4 Prologue (1.36 million)[99]
* Enter the Matrix (1.34 million in US)[16]
* Ratchet & Clank: Up Your Arsenal (1.324 million approximately, 1.15 million in US,[16]274,000 in Japan)[117]
* Grand Theft Auto: Liberty City Stories (1.32 million in US)[16]
* NCAA Football 07 (1.32 million in US)[16]
* Tom Clancy's Ghost Recon (1.32 million in US)[16]
* Devil May Cry 3: Dante's Awakening (1.3 million)[25]
* Tony Hawk Underground 2 (1.3 million in US)[16]
* NCAA Football 2004 (1.28 million in US)[16]
* NFL Blitz (1.27 million in US)[16]
* WWE SmackDown! Here Comes the Pain (1.24 million in US)[16]
* Jak 3 (1.23 million in US)[16]
* NBA Live '06 (1.23 million in US)[16]
* WWE SmackDown vs. Raw 2007 (1.23 million in US)[16]
* Tony Hawk's Pro Skater 4 (1.22 million in US)[16]
* Madden NFL 2001 (1.21 million in US)[16]
* Pac-Man World 2 (1.21 million in US)[16]
* Star Ocean: Till the End of Time (1.19 million approximately, 660,000 in the US[138], 533,000 in Japan)[117]
* Dynasty Warriors 4 (1.19 million in Japan)[117]
* ESPN NBA 2K5 (1.19 million in US)[16]
* Need for Speed: Underground 2 (1.19 million in US)[16]
* Dragon Ball Z: Budokai Tenkaichi 2 (1.18 million)[139]
* Midnight Club II (1.18 million in US)[16]
* NBA Live 2003 (1.18 million in US)[16]
* Virtua Fighter 4 (1.17 million approximately, 630,000 in US,[138] 541,000 in Japan)[117]
* Jissen Pachi-Slot Hisshōhō! Hokuto no Ken (1.15 million units in Japan)[140]
* Dragon Ball Z: Budokai 3 (1.14 million in US)[16]
* Finding Nemo (1.12 million in US)[16]
* Twisted Metal Black (1.12 million in US)[16]
* WWF SmackDown! Just Bring It (1.11 million in US)[16]
* Yu-Gi-Oh! The Duelists of the Roses (1.11 million in US)[16]
* Hitman 2: Silent Assassin (1.1 million in US)[141]
* The Sims (1.1 million in US)[141]
* DDRMAX2: Dance Dance Revolution (1.09 million in US)[16]
* Hot Shots Golf Fore! (1.083 million in Japan)[117]
* Lego Star Wars II: The Original Trilogy (1.08 million in US)[16]
* Sonic Heroes (1.08 million in US)[16]
* Crazy Taxi (1.07 million in US)[16]
* Scooby-Doo! Night of 100 Frights (1.07 million in US)[16]
* Spy Hunter (1.07 million in US)[16]
* Lord of the Rings: Return of the King (1.04 million in US)[16]
* Dynasty Warriors 3 (1.04 million in Japan)[117]
* Winning Eleven 10 (1.04 million in Japan)[142]
* Gran Turismo Concept 2002 Tokyo-Geneva (1.03 million)[99]
* MVP Baseball 2004 (1.02 million in US)[16]
* Scarface: The World Is Yours (1.02 million in US)[16]
* Fight Night 2004 (1 million in US)[16]
* Hot Shots Golf 3 (1 million)[143]
* Midnight Club 3: DUB Edition (1 million in US)[16]
* NCAA Football 2003 (1 million in US)[16]
* Shrek 2 (1 million in US)[16]
* Silent Hill 2 (1 million)[144]
* Sly Cooper and the Thievius Raccoonus (1 million)[145]
* Winning Eleven 6 (1 million in Japan)[146]
* Samurai Warriors (1 million in Japan)[117]
* Xenosaga Episode I: Der Wille zur Macht (1 million)[147]
Source:
wiki