4th Job Skills Information
Latest Korea Maple 4th Job Patch (v1.2.64T) Information:
Range Comparison:
Crusader: Armor Crash, Shout, Rage
White Knight: Magic Crash, Threaten
Dragon Knight: Buster, Dragon Roar, Power Crash, Iron Wall, Hyperbody
Warrior Common Skills
Monster Magnet
Description: Forcibly draw an enemy closer to you
Skill book locations: 20 - Right Pianus, Nest Golem | 30 - Right Pianus
Animation: Monster Magnet
Sounds: Use
Max Level: 30
Level 01: MP - 10 / 42% Chance / 200 range
Level 02: MP - 10 / 44% Chance / 200 range
Level 03: MP - 10 / 46% Chance / 200 range
Level 04: MP - 10 / 48% Chance / 200 range
Level 05: MP - 10 / 50% Chance / 200 range
Level 06: MP - 13 / 52% Chance / 200 range
Level 07: MP - 13 / 54% Chance / 200 range
Level 08: MP - 13 / 56% Chance / 200 range
Level 09: MP - 13 / 58% Chance / 200 range
Level 10: MP - 13 / 60% Chance / 200 range
Level 11: MP - 18 / 62% Chance / 300 range
Level 12: MP - 18 / 64% Chance / 300 range
Level 13: MP - 18 / 66% Chance / 300 range
Level 14: MP - 18 / 68% Chance / 300 range
Level 15: MP - 18 / 70% Chance / 300 range
Level 16: MP - 21 / 72% Chance / 300 range
Level 17: MP - 21 / 74% Chance / 300 range
Level 18: MP - 21 / 76% Chance / 300 range
Level 19: MP - 21 / 78% Chance / 300 range
Level 20: MP - 21 / 80% Chance / 300 range
Level 21: MP - 26 / 82% Chance / 400 range
Level 22: MP - 26 / 84% Chance / 400 range
Level 23: MP - 26 / 86% Chance / 400 range
Level 24: MP - 26 / 88% Chance / 400 range
Level 25: MP - 26 / 90% Chance / 400 range
Level 26: MP - 25 / 91% Chance / 400 range
Level 27: MP - 24 / 92% Chance / 400 range
Level 28: MP - 23 / 93% Chance / 400 range
Level 29: MP - 22 / 94% Chance / 400 range
Level 30: MP - 21 / 95% Chance / 400 range
Achilles
Description: Your skin becomes hardened and damage is effectively reduced
Skill book locations: 20 - Skelegon, Skelosaurus | 30 - Manon
Max Level: 30
Level 01: Physical Damage Decrease - 0.5%
Level 02: Physical Damage Decrease - 1.0%
Level 03: Physical Damage Decrease - 1.5%
Level 04: Physical Damage Decrease - 2.0%
Level 05: Physical Damage Decrease - 2.5%
Level 06: Physical Damage Decrease - 3.0%
Level 07: Physical Damage Decrease - 3.5%
Level 08: Physical Damage Decrease - 4.0%
Level 09: Physical Damage Decrease - 4.5%
Level 10: Physical Damage Decrease - 5.0%
Level 11: Physical Damage Decrease - 5.5%
Level 12: Physical Damage Decrease - 6.0%
Level 13: Physical Damage Decrease - 6.5%
Level 14: Physical Damage Decrease - 7.0%
Level 15: Physical Damage Decrease - 7.5%
Level 16: Physical Damage Decrease - 8.0%
Level 17: Physical Damage Decrease - 8.5%
Level 18: Physical Damage Decrease - 9.0%
Level 19: Physical Damage Decrease - 9.5%
Level 20: Physical Damage Decrease - 10.0%
Level 21: Physical Damage Decrease - 10.5%
Level 22: Physical Damage Decrease - 11.0%
Level 23: Physical Damage Decrease - 11.5%
Level 24: Physical Damage Decrease - 12.0%
Level 25: Physical Damage Decrease - 12.5%
Level 26: Physical Damage Decrease - 13.0%
Level 27: Physical Damage Decrease - 13.5%
Level 28: Physical Damage Decrease - 14.0%
Level 29: Physical Damage Decrease - 14.5%
Level 30: Physical Damage Decrease - 15.0%
Stance
Description: With tough perseverance you do not get knocked back when attacked
Skill book locations: Skillbook - QUEST (Storybook - Crimson Balrog ["Green Paper"]) | 20 - Papulatus | 30 - Zakum
Animation: Stance
Sounds: Use, Use-1
Max Level: 30
Level 01: MP - 30 / 42% Chance / 10 Seconds
Level 02: MP - 30 / 44% Chance / 20 Seconds
Level 03: MP - 30 / 46% Chance / 30 Seconds
Level 04: MP - 30 / 48% Chance / 40 Seconds
Level 05: MP - 30 / 50% Chance / 50 Seconds
Level 06: MP - 36 / 52% Chance / 60 Seconds
Level 07: MP - 36 / 54% Chance / 70 Seconds
Level 08: MP - 36 / 56% Chance / 80 Seconds
Level 09: MP - 36 / 58% Chance / 90 Seconds
Level 10: MP - 36 / 60% Chance / 100 Seconds
Level 11: MP - 42 / 62% Chance / 110 Seconds
Level 12: MP - 42 / 64% Chance / 120 Seconds
Level 13: MP - 42 / 66% Chance / 130 Seconds
Level 14: MP - 42 / 68% Chance / 140 Seconds
Level 15: MP - 42 / 70% Chance / 150 Seconds
Level 16: MP - 48 / 72% Chance / 160 Seconds
Level 17: MP - 48 / 74% Chance / 170 Seconds
Level 18: MP - 48 / 76% Chance / 180 Seconds
Level 19: MP - 48 / 78% Chance / 190 Seconds
Level 20: MP - 48 / 80% Chance / 200 Seconds
Level 21: MP - 54 / 81% Chance / 210 Seconds
Level 22: MP - 54 / 82% Chance / 220 Seconds
Level 23: MP - 54 / 83% Chance / 230 Seconds
Level 24: MP - 54 / 84% Chance / 240 Seconds
Level 25: MP - 54 / 85% Chance / 250 Seconds
Level 26: MP - 53 / 86% Chance / 260 Seconds
Level 27: MP - 52 / 87% Chance / 270 Seconds
Level 28: MP - 51 / 88% Chance / 280 Seconds
Level 29: MP - 50 / 89% Chance / 290 Seconds
Level 30: MP - 50 / 90% Chance / 300 Seconds
Rush
Description: While rushing foward this skill pushes the monsters with you. If you miss the monster, the monster will not be moved. [Affects up to 15 enemies]
Ed. Comment: For Paladins, there are no different animations for using charges with Rush.
Skill book locations: Skillbook - QUEST (Storybook - Taurospears) | 20 - Cornian Dark | 30 - Right Pianus
Animation: Rush
Sounds: Use
Max Level: 30
Level 01: MP - 22 / 72% Damage / 160% Range
Level 02: MP - 24 / 74% Damage / 160% Range
Level 03: MP - 26 / 76% Damage / 160% Range
Level 04: MP - 28 / 78% Damage / 170% Range
Level 05: MP - 30 / 80% Damage / 170% Range
Level 06: MP - 32 / 82% Damage / 170% Range
Level 07: MP - 34 / 84% Damage / 180% Range
Level 08: MP - 36 / 86% Damage / 180% Range
Level 09: MP - 38 / 88% Damage / 180% Range
Level 10: MP - 40 / 90% Damage / 190% Range
Level 11: MP - 42 / 92% Damage / 190% Range
Level 12: MP - 44 / 94% Damage / 190% Range
Level 13: MP - 46 / 96% Damage / 200% Range
Level 14: MP - 48 / 98% Damage / 200% Range
Level 15: MP - 50 / 100% Damage / 200% Range
Level 16: MP - 52 / 102% Damage / 210% Range
Level 17: MP - 54 / 104% Damage / 210% Range
Level 18: MP - 56 / 106% Damage / 210% Range
Level 19: MP - 58 / 108% Damage / 220% Range
Level 20: MP - 60 / 110% Damage / 220% Range
Level 21: MP - 59 / 112% Damage / 220% Range
Level 22: MP - 58 / 114% Damage / 230% Range
Level 23: MP - 57 / 116% Damage / 230% Range
Level 24: MP - 56 / 118% Damage / 230% Range
Level 25: MP - 55 / 120% Damage / 240% Range
Level 26: MP - 54 / 122% Damage / 240% Range
Level 27: MP - 53 / 124% Damage / 240% Range
Level 28: MP - 52 / 126% Damage / 250% Range
Level 29: MP - 51 / 128% Damage / 250% Range
Level 30: MP - 50 / 130% Damage / 250% Range
Blocking
Description: Fixed probability of the enemy attack being nullified. When an attack is blocked, the enemy is stunned for 2 seconds. [Requires shield equipped]
Ed. Comment: Paladin and Hero only
Skill book locations: Skillbook - QUEST | 20 - ??? | 30 - Manon
Animation: Blocking
Sounds: Use
Max Level: 30
Level 01: Probability 0.5%
Level 02: Probability 1.0%
Level 03: Probability 1.5%
Level 04: Probability 2.0%
Level 05: Probability 2.5%
Level 06: Probability 3.0%
Level 07: Probability 3.5%
Level 08: Probability 4.0%
Level 09: Probability 4.5%
Level 10: Probability 5.0%
Level 11: Probability 5.5%
Level 12: Probability 6.0%
Level 13: Probability 6.5%
Level 14: Probability 7.0%
Level 15: Probability 7.5%
Level 16: Probability 8.0%
Level 17: Probability 8.5%
Level 18: Probability 9.0%
Level 19: Probability 9.5%
Level 20: Probability 10.0%
Level 21: Probability 10.5%
Level 22: Probability 11.0%
Level 23: Probability 11.5%
Level 24: Probability 12.0%
Level 25: Probability 12.5%
Level 26: Probability 13.0%
Level 27: Probability 13.5%
Level 28: Probability 14.0%
Level 29: Probability 14.5%
Level 30: Probability 15.0%
Hero
Brandish
Description: Attacks twice against a certain amount of enemies
Ed. Comment: Always calculated as one stab, one slash
Skill book locations: 20 - Dark Wyvern | 30 - Papulatus
Animation: Brandish
Sounds: Use, Hit
Max Level: 30
Level 01: MP - 16 / 135% Damage / 1 Monster / 150% Range
Level 02: MP - 16 / 140% Damage / 1 Monster / 150% Range
Level 03: MP - 16 / 145% Damage / 1 Monster / 150% Range
Level 04: MP - 16 / 150% Damage / 1 Monster / 150% Range
Level 05: MP - 16 / 155% Damage / 1 Monster / 150% Range
Level 06: MP - 16 / 160% Damage / 1 Monster / 150% Range
Level 07: MP - 16 / 165% Damage / 1 Monster / 150% Range
Level 08: MP - 16 / 170% Damage / 1 Monster / 150% Range
Level 09: MP - 16 / 175% Damage / 1 Monster / 150% Range
Level 10: MP - 16 / 180% Damage / 1 Monster / 150% Range
Level 11: MP - 24 / 184% Damage / 2 Monsters / 150% Range
Level 12: MP - 24 / 188% Damage / 2 Monsters / 150% Range
Level 13: MP - 24 / 192% Damage / 2 Monsters / 150% Range
Level 14: MP - 24 / 196% Damage / 2 Monsters / 150% Range
Level 15: MP - 24 / 200% Damage / 2 Monsters / 150% Range
Level 16: MP - 24 / 204% Damage / 2 Monsters / 150% Range
Level 17: MP - 24 / 208% Damage / 2 Monsters / 150% Range
Level 18: MP - 24 / 212% Damage / 2 Monsters / 150% Range
Level 19: MP - 24 / 216% Damage / 2 Monsters / 150% Range
Level 20: MP - 24 / 220% Damage / 2 Monsters / 150% Range
Level 21: MP - 30 / 224% Damage / 3 Monsters / 150% Range
Level 22: MP - 30 / 228% Damage / 3 Monsters / 150% Range
Level 23: MP - 30 / 232% Damage / 3 Monsters / 150% Range
Level 24: MP - 30 / 236% Damage / 3 Monsters / 150% Range
Level 25: MP - 30 / 240% Damage / 3 Monsters / 150% Range
Level 26: MP - 29 / 244% Damage / 3 Monsters / 150% Range
Level 27: MP - 28 / 248% Damage / 3 Monsters / 150% Range
Level 28: MP - 27 / 252% Damage / 3 Monsters / 150% Range
Level 29: MP - 26 / 256% Damage / 3 Monsters / 150% Range
Level 30: MP - 25 / 260% Damage / 3 Monsters / 150% Range
Advanced Combo
Description: Maximum amount of orbs becomes 10. With a certain chance, acquire 2 orbs with one strike.
Skill book locations: Skillbook - Zakum | 20 - Nest Golem | 30 - Guild Quest, Skelegon, Skelosaurus
Pre-requisite: Level 30 Combo
Animation: COMA - (6 orbs, 7 orbs, 8 orbs, 9 orbs, 10 orbs) PANIC - (6 orbs, 7 orbs, 8 orbs, 9 orbs, 10 orbs)
Max Level: 30
Level 01: Damage 121% / +1 orb / 31% Chance of 2 Orbs
Level 02: Damage 122% / +1 orb / 32% Chance of 2 Orbs
Level 03: Damage 123% / +1 orb / 33% Chance of 2 Orbs
Level 04: Damage 124% / +1 orb / 34% Chance of 2 Orbs
Level 05: Damage 125% / +1 orb / 35% Chance of 2 Orbs
Level 06: Damage 126% / +1 orb / 36% Chance of 2 Orbs
Level 07: Damage 127% / +2 orbs / 37% Chance of 2 Orbs
Level 08: Damage 128% / +2 orbs / 38% Chance of 2 Orbs
Level 09: Damage 129% / +2 orbs / 39% Chance of 2 Orbs
Level 10: Damage 130% / +2 orbs / 40% Chance of 2 Orbs
Level 11: Damage 131% / +2 orbs / 41% Chance of 2 Orbs
Level 12: Damage 132% / +2 orbs / 42% Chance of 2 Orbs
Level 13: Damage 133% / +3 orbs / 43% Chance of 2 Orbs
Level 14: Damage 134% / +3 orbs / 44% Chance of 2 Orbs
Level 15: Damage 135% / +3 orbs / 45% Chance of 2 Orbs
Level 16: Damage 136% / +3 orbs / 46% Chance of 2 Orbs
Level 17: Damage 137% / +3 orbs / 47% Chance of 2 Orbs
Level 18: Damage 138% / +4 orbs / 48% Chance of 2 Orbs
Level 19: Damage 139% / +4 orbs / 49% Chance of 2 Orbs
Level 20: Damage 140% / +4 orbs / 50% Chance of 2 Orbs
Level 21: Damage 141% / +4 orbs / 51% Chance of 2 Orbs
Level 22: Damage 142% / +4 orbs / 52% Chance of 2 Orbs
Level 23: Damage 143% / +4 orbs / 53% Chance of 2 Orbs
Level 24: Damage 144% / +4 orbs / 54% Chance of 2 Orbs
Level 25: Damage 145% / +5 orbs / 55% Chance of 2 Orbs
Level 26: Damage 146% / +5 orbs / 56% Chance of 2 Orbs
Level 27: Damage 147% / +5 orbs / 57% Chance of 2 Orbs
Level 28: Damage 148% / +5 orbs / 58% Chance of 2 Orbs
Level 29: Damage 149% / +5 orbs / 59% Chance of 2 Orbs
Level 30: Damage 150% / +5 orbs / 60% Chance of 2 Orbs
Enrage
Description: 10 orbs are consumed, and attack power is increased for a duration. [Cooldown: 8 minutes]
Skill book locations: Skillbook - QUEST | 20 - Zakum | 30 - Horntail
Pre-requisite: Level 25 Advanced Combo
Animation: Enrage
Sounds: Use
Max Level: 30
Level 01: MP - 11 / Attack + 11 / 10 seconds
Level 02: MP - 12 / Attack + 12 / 20 seconds
Level 03: MP - 13 / Attack + 12 / 30 seconds
Level 04: MP - 14 / Attack + 13 / 40 seconds
Level 05: MP - 15 / Attack + 13 / 50 seconds
Level 06: MP - 16 / Attack + 14 / 60 seconds
Level 07: MP - 17 / Attack + 14 / 70 seconds
Level 08: MP - 18 / Attack + 15 / 80 seconds
Level 09: MP - 19 / Attack + 15 / 90 seconds
Level 10: MP - 20 / Attack + 16 / 100 seconds
Level 11: MP - 21 / Attack + 16 / 110 seconds
Level 12: MP - 22 / Attack + 17 / 120 seconds
Level 13: MP - 23 / Attack + 17 / 130 seconds
Level 14: MP - 24 / Attack + 18 / 140 seconds
Level 15: MP - 25 / Attack + 18 / 150 seconds
Level 16: MP - 26 / Attack + 19 / 160 seconds
Level 17: MP - 27 / Attack + 19 / 170 seconds
Level 18: MP - 28 / Attack + 20 / 180 seconds
Level 19: MP - 29 / Attack + 20 / 190 seconds
Level 20: MP - 30 / Attack + 21 / 200 seconds
Level 21: MP - 31 / Attack + 21 / 205 seconds
Level 22: MP - 32 / Attack + 22 / 210 seconds
Level 23: MP - 33 / Attack + 22 / 215 seconds
Level 24: MP - 34 / Attack + 23 / 220 seconds
Level 25: MP - 35 / Attack + 23 / 225 seconds
Level 26: MP - 36 / Attack + 24 / 230 seconds
Level 27: MP - 37 / Attack + 24 / 235 seconds
Level 28: MP - 38 / Attack + 25 / 240 seconds
Level 29: MP - 39 / Attack + 25 / 240 seconds
Level 30: MP - 40 / Attack + 26 / 240 seconds
Paladin
Blast
Description: Performs a powerful attack against one enemy. Final Attack is not used with this skill. Even though the animation is a stab, the normal damage for swing/stab is still calculated (The swing:stab ratio is 3:2)
Skill book locations: 20 - Skelegon, Skelosaurus | 30 - Papulatus
Animation: No Charge, Fire, Ice, Lightning, Holy
Sounds: No Charge, Fire, Ice, Lightning, Holy
Max Level: 30
Level 01: MP - 17 / 170% Damage
Level 02: MP - 17 / 190% Damage
Level 03: MP - 17 / 210% Damage
Level 04: MP - 17 / 230% Damage
Level 05: MP - 17 / 250% Damage
Level 06: MP - 20 / 270% Damage
Level 07: MP - 20 / 290% Damage
Level 08: MP - 20 / 310% Damage
Level 09: MP - 20 / 330% Damage
Level 10: MP - 20 / 350% Damage
Level 11: MP - 23 / 360% Damage
Level 12: MP - 23 / 370% Damage
Level 13: MP - 23 / 380% Damage
Level 14: MP - 23 / 390% Damage
Level 15: MP - 23 / 400% Damage
Level 16: MP - 26 / 410% Damage
Level 17: MP - 26 / 420% Damage
Level 18: MP - 26 / 430% Damage
Level 19: MP - 26 / 440% Damage
Level 20: MP - 26 / 450% Damage
Level 21: MP - 29 / 460% Damage
Level 22: MP - 29 / 470% Damage
Level 23: MP - 29 / 480% Damage
Level 24: MP - 29 / 490% Damage
Level 25: MP - 29 / 500% Damage
Level 26: MP - 28 / 510% Damage
Level 27: MP - 27 / 520% Damage
Level 28: MP - 26 / 530% Damage
Level 29: MP - 25 / 540% Damage
Level 30: MP - 24 / 550% Damage
Holy Charge (Sword, Blunt Weapon)
Description: For a duration, a holy charge is granted to the sword/blunt weapon. If Charge Blow is used while Holy Charge is active, the charge dissipates.
Elemental Attribute: Holy
Skill book locations: Sword --> Skillbook - QUEST | 20 - Griffey ||| Blunt Weapon --> Skillbook - QUEST | 20 - Papulatus
Animation: Holy Charge
Sounds: Use
Max Level: 20
Level 01: MP - 20 / 15 seconds / 102% Damage / 21.5% Elemental Bonus
Level 02: MP - 20 / 30 seconds / 104% Damage / 23.0% Elemental Bonus
Level 03: MP - 20 / 45 seconds / 106% Damage / 24.5% Elemental Bonus
Level 04: MP - 20 / 60 seconds / 108% Damage / 26.0% Elemental Bonus
Level 05: MP - 20 / 75 seconds / 110% Damage / 27.5% Elemental Bonus
Level 06: MP - 20 / 90 seconds / 112% Damage / 29.0% Elemental Bonus
Level 07: MP - 20 / 105 seconds / 114% Damage / 30.5% Elemental Bonus
Level 08: MP - 20 / 120 seconds / 116% Damage / 32.0% Elemental Bonus
Level 09: MP - 20 / 135 seconds / 118% Damage / 33.5% Elemental Bonus
Level 10: MP - 20 / 150 seconds / 120% Damage / 35.0% Elemental Bonus
Level 11: MP - 30 / 165 seconds / 122% Damage / 36.5% Elemental Bonus
Level 12: MP - 30 / 180 seconds / 124% Damage / 38.0% Elemental Bonus
Level 13: MP - 30 / 195 seconds / 126% Damage / 39.5% Elemental Bonus
Level 14: MP - 30 / 210 seconds / 128% Damage / 41.0% Elemental Bonus
Level 15: MP - 30 / 225 seconds / 130% Damage / 42.5% Elemental Bonus
Level 16: MP - 30 / 240 seconds / 132% Damage / 44.0% Elemental Bonus
Level 17: MP - 30 / 255 seconds / 134% Damage / 45.5% Elemental Bonus
Level 18: MP - 30 / 270 seconds / 136% Damage / 47.0% Elemental Bonus
Level 19: MP - 30 / 285 seconds / 138% Damage / 48.5% Elemental Bonus
Level 20: MP - 30 / 300 seconds / 140% Damage / 50.0% Elemental Bonus
Advanced Charge Blow
Description: As the skill level rises, damage rises and the chance of not losing your charge rises
Skill book locations: Skillbook - Zakum
Pre-Requisite: Level 30 Charge Blow
Animation: Fire, Ice, Lightning, Holy
Max level: 10
Level 01: Damage 260% / 10% Chance
Level 02: Damage 270% / 20% Chance
Level 03: Damage 280% / 30% Chance
Level 04: Damage 290% / 40% Chance
Level 05: Damage 300% / 50% Chance
Level 06: Damage 310% / 60% Chance
Level 07: Damage 320% / 70% Chance
Level 08: Damage 330% / 80% Chance
Level 09: Damage 340% / 90% Chance
Level 10: Damage 350% / 100% Chance
Sanctuary
Description: The ground is shaken with an enormous, saintly hammer. With this skill, the HP of the afflicted enemies can only be decreased up to 1. [Attacks up to 15 enemies]
Ed. Comment: Holy charge is now not required to use this skill.
Elemental Attribute: Holy
Skill book locations: Skillbook - QUEST | 20 - Zakum | 30 - Horntail
Animation: Sanctuary
Sounds: Use, Hit
Max Level: 30
Level 01: MP - 31 / 420% damage / 680 second cooldown / 400% Range
Level 02: MP - 32 / 440% damage / 660 second cooldown / 400% Range
Level 03: MP - 33 / 460% damage / 640 second cooldown / 400% Range
Level 04: MP - 34 / 480% damage / 620 second cooldown / 400% Range
Level 05: MP - 35 / 500% damage / 600 second cooldown / 400% Range
Level 06: MP - 36 / 520% damage / 580 second cooldown / 400% Range
Level 07: MP - 37 / 540% damage / 560 second cooldown / 400% Range
Level 08: MP - 38 / 560% damage / 540 second cooldown / 400% Range
Level 09: MP - 39 / 580% damage / 520 second cooldown / 400% Range
Level 10: MP - 40 / 600% damage / 500 second cooldown / 400% Range
Level 11: MP - 41 / 620% damage / 480 second cooldown / 400% Range
Level 12: MP - 42 / 640% damage / 460 second cooldown / 400% Range
Level 13: MP - 43 / 660% damage / 440 second cooldown / 400% Range
Level 14: MP - 44 / 680% damage / 420 second cooldown / 400% Range
Level 15: MP - 45 / 700% damage / 400 second cooldown / 400% Range
Level 16: MP - 46 / 720% damage / 380 second cooldown / 400% Range
Level 17: MP - 47 / 740% damage / 360 second cooldown / 400% Range
Level 18: MP - 48 / 760% damage / 340 second cooldown / 400% Range
Level 19: MP - 49 / 780% damage / 320 second cooldown / 400% Range
Level 20: MP - 50 / 800% damage / 300 second cooldown / 400% Range
Level 21: MP - 51 / 810% damage / 280 second cooldown / 400% Range
Level 22: MP - 52 / 820% damage / 260 second cooldown / 400% Range
Level 23: MP - 53 / 830% damage / 240 second cooldown / 400% Range
Level 24: MP - 54 / 840% damage / 220 second cooldown / 400% Range
Level 25: MP - 55 / 850% damage / 200 second cooldown / 400% Range
Level 26: MP - 56 / 860% damage / 180 second cooldown / 400% Range
Level 27: MP - 57 / 870% damage / 160 second cooldown / 400% Range
Level 28: MP - 58 / 880% damage / 140 second cooldown / 400% Range
Level 29: MP - 59 / 890% damage / 120 second cooldown / 400% Range
Level 30: MP - 60 / 900% damage / 100 second cooldown / 400% Range
Dark Knight
Beholder
Description: The dark spirit is summoned from within you. Your weapon mastery is increased by the presence of the dark spirit.
Animation: Beholder - (Die, move, stand, summon)
Sounds: Use
Max Level: 10
Level 01: MP - 114 / 11 Minutes / Weapon Mastery +5%
Level 02: MP - 108 / 12 Minutes / Weapon Mastery +5%
Level 03: MP - 102 / 13 Minutes / Weapon Mastery +5%
Level 04: MP - 96 / 14 Minutes / Weapon Mastery +10%
Level 05: MP - 90 / 15 Minutes / Weapon Mastery +10%
Level 06: MP - 84 / 16 Minutes / Weapon Mastery +10%
Level 07: MP - 78 / 17 Minutes / Weapon Mastery +15%
Level 08: MP - 72 / 18 Minutes / Weapon Mastery +15%
Level 09: MP - 66 / 19 Minutes / Weapon Mastery +15%
Level 10: MP - 60 / 20 Minutes / Weapon Mastery +20%
Beholder: Healing
Description: The dark spirit rejuvenates you every fixed interval. If by using this skill you would go above the critical HP of Berserk, this skill is not used.
Skill book locations: Skillboook - QUEST | Rest of SP levels - QUEST
Pre-requisite: Level 1 Beholder
Animation: Beholder Healing
Max Level: 25
Level 01: HP recovery - 40 / 10 seconds
Level 02: HP recovery - 55 / 10 seconds
Level 03: HP recovery - 70 / 10 seconds
Level 04: HP recovery - 85 / 10 seconds
Level 05: HP recovery - 100 / 9 seconds
Level 06: HP recovery - 160 / 9 seconds
Level 07: HP recovery - 170 / 9 seconds
Level 08: HP recovery - 180 / 9 seconds
Level 09: HP recovery - 190 / 8 seconds
Level 10: HP recovery - 200 / 8 seconds
Level 11: HP recovery - 260 / 8 seconds
Level 12: HP recovery - 270 / 8 seconds
Level 13: HP recovery - 280 / 7 seconds
Level 14: HP recovery - 290 / 7 seconds
Level 15: HP recovery - 300 / 7 seconds
Level 16: HP recovery - 360 / 7 seconds
Level 17: HP recovery - 370 / 6 seconds
Level 18: HP recovery - 380 / 6 seconds
Level 19: HP recovery - 390 / 6 seconds
Level 20: HP recovery - 400 / 6 seconds
Level 21: HP recovery - 460 / 5 seconds
Level 22: HP recovery - 470 / 5 seconds
Level 23: HP recovery - 480 / 5 seconds
Level 24: HP recovery - 490 / 5 seconds
Level 25: HP recovery - 500 / 4 seconds
Beholder: Enchantment
Description: The dark spirit rises your ability every fixed interval. With skill level, you will receive either extra physical defense, magic defense, avoidability, accuracy, or weapon attack - it rises at random.
Ed. Comment: Since the buffs provided by the Beholder are viewed as items by the game, these buffs cannot be dispelled.
Skill book locations: Skillbook - QUEST | Rest of SP levels - QUEST
Pre-requisite: Level 1 Beholder
Animation: Skill 1, skill 2, skill 3, skill 4, skill 5
Max Level: 25
Level 01: Casts every 58 seconds / Buff lasts for 20 seconds (Options: WDEF+20)
Level 02: Casts every 56 seconds / Buff lasts for 20 seconds (Options: WDEF+20)
Level 03: Casts every 54 seconds / Buff lasts for 20 seconds (Options: WDEF+20)
Level 04: Casts every 52 seconds / Buff lasts for 20 seconds (Options: WDEF+20)
Level 05: Casts every 50 seconds / Buff lasts for 20 seconds (Options: WDEF+20)
Level 06: Casts every 48 seconds / Buff lasts for 40 seconds (Options: WDEF+40, MDEF+25)
Level 07: Casts every 46 seconds / Buff lasts for 40 seconds (Options: WDEF+40, MDEF+25)
Level 08: Casts every 44 seconds / Buff lasts for 40 seconds (Options: WDEF+40, MDEF+25)
Level 09: Casts every 42 seconds / Buff lasts for 40 seconds (Options: WDEF+40, MDEF+25)
Level 10: Casts every 40 seconds / Buff lasts for 40 seconds (Options: WDEF+40, MDEF+25)
Level 11: Casts every 38 seconds / Buff lasts for 60 seconds (Options: WDEF+60, MDEF+50, ACC+10)
Level 12: Casts every 36 seconds / Buff lasts for 60 seconds (Options: WDEF+60, MDEF+50, ACC+10)
Level 13: Casts every 34 seconds / Buff lasts for 60 seconds (Options: WDEF+60, MDEF+50, ACC+10)
Level 14: Casts every 32 seconds / Buff lasts for 60 seconds (Options: WDEF+60, MDEF+50, ACC+10)
Level 15: Casts every 30 seconds / Buff lasts for 60 seconds (Options: WDEF+60, MDEF+50, ACC+10)
Level 16: Casts every 28 seconds / Buff lasts for 80 seconds (Options: WDEF+80, MDEF+75, ACC+20, Avoid+30)
Level 17: Casts every 26 seconds / Buff lasts for 80 seconds (Options: WDEF+80, MDEF+75, ACC+20, Avoid+30)
Level 18: Casts every 24 seconds / Buff lasts for 80 seconds (Options: WDEF+80, MDEF+75, ACC+20, Avoid+30)
Level 19: Casts every 22 seconds / Buff lasts for 80 seconds (Options: WDEF+80, MDEF+75, ACC+20, Avoid+30)
Level 20: Casts every 20 seconds / Buff lasts for 80 seconds (Options: WDEF+80, MDEF+75, ACC+20, Avoid+30)
Level 21: Casts every 18 seconds / Buff lasts for 100 seconds (Options: WDEF+100, MDEF+100, ACC+25, Avoid+50, Weapon Attack+3)
Level 22: Casts every 16 seconds / Buff lasts for 100 seconds (Options: WDEF+100, MDEF+100, ACC+25, Avoid+50, Weapon Attack+6)
Level 23: Casts every 14 seconds / Buff lasts for 100 seconds (Options: WDEF+100, MDEF+100, ACC+25, Avoid+50, Weapon Attack+9)
Level 24: Casts every 12 seconds / Buff lasts for 100 seconds (Options: WDEF+100, MDEF+100, ACC+25, Avoid+50, Weapon Attack+12)
Level 25: Casts every 10 seconds / Buff lasts for 99 seconds (Options: WDEF+100, MDEF+100, ACC+25, Avoid+50, Weapon Attack+15)
Berserk
Description: When your HP is below a fixed percentage, the shackles of the dark knight are released and the attack damage increases immensely. When your HP is above this fixed percentage, this skill is cancelled.
Skill book locations: Skillbook - QUEST | 20 - Zakum | 30 - Horntail
Animation: Berserk
Sounds: Use
Max Level: 30
Level 01: Critical HP - 11% / Damage 113%
Level 02: Critical HP - 12% / Damage 116%
Level 03: Critical HP - 13% / Damage 119%
Level 04: Critical HP - 14% / Damage 122%
Level 05: Critical HP - 15% / Damage 125%
Level 06: Critical HP - 16% / Damage 128%
Level 07: Critical HP - 17% / Damage 131%
Level 08: Critical HP - 18% / Damage 134%
Level 09: Critical HP - 19% / Damage 137%
Level 10: Critical HP - 20% / Damage 140%
Level 11: Critical HP - 21% / Damage 143%
Level 12: Critical HP - 22% / Damage 146%
Level 13: Critical HP - 23% / Damage 149%
Level 14: Critical HP - 24% / Damage 152%
Level 15: Critical HP - 25% / Damage 155%
Level 16: Critical HP - 26% / Damage 158%
Level 17: Critical HP - 27% / Damage 161%
Level 18: Critical HP - 28% / Damage 164%
Level 19: Critical HP - 29% / Damage 167%
Level 20: Critical HP - 30% / Damage 170%
Level 21: Critical HP - 31% / Damage 173%
Level 22: Critical HP - 32% / Damage 176%
Level 23: Critical HP - 33% / Damage 179%
Level 24: Critical HP - 34% / Damage 182%
Level 25: Critical HP - 35% / Damage 185%
Level 26: Critical HP - 36% / Damage 188%
Level 27: Critical HP - 37% / Damage 191%
Level 28: Critical HP - 38% / Damage 194%
Level 29: Critical HP - 39% / Damage 197%
Level 30: Critical HP - 40% / Damage 200%
Warrior Quest Information
Rush:
Stance:
Blocking: - Paladins and Heroes only
Advanced Combo:
Defeat Zakum to obtain the skillbook. No quest is necessary to do this.
Enrage:
Advanced Charge Blow:
Kill Zakum for him to drop the skillbook. No quest is required to do this.
Sanctuary:
Holy Charge (Sword) & Divine Charge (Blunt Weapon):
Berserk:
Beholder: Healing:
Beholder: Enchantment:
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Range Comparison:
F/P Mage: Explosion, Poison Mist, Seal, Meditation, Slow
I/L Mage: Ice Strike, Seal, Meditation, Slow, Lightning
Priest: Dispel, Holy Symbol, Shining Ray, Doom, Heal, Bless
Magician Common Skills
Mana Reflection
Description: The flow of mana is changed with perserverance and is reflected at the enemy. You cannot damage more than 20% of the enemy's maximum HP at one time. However, this does not influence the damage which you may receive.
Skill book locations: 20 - Zakum, All Cornian | 30 - Pianus
Animation: Mana Reflection
Sounds: Use
Max Level: 30
Level 01: MP - 26 / 10 second duration / 31% Chance / Reflects 55% Magical damage
Level 02: MP - 27 / 20 second duration / 32% Chance / Reflects 60% Magical damage
Level 03: MP - 28 / 30 second duration / 33% Chance / Reflects 65% Magical damage
Level 04: MP - 29 / 40 second duration / 34% Chance / Reflects 70% Magical damage
Level 05: MP - 30 / 50 second duration / 35% Chance / Reflects 75% Magical damage
Level 06: MP - 31 / 60 second duration / 36% Chance / Reflects 80% Magical damage
Level 07: MP - 32 / 70 second duration / 37% Chance / Reflects 85% Magical damage
Level 08: MP - 33 / 80 second duration / 38% Chance / Reflects 90% Magical damage
Level 09: MP - 34 / 90 second duration / 39% Chance / Reflects 95% Magical damage
Level 10: MP - 35 / 100 second duration / 40% Chance / Reflects 100% Magical damage
Level 11: MP - 36 / 110 second duration / 41% Chance / Reflects 105% Magical damage
Level 12: MP - 37 / 120 second duration / 42% Chance / Reflects 110% Magical damage
Level 13: MP - 38 / 130 second duration / 43% Chance / Reflects 115% Magical damage
Level 14: MP - 39 / 140 second duration / 44% Chance / Reflects 120% Magical damage
Level 15: MP - 40 / 150 second duration / 45% Chance / Reflects 125% Magical damage
Level 16: MP - 41 / 160 second duration / 46% Chance / Reflects 130% Magical damage
Level 17: MP - 42 / 170 second duration / 47% Chance / Reflects 135% Magical damage
Level 18: MP - 43 / 180 second duration / 48% Chance / Reflects 140% Magical damage
Level 19: MP - 44 / 190 second duration / 49% Chance / Reflects 145% Magical damage
Level 20: MP - 45 / 200 second duration / 50% Chance / Reflects 150% Magical damage
Level 21: MP - 46 / 205 second duration / 51% Chance / Reflects 155% Magical damage
Level 22: MP - 47 / 210 second duration / 52% Chance / Reflects 160% Magical damage
Level 23: MP - 48 / 215 second duration / 53% Chance / Reflects 165% Magical damage
Level 24: MP - 49 / 220 second duration / 54% Chance / Reflects 170% Magical damage
Level 25: MP - 50 / 225 second duration / 55% Chance / Reflects 175% Magical damage
Level 26: MP - 49 / 230 second duration / 56% Chance / Reflects 180% Magical damage
Level 27: MP - 48 / 235 second duration / 57% Chance / Reflects 185% Magical damage
Level 28: MP - 47 / 240 second duration / 58% Chance / Reflects 190% Magical damage
Level 29: MP - 46 / 245 second duration / 59% Chance / Reflects 195% Magical damage
Level 30: MP - 45 / 250 second duration / 60% Chance / Reflects 200% Magical damage
Quantum Explosion
Description: Quantum Energy is gathered from the surrounding atmosphere, causing a powerful explosion. The amount of power released depends on the time charged, and the longest time allowed is 3 seconds [Affects up to 6 enemies]
Skill book locations: 20 - Dark Wyvern, Pianus | 30 - Pianus
Animation: Quantum Explosion
Sounds: Loop, Use
Max Level: 30
Level 01: MP - 25 (50) / Largest attack power - 160 (216) / Mastery 35%
Level 02: MP - 25 (50) / Largest attack power - 170 (240) / Mastery 35%
Level 03: MP - 25 (50) / Largest attack power - 180 (243) / Mastery 35%
Level 04: MP - 25 (50) / Largest attack power - 190 (257) / Mastery 40%
Level 05: MP - 25 (50) / Largest attack power - 200 (270) / Mastery 40%
Level 06: MP - 25 (50) / Largest attack power - 210 (284) / Mastery 40%
Level 07: MP - 25 (50) / Largest attack power - 220 (297) / Mastery 45%
Level 08: MP - 25 (50) / Largest attack power - 230 (311) / Mastery 45%
Level 09: MP - 25 (50) / Largest attack power - 240 (324) / Mastery 45%
Level 10: MP - 25 (50) / Largest attack power - 250 (338) / Mastery 50%
Level 11: MP - 40 (80) / Largest attack power - 260 (351) / Mastery 50%
Level 12: MP - 40 (80) / Largest attack power - 270 (365) / Mastery 50%
Level 13: MP - 40 (80) / Largest attack power - 280 (378) / Mastery 55%
Level 14: MP - 40 (80) / Largest attack power - 290 (392) / Mastery 55%
Level 15: MP - 40 (80) / Largest attack power - 300 (405) / Mastery 55%
Level 16: MP - 40 (80) / Largest attack power - 310 (419) / Mastery 60%
Level 17: MP - 40 (80) / Largest attack power - 320 (432) / Mastery 60%
Level 18: MP - 40 (80) / Largest attack power - 330 (446) / Mastery 60%
Level 19: MP - 40 (80) / Largest attack power - 340 (459) / Mastery 65%
Level 20: MP - 40 (80) / Largest attack power - 350 (473) / Mastery 65%
Level 21: MP - 55 (110) / Largest attack power - 360 (486) / Mastery 65%
Level 22: MP - 55 (110) / Largest attack power - 370 (500) / Mastery 70%
Level 23: MP - 55 (110) / Largest attack power - 380 (513) / Mastery 70%
Level 24: MP - 55 (110) / Largest attack power - 390 (527) / Mastery 70%
Level 25: MP - 55 (110) / Largest attack power - 400 (540) / Mastery 75%
Level 26: MP - 54 (108) / Largest attack power - 410 (554) / Mastery 75%
Level 27: MP - 53 (106) / Largest attack power - 420 (567) / Mastery 75%
Level 28: MP - 52 (104) / Largest attack power - 430 (581) / Mastery 80%
Level 29: MP - 51 (102) / Largest attack power - 440 (594) / Mastery 80%
Level 30: MP - 50 (100) / Largest attack power - 450 (608) / Mastery 80%
Infinity
Description: For a fixed amount of time, no mana will be consumed. [Cooldown: 10 minutes]
Skill book locations: Skillbook - El Nath PQ, Crimson Balrog | 20 - Papulatus | 30 - Zakum
Animation: Infinity
Sounds: Use
Max Level: 30
Level 01: Duration - 11 seconds
Level 02: Duration - 12 seconds
Level 03: Duration - 13 seconds
Level 04: Duration - 14 seconds
Level 05: Duration - 15 seconds
Level 06: Duration - 16 seconds
Level 07: Duration - 17 seconds
Level 08: Duration - 18 seconds
Level 09: Duration - 19 seconds
Level 10: Duration - 20 seconds
Level 11: Duration - 21 seconds
Level 12: Duration - 22 seconds
Level 13: Duration - 23 seconds
Level 14: Duration - 24 seconds
Level 15: Duration - 25 seconds
Level 16: Duration - 26 seconds
Level 17: Duration - 27 seconds
Level 18: Duration - 28 seconds
Level 19: Duration - 29 seconds
Level 20: Duration - 30 seconds
Level 21: Duration - 31 seconds
Level 22: Duration - 32 seconds
Level 23: Duration - 33 seconds
Level 24: Duration - 34 seconds
Level 25: Duration - 35 seconds
Level 26: Duration - 36 seconds
Level 27: Duration - 37 seconds
Level 28: Duration - 38 seconds
Level 29: Duration - 39 seconds
Level 30: Duration - 40 seconds
Fire/Poison Archmage
Paralyze
Description: Paralyzes and poisons the enemy for a fixed interval
Elemental Attribute: Poison
Skill book locations: 20 - Manon | 30 - Guild Quest
Animation: Paralyze
Sounds: Use, Hit
Max Level: 30
Level 01: MP - 16 (32) / Attack Power 133 (180) / 5 seconds / Mastery 15%
Level 02: MP - 16 (32) / Attack Power 136 (184) / 5 seconds / Mastery 15%
Level 03: MP - 16 (32) / Attack Power 139 (188) / 5 seconds / Mastery 15%
Level 04: MP - 16 (32) / Attack Power 142 (192) / 5 seconds / Mastery 20%
Level 05: MP - 16 (32) / Attack Power 145 (196) / 5 seconds / Mastery 20%
Level 06: MP - 16 (32) / Attack Power 148 (200) / 5 seconds / Mastery 20%
Level 07: MP - 16 (32) / Attack Power 151 (204) / 5 seconds / Mastery 25%
Level 08: MP - 16 (32) / Attack Power 154 (208) / 5 seconds / Mastery 25%
Level 09: MP - 16 (32) / Attack Power 157 (212) / 5 seconds / Mastery 25%
Level 10: MP - 16 (32) / Attack Power 160 (216) / 5 seconds / Mastery 30%
Level 11: MP - 24 (48) / Attack Power 163 (220) / 10 seconds / Mastery 30%
Level 12: MP - 24 (48) / Attack Power 166 (224) / 10 seconds / Mastery 30%
Level 13: MP - 24 (48) / Attack Power 169 (228) / 10 seconds / Mastery 35%
Level 14: MP - 24 (48) / Attack Power 172 (232) / 10 seconds / Mastery 35%
Level 15: MP - 24 (48) / Attack Power 175 (236) / 10 seconds / Mastery 35%
Level 16: MP - 24 (48) / Attack Power 178 (240) / 10 seconds / Mastery 40%
Level 17: MP - 24 (48) / Attack Power 181 (244) / 10 seconds / Mastery 40%
Level 18: MP - 24 (48) / Attack Power 184 (248) / 10 seconds / Mastery 40%
Level 19: MP - 24 (48) / Attack Power 187 (252) / 10 seconds / Mastery 45%
Level 20: MP - 24 (48) / Attack Power 190 (257) / 10 seconds / Mastery 45%
Level 21: MP - 30 (60) / Attack Power 192 (259) / 15 seconds / Mastery 45%
Level 22: MP - 30 (60) / Attack Power 194 (262) / 15 seconds / Mastery 50%
Level 23: MP - 30 (60) / Attack Power 196 (265) / 15 seconds / Mastery 50%
Level 24: MP - 30 (60) / Attack Power 198 (267) / 15 seconds / Mastery 50%
Level 25: MP - 30 (60) / Attack Power 200 (270) / 15 seconds / Mastery 55%
Level 26: MP - 29 (58) / Attack Power 202 (273) / 15 seconds / Mastery 55%
Level 27: MP - 28 (56) / Attack Power 204 (275) / 15 seconds / Mastery 55%
Level 28: MP - 27 (54) / Attack Power 206 (278) / 15 seconds / Mastery 60%
Level 29: MP - 26 (52) / Attack Power 208 (281) / 15 seconds / Mastery 60%
Level 30: MP - 25 (50) / Attack Power 210 (284) / 15 seconds / Mastery 60%
Fire Demon
Description:Engulf the enemies with a pillar of fire: they will be constantly damaged by the heat and become weak to Ice elemental attacks.
Elemental Attribute: Fire
Skill book locations: Skillbook - QUEST (Storybook - Red Kentuarus) | 20 - ??? | 30 - Papulatus
Animation: Fire Demon
Sounds: Use, Hit
Max Level: 30
Level 01: MP - 15 (30) / Attack power 62 (84) / 10 seconds / 15% Mastery / 2 enemies / 300% Range
Level 02: MP - 15 (30) / Attack power 64 (86) / 10 seconds / 15% Mastery / 2 enemies / 300% Range
Level 03: MP - 15 (30) / Attack power 66 (89) / 10 seconds / 15% Mastery / 2 enemies / 300% Range
Level 04: MP - 15 (30) / Attack power 68 (92) / 10 seconds / 20% Mastery / 2 enemies / 300% Range
Level 05: MP - 15 (30) / Attack power 70 (95) / 10 seconds / 20% Mastery / 2 enemies / 300% Range
Level 06: MP - 15 (30) / Attack power 72 (97) / 10 seconds / 20% Mastery / 2 enemies / 300% Range
Level 07: MP - 18 (36) / Attack power 74 (100) / 10 seconds / 25% Mastery / 3 enemies / 300% Range
Level 08: MP - 18 (36) / Attack power 76 (103) / 10 seconds / 25% Mastery / 3 enemies / 300% Range
Level 09: MP - 18 (36) / Attack power 78 (105) / 10 seconds / 25% Mastery / 3 enemies / 300% Range
Level 10: MP - 18 (36) / Attack power 80 (108) / 10 seconds / 30% Mastery / 3 enemies / 300% Range
Level 11: MP - 18 (36) / Attack power 82 (111) / 10 seconds / 30% Mastery / 3 enemies / 300% Range
Level 12: MP - 18 (36) / Attack power 84 (113) / 10 seconds / 30% Mastery / 3 enemies / 300% Range
Level 13: MP - 21 (42) / Attack power 86 (116) / 10 seconds / 35% Mastery / 4 enemies / 300% Range
Level 14: MP - 21 (42) / Attack power 88 (119) / 10 seconds / 35% Mastery / 4 enemies / 300% Range
Level 15: MP - 21 (42) / Attack power 90 (122) / 10 seconds / 35% Mastery / 4 enemies / 300% Range
Level 16: MP - 21 (42) / Attack power 92 (124) / 15 seconds / 40% Mastery / 4 enemies / 300% Range
Level 17: MP - 21 (42) / Attack power 94 (127) / 15 seconds / 40% Mastery / 4 enemies / 300% Range
Level 18: MP - 21 (42) / Attack power 96 (130) / 15 seconds / 40% Mastery / 4 enemies / 300% Range
Level 19: MP - 31 (62) / Attack power 98 (132) / 15 seconds / 45% Mastery / 5 enemies / 300% Range
Level 20: MP - 31 (62) / Attack power 100 (135) / 15 seconds / 45% Mastery / 5 enemies / 300% Range
Level 21: MP - 31 (62) / Attack power 102 (138) / 15 seconds / 45% Mastery / 5 enemies / 300% Range
Level 22: MP - 31 (62) / Attack power 104 (140) / 15 seconds / 50% Mastery / 5 enemies / 300% Range
Level 23: MP - 31 (62) / Attack power 106 (143) / 15 seconds / 50% Mastery / 5 enemies / 300% Range
Level 24: MP - 31 (62) / Attack power 108 (146) / 15 seconds / 50% Mastery / 5 enemies / 300% Range
Level 25: MP - 34 (68) / Attack power 110 (149) / 15 seconds / 55% Mastery / 6 enemies / 300% Range
Level 26: MP - 34 (68) / Attack power 112 (151) / 15 seconds / 55% Mastery / 6 enemies / 300% Range
Level 27: MP - 34 (68) / Attack power 114 (154) / 15 seconds / 55% Mastery / 6 enemies / 300% Range
Level 28: MP - 34 (68) / Attack power 116 (157) / 15 seconds / 60% Mastery / 6 enemies / 300% Range
Level 29: MP - 34 (68) / Attack power 118 (159) / 15 seconds / 60% Mastery / 6 enemies / 300% Range
Level 30: MP - 34 (68) / Attack power 120 (162) / 15 seconds / 60% Mastery / 6 enemies / 300% Range
Elquiness
Description: Elquiness, the icy demon, is summoned [Attacks up to 3 enemies]. Does not require a summoning rock to use.
Ed. Comment: Elquiness gives special attack priority to monsters already affected with Fire Demon
Skill book locations: Skillbook - QUEST | 20 - Newt Golem | 30 - Guild Quest
Elemental Attribute: Ice
Pre-requisite: Level 5 Fire Demon
Animation: Elquiness - (Attack, die, move, summon, stand)
Sounds: Summon
Max Level: 30
Level 01: MP - 13 (26) / 15 seconds / Attack Power 153 (207) / 1 second freeze / 60% Mastery / 200% Range
Level 02: MP - 16 (32) / 20 seconds / Attack Power 156 (211) / 1 second freeze / 60% Mastery / 200% Range
Level 03: MP - 19 (38) / 25 seconds / Attack Power 159 (215) / 1 second freeze / 60% Mastery / 200% Range
Level 04: MP - 22 (44) / 30 seconds / Attack Power 162 (219) / 1 second freeze / 60% Mastery / 200% Range
Level 05: MP - 25 (50) / 35 seconds / Attack Power 165 (223) / 1 second freeze / 60% Mastery / 200% Range
Level 06: MP - 28 (56) / 40 seconds / Attack Power 168 (227) / 1 second freeze / 60% Mastery / 200% Range
Level 07: MP - 31 (62) / 45 seconds / Attack Power 171 (231) / 1 second freeze / 60% Mastery / 200% Range
Level 08: MP - 34 (68) / 50 seconds / Attack Power 174 (235) / 1 second freeze / 60% Mastery / 200% Range
Level 09: MP - 37 (74) / 55 seconds / Attack Power 177 (239) / 1 second freeze / 60% Mastery / 200% Range
Level 10: MP - 40 (80) / 60 seconds / Attack Power 180 (243) / 1 second freeze / 60% Mastery / 200% Range
Level 11: MP - 43 (86) / 65 seconds / Attack Power 184 (248) / 2 second freeze / 60% Mastery / 200% Range
Level 12: MP - 46 (92) / 70 seconds / Attack Power 188 (254) / 2 second freeze / 60% Mastery / 200% Range
Level 13: MP - 49 (98) / 75 seconds / Attack Power 192 (259) / 2 second freeze / 60% Mastery / 200% Range
Level 14: MP - 52 (104) / 80 seconds / Attack Power 196 (265) / 2 second freeze / 60% Mastery / 200% Range
Level 15: MP - 55 (110) / 85 seconds / Attack Power 200 (270) / 2 second freeze / 60% Mastery / 200% Range
Level 16: MP - 58 (116) / 90 seconds / Attack Power 204 (275) / 2 second freeze / 60% Mastery / 200% Range
Level 17: MP - 61 (122) / 95 seconds / Attack Power 208 (281) / 2 second freeze / 60% Mastery / 200% Range
Level 18: MP - 64 (128) / 100 seconds / Attack Power 212 (286) / 2 second freeze / 60% Mastery / 200% Range
Level 19: MP - 67 (134) / 105 seconds / Attack Power 216 (292) / 2 second freeze / 60% Mastery / 200% Range
Level 20: MP - 70 (140) / 110 seconds / Attack Power 220 (297) / 2 second freeze / 60% Mastery / 200% Range
Level 21: MP - 73 (146) / 115 seconds / Attack Power 225 (304) / 3 second freeze / 60% Mastery / 200% Range
Level 22: MP - 76 (152) / 120 seconds / Attack Power 230 (311) / 3 second freeze / 60% Mastery / 200% Range
Level 23: MP - 79 (158) / 125 seconds / Attack Power 235 (317) / 3 second freeze / 60% Mastery / 200% Range
Level 24: MP - 82 (164) / 130 seconds / Attack Power 240 (324) / 3 second freeze / 60% Mastery / 200% Range
Level 25: MP - 85 (170) / 135 seconds / Attack Power 245 (331) / 3 second freeze / 60% Mastery / 200% Range
Level 26: MP - 88 (176) / 140 seconds / Attack Power 250 (338) / 3 second freeze / 60% Mastery / 200% Range
Level 27: MP - 91 (182) / 145 seconds / Attack Power 255 (344) / 3 second freeze / 60% Mastery / 200% Range
Level 28: MP - 94 (188) / 150 seconds / Attack Power 260 (351) / 3 second freeze / 60% Mastery / 200% Range
Level 29: MP - 97 (194) / 155 seconds / Attack Power 265 (358) / 3 second freeze / 60% Mastery / 200% Range
Level 30: MP - 100 (200) / 160 seconds / Attack Power 270 (365) / 3 second freeze / 60% Mastery / 200% Range
Meteo
Description: Meteorites are summoned from the sky causing massive damage [Attacks up to 15 enemies]
Elemental Attribute: Fire
Skill book locations: Skillbook - QUEST | 20 - Zakum | 30 - Horntail
Animation: character effect, hit
Sounds: Use, Hit
Max Level: 30
Level 01: MP - 2100 (4200) / Attack Power 330 (446) / 60% Mastery / 400% Range
Level 02: MP - 2200 (4400) / Attack Power 340 (459) / 60% Mastery / 400% Range
Level 03: MP - 2300 (4600) / Attack Power 350 (473) / 60% Mastery / 400% Range
Level 04: MP - 2400 (4800) / Attack Power 360 (486) / 60% Mastery / 400% Range
Level 05: MP - 2500 (5000) / Attack Power 370 (500) / 60% Mastery / 400% Range
Level 06: MP - 2600 (5200) / Attack Power 380 (513) / 60% Mastery / 400% Range
Level 07: MP - 2700 (5400) / Attack Power 390 (527) / 60% Mastery / 400% Range
Level 08: MP - 2800 (5600) / Attack Power 400 (540) / 60% Mastery / 400% Range
Level 09: MP - 2900 (5800) / Attack Power 410 (554) / 60% Mastery / 400% Range
Level 10: MP - 3000 (6000) / Attack Power 420 (567) / 60% Mastery / 400% Range
Level 11: MP - 3100 (6200) / Attack Power 430 (581) / 60% Mastery / 400% Range
Level 12: MP - 3200 (6400) / Attack Power 440 (594) / 60% Mastery / 400% Range
Level 13: MP - 3300 (6600) / Attack Power 450 (608) / 60% Mastery / 400% Range
Level 14: MP - 3400 (6800) / Attack Power 460 (621) / 60% Mastery / 400% Range
Level 15: MP - 3500 (7000) / Attack Power 470 (635) / 60% Mastery / 400% Range
Level 16: MP - 3600 (7200) / Attack Power 480 (648) / 60% Mastery / 400% Range
Level 17: MP - 3700 (7400) / Attack Power 490 (662) / 60% Mastery / 400% Range
Level 18: MP - 3800 (7600) / Attack Power 500 (675) / 60% Mastery / 400% Range
Level 19: MP - 3900 (7800) / Attack Power 510 (689) / 60% Mastery / 400% Range
Level 20: MP - 4000 (8000) / Attack Power 520 (702) / 60% Mastery / 400% Range
Level 21: MP - 3950 (7900) / Attack Power 525 (709) / 60% Mastery / 400% Range
Level 22: MP - 3900 (7800) / Attack Power 530 (716) / 60% Mastery / 400% Range
Level 23: MP - 3850 (7700) / Attack Power 535 (722) / 60% Mastery / 400% Range
Level 24: MP - 3800 (7600) / Attack Power 540 (729) / 60% Mastery / 400% Range
Level 25: MP - 3750 (7500) / Attack Power 545 (736) / 60% Mastery / 400% Range
Level 26: MP - 3700 (7400) / Attack Power 550 (743) / 60% Mastery / 400% Range
Level 27: MP - 3650 (7300) / Attack Power 555 (749) / 60% Mastery / 400% Range
Level 28: MP - 3600 (7200) / Attack Power 560 (756) / 60% Mastery / 400% Range
Level 29: MP - 3550 (7100) / Attack Power 565 (763) / 60% Mastery / 400% Range
Level 30: MP - 3500 (7000) / Attack Power 570 (770) / 60% Mastery / 400% Range
Ice/Lightning Archmage
Chain Lightning
Description: Attacks one enemy with lightning and lets the electric current flow from one enemy to another.
Elemental Attribute: Lightning
Skill book locations: 20 - Griffey, Lethal Squid | 30 - Guild Quest
Animation: Chain Lightning
Sounds: Use, Hit
Max Level: 30
Level 01: MP - 16 (32) / Attack Power 103 (139) / Mastery 15% / 2 Monsters
Level 02: MP - 16 (32) / Attack Power 106 (143) / Mastery 15% / 2 Monsters
Level 03: MP - 16 (32) / Attack Power 109 (147) / Mastery 15% / 2 Monsters
Level 04: MP - 16 (32) / Attack Power 112 (151) / Mastery 20% / 2 Monsters
Level 05: MP - 16 (32) / Attack Power 115 (155) / Mastery 20% / 2 Monsters
Level 06: MP - 16 (32) / Attack Power 118 (159) / Mastery 20% / 2 Monsters
Level 07: MP - 16 (32) / Attack Power 121 (163) / Mastery 25% / 3 Monsters
Level 08: MP - 16 (32) / Attack Power 124 (167) / Mastery 25% / 3 Monsters
Level 09: MP - 16 (32) / Attack Power 127 (171) / Mastery 25% / 3 Monsters
Level 10: MP - 16 (32) / Attack Power 130 (176) / Mastery 30% / 3 Monsters
Level 11: MP - 24 (48) / Attack Power 133 (180) / Mastery 30% / 3 Monsters
Level 12: MP - 24 (48) / Attack Power 136 (184) / Mastery 30% / 3 Monsters
Level 13: MP - 24 (48) / Attack Power 139 (188) / Mastery 35% / 4 Monsters
Level 14: MP - 24 (48) / Attack Power 142 (192) / Mastery 35% / 4 Monsters
Level 15: MP - 24 (48) / Attack Power 145 (196) / Mastery 35% / 4 Monsters
Level 16: MP - 24 (48) / Attack Power 148 (200) / Mastery 40% / 4 Monsters
Level 17: MP - 24 (48) / Attack Power 151 (204) / Mastery 40% / 4 Monsters
Level 18: MP - 24 (48) / Attack Power 154 (208) / Mastery 40% / 4 Monsters
Level 19: MP - 24 (48) / Attack Power 157 (212) / Mastery 45% / 5 Monsters
Level 20: MP - 24 (48) / Attack Power 160 (216) / Mastery 45% / 5 Monsters
Level 21: MP - 30 (60) / Attack Power 162 (219) / Mastery 45% / 5 Monsters
Level 22: MP - 30 (60) / Attack Power 164 (221) / Mastery 50% / 5 Monsters
Level 23: MP - 30 (60) / Attack Power 166 (224) / Mastery 50% / 5 Monsters
Level 24: MP - 30 (60) / Attack Power 168 (227) / Mastery 50% / 5 Monsters
Level 25: MP - 30 (60) / Attack Power 170 (230) / Mastery 55% / 6 Monsters
Level 26: MP - 29 (58) / Attack Power 172 (232) / Mastery 55% / 6 Monsters
Level 27: MP - 28 (56) / Attack Power 174 (235) / Mastery 55% / 6 Monsters
Level 28: MP - 27 (54) / Attack Power 176 (238) / Mastery 60% / 6 Monsters
Level 29: MP - 26 (52) / Attack Power 178 (240) / Mastery 60% / 6 Monsters
Level 30: MP - 25 (50) / Attack Power 180 (243) / Mastery 60% / 6 Monsters
Ice Demon
Description: Engulf the enemies with a pillar of ice: they will be constantly damaged by the ice and become weak to fire elemental attacks.
Elemental Attribute: Ice
Skill book locations: Skillbook - QUEST (Storybook - Blue Kentuarus) | 20 - Griffey | 30 - Papulatus
Animation: Ice Demon
Sounds: Use, Hit
Max Level: 30
Level 01: MP - 15 (30) / Attack power 42 (57) / 10 seconds / 15% Mastery / 2 enemies / 1 second freeze / 300% Range
Level 02: MP - 15 (30) / Attack power 44 (59) / 10 seconds / 15% Mastery / 2 enemies / 1 second freeze / 300% Range
Level 03: MP - 15 (30) / Attack power 46 (62) / 10 seconds / 15% Mastery / 2 enemies / 1 second freeze / 300% Range
Level 04: MP - 15 (30) / Attack power 48 (65) / 10 seconds / 20% Mastery / 2 enemies / 1 second freeze / 300% Range
Level 05: MP - 15 (30) / Attack power 50 (68) / 10 seconds / 20% Mastery / 2 enemies / 1 second freeze / 300% Range
Level 06: MP - 15 (30) / Attack power 52 (70) / 10 seconds / 20% Mastery / 2 enemies / 1 second freeze / 300% Range
Level 07: MP - 18 (36) / Attack power 54 (73) / 10 seconds / 25% Mastery / 3 enemies / 1 second freeze / 300% Range
Level 08: MP - 18 (36) / Attack power 56 (76) / 10 seconds / 25% Mastery / 3 enemies / 1 second freeze / 300% Range
Level 09: MP - 18 (36) / Attack power 58 (78) / 10 seconds / 25% Mastery / 3 enemies / 1 second freeze / 300% Range
Level 10: MP - 18 (36) / Attack power 60 (81) / 10 seconds / 30% Mastery / 3 enemies / 1 second freeze / 300% Range
Level 11: MP - 18 (36) / Attack power 62 (84) / 10 seconds / 30% Mastery / 3 enemies / 2 second freeze / 300% Range
Level 12: MP - 18 (36) / Attack power 64 (86) / 10 seconds / 30% Mastery / 3 enemies / 2 second freeze / 300% Range
Level 13: MP - 21 (42) / Attack power 66 (89) / 10 seconds / 35% Mastery / 4 enemies / 2 second freeze / 300% Range
Level 14: MP - 21 (42) / Attack power 68 (92) / 10 seconds / 35% Mastery / 4 enemies / 2 second freeze / 300% Range
Level 15: MP - 21 (42) / Attack power 70 (95) / 10 seconds / 35% Mastery / 4 enemies / 2 second freeze / 300% Range
Level 16: MP - 21 (42) / Attack power 72 (97) / 15 seconds / 40% Mastery / 4 enemies / 2 second freeze / 300% Range
Level 17: MP - 21 (42) / Attack power 74 (100) / 15 seconds / 40% Mastery / 4 enemies / 2 second freeze / 300% Range
Level 18: MP - 21 (42) / Attack power 76 (103) / 15 seconds / 40% Mastery / 4 enemies / 2 second freeze / 300% Range
Level 19: MP - 31 (62) / Attack power 78 (105) / 15 seconds / 45% Mastery / 5 enemies / 2 second freeze / 300% Range
Level 20: MP - 31 (62) / Attack power 80 (108) / 15 seconds / 45% Mastery / 5 enemies / 2 second freeze / 300% Range
Level 21: MP - 31 (62) / Attack power 82 (111) / 15 seconds / 45% Mastery / 5 enemies / 3 second freeze / 300% Range
Level 22: MP - 31 (62) / Attack power 84 (113) / 15 seconds / 50% Mastery / 5 enemies / 3 second freeze / 300% Range
Level 23: MP - 31 (62) / Attack power 86 (116) / 15 seconds / 50% Mastery / 5 enemies / 3 second freeze / 300% Range
Level 24: MP - 31 (62) / Attack power 88 (119) / 15 seconds / 50% Mastery / 5 enemies / 3 second freeze / 300% Range
Level 25: MP - 34 (68) / Attack power 90 (122) / 15 seconds / 55% Mastery / 6 enemies / 3 second freeze / 300% Range
Level 26: MP - 34 (68) / Attack power 92 (124) / 15 seconds / 55% Mastery / 6 enemies / 3 second freeze / 300% Range
Level 27: MP - 34 (68) / Attack power 94 (127) / 15 seconds / 55% Mastery / 6 enemies / 3 second freeze / 300% Range
Level 28: MP - 34 (68) / Attack power 96 (130) / 15 seconds / 60% Mastery / 6 enemies / 3 second freeze / 300% Range
Level 29: MP - 34 (68) / Attack power 98 (132) / 15 seconds / 60% Mastery / 6 enemies / 3 second freeze / 300% Range
Level 30: MP - 34 (68) / Attack power 100 (135) / 15 seconds / 60% Mastery / 6 enemies / 3 second freeze / 300% Range
Ifrit
Description: Ifrit, the fire demon, is summoned [Attacks up to 3 enemies]. Does not require a summoning rock to use.
Ed. Comment: Ifrit gives special attack priority to monsters already affected with Ice Demon
Elemental Attribute: Fire
Skill book locations: Skillbook - QUEST | 20 - Newt Jr., Nest Golem, Blue Kentaurus | 30 - Guild Quest
Pre-requisite: Level 5 Ice Demon
Animation: Ifrit - (attack, die, move, stand, summon)
Sounds: Summon
Max Level: 30
Level 01: MP - 13 (26) / 15 seconds / Attack Power 183 (247) / 60% Mastery / 200% Range
Level 02: MP - 16 (32) / 20 seconds / Attack Power 186 (251) / 60% Mastery / 200% Range
Level 03: MP - 19 (38) / 25 seconds / Attack Power 189 (255) / 60% Mastery / 200% Range
Level 04: MP - 22 (44) / 30 seconds / Attack Power 192 (259) / 60% Mastery / 200% Range
Level 05: MP - 25 (50) / 35 seconds / Attack Power 195 (263) / 60% Mastery / 200% Range
Level 06: MP - 28 (56) / 40 seconds / Attack Power 198 (267) / 60% Mastery / 200% Range
Level 07: MP - 31 (62) / 45 seconds / Attack Power 201 (271) / 60% Mastery / 200% Range
Level 08: MP - 34 (68) / 50 seconds / Attack Power 204 (275) / 60% Mastery / 200% Range
Level 09: MP - 37 (74) / 55 seconds / Attack Power 207 (279) / 60% Mastery / 200% Range
Level 10: MP - 40 (80) / 60 seconds / Attack Power 210 (284) / 60% Mastery / 200% Range
Level 11: MP - 43 (86) / 65 seconds / Attack Power 214 (289) / 60% Mastery / 200% Range
Level 12: MP - 46 (92) / 70 seconds / Attack Power 218 (294) / 60% Mastery / 200% Range
Level 13: MP - 49 (98) / 75 seconds / Attack Power 222 (300) / 60% Mastery / 200% Range
Level 14: MP - 52 (104) / 80 seconds / Attack Power 226 (305) / 60% Mastery / 200% Range
Level 15: MP - 55 (110) / 85 seconds / Attack Power 230 (311) / 60% Mastery / 200% Range
Level 16: MP - 58 (116) / 90 seconds / Attack Power 234 (316) / 60% Mastery / 200% Range
Level 17: MP - 61 (122) / 95 seconds / Attack Power 238 (321) / 60% Mastery / 200% Range
Level 18: MP - 64 (128) / 100 seconds / Attack Power 242 (327) / 60% Mastery / 200% Range
Level 19: MP - 67 (134) / 105 seconds / Attack Power 246 (332) / 60% Mastery / 200% Range
Level 20: MP - 70 (140) / 110 seconds / Attack Power 250 (338) / 60% Mastery / 200% Range
Level 21: MP - 73 (146) / 115 seconds / Attack Power 255 (344) / 60% Mastery / 200% Range
Level 22: MP - 76 (152) / 120 seconds / Attack Power 260 (351) / 60% Mastery / 200% Range
Level 23: MP - 79 (158) / 125 seconds / Attack Power 265 (358) / 60% Mastery / 200% Range
Level 24: MP - 82 (164) / 130 seconds / Attack Power 270 (365) / 60% Mastery / 200% Range
Level 25: MP - 85 (170) / 135 seconds / Attack Power 275 (371) / 60% Mastery / 200% Range
Level 26: MP - 88 (176) / 140 seconds / Attack Power 280 (378) / 60% Mastery / 200% Range
Level 27: MP - 91 (182) / 145 seconds / Attack Power 285 (385) / 60% Mastery / 200% Range
Level 28: MP - 94 (188) / 150 seconds / Attack Power 290 (392) / 60% Mastery / 200% Range
Level 29: MP - 97 (194) / 155 seconds / Attack Power 295 (398) / 60% Mastery / 200% Range
Level 30: MP - 100 (200) / 160 seconds / Attack Power 300 (405) / 60% Mastery / 200% Range
Blizzard
Description: Icicles fall from the sky giving all enemies the ice attribute [affects up to 15 enemies]
Elemental Attribute: Ice
Skill book locations: Skillbook - QUEST | 20 - Zakum | 30 - Horntail
Animation: Blizzard Character effect, Icicle
Sounds: Use, Hit
Max level: 30
Level 01: MP - 2100 (4200) / Attack Power 330 (446) / 60% Mastery / 1 second freeze / 400% Range
Level 02: MP - 2200 (4400) / Attack Power 340 (459) / 60% Mastery / 1 second freeze / 400% Range
Level 03: MP - 2300 (4600) / Attack Power 350 (473) / 60% Mastery / 1 second freeze / 400% Range
Level 04: MP - 2400 (4800) / Attack Power 360 (486) / 60% Mastery / 1 second freeze / 400% Range
Level 05: MP - 2500 (5000) / Attack Power 370 (500) / 60% Mastery / 1 second freeze / 400% Range
Level 06: MP - 2600 (5200) / Attack Power 380 (513) / 60% Mastery / 1 second freeze / 400% Range
Level 07: MP - 2700 (5400) / Attack Power 390 (527) / 60% Mastery / 1 second freeze / 400% Range
Level 08: MP - 2800 (5600) / Attack Power 400 (540) / 60% Mastery / 1 second freeze / 400% Range
Level 09: MP - 2900 (5800) / Attack Power 410 (554) / 60% Mastery / 1 second freeze / 400% Range
Level 10: MP - 3000 (6000) / Attack Power 420 (567) / 60% Mastery / 1 second freeze / 400% Range
Level 11: MP - 3100 (6200) / Attack Power 430 (581) / 60% Mastery / 2 second freeze / 400% Range
Level 12: MP - 3200 (6400) / Attack Power 440 (594) / 60% Mastery / 2 second freeze / 400% Range
Level 13: MP - 3300 (6600) / Attack Power 450 (608) / 60% Mastery / 2 second freeze / 400% Range
Level 14: MP - 3400 (6800) / Attack Power 460 (621) / 60% Mastery / 2 second freeze / 400% Range
Level 15: MP - 3500 (7000) / Attack Power 470 (635) / 60% Mastery / 2 second freeze / 400% Range
Level 16: MP - 3600 (7200) / Attack Power 480 (648) / 60% Mastery / 2 second freeze / 400% Range
Level 17: MP - 3700 (7400) / Attack Power 490 (662) / 60% Mastery / 2 second freeze / 400% Range
Level 18: MP - 3800 (7600) / Attack Power 500 (675) / 60% Mastery / 2 second freeze / 400% Range
Level 19: MP - 3900 (7800) / Attack Power 510 (689) / 60% Mastery / 2 second freeze / 400% Range
Level 20: MP - 4000 (8000) / Attack Power 520 (702) / 60% Mastery / 2 second freeze / 400% Range
Level 21: MP - 3950 (7900) / Attack Power 525 (709) / 60% Mastery / 3 second freeze / 400% Range
Level 22: MP - 3900 (7800) / Attack Power 530 (716) / 60% Mastery / 3 second freeze / 400% Range
Level 23: MP - 3850 (7700) / Attack Power 535 (722) / 60% Mastery / 3 second freeze / 400% Range
Level 24: MP - 3800 (7600) / Attack Power 540 (729) / 60% Mastery / 3 second freeze / 400% Range
Level 25: MP - 3750 (7500) / Attack Power 545 (736) / 60% Mastery / 3 second freeze / 400% Range
Level 26: MP - 3700 (7400) / Attack Power 550 (743) / 60% Mastery / 3 second freeze / 400% Range
Level 27: MP - 3650 (7300) / Attack Power 555 (749) / 60% Mastery / 3 second freeze / 400% Range
Level 28: MP - 3600 (7200) / Attack Power 560 (756) / 60% Mastery / 3 second freeze / 400% Range
Level 29: MP - 3550 (7100) / Attack Power 565 (763) / 60% Mastery / 3 second freeze / 400% Range
Level 30: MP - 3500 (7000) / Attack Power 570 (770) / 60% Mastery / 3 second freeze / 400% Range
Bishop
Holy Shield
Description: For a fixed time, no member of your party will receive any status abnormalities [Cooldown: 2 minutes]
Skill book locations: 20 - Skelosaurus, Skelegon | 30 - Manon
Animation: Holy Shield
Sounds: Use
Max Level: 30
Level 01: MP - 12 / 11 seconds / 400% Range
Level 02: MP - 14 / 12 seconds / 400% Range
Level 03: MP - 16 / 13 seconds / 400% Range
Level 04: MP - 18 / 14 seconds / 400% Range
Level 05: MP - 20 / 15 seconds / 400% Range
Level 06: MP - 22 / 16 seconds / 400% Range
Level 07: MP - 24 / 17 seconds / 400% Range
Level 08: MP - 26 / 18 seconds / 400% Range
Level 09: MP - 28 / 19 seconds / 400% Range
Level 10: MP - 30 / 20 seconds / 400% Range
Level 11: MP - 22 / 21 seconds / 400% Range
Level 12: MP - 24 / 22 seconds / 400% Range
Level 13: MP - 26 / 23 seconds / 400% Range
Level 14: MP - 28 / 24 seconds / 400% Range
Level 15: MP - 30 / 25 seconds / 400% Range
Level 16: MP - 32 / 26 seconds / 400% Range
Level 17: MP - 34 / 27 seconds / 400% Range
Level 18: MP - 36 / 28 seconds / 400% Range
Level 19: MP - 38 / 29 seconds / 400% Range
Level 20: MP - 40 / 30 seconds / 400% Range
Level 21: MP - 31 / 31 seconds / 400% Range
Level 22: MP - 32 / 32 seconds / 400% Range
Level 23: MP - 33 / 33 seconds / 400% Range
Level 24: MP - 34 / 34 seconds / 400% Range
Level 25: MP - 35 / 35 seconds / 400% Range
Level 26: MP - 36 / 36 seconds / 400% Range
Level 27: MP - 37 / 37 seconds / 400% Range
Level 28: MP - 38 / 38 seconds / 400% Range
Level 29: MP - 39 / 39 seconds / 400% Range
Level 30: MP - 40 / 40 seconds / 400% Range
Angel Ray
Description: Attacks with a holy arrow against one foe.
Elemental Attribute: Holy
Skill book locations: Skillbook - Zakum | 20 - Skelegon, Skelosaurus | 30 - Papulatus
Animation: Angel Ray
Sounds: Use
Max Level: 30
Level 01: MP - 16 / Attack Power 123 / Mastery 15%
Level 02: MP - 16 / Attack Power 126 / Mastery 15%
Level 03: MP - 16 / Attack Power 129 / Mastery 15%
Level 04: MP - 16 / Attack Power 132 / Mastery 20%
Level 05: MP - 16 / Attack Power 135 / Mastery 20%
Level 06: MP - 16 / Attack Power 138 / Mastery 20%
Level 07: MP - 16 / Attack Power 141 / Mastery 25%
Level 08: MP - 16 / Attack Power 144 / Mastery 25%
Level 09: MP - 16 / Attack Power 147 / Mastery 25%
Level 10: MP - 16 / Attack Power 150 / Mastery 30%
Level 11: MP - 24 / Attack Power 154 / Mastery 30%
Level 12: MP - 24 / Attack Power 158 / Mastery 30%
Level 13: MP - 24 / Attack Power 162 / Mastery 35%
Level 14: MP - 24 / Attack Power 166 / Mastery 35%
Level 15: MP - 24 / Attack Power 170 / Mastery 35%
Level 16: MP - 24 / Attack Power 174 / Mastery 40%
Level 17: MP - 24 / Attack Power 178 / Mastery 40%
Level 18: MP - 24 / Attack Power 182 / Mastery 40%
Level 19: MP - 24 / Attack Power 186 / Mastery 45%
Level 20: MP - 24 / Attack Power 190 / Mastery 45%
Level 21: MP - 30 / Attack Power 195 / Mastery 45%
Level 22: MP - 30 / Attack Power 200 / Mastery 50%
Level 23: MP - 30 / Attack Power 205 / Mastery 50%
Level 24: MP - 30 / Attack Power 210 / Mastery 50%
Level 25: MP - 30 / Attack Power 215 / Mastery 55%
Level 26: MP - 29 / Attack Power 220 / Mastery 55%
Level 27: MP - 28 / Attack Power 225 / Mastery 55%
Level 28: MP - 27 / Attack Power 230 / Mastery 60%
Level 29: MP - 26 / Attack Power 235 / Mastery 60%
Level 30: MP - 25 / Attack Power 240 / Mastery 60%
Bahamut
Description: For a set duration, summon a saintly dragon. Does not require a summoning rock to use.
Elemental Attribute: Holy
Skill book locations: Skillbook - QUEST | All other skill levels - QUEST
Pre-requisite: Level 15 Summon Dragon
Animation: Bahamut (attack, die, fly, stand, summon)
Sounds: Use
Max Level: 30
Level 01: MP - 13 / 15 seconds / 113 Attack Power / 15% Mastery / hits 3 monsters / 200% Range
Level 02: MP - 16 / 20 seconds / 116 Attack Power / 15% Mastery / hits 3 monsters / 200% Range
Level 03: MP - 19 / 25 seconds / 119 Attack Power / 15% Mastery / hits 3 monsters / 200% Range
Level 04: MP - 22 / 30 seconds / 122 Attack Power / 20% Mastery / hits 3 monsters / 200% Range
Level 05: MP - 25 / 35 seconds / 125 Attack Power / 20% Mastery / hits 3 monsters / 200% Range
Level 06: MP - 28 / 40 seconds / 128 Attack Power / 20% Mastery / hits 3 monsters / 200% Range
Level 07: MP - 31 / 45 seconds / 131 Attack Power / 25% Mastery / hits 3 monsters / 200% Range
Level 08: MP - 34 / 50 seconds / 134 Attack Power / 25% Mastery / hits 3 monsters / 200% Range
Level 09: MP - 37 / 55 seconds / 137 Attack Power / 25% Mastery / hits 3 monsters / 200% Range
Level 10: MP - 40 / 60 seconds / 140 Attack Power / 30% Mastery / hits 3 monsters / 200% Range
Level 11: MP - 43 / 65 seconds / 144 Attack Power / 30% Mastery / hits 3 monsters / 200% Range
Level 12: MP - 46 / 70 seconds / 148 Attack Power / 30% Mastery / hits 3 monsters / 200% Range
Level 13: MP - 49 / 75 seconds / 152 Attack Power / 35% Mastery / hits 3 monsters / 200% Range
Level 14: MP - 52 / 80 seconds / 156 Attack Power / 35% Mastery / hits 3 monsters / 200% Range
Level 15: MP - 55 / 85 seconds / 160 Attack Power / 35% Mastery / hits 3 monsters / 200% Range
Level 16: MP - 58 / 90 seconds / 164 Attack Power / 40% Mastery / hits 3 monsters / 200% Range
Level 17: MP - 61 / 95 seconds / 168 Attack Power / 40% Mastery / hits 3 monsters / 200% Range
Level 18: MP - 64 / 100 seconds / 172 Attack Power / 40% Mastery / hits 3 monsters / 200% Range
Level 19: MP - 67 / 105 seconds / 176 Attack Power / 45% Mastery / hits 3 monsters / 200% Range
Level 20: MP - 70 / 110 seconds / 180 Attack Power / 45% Mastery / hits 3 monsters / 200% Range
Level 21: MP - 73 / 115 seconds / 185 Attack Power / 45% Mastery / hits 3 monsters / 200% Range
Level 22: MP - 76 / 120 seconds / 190 Attack Power / 50% Mastery / hits 3 monsters / 200% Range
Level 23: MP - 79 / 125 seconds / 195 Attack Power / 50% Mastery / hits 3 monsters / 200% Range
Level 24: MP - 82 / 130 seconds / 200 Attack Power / 50% Mastery / hits 3 monsters / 200% Range
Level 25: MP - 85 / 135 seconds / 205 Attack Power / 55% Mastery / hits 3 monsters / 200% Range
Level 26: MP - 88 / 140 seconds / 210 Attack Power / 55% Mastery / hits 3 monsters / 200% Range
Level 27: MP - 91 / 145 seconds / 215 Attack Power / 55% Mastery / hits 3 monsters / 200% Range
Level 28: MP - 94 / 150 seconds / 220 Attack Power / 60% Mastery / hits 3 monsters / 200% Range
Level 29: MP - 97 / 155 seconds / 225 Attack Power / 60% Mastery / hits 3 monsters / 200% Range
Level 30: MP - 100 / 160 seconds / 230 Attack Power / 60% Mastery / hits 6 monsters / 200% Range
Genesis
Description: Light from the heavens falls hitting for powerful, holy damage.
Elemental Attribute: Holy
Skill book locations: Skillbook - QUEST | 20 - Zakum | 30 - Horntail
Animation: hit, char effect
Sounds: Use, Hit
Max Level: 30
Level 01: MP - 2100 / Attack Power 430 / 60% Mastery / 400% Range
Level 02: MP - 2200 / Attack Power 440 / 60% Mastery / 400% Range
Level 03: MP - 2300 / Attack Power 450 / 60% Mastery / 400% Range
Level 04: MP - 2400 / Attack Power 460 / 60% Mastery / 400% Range
Level 05: MP - 2500 / Attack Power 470 / 60% Mastery / 400% Range
Level 06: MP - 2600 / Attack Power 480 / 60% Mastery / 400% Range
Level 07: MP - 2700 / Attack Power 490 / 60% Mastery / 400% Range
Level 08: MP - 2800 / Attack Power 500 / 60% Mastery / 400% Range
Level 09: MP - 2900 / Attack Power 510 / 60% Mastery / 400% Range
Level 10: MP - 3000 / Attack Power 520 / 60% Mastery / 400% Range
Level 11: MP - 3100 / Attack Power 530 / 60% Mastery / 400% Range
Level 12: MP - 3200 / Attack Power 540 / 60% Mastery / 400% Range
Level 13: MP - 3300 / Attack Power 550 / 60% Mastery / 400% Range
Level 14: MP - 3400 / Attack Power 560 / 60% Mastery / 400% Range
Level 15: MP - 3500 / Attack Power 570 / 60% Mastery / 400% Range
Level 16: MP - 3600 / Attack Power 580 / 60% Mastery / 400% Range
Level 17: MP - 3700 / Attack Power 590 / 60% Mastery / 400% Range
Level 18: MP - 3800 / Attack Power 600 / 60% Mastery / 400% Range
Level 19: MP - 3900 / Attack Power 610 / 60% Mastery / 400% Range
Level 20: MP - 4000 / Attack Power 620 / 60% Mastery / 400% Range
Level 21: MP - 3950 / Attack Power 625 / 60% Mastery / 400% Range
Level 22: MP - 3900 / Attack Power 630 / 60% Mastery / 400% Range
Level 23: MP - 3850 / Attack Power 635 / 60% Mastery / 400% Range
Level 24: MP - 3800 / Attack Power 640 / 60% Mastery / 400% Range
Level 25: MP - 3750 / Attack Power 645 / 60% Mastery / 400% Range
Level 26: MP - 3700 / Attack Power 650 / 60% Mastery / 400% Range
Level 27: MP - 3650 / Attack Power 655 / 60% Mastery / 400% Range
Level 28: MP - 3600 / Attack Power 660 / 60% Mastery / 400% Range
Level 29: MP - 3550 / Attack Power 665 / 60% Mastery / 400% Range
Level 30: MP - 3500 / Attack Power 670 / 60% Mastery / 400% Range
Resurrection
Description: Recalls the soul of all party members with divine light
Skill book locations: Skillbook - QUEST (Storybook - Grim Phantom Watch, Coolie Zombie ["Black Bible"])
Animation: Resurrection
Sounds: Use
Max Level: 10
Level 01: MP - 85 / Cooldown 57 minutes / 400% Range
Level 02: MP - 80 / Cooldown 54 minutes / 400% Range
Level 03: MP - 75 / Cooldown 51 minutes / 400% Range
Level 04: MP - 70 / Cooldown 48 minutes / 400% Range
Level 05: MP - 65 / Cooldown 45 minutes / 400% Range
Level 06: MP - 60 / Cooldown 42 minutes / 400% Range
Level 07: MP - 55 / Cooldown 39 minutes / 400% Range
Level 08: MP - 50 / Cooldown 36 minutes / 400% Range
Level 09: MP - 45 / Cooldown 33 minutes / 400% Range
Level 10: MP - 40 / Cooldown 30 minutes / 400% Range
Magician Quest Information
Infinity
El Nath PQ
Meteo
Fire Demon:
Elquiness:
Pre-Requisite: Already obtained the Fire Demon skill
Blizzard:
Ice Demon:
Ifrit:
Pre-requisite: Already obtained the Ice Demon skill
Bahamut:
Note: This quest is repeatable
Resurrection:
Genesis:
Angel Ray:
Get the skillbook from Zakum. No quest is required.
Last Update: 14/10/07.
Latest Korea Maple 4th Job Patch (v1.2.64T) Information:
Range Comparison:
Crusader: Armor Crash, Shout, Rage
White Knight: Magic Crash, Threaten
Dragon Knight: Buster, Dragon Roar, Power Crash, Iron Wall, Hyperbody
Warrior Common Skills
Description: Forcibly draw an enemy closer to you
Skill book locations: 20 - Right Pianus, Nest Golem | 30 - Right Pianus
Animation: Monster Magnet
Sounds: Use
Max Level: 30
Level 01: MP - 10 / 42% Chance / 200 range
Level 02: MP - 10 / 44% Chance / 200 range
Level 03: MP - 10 / 46% Chance / 200 range
Level 04: MP - 10 / 48% Chance / 200 range
Level 05: MP - 10 / 50% Chance / 200 range
Level 06: MP - 13 / 52% Chance / 200 range
Level 07: MP - 13 / 54% Chance / 200 range
Level 08: MP - 13 / 56% Chance / 200 range
Level 09: MP - 13 / 58% Chance / 200 range
Level 10: MP - 13 / 60% Chance / 200 range
Level 11: MP - 18 / 62% Chance / 300 range
Level 12: MP - 18 / 64% Chance / 300 range
Level 13: MP - 18 / 66% Chance / 300 range
Level 14: MP - 18 / 68% Chance / 300 range
Level 15: MP - 18 / 70% Chance / 300 range
Level 16: MP - 21 / 72% Chance / 300 range
Level 17: MP - 21 / 74% Chance / 300 range
Level 18: MP - 21 / 76% Chance / 300 range
Level 19: MP - 21 / 78% Chance / 300 range
Level 20: MP - 21 / 80% Chance / 300 range
Level 21: MP - 26 / 82% Chance / 400 range
Level 22: MP - 26 / 84% Chance / 400 range
Level 23: MP - 26 / 86% Chance / 400 range
Level 24: MP - 26 / 88% Chance / 400 range
Level 25: MP - 26 / 90% Chance / 400 range
Level 26: MP - 25 / 91% Chance / 400 range
Level 27: MP - 24 / 92% Chance / 400 range
Level 28: MP - 23 / 93% Chance / 400 range
Level 29: MP - 22 / 94% Chance / 400 range
Level 30: MP - 21 / 95% Chance / 400 range
Description: Your skin becomes hardened and damage is effectively reduced
Skill book locations: 20 - Skelegon, Skelosaurus | 30 - Manon
Max Level: 30
Level 01: Physical Damage Decrease - 0.5%
Level 02: Physical Damage Decrease - 1.0%
Level 03: Physical Damage Decrease - 1.5%
Level 04: Physical Damage Decrease - 2.0%
Level 05: Physical Damage Decrease - 2.5%
Level 06: Physical Damage Decrease - 3.0%
Level 07: Physical Damage Decrease - 3.5%
Level 08: Physical Damage Decrease - 4.0%
Level 09: Physical Damage Decrease - 4.5%
Level 10: Physical Damage Decrease - 5.0%
Level 11: Physical Damage Decrease - 5.5%
Level 12: Physical Damage Decrease - 6.0%
Level 13: Physical Damage Decrease - 6.5%
Level 14: Physical Damage Decrease - 7.0%
Level 15: Physical Damage Decrease - 7.5%
Level 16: Physical Damage Decrease - 8.0%
Level 17: Physical Damage Decrease - 8.5%
Level 18: Physical Damage Decrease - 9.0%
Level 19: Physical Damage Decrease - 9.5%
Level 20: Physical Damage Decrease - 10.0%
Level 21: Physical Damage Decrease - 10.5%
Level 22: Physical Damage Decrease - 11.0%
Level 23: Physical Damage Decrease - 11.5%
Level 24: Physical Damage Decrease - 12.0%
Level 25: Physical Damage Decrease - 12.5%
Level 26: Physical Damage Decrease - 13.0%
Level 27: Physical Damage Decrease - 13.5%
Level 28: Physical Damage Decrease - 14.0%
Level 29: Physical Damage Decrease - 14.5%
Level 30: Physical Damage Decrease - 15.0%
Description: With tough perseverance you do not get knocked back when attacked
Skill book locations: Skillbook - QUEST (Storybook - Crimson Balrog ["Green Paper"]) | 20 - Papulatus | 30 - Zakum
Animation: Stance
Sounds: Use, Use-1
Max Level: 30
Level 01: MP - 30 / 42% Chance / 10 Seconds
Level 02: MP - 30 / 44% Chance / 20 Seconds
Level 03: MP - 30 / 46% Chance / 30 Seconds
Level 04: MP - 30 / 48% Chance / 40 Seconds
Level 05: MP - 30 / 50% Chance / 50 Seconds
Level 06: MP - 36 / 52% Chance / 60 Seconds
Level 07: MP - 36 / 54% Chance / 70 Seconds
Level 08: MP - 36 / 56% Chance / 80 Seconds
Level 09: MP - 36 / 58% Chance / 90 Seconds
Level 10: MP - 36 / 60% Chance / 100 Seconds
Level 11: MP - 42 / 62% Chance / 110 Seconds
Level 12: MP - 42 / 64% Chance / 120 Seconds
Level 13: MP - 42 / 66% Chance / 130 Seconds
Level 14: MP - 42 / 68% Chance / 140 Seconds
Level 15: MP - 42 / 70% Chance / 150 Seconds
Level 16: MP - 48 / 72% Chance / 160 Seconds
Level 17: MP - 48 / 74% Chance / 170 Seconds
Level 18: MP - 48 / 76% Chance / 180 Seconds
Level 19: MP - 48 / 78% Chance / 190 Seconds
Level 20: MP - 48 / 80% Chance / 200 Seconds
Level 21: MP - 54 / 81% Chance / 210 Seconds
Level 22: MP - 54 / 82% Chance / 220 Seconds
Level 23: MP - 54 / 83% Chance / 230 Seconds
Level 24: MP - 54 / 84% Chance / 240 Seconds
Level 25: MP - 54 / 85% Chance / 250 Seconds
Level 26: MP - 53 / 86% Chance / 260 Seconds
Level 27: MP - 52 / 87% Chance / 270 Seconds
Level 28: MP - 51 / 88% Chance / 280 Seconds
Level 29: MP - 50 / 89% Chance / 290 Seconds
Level 30: MP - 50 / 90% Chance / 300 Seconds
Description: While rushing foward this skill pushes the monsters with you. If you miss the monster, the monster will not be moved. [Affects up to 15 enemies]
Ed. Comment: For Paladins, there are no different animations for using charges with Rush.
Skill book locations: Skillbook - QUEST (Storybook - Taurospears) | 20 - Cornian Dark | 30 - Right Pianus
Animation: Rush
Sounds: Use
Max Level: 30
Level 01: MP - 22 / 72% Damage / 160% Range
Level 02: MP - 24 / 74% Damage / 160% Range
Level 03: MP - 26 / 76% Damage / 160% Range
Level 04: MP - 28 / 78% Damage / 170% Range
Level 05: MP - 30 / 80% Damage / 170% Range
Level 06: MP - 32 / 82% Damage / 170% Range
Level 07: MP - 34 / 84% Damage / 180% Range
Level 08: MP - 36 / 86% Damage / 180% Range
Level 09: MP - 38 / 88% Damage / 180% Range
Level 10: MP - 40 / 90% Damage / 190% Range
Level 11: MP - 42 / 92% Damage / 190% Range
Level 12: MP - 44 / 94% Damage / 190% Range
Level 13: MP - 46 / 96% Damage / 200% Range
Level 14: MP - 48 / 98% Damage / 200% Range
Level 15: MP - 50 / 100% Damage / 200% Range
Level 16: MP - 52 / 102% Damage / 210% Range
Level 17: MP - 54 / 104% Damage / 210% Range
Level 18: MP - 56 / 106% Damage / 210% Range
Level 19: MP - 58 / 108% Damage / 220% Range
Level 20: MP - 60 / 110% Damage / 220% Range
Level 21: MP - 59 / 112% Damage / 220% Range
Level 22: MP - 58 / 114% Damage / 230% Range
Level 23: MP - 57 / 116% Damage / 230% Range
Level 24: MP - 56 / 118% Damage / 230% Range
Level 25: MP - 55 / 120% Damage / 240% Range
Level 26: MP - 54 / 122% Damage / 240% Range
Level 27: MP - 53 / 124% Damage / 240% Range
Level 28: MP - 52 / 126% Damage / 250% Range
Level 29: MP - 51 / 128% Damage / 250% Range
Level 30: MP - 50 / 130% Damage / 250% Range
Description: Fixed probability of the enemy attack being nullified. When an attack is blocked, the enemy is stunned for 2 seconds. [Requires shield equipped]
Ed. Comment: Paladin and Hero only
Skill book locations: Skillbook - QUEST | 20 - ??? | 30 - Manon
Animation: Blocking
Sounds: Use
Max Level: 30
Level 01: Probability 0.5%
Level 02: Probability 1.0%
Level 03: Probability 1.5%
Level 04: Probability 2.0%
Level 05: Probability 2.5%
Level 06: Probability 3.0%
Level 07: Probability 3.5%
Level 08: Probability 4.0%
Level 09: Probability 4.5%
Level 10: Probability 5.0%
Level 11: Probability 5.5%
Level 12: Probability 6.0%
Level 13: Probability 6.5%
Level 14: Probability 7.0%
Level 15: Probability 7.5%
Level 16: Probability 8.0%
Level 17: Probability 8.5%
Level 18: Probability 9.0%
Level 19: Probability 9.5%
Level 20: Probability 10.0%
Level 21: Probability 10.5%
Level 22: Probability 11.0%
Level 23: Probability 11.5%
Level 24: Probability 12.0%
Level 25: Probability 12.5%
Level 26: Probability 13.0%
Level 27: Probability 13.5%
Level 28: Probability 14.0%
Level 29: Probability 14.5%
Level 30: Probability 15.0%
Hero
Description: Attacks twice against a certain amount of enemies
Ed. Comment: Always calculated as one stab, one slash
Skill book locations: 20 - Dark Wyvern | 30 - Papulatus
Animation: Brandish
Sounds: Use, Hit
Max Level: 30
Level 01: MP - 16 / 135% Damage / 1 Monster / 150% Range
Level 02: MP - 16 / 140% Damage / 1 Monster / 150% Range
Level 03: MP - 16 / 145% Damage / 1 Monster / 150% Range
Level 04: MP - 16 / 150% Damage / 1 Monster / 150% Range
Level 05: MP - 16 / 155% Damage / 1 Monster / 150% Range
Level 06: MP - 16 / 160% Damage / 1 Monster / 150% Range
Level 07: MP - 16 / 165% Damage / 1 Monster / 150% Range
Level 08: MP - 16 / 170% Damage / 1 Monster / 150% Range
Level 09: MP - 16 / 175% Damage / 1 Monster / 150% Range
Level 10: MP - 16 / 180% Damage / 1 Monster / 150% Range
Level 11: MP - 24 / 184% Damage / 2 Monsters / 150% Range
Level 12: MP - 24 / 188% Damage / 2 Monsters / 150% Range
Level 13: MP - 24 / 192% Damage / 2 Monsters / 150% Range
Level 14: MP - 24 / 196% Damage / 2 Monsters / 150% Range
Level 15: MP - 24 / 200% Damage / 2 Monsters / 150% Range
Level 16: MP - 24 / 204% Damage / 2 Monsters / 150% Range
Level 17: MP - 24 / 208% Damage / 2 Monsters / 150% Range
Level 18: MP - 24 / 212% Damage / 2 Monsters / 150% Range
Level 19: MP - 24 / 216% Damage / 2 Monsters / 150% Range
Level 20: MP - 24 / 220% Damage / 2 Monsters / 150% Range
Level 21: MP - 30 / 224% Damage / 3 Monsters / 150% Range
Level 22: MP - 30 / 228% Damage / 3 Monsters / 150% Range
Level 23: MP - 30 / 232% Damage / 3 Monsters / 150% Range
Level 24: MP - 30 / 236% Damage / 3 Monsters / 150% Range
Level 25: MP - 30 / 240% Damage / 3 Monsters / 150% Range
Level 26: MP - 29 / 244% Damage / 3 Monsters / 150% Range
Level 27: MP - 28 / 248% Damage / 3 Monsters / 150% Range
Level 28: MP - 27 / 252% Damage / 3 Monsters / 150% Range
Level 29: MP - 26 / 256% Damage / 3 Monsters / 150% Range
Level 30: MP - 25 / 260% Damage / 3 Monsters / 150% Range
Description: Maximum amount of orbs becomes 10. With a certain chance, acquire 2 orbs with one strike.
Skill book locations: Skillbook - Zakum | 20 - Nest Golem | 30 - Guild Quest, Skelegon, Skelosaurus
Pre-requisite: Level 30 Combo
Animation: COMA - (6 orbs, 7 orbs, 8 orbs, 9 orbs, 10 orbs) PANIC - (6 orbs, 7 orbs, 8 orbs, 9 orbs, 10 orbs)
Max Level: 30
Level 01: Damage 121% / +1 orb / 31% Chance of 2 Orbs
Level 02: Damage 122% / +1 orb / 32% Chance of 2 Orbs
Level 03: Damage 123% / +1 orb / 33% Chance of 2 Orbs
Level 04: Damage 124% / +1 orb / 34% Chance of 2 Orbs
Level 05: Damage 125% / +1 orb / 35% Chance of 2 Orbs
Level 06: Damage 126% / +1 orb / 36% Chance of 2 Orbs
Level 07: Damage 127% / +2 orbs / 37% Chance of 2 Orbs
Level 08: Damage 128% / +2 orbs / 38% Chance of 2 Orbs
Level 09: Damage 129% / +2 orbs / 39% Chance of 2 Orbs
Level 10: Damage 130% / +2 orbs / 40% Chance of 2 Orbs
Level 11: Damage 131% / +2 orbs / 41% Chance of 2 Orbs
Level 12: Damage 132% / +2 orbs / 42% Chance of 2 Orbs
Level 13: Damage 133% / +3 orbs / 43% Chance of 2 Orbs
Level 14: Damage 134% / +3 orbs / 44% Chance of 2 Orbs
Level 15: Damage 135% / +3 orbs / 45% Chance of 2 Orbs
Level 16: Damage 136% / +3 orbs / 46% Chance of 2 Orbs
Level 17: Damage 137% / +3 orbs / 47% Chance of 2 Orbs
Level 18: Damage 138% / +4 orbs / 48% Chance of 2 Orbs
Level 19: Damage 139% / +4 orbs / 49% Chance of 2 Orbs
Level 20: Damage 140% / +4 orbs / 50% Chance of 2 Orbs
Level 21: Damage 141% / +4 orbs / 51% Chance of 2 Orbs
Level 22: Damage 142% / +4 orbs / 52% Chance of 2 Orbs
Level 23: Damage 143% / +4 orbs / 53% Chance of 2 Orbs
Level 24: Damage 144% / +4 orbs / 54% Chance of 2 Orbs
Level 25: Damage 145% / +5 orbs / 55% Chance of 2 Orbs
Level 26: Damage 146% / +5 orbs / 56% Chance of 2 Orbs
Level 27: Damage 147% / +5 orbs / 57% Chance of 2 Orbs
Level 28: Damage 148% / +5 orbs / 58% Chance of 2 Orbs
Level 29: Damage 149% / +5 orbs / 59% Chance of 2 Orbs
Level 30: Damage 150% / +5 orbs / 60% Chance of 2 Orbs
Description: 10 orbs are consumed, and attack power is increased for a duration. [Cooldown: 8 minutes]
Skill book locations: Skillbook - QUEST | 20 - Zakum | 30 - Horntail
Pre-requisite: Level 25 Advanced Combo
Animation: Enrage
Sounds: Use
Max Level: 30
Level 01: MP - 11 / Attack + 11 / 10 seconds
Level 02: MP - 12 / Attack + 12 / 20 seconds
Level 03: MP - 13 / Attack + 12 / 30 seconds
Level 04: MP - 14 / Attack + 13 / 40 seconds
Level 05: MP - 15 / Attack + 13 / 50 seconds
Level 06: MP - 16 / Attack + 14 / 60 seconds
Level 07: MP - 17 / Attack + 14 / 70 seconds
Level 08: MP - 18 / Attack + 15 / 80 seconds
Level 09: MP - 19 / Attack + 15 / 90 seconds
Level 10: MP - 20 / Attack + 16 / 100 seconds
Level 11: MP - 21 / Attack + 16 / 110 seconds
Level 12: MP - 22 / Attack + 17 / 120 seconds
Level 13: MP - 23 / Attack + 17 / 130 seconds
Level 14: MP - 24 / Attack + 18 / 140 seconds
Level 15: MP - 25 / Attack + 18 / 150 seconds
Level 16: MP - 26 / Attack + 19 / 160 seconds
Level 17: MP - 27 / Attack + 19 / 170 seconds
Level 18: MP - 28 / Attack + 20 / 180 seconds
Level 19: MP - 29 / Attack + 20 / 190 seconds
Level 20: MP - 30 / Attack + 21 / 200 seconds
Level 21: MP - 31 / Attack + 21 / 205 seconds
Level 22: MP - 32 / Attack + 22 / 210 seconds
Level 23: MP - 33 / Attack + 22 / 215 seconds
Level 24: MP - 34 / Attack + 23 / 220 seconds
Level 25: MP - 35 / Attack + 23 / 225 seconds
Level 26: MP - 36 / Attack + 24 / 230 seconds
Level 27: MP - 37 / Attack + 24 / 235 seconds
Level 28: MP - 38 / Attack + 25 / 240 seconds
Level 29: MP - 39 / Attack + 25 / 240 seconds
Level 30: MP - 40 / Attack + 26 / 240 seconds
Paladin
Description: Performs a powerful attack against one enemy. Final Attack is not used with this skill. Even though the animation is a stab, the normal damage for swing/stab is still calculated (The swing:stab ratio is 3:2)
Skill book locations: 20 - Skelegon, Skelosaurus | 30 - Papulatus
Animation: No Charge, Fire, Ice, Lightning, Holy
Sounds: No Charge, Fire, Ice, Lightning, Holy
Max Level: 30
Level 01: MP - 17 / 170% Damage
Level 02: MP - 17 / 190% Damage
Level 03: MP - 17 / 210% Damage
Level 04: MP - 17 / 230% Damage
Level 05: MP - 17 / 250% Damage
Level 06: MP - 20 / 270% Damage
Level 07: MP - 20 / 290% Damage
Level 08: MP - 20 / 310% Damage
Level 09: MP - 20 / 330% Damage
Level 10: MP - 20 / 350% Damage
Level 11: MP - 23 / 360% Damage
Level 12: MP - 23 / 370% Damage
Level 13: MP - 23 / 380% Damage
Level 14: MP - 23 / 390% Damage
Level 15: MP - 23 / 400% Damage
Level 16: MP - 26 / 410% Damage
Level 17: MP - 26 / 420% Damage
Level 18: MP - 26 / 430% Damage
Level 19: MP - 26 / 440% Damage
Level 20: MP - 26 / 450% Damage
Level 21: MP - 29 / 460% Damage
Level 22: MP - 29 / 470% Damage
Level 23: MP - 29 / 480% Damage
Level 24: MP - 29 / 490% Damage
Level 25: MP - 29 / 500% Damage
Level 26: MP - 28 / 510% Damage
Level 27: MP - 27 / 520% Damage
Level 28: MP - 26 / 530% Damage
Level 29: MP - 25 / 540% Damage
Level 30: MP - 24 / 550% Damage
Description: For a duration, a holy charge is granted to the sword/blunt weapon. If Charge Blow is used while Holy Charge is active, the charge dissipates.
Elemental Attribute: Holy
Skill book locations: Sword --> Skillbook - QUEST | 20 - Griffey ||| Blunt Weapon --> Skillbook - QUEST | 20 - Papulatus
Animation: Holy Charge
Sounds: Use
Max Level: 20
Level 01: MP - 20 / 15 seconds / 102% Damage / 21.5% Elemental Bonus
Level 02: MP - 20 / 30 seconds / 104% Damage / 23.0% Elemental Bonus
Level 03: MP - 20 / 45 seconds / 106% Damage / 24.5% Elemental Bonus
Level 04: MP - 20 / 60 seconds / 108% Damage / 26.0% Elemental Bonus
Level 05: MP - 20 / 75 seconds / 110% Damage / 27.5% Elemental Bonus
Level 06: MP - 20 / 90 seconds / 112% Damage / 29.0% Elemental Bonus
Level 07: MP - 20 / 105 seconds / 114% Damage / 30.5% Elemental Bonus
Level 08: MP - 20 / 120 seconds / 116% Damage / 32.0% Elemental Bonus
Level 09: MP - 20 / 135 seconds / 118% Damage / 33.5% Elemental Bonus
Level 10: MP - 20 / 150 seconds / 120% Damage / 35.0% Elemental Bonus
Level 11: MP - 30 / 165 seconds / 122% Damage / 36.5% Elemental Bonus
Level 12: MP - 30 / 180 seconds / 124% Damage / 38.0% Elemental Bonus
Level 13: MP - 30 / 195 seconds / 126% Damage / 39.5% Elemental Bonus
Level 14: MP - 30 / 210 seconds / 128% Damage / 41.0% Elemental Bonus
Level 15: MP - 30 / 225 seconds / 130% Damage / 42.5% Elemental Bonus
Level 16: MP - 30 / 240 seconds / 132% Damage / 44.0% Elemental Bonus
Level 17: MP - 30 / 255 seconds / 134% Damage / 45.5% Elemental Bonus
Level 18: MP - 30 / 270 seconds / 136% Damage / 47.0% Elemental Bonus
Level 19: MP - 30 / 285 seconds / 138% Damage / 48.5% Elemental Bonus
Level 20: MP - 30 / 300 seconds / 140% Damage / 50.0% Elemental Bonus
Description: As the skill level rises, damage rises and the chance of not losing your charge rises
Skill book locations: Skillbook - Zakum
Pre-Requisite: Level 30 Charge Blow
Animation: Fire, Ice, Lightning, Holy
Max level: 10
Level 01: Damage 260% / 10% Chance
Level 02: Damage 270% / 20% Chance
Level 03: Damage 280% / 30% Chance
Level 04: Damage 290% / 40% Chance
Level 05: Damage 300% / 50% Chance
Level 06: Damage 310% / 60% Chance
Level 07: Damage 320% / 70% Chance
Level 08: Damage 330% / 80% Chance
Level 09: Damage 340% / 90% Chance
Level 10: Damage 350% / 100% Chance
Description: The ground is shaken with an enormous, saintly hammer. With this skill, the HP of the afflicted enemies can only be decreased up to 1. [Attacks up to 15 enemies]
Ed. Comment: Holy charge is now not required to use this skill.
Elemental Attribute: Holy
Skill book locations: Skillbook - QUEST | 20 - Zakum | 30 - Horntail
Animation: Sanctuary
Sounds: Use, Hit
Max Level: 30
Level 01: MP - 31 / 420% damage / 680 second cooldown / 400% Range
Level 02: MP - 32 / 440% damage / 660 second cooldown / 400% Range
Level 03: MP - 33 / 460% damage / 640 second cooldown / 400% Range
Level 04: MP - 34 / 480% damage / 620 second cooldown / 400% Range
Level 05: MP - 35 / 500% damage / 600 second cooldown / 400% Range
Level 06: MP - 36 / 520% damage / 580 second cooldown / 400% Range
Level 07: MP - 37 / 540% damage / 560 second cooldown / 400% Range
Level 08: MP - 38 / 560% damage / 540 second cooldown / 400% Range
Level 09: MP - 39 / 580% damage / 520 second cooldown / 400% Range
Level 10: MP - 40 / 600% damage / 500 second cooldown / 400% Range
Level 11: MP - 41 / 620% damage / 480 second cooldown / 400% Range
Level 12: MP - 42 / 640% damage / 460 second cooldown / 400% Range
Level 13: MP - 43 / 660% damage / 440 second cooldown / 400% Range
Level 14: MP - 44 / 680% damage / 420 second cooldown / 400% Range
Level 15: MP - 45 / 700% damage / 400 second cooldown / 400% Range
Level 16: MP - 46 / 720% damage / 380 second cooldown / 400% Range
Level 17: MP - 47 / 740% damage / 360 second cooldown / 400% Range
Level 18: MP - 48 / 760% damage / 340 second cooldown / 400% Range
Level 19: MP - 49 / 780% damage / 320 second cooldown / 400% Range
Level 20: MP - 50 / 800% damage / 300 second cooldown / 400% Range
Level 21: MP - 51 / 810% damage / 280 second cooldown / 400% Range
Level 22: MP - 52 / 820% damage / 260 second cooldown / 400% Range
Level 23: MP - 53 / 830% damage / 240 second cooldown / 400% Range
Level 24: MP - 54 / 840% damage / 220 second cooldown / 400% Range
Level 25: MP - 55 / 850% damage / 200 second cooldown / 400% Range
Level 26: MP - 56 / 860% damage / 180 second cooldown / 400% Range
Level 27: MP - 57 / 870% damage / 160 second cooldown / 400% Range
Level 28: MP - 58 / 880% damage / 140 second cooldown / 400% Range
Level 29: MP - 59 / 890% damage / 120 second cooldown / 400% Range
Level 30: MP - 60 / 900% damage / 100 second cooldown / 400% Range
Dark Knight
Description: The dark spirit is summoned from within you. Your weapon mastery is increased by the presence of the dark spirit.
Animation: Beholder - (Die, move, stand, summon)
Sounds: Use
Max Level: 10
Level 01: MP - 114 / 11 Minutes / Weapon Mastery +5%
Level 02: MP - 108 / 12 Minutes / Weapon Mastery +5%
Level 03: MP - 102 / 13 Minutes / Weapon Mastery +5%
Level 04: MP - 96 / 14 Minutes / Weapon Mastery +10%
Level 05: MP - 90 / 15 Minutes / Weapon Mastery +10%
Level 06: MP - 84 / 16 Minutes / Weapon Mastery +10%
Level 07: MP - 78 / 17 Minutes / Weapon Mastery +15%
Level 08: MP - 72 / 18 Minutes / Weapon Mastery +15%
Level 09: MP - 66 / 19 Minutes / Weapon Mastery +15%
Level 10: MP - 60 / 20 Minutes / Weapon Mastery +20%
Description: The dark spirit rejuvenates you every fixed interval. If by using this skill you would go above the critical HP of Berserk, this skill is not used.
Skill book locations: Skillboook - QUEST | Rest of SP levels - QUEST
Pre-requisite: Level 1 Beholder
Animation: Beholder Healing
Max Level: 25
Level 01: HP recovery - 40 / 10 seconds
Level 02: HP recovery - 55 / 10 seconds
Level 03: HP recovery - 70 / 10 seconds
Level 04: HP recovery - 85 / 10 seconds
Level 05: HP recovery - 100 / 9 seconds
Level 06: HP recovery - 160 / 9 seconds
Level 07: HP recovery - 170 / 9 seconds
Level 08: HP recovery - 180 / 9 seconds
Level 09: HP recovery - 190 / 8 seconds
Level 10: HP recovery - 200 / 8 seconds
Level 11: HP recovery - 260 / 8 seconds
Level 12: HP recovery - 270 / 8 seconds
Level 13: HP recovery - 280 / 7 seconds
Level 14: HP recovery - 290 / 7 seconds
Level 15: HP recovery - 300 / 7 seconds
Level 16: HP recovery - 360 / 7 seconds
Level 17: HP recovery - 370 / 6 seconds
Level 18: HP recovery - 380 / 6 seconds
Level 19: HP recovery - 390 / 6 seconds
Level 20: HP recovery - 400 / 6 seconds
Level 21: HP recovery - 460 / 5 seconds
Level 22: HP recovery - 470 / 5 seconds
Level 23: HP recovery - 480 / 5 seconds
Level 24: HP recovery - 490 / 5 seconds
Level 25: HP recovery - 500 / 4 seconds
Description: The dark spirit rises your ability every fixed interval. With skill level, you will receive either extra physical defense, magic defense, avoidability, accuracy, or weapon attack - it rises at random.
Ed. Comment: Since the buffs provided by the Beholder are viewed as items by the game, these buffs cannot be dispelled.
Skill book locations: Skillbook - QUEST | Rest of SP levels - QUEST
Pre-requisite: Level 1 Beholder
Animation: Skill 1, skill 2, skill 3, skill 4, skill 5
Max Level: 25
Level 01: Casts every 58 seconds / Buff lasts for 20 seconds (Options: WDEF+20)
Level 02: Casts every 56 seconds / Buff lasts for 20 seconds (Options: WDEF+20)
Level 03: Casts every 54 seconds / Buff lasts for 20 seconds (Options: WDEF+20)
Level 04: Casts every 52 seconds / Buff lasts for 20 seconds (Options: WDEF+20)
Level 05: Casts every 50 seconds / Buff lasts for 20 seconds (Options: WDEF+20)
Level 06: Casts every 48 seconds / Buff lasts for 40 seconds (Options: WDEF+40, MDEF+25)
Level 07: Casts every 46 seconds / Buff lasts for 40 seconds (Options: WDEF+40, MDEF+25)
Level 08: Casts every 44 seconds / Buff lasts for 40 seconds (Options: WDEF+40, MDEF+25)
Level 09: Casts every 42 seconds / Buff lasts for 40 seconds (Options: WDEF+40, MDEF+25)
Level 10: Casts every 40 seconds / Buff lasts for 40 seconds (Options: WDEF+40, MDEF+25)
Level 11: Casts every 38 seconds / Buff lasts for 60 seconds (Options: WDEF+60, MDEF+50, ACC+10)
Level 12: Casts every 36 seconds / Buff lasts for 60 seconds (Options: WDEF+60, MDEF+50, ACC+10)
Level 13: Casts every 34 seconds / Buff lasts for 60 seconds (Options: WDEF+60, MDEF+50, ACC+10)
Level 14: Casts every 32 seconds / Buff lasts for 60 seconds (Options: WDEF+60, MDEF+50, ACC+10)
Level 15: Casts every 30 seconds / Buff lasts for 60 seconds (Options: WDEF+60, MDEF+50, ACC+10)
Level 16: Casts every 28 seconds / Buff lasts for 80 seconds (Options: WDEF+80, MDEF+75, ACC+20, Avoid+30)
Level 17: Casts every 26 seconds / Buff lasts for 80 seconds (Options: WDEF+80, MDEF+75, ACC+20, Avoid+30)
Level 18: Casts every 24 seconds / Buff lasts for 80 seconds (Options: WDEF+80, MDEF+75, ACC+20, Avoid+30)
Level 19: Casts every 22 seconds / Buff lasts for 80 seconds (Options: WDEF+80, MDEF+75, ACC+20, Avoid+30)
Level 20: Casts every 20 seconds / Buff lasts for 80 seconds (Options: WDEF+80, MDEF+75, ACC+20, Avoid+30)
Level 21: Casts every 18 seconds / Buff lasts for 100 seconds (Options: WDEF+100, MDEF+100, ACC+25, Avoid+50, Weapon Attack+3)
Level 22: Casts every 16 seconds / Buff lasts for 100 seconds (Options: WDEF+100, MDEF+100, ACC+25, Avoid+50, Weapon Attack+6)
Level 23: Casts every 14 seconds / Buff lasts for 100 seconds (Options: WDEF+100, MDEF+100, ACC+25, Avoid+50, Weapon Attack+9)
Level 24: Casts every 12 seconds / Buff lasts for 100 seconds (Options: WDEF+100, MDEF+100, ACC+25, Avoid+50, Weapon Attack+12)
Level 25: Casts every 10 seconds / Buff lasts for 99 seconds (Options: WDEF+100, MDEF+100, ACC+25, Avoid+50, Weapon Attack+15)
Description: When your HP is below a fixed percentage, the shackles of the dark knight are released and the attack damage increases immensely. When your HP is above this fixed percentage, this skill is cancelled.
Skill book locations: Skillbook - QUEST | 20 - Zakum | 30 - Horntail
Animation: Berserk
Sounds: Use
Max Level: 30
Level 01: Critical HP - 11% / Damage 113%
Level 02: Critical HP - 12% / Damage 116%
Level 03: Critical HP - 13% / Damage 119%
Level 04: Critical HP - 14% / Damage 122%
Level 05: Critical HP - 15% / Damage 125%
Level 06: Critical HP - 16% / Damage 128%
Level 07: Critical HP - 17% / Damage 131%
Level 08: Critical HP - 18% / Damage 134%
Level 09: Critical HP - 19% / Damage 137%
Level 10: Critical HP - 20% / Damage 140%
Level 11: Critical HP - 21% / Damage 143%
Level 12: Critical HP - 22% / Damage 146%
Level 13: Critical HP - 23% / Damage 149%
Level 14: Critical HP - 24% / Damage 152%
Level 15: Critical HP - 25% / Damage 155%
Level 16: Critical HP - 26% / Damage 158%
Level 17: Critical HP - 27% / Damage 161%
Level 18: Critical HP - 28% / Damage 164%
Level 19: Critical HP - 29% / Damage 167%
Level 20: Critical HP - 30% / Damage 170%
Level 21: Critical HP - 31% / Damage 173%
Level 22: Critical HP - 32% / Damage 176%
Level 23: Critical HP - 33% / Damage 179%
Level 24: Critical HP - 34% / Damage 182%
Level 25: Critical HP - 35% / Damage 185%
Level 26: Critical HP - 36% / Damage 188%
Level 27: Critical HP - 37% / Damage 191%
Level 28: Critical HP - 38% / Damage 194%
Level 29: Critical HP - 39% / Damage 197%
Level 30: Critical HP - 40% / Damage 200%
Warrior Quest Information
Common
Rush:
- Hunt for the storybook from Taurospears. Once you obtain the storybook, a quest will appear in your quest log.
- Now that you have the storybook, head to Manji in Perion to begin the quest. He'll ask you to hunt 200 Taurospears in a special map.
- Now travel to Sleepywood Dungeon and find the map Sanctuary Entrance 3. In order to enter the special map, you will need the following: a party of 2 members where you are the leader, and your teammate must be a 4th job warrior.
- Once the party is formed, go to the middle portal in Sanctuary Entrance 3. Kill 200 Taurospears in this map before the timer runs out. As long as you have 2 people, you can enter this map after this quest is finished.
- After you finish killing them head back to Manji in Perion to complete the quest.
Stance:
- Hunt for "Green Paper" storybook from a Crimson Balrog, then talk to your 4th job instructor.
- Now talk to Spiruna found in Cloud Park in Orbis. Give her the "Green Paper".
- Talk to your fourth job instructor. He will instruct you to find a "Bluish paper" that drops from Lycanthropes.
- Once you acquire the Blue Paper, talk to your fourth job instructor again.
- Venture to El Nath and talk to your 3rd job instructor. He will give you another quest to find a Gold Medal.
- Enter the El Nath PQ and complete it successfully to obtain the Gold Medal.
- Return to your fourth job instructor, and he will trade you a skillbook for Stance for your Gold Medal.
Blocking: - Paladins and Heroes only
- Go to the "Forest Branching Path" in Leafre and talk to the NPC at the top of the map. He will give you a wooden shield and tell you to hunt 200 Dark Kentaurus in his arena.
- With a shield equipped, talk to him again and select the option to enter the arena. (NOTE: If you are not wearing a shield, you will die instantly once you enter the arena!)
- Kill some Dark Kentaurus, then leave the arena through a portal. The shield will not be taken from you.
- Talk to the NPC at the top of the map again to re-enter the arena and kill some more Kentaurs.
- Repeat steps 3 and 4 as necessary to kill 200 Dark Kentaurus.
- Talk to the NPC again to finish the quest. You will lose the shield initially given to you, gain a level 120 shield, and gain the skillbook for Blocking.
Hero
Advanced Combo:
Defeat Zakum to obtain the skillbook. No quest is necessary to do this.
Enrage:
- Talk to Librarian Wiz to begin the quest. He will give you a blue book and ask you to take it to Village Chief Totamo in Leafre.
- Take the blue book to Chief Totamo. He will ask you to search for a necklace which was stolen by Griffey.
- Hunt Griffey until you obtain Sayram's Necklace.
- Return to Totamo with Sayram's Necklace. He will give you another quest to talk to "The Insignificant Being" in Sleepywood Dungeon.
- "The Insignificant Being" will tell you to find a shield and a key, and return it to Librarian Wiz.
- Kill a Jr. Balrog to obtain the key.
- Now go to Sanctuary Entrance 4 and enter the middle portal. You must have the key to enter.
- Find the shield inside this arena before the timer runs out.
- Return to Librarian Wiz with the key and the shield to obtain the Enrage Skillbook.
Paladin
Advanced Charge Blow:
Kill Zakum for him to drop the skillbook. No quest is required to do this.
Sanctuary:
- Talk to Librarian Wiz to begin the quest. He will give you a blue book and ask you to take it to Village Chief Totamo in Leafre.
- Take the blue book to Chief Totamo. He will ask you to search for a necklace which was stolen by Griffey.
- Hunt Griffey until you obtain Sayram's Necklace.
- Return to Totamo with Sayram's Necklace. He will give you another quest to talk to "The Insignificant Being" in Sleepywood Dungeon.
- The Rememberer will ask you to find a shield and a key for Librarian Wiz.
- Kill a Jr. Balrog to obtain the key.
- Now go to Sanctuary Entrance 4 and enter the middle portal. You must have the key to enter.
- Find the shield inside this arena before the timer runs out.
- Return to Librarian Wiz with the key and the shield to obtain the Sanctuary Skillbook.
Holy Charge (Sword) & Divine Charge (Blunt Weapon):
- Talk to the 4th job instructor to begin
- Talk to a scuba diver inside one of the ships at Sharks. He will ask you to hunt for 10 Shark's Teeth.
- Return with 10 Shark's teeth to the Scuba diver, and he will give you the Holy Grail.
- Bring the Holy Grail to Chief Totamo of Leafre. He will ask you to talk to Moira in the Horntail Cave.
- Moira will give you another quest, which requires you to gather the following:
- Ice Cube (Green Cornian)
- Skull Mask (Dark Cornian)
- Manon's Cry (Manon)
- 10 Red Drake Skins (Red Drakes)
- Broken Dagger (Dropped by Cornian, color unknown)
- Talk to Mosu to have him fuse the old dagger with the items to create a new dagger.
- Gather a party of 6 people and venture back to Moira to transform yourself into a Green Cornian in order to enter the cave below. The cave has five different stages, each of which contains a key. You need to acquire key from a stage in order to progress to the next stage. The last stage should contain Skelosaurs. Your objective is to find a Holy Grail with Holy Water. Click here for a video on the Horntail Quest.
- After finishing Moira's quest, go to Orbis Tower, floor number 8 to receive the skillbooks for both Holy and Divine Charge.
Dark Knight
Berserk:
- Talk to Librarian Wiz to begin the quest. He will give you a blue book and ask you to take it to Village Chief Totamo in Leafre.
- Take the blue book to Chief Totamo. He will ask you to search for a necklace which was stolen by Gryphons.
- Hunt Gryphons until you obtain Chief Totamo's necklace.
- Return to Totamo with the necklace. He will give you another quest to talk to The Insignificant Being in Sleepywood Dungeon.
- The Rememberer will ask you to find a shield and a key for Librarian Wiz.
- Kill a Jr. Balrog to obtain the key.
- Now go to Sanctuary Entrance 4 and enter the middle portal You must have the key to enter.
- Find the shield inside this arena before the timer runs out.
- Return to Librarian Wiz with the key and the shield to obtain the Berserk Skillbook.
Beholder: Healing:
- Go to Ludibrium and talk to the NPC named Flo. He will ask you to hunt for a strange scroll.
- Kill a Thanatos to obtain a strange scroll. Return to Flo with the item in hand.
- Flo will now ask you to destroy 200 Vikings. Afterwards, talk to him again, and this time he'll have you hunt 500 Vikings.
- Talk to Flo again to finish and receive your skillbook.
Beholder: Enchantment:
- Talk to your 4th job instructor to begin.
- Go to Ludibrium and talk to Flo. He will ask you to hunt for a strange scroll.
- Kill Gatekeepers to receive your strange scroll. Return to Puro/Flo with the item in hand.
- Flo will now ask you to destroy 200 Master Death Teddies. Afterwards, talk to him again, and this time he'll have you hunt 500 Master Death Teddies.
- Talk to Flo once again to finish and receive your skillbook.
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Range Comparison:
F/P Mage: Explosion, Poison Mist, Seal, Meditation, Slow
I/L Mage: Ice Strike, Seal, Meditation, Slow, Lightning
Priest: Dispel, Holy Symbol, Shining Ray, Doom, Heal, Bless
Magician Common Skills
Description: The flow of mana is changed with perserverance and is reflected at the enemy. You cannot damage more than 20% of the enemy's maximum HP at one time. However, this does not influence the damage which you may receive.
Skill book locations: 20 - Zakum, All Cornian | 30 - Pianus
Animation: Mana Reflection
Sounds: Use
Max Level: 30
Level 01: MP - 26 / 10 second duration / 31% Chance / Reflects 55% Magical damage
Level 02: MP - 27 / 20 second duration / 32% Chance / Reflects 60% Magical damage
Level 03: MP - 28 / 30 second duration / 33% Chance / Reflects 65% Magical damage
Level 04: MP - 29 / 40 second duration / 34% Chance / Reflects 70% Magical damage
Level 05: MP - 30 / 50 second duration / 35% Chance / Reflects 75% Magical damage
Level 06: MP - 31 / 60 second duration / 36% Chance / Reflects 80% Magical damage
Level 07: MP - 32 / 70 second duration / 37% Chance / Reflects 85% Magical damage
Level 08: MP - 33 / 80 second duration / 38% Chance / Reflects 90% Magical damage
Level 09: MP - 34 / 90 second duration / 39% Chance / Reflects 95% Magical damage
Level 10: MP - 35 / 100 second duration / 40% Chance / Reflects 100% Magical damage
Level 11: MP - 36 / 110 second duration / 41% Chance / Reflects 105% Magical damage
Level 12: MP - 37 / 120 second duration / 42% Chance / Reflects 110% Magical damage
Level 13: MP - 38 / 130 second duration / 43% Chance / Reflects 115% Magical damage
Level 14: MP - 39 / 140 second duration / 44% Chance / Reflects 120% Magical damage
Level 15: MP - 40 / 150 second duration / 45% Chance / Reflects 125% Magical damage
Level 16: MP - 41 / 160 second duration / 46% Chance / Reflects 130% Magical damage
Level 17: MP - 42 / 170 second duration / 47% Chance / Reflects 135% Magical damage
Level 18: MP - 43 / 180 second duration / 48% Chance / Reflects 140% Magical damage
Level 19: MP - 44 / 190 second duration / 49% Chance / Reflects 145% Magical damage
Level 20: MP - 45 / 200 second duration / 50% Chance / Reflects 150% Magical damage
Level 21: MP - 46 / 205 second duration / 51% Chance / Reflects 155% Magical damage
Level 22: MP - 47 / 210 second duration / 52% Chance / Reflects 160% Magical damage
Level 23: MP - 48 / 215 second duration / 53% Chance / Reflects 165% Magical damage
Level 24: MP - 49 / 220 second duration / 54% Chance / Reflects 170% Magical damage
Level 25: MP - 50 / 225 second duration / 55% Chance / Reflects 175% Magical damage
Level 26: MP - 49 / 230 second duration / 56% Chance / Reflects 180% Magical damage
Level 27: MP - 48 / 235 second duration / 57% Chance / Reflects 185% Magical damage
Level 28: MP - 47 / 240 second duration / 58% Chance / Reflects 190% Magical damage
Level 29: MP - 46 / 245 second duration / 59% Chance / Reflects 195% Magical damage
Level 30: MP - 45 / 250 second duration / 60% Chance / Reflects 200% Magical damage
Description: Quantum Energy is gathered from the surrounding atmosphere, causing a powerful explosion. The amount of power released depends on the time charged, and the longest time allowed is 3 seconds [Affects up to 6 enemies]
Skill book locations: 20 - Dark Wyvern, Pianus | 30 - Pianus
Animation: Quantum Explosion
Sounds: Loop, Use
Max Level: 30
Level 01: MP - 25 (50) / Largest attack power - 160 (216) / Mastery 35%
Level 02: MP - 25 (50) / Largest attack power - 170 (240) / Mastery 35%
Level 03: MP - 25 (50) / Largest attack power - 180 (243) / Mastery 35%
Level 04: MP - 25 (50) / Largest attack power - 190 (257) / Mastery 40%
Level 05: MP - 25 (50) / Largest attack power - 200 (270) / Mastery 40%
Level 06: MP - 25 (50) / Largest attack power - 210 (284) / Mastery 40%
Level 07: MP - 25 (50) / Largest attack power - 220 (297) / Mastery 45%
Level 08: MP - 25 (50) / Largest attack power - 230 (311) / Mastery 45%
Level 09: MP - 25 (50) / Largest attack power - 240 (324) / Mastery 45%
Level 10: MP - 25 (50) / Largest attack power - 250 (338) / Mastery 50%
Level 11: MP - 40 (80) / Largest attack power - 260 (351) / Mastery 50%
Level 12: MP - 40 (80) / Largest attack power - 270 (365) / Mastery 50%
Level 13: MP - 40 (80) / Largest attack power - 280 (378) / Mastery 55%
Level 14: MP - 40 (80) / Largest attack power - 290 (392) / Mastery 55%
Level 15: MP - 40 (80) / Largest attack power - 300 (405) / Mastery 55%
Level 16: MP - 40 (80) / Largest attack power - 310 (419) / Mastery 60%
Level 17: MP - 40 (80) / Largest attack power - 320 (432) / Mastery 60%
Level 18: MP - 40 (80) / Largest attack power - 330 (446) / Mastery 60%
Level 19: MP - 40 (80) / Largest attack power - 340 (459) / Mastery 65%
Level 20: MP - 40 (80) / Largest attack power - 350 (473) / Mastery 65%
Level 21: MP - 55 (110) / Largest attack power - 360 (486) / Mastery 65%
Level 22: MP - 55 (110) / Largest attack power - 370 (500) / Mastery 70%
Level 23: MP - 55 (110) / Largest attack power - 380 (513) / Mastery 70%
Level 24: MP - 55 (110) / Largest attack power - 390 (527) / Mastery 70%
Level 25: MP - 55 (110) / Largest attack power - 400 (540) / Mastery 75%
Level 26: MP - 54 (108) / Largest attack power - 410 (554) / Mastery 75%
Level 27: MP - 53 (106) / Largest attack power - 420 (567) / Mastery 75%
Level 28: MP - 52 (104) / Largest attack power - 430 (581) / Mastery 80%
Level 29: MP - 51 (102) / Largest attack power - 440 (594) / Mastery 80%
Level 30: MP - 50 (100) / Largest attack power - 450 (608) / Mastery 80%
Description: For a fixed amount of time, no mana will be consumed. [Cooldown: 10 minutes]
Skill book locations: Skillbook - El Nath PQ, Crimson Balrog | 20 - Papulatus | 30 - Zakum
Animation: Infinity
Sounds: Use
Max Level: 30
Level 01: Duration - 11 seconds
Level 02: Duration - 12 seconds
Level 03: Duration - 13 seconds
Level 04: Duration - 14 seconds
Level 05: Duration - 15 seconds
Level 06: Duration - 16 seconds
Level 07: Duration - 17 seconds
Level 08: Duration - 18 seconds
Level 09: Duration - 19 seconds
Level 10: Duration - 20 seconds
Level 11: Duration - 21 seconds
Level 12: Duration - 22 seconds
Level 13: Duration - 23 seconds
Level 14: Duration - 24 seconds
Level 15: Duration - 25 seconds
Level 16: Duration - 26 seconds
Level 17: Duration - 27 seconds
Level 18: Duration - 28 seconds
Level 19: Duration - 29 seconds
Level 20: Duration - 30 seconds
Level 21: Duration - 31 seconds
Level 22: Duration - 32 seconds
Level 23: Duration - 33 seconds
Level 24: Duration - 34 seconds
Level 25: Duration - 35 seconds
Level 26: Duration - 36 seconds
Level 27: Duration - 37 seconds
Level 28: Duration - 38 seconds
Level 29: Duration - 39 seconds
Level 30: Duration - 40 seconds
Fire/Poison Archmage
Paralyze
Description: Paralyzes and poisons the enemy for a fixed interval
Elemental Attribute: Poison
Skill book locations: 20 - Manon | 30 - Guild Quest
Animation: Paralyze
Sounds: Use, Hit
Max Level: 30
Level 01: MP - 16 (32) / Attack Power 133 (180) / 5 seconds / Mastery 15%
Level 02: MP - 16 (32) / Attack Power 136 (184) / 5 seconds / Mastery 15%
Level 03: MP - 16 (32) / Attack Power 139 (188) / 5 seconds / Mastery 15%
Level 04: MP - 16 (32) / Attack Power 142 (192) / 5 seconds / Mastery 20%
Level 05: MP - 16 (32) / Attack Power 145 (196) / 5 seconds / Mastery 20%
Level 06: MP - 16 (32) / Attack Power 148 (200) / 5 seconds / Mastery 20%
Level 07: MP - 16 (32) / Attack Power 151 (204) / 5 seconds / Mastery 25%
Level 08: MP - 16 (32) / Attack Power 154 (208) / 5 seconds / Mastery 25%
Level 09: MP - 16 (32) / Attack Power 157 (212) / 5 seconds / Mastery 25%
Level 10: MP - 16 (32) / Attack Power 160 (216) / 5 seconds / Mastery 30%
Level 11: MP - 24 (48) / Attack Power 163 (220) / 10 seconds / Mastery 30%
Level 12: MP - 24 (48) / Attack Power 166 (224) / 10 seconds / Mastery 30%
Level 13: MP - 24 (48) / Attack Power 169 (228) / 10 seconds / Mastery 35%
Level 14: MP - 24 (48) / Attack Power 172 (232) / 10 seconds / Mastery 35%
Level 15: MP - 24 (48) / Attack Power 175 (236) / 10 seconds / Mastery 35%
Level 16: MP - 24 (48) / Attack Power 178 (240) / 10 seconds / Mastery 40%
Level 17: MP - 24 (48) / Attack Power 181 (244) / 10 seconds / Mastery 40%
Level 18: MP - 24 (48) / Attack Power 184 (248) / 10 seconds / Mastery 40%
Level 19: MP - 24 (48) / Attack Power 187 (252) / 10 seconds / Mastery 45%
Level 20: MP - 24 (48) / Attack Power 190 (257) / 10 seconds / Mastery 45%
Level 21: MP - 30 (60) / Attack Power 192 (259) / 15 seconds / Mastery 45%
Level 22: MP - 30 (60) / Attack Power 194 (262) / 15 seconds / Mastery 50%
Level 23: MP - 30 (60) / Attack Power 196 (265) / 15 seconds / Mastery 50%
Level 24: MP - 30 (60) / Attack Power 198 (267) / 15 seconds / Mastery 50%
Level 25: MP - 30 (60) / Attack Power 200 (270) / 15 seconds / Mastery 55%
Level 26: MP - 29 (58) / Attack Power 202 (273) / 15 seconds / Mastery 55%
Level 27: MP - 28 (56) / Attack Power 204 (275) / 15 seconds / Mastery 55%
Level 28: MP - 27 (54) / Attack Power 206 (278) / 15 seconds / Mastery 60%
Level 29: MP - 26 (52) / Attack Power 208 (281) / 15 seconds / Mastery 60%
Level 30: MP - 25 (50) / Attack Power 210 (284) / 15 seconds / Mastery 60%
Description:Engulf the enemies with a pillar of fire: they will be constantly damaged by the heat and become weak to Ice elemental attacks.
Elemental Attribute: Fire
Skill book locations: Skillbook - QUEST (Storybook - Red Kentuarus) | 20 - ??? | 30 - Papulatus
Animation: Fire Demon
Sounds: Use, Hit
Max Level: 30
Level 01: MP - 15 (30) / Attack power 62 (84) / 10 seconds / 15% Mastery / 2 enemies / 300% Range
Level 02: MP - 15 (30) / Attack power 64 (86) / 10 seconds / 15% Mastery / 2 enemies / 300% Range
Level 03: MP - 15 (30) / Attack power 66 (89) / 10 seconds / 15% Mastery / 2 enemies / 300% Range
Level 04: MP - 15 (30) / Attack power 68 (92) / 10 seconds / 20% Mastery / 2 enemies / 300% Range
Level 05: MP - 15 (30) / Attack power 70 (95) / 10 seconds / 20% Mastery / 2 enemies / 300% Range
Level 06: MP - 15 (30) / Attack power 72 (97) / 10 seconds / 20% Mastery / 2 enemies / 300% Range
Level 07: MP - 18 (36) / Attack power 74 (100) / 10 seconds / 25% Mastery / 3 enemies / 300% Range
Level 08: MP - 18 (36) / Attack power 76 (103) / 10 seconds / 25% Mastery / 3 enemies / 300% Range
Level 09: MP - 18 (36) / Attack power 78 (105) / 10 seconds / 25% Mastery / 3 enemies / 300% Range
Level 10: MP - 18 (36) / Attack power 80 (108) / 10 seconds / 30% Mastery / 3 enemies / 300% Range
Level 11: MP - 18 (36) / Attack power 82 (111) / 10 seconds / 30% Mastery / 3 enemies / 300% Range
Level 12: MP - 18 (36) / Attack power 84 (113) / 10 seconds / 30% Mastery / 3 enemies / 300% Range
Level 13: MP - 21 (42) / Attack power 86 (116) / 10 seconds / 35% Mastery / 4 enemies / 300% Range
Level 14: MP - 21 (42) / Attack power 88 (119) / 10 seconds / 35% Mastery / 4 enemies / 300% Range
Level 15: MP - 21 (42) / Attack power 90 (122) / 10 seconds / 35% Mastery / 4 enemies / 300% Range
Level 16: MP - 21 (42) / Attack power 92 (124) / 15 seconds / 40% Mastery / 4 enemies / 300% Range
Level 17: MP - 21 (42) / Attack power 94 (127) / 15 seconds / 40% Mastery / 4 enemies / 300% Range
Level 18: MP - 21 (42) / Attack power 96 (130) / 15 seconds / 40% Mastery / 4 enemies / 300% Range
Level 19: MP - 31 (62) / Attack power 98 (132) / 15 seconds / 45% Mastery / 5 enemies / 300% Range
Level 20: MP - 31 (62) / Attack power 100 (135) / 15 seconds / 45% Mastery / 5 enemies / 300% Range
Level 21: MP - 31 (62) / Attack power 102 (138) / 15 seconds / 45% Mastery / 5 enemies / 300% Range
Level 22: MP - 31 (62) / Attack power 104 (140) / 15 seconds / 50% Mastery / 5 enemies / 300% Range
Level 23: MP - 31 (62) / Attack power 106 (143) / 15 seconds / 50% Mastery / 5 enemies / 300% Range
Level 24: MP - 31 (62) / Attack power 108 (146) / 15 seconds / 50% Mastery / 5 enemies / 300% Range
Level 25: MP - 34 (68) / Attack power 110 (149) / 15 seconds / 55% Mastery / 6 enemies / 300% Range
Level 26: MP - 34 (68) / Attack power 112 (151) / 15 seconds / 55% Mastery / 6 enemies / 300% Range
Level 27: MP - 34 (68) / Attack power 114 (154) / 15 seconds / 55% Mastery / 6 enemies / 300% Range
Level 28: MP - 34 (68) / Attack power 116 (157) / 15 seconds / 60% Mastery / 6 enemies / 300% Range
Level 29: MP - 34 (68) / Attack power 118 (159) / 15 seconds / 60% Mastery / 6 enemies / 300% Range
Level 30: MP - 34 (68) / Attack power 120 (162) / 15 seconds / 60% Mastery / 6 enemies / 300% Range
Description: Elquiness, the icy demon, is summoned [Attacks up to 3 enemies]. Does not require a summoning rock to use.
Ed. Comment: Elquiness gives special attack priority to monsters already affected with Fire Demon
Skill book locations: Skillbook - QUEST | 20 - Newt Golem | 30 - Guild Quest
Elemental Attribute: Ice
Pre-requisite: Level 5 Fire Demon
Animation: Elquiness - (Attack, die, move, summon, stand)
Sounds: Summon
Max Level: 30
Level 01: MP - 13 (26) / 15 seconds / Attack Power 153 (207) / 1 second freeze / 60% Mastery / 200% Range
Level 02: MP - 16 (32) / 20 seconds / Attack Power 156 (211) / 1 second freeze / 60% Mastery / 200% Range
Level 03: MP - 19 (38) / 25 seconds / Attack Power 159 (215) / 1 second freeze / 60% Mastery / 200% Range
Level 04: MP - 22 (44) / 30 seconds / Attack Power 162 (219) / 1 second freeze / 60% Mastery / 200% Range
Level 05: MP - 25 (50) / 35 seconds / Attack Power 165 (223) / 1 second freeze / 60% Mastery / 200% Range
Level 06: MP - 28 (56) / 40 seconds / Attack Power 168 (227) / 1 second freeze / 60% Mastery / 200% Range
Level 07: MP - 31 (62) / 45 seconds / Attack Power 171 (231) / 1 second freeze / 60% Mastery / 200% Range
Level 08: MP - 34 (68) / 50 seconds / Attack Power 174 (235) / 1 second freeze / 60% Mastery / 200% Range
Level 09: MP - 37 (74) / 55 seconds / Attack Power 177 (239) / 1 second freeze / 60% Mastery / 200% Range
Level 10: MP - 40 (80) / 60 seconds / Attack Power 180 (243) / 1 second freeze / 60% Mastery / 200% Range
Level 11: MP - 43 (86) / 65 seconds / Attack Power 184 (248) / 2 second freeze / 60% Mastery / 200% Range
Level 12: MP - 46 (92) / 70 seconds / Attack Power 188 (254) / 2 second freeze / 60% Mastery / 200% Range
Level 13: MP - 49 (98) / 75 seconds / Attack Power 192 (259) / 2 second freeze / 60% Mastery / 200% Range
Level 14: MP - 52 (104) / 80 seconds / Attack Power 196 (265) / 2 second freeze / 60% Mastery / 200% Range
Level 15: MP - 55 (110) / 85 seconds / Attack Power 200 (270) / 2 second freeze / 60% Mastery / 200% Range
Level 16: MP - 58 (116) / 90 seconds / Attack Power 204 (275) / 2 second freeze / 60% Mastery / 200% Range
Level 17: MP - 61 (122) / 95 seconds / Attack Power 208 (281) / 2 second freeze / 60% Mastery / 200% Range
Level 18: MP - 64 (128) / 100 seconds / Attack Power 212 (286) / 2 second freeze / 60% Mastery / 200% Range
Level 19: MP - 67 (134) / 105 seconds / Attack Power 216 (292) / 2 second freeze / 60% Mastery / 200% Range
Level 20: MP - 70 (140) / 110 seconds / Attack Power 220 (297) / 2 second freeze / 60% Mastery / 200% Range
Level 21: MP - 73 (146) / 115 seconds / Attack Power 225 (304) / 3 second freeze / 60% Mastery / 200% Range
Level 22: MP - 76 (152) / 120 seconds / Attack Power 230 (311) / 3 second freeze / 60% Mastery / 200% Range
Level 23: MP - 79 (158) / 125 seconds / Attack Power 235 (317) / 3 second freeze / 60% Mastery / 200% Range
Level 24: MP - 82 (164) / 130 seconds / Attack Power 240 (324) / 3 second freeze / 60% Mastery / 200% Range
Level 25: MP - 85 (170) / 135 seconds / Attack Power 245 (331) / 3 second freeze / 60% Mastery / 200% Range
Level 26: MP - 88 (176) / 140 seconds / Attack Power 250 (338) / 3 second freeze / 60% Mastery / 200% Range
Level 27: MP - 91 (182) / 145 seconds / Attack Power 255 (344) / 3 second freeze / 60% Mastery / 200% Range
Level 28: MP - 94 (188) / 150 seconds / Attack Power 260 (351) / 3 second freeze / 60% Mastery / 200% Range
Level 29: MP - 97 (194) / 155 seconds / Attack Power 265 (358) / 3 second freeze / 60% Mastery / 200% Range
Level 30: MP - 100 (200) / 160 seconds / Attack Power 270 (365) / 3 second freeze / 60% Mastery / 200% Range
Description: Meteorites are summoned from the sky causing massive damage [Attacks up to 15 enemies]
Elemental Attribute: Fire
Skill book locations: Skillbook - QUEST | 20 - Zakum | 30 - Horntail
Animation: character effect, hit
Sounds: Use, Hit
Max Level: 30
Level 01: MP - 2100 (4200) / Attack Power 330 (446) / 60% Mastery / 400% Range
Level 02: MP - 2200 (4400) / Attack Power 340 (459) / 60% Mastery / 400% Range
Level 03: MP - 2300 (4600) / Attack Power 350 (473) / 60% Mastery / 400% Range
Level 04: MP - 2400 (4800) / Attack Power 360 (486) / 60% Mastery / 400% Range
Level 05: MP - 2500 (5000) / Attack Power 370 (500) / 60% Mastery / 400% Range
Level 06: MP - 2600 (5200) / Attack Power 380 (513) / 60% Mastery / 400% Range
Level 07: MP - 2700 (5400) / Attack Power 390 (527) / 60% Mastery / 400% Range
Level 08: MP - 2800 (5600) / Attack Power 400 (540) / 60% Mastery / 400% Range
Level 09: MP - 2900 (5800) / Attack Power 410 (554) / 60% Mastery / 400% Range
Level 10: MP - 3000 (6000) / Attack Power 420 (567) / 60% Mastery / 400% Range
Level 11: MP - 3100 (6200) / Attack Power 430 (581) / 60% Mastery / 400% Range
Level 12: MP - 3200 (6400) / Attack Power 440 (594) / 60% Mastery / 400% Range
Level 13: MP - 3300 (6600) / Attack Power 450 (608) / 60% Mastery / 400% Range
Level 14: MP - 3400 (6800) / Attack Power 460 (621) / 60% Mastery / 400% Range
Level 15: MP - 3500 (7000) / Attack Power 470 (635) / 60% Mastery / 400% Range
Level 16: MP - 3600 (7200) / Attack Power 480 (648) / 60% Mastery / 400% Range
Level 17: MP - 3700 (7400) / Attack Power 490 (662) / 60% Mastery / 400% Range
Level 18: MP - 3800 (7600) / Attack Power 500 (675) / 60% Mastery / 400% Range
Level 19: MP - 3900 (7800) / Attack Power 510 (689) / 60% Mastery / 400% Range
Level 20: MP - 4000 (8000) / Attack Power 520 (702) / 60% Mastery / 400% Range
Level 21: MP - 3950 (7900) / Attack Power 525 (709) / 60% Mastery / 400% Range
Level 22: MP - 3900 (7800) / Attack Power 530 (716) / 60% Mastery / 400% Range
Level 23: MP - 3850 (7700) / Attack Power 535 (722) / 60% Mastery / 400% Range
Level 24: MP - 3800 (7600) / Attack Power 540 (729) / 60% Mastery / 400% Range
Level 25: MP - 3750 (7500) / Attack Power 545 (736) / 60% Mastery / 400% Range
Level 26: MP - 3700 (7400) / Attack Power 550 (743) / 60% Mastery / 400% Range
Level 27: MP - 3650 (7300) / Attack Power 555 (749) / 60% Mastery / 400% Range
Level 28: MP - 3600 (7200) / Attack Power 560 (756) / 60% Mastery / 400% Range
Level 29: MP - 3550 (7100) / Attack Power 565 (763) / 60% Mastery / 400% Range
Level 30: MP - 3500 (7000) / Attack Power 570 (770) / 60% Mastery / 400% Range
Ice/Lightning Archmage
Description: Attacks one enemy with lightning and lets the electric current flow from one enemy to another.
Elemental Attribute: Lightning
Skill book locations: 20 - Griffey, Lethal Squid | 30 - Guild Quest
Animation: Chain Lightning
Sounds: Use, Hit
Max Level: 30
Level 01: MP - 16 (32) / Attack Power 103 (139) / Mastery 15% / 2 Monsters
Level 02: MP - 16 (32) / Attack Power 106 (143) / Mastery 15% / 2 Monsters
Level 03: MP - 16 (32) / Attack Power 109 (147) / Mastery 15% / 2 Monsters
Level 04: MP - 16 (32) / Attack Power 112 (151) / Mastery 20% / 2 Monsters
Level 05: MP - 16 (32) / Attack Power 115 (155) / Mastery 20% / 2 Monsters
Level 06: MP - 16 (32) / Attack Power 118 (159) / Mastery 20% / 2 Monsters
Level 07: MP - 16 (32) / Attack Power 121 (163) / Mastery 25% / 3 Monsters
Level 08: MP - 16 (32) / Attack Power 124 (167) / Mastery 25% / 3 Monsters
Level 09: MP - 16 (32) / Attack Power 127 (171) / Mastery 25% / 3 Monsters
Level 10: MP - 16 (32) / Attack Power 130 (176) / Mastery 30% / 3 Monsters
Level 11: MP - 24 (48) / Attack Power 133 (180) / Mastery 30% / 3 Monsters
Level 12: MP - 24 (48) / Attack Power 136 (184) / Mastery 30% / 3 Monsters
Level 13: MP - 24 (48) / Attack Power 139 (188) / Mastery 35% / 4 Monsters
Level 14: MP - 24 (48) / Attack Power 142 (192) / Mastery 35% / 4 Monsters
Level 15: MP - 24 (48) / Attack Power 145 (196) / Mastery 35% / 4 Monsters
Level 16: MP - 24 (48) / Attack Power 148 (200) / Mastery 40% / 4 Monsters
Level 17: MP - 24 (48) / Attack Power 151 (204) / Mastery 40% / 4 Monsters
Level 18: MP - 24 (48) / Attack Power 154 (208) / Mastery 40% / 4 Monsters
Level 19: MP - 24 (48) / Attack Power 157 (212) / Mastery 45% / 5 Monsters
Level 20: MP - 24 (48) / Attack Power 160 (216) / Mastery 45% / 5 Monsters
Level 21: MP - 30 (60) / Attack Power 162 (219) / Mastery 45% / 5 Monsters
Level 22: MP - 30 (60) / Attack Power 164 (221) / Mastery 50% / 5 Monsters
Level 23: MP - 30 (60) / Attack Power 166 (224) / Mastery 50% / 5 Monsters
Level 24: MP - 30 (60) / Attack Power 168 (227) / Mastery 50% / 5 Monsters
Level 25: MP - 30 (60) / Attack Power 170 (230) / Mastery 55% / 6 Monsters
Level 26: MP - 29 (58) / Attack Power 172 (232) / Mastery 55% / 6 Monsters
Level 27: MP - 28 (56) / Attack Power 174 (235) / Mastery 55% / 6 Monsters
Level 28: MP - 27 (54) / Attack Power 176 (238) / Mastery 60% / 6 Monsters
Level 29: MP - 26 (52) / Attack Power 178 (240) / Mastery 60% / 6 Monsters
Level 30: MP - 25 (50) / Attack Power 180 (243) / Mastery 60% / 6 Monsters
Description: Engulf the enemies with a pillar of ice: they will be constantly damaged by the ice and become weak to fire elemental attacks.
Elemental Attribute: Ice
Skill book locations: Skillbook - QUEST (Storybook - Blue Kentuarus) | 20 - Griffey | 30 - Papulatus
Animation: Ice Demon
Sounds: Use, Hit
Max Level: 30
Level 01: MP - 15 (30) / Attack power 42 (57) / 10 seconds / 15% Mastery / 2 enemies / 1 second freeze / 300% Range
Level 02: MP - 15 (30) / Attack power 44 (59) / 10 seconds / 15% Mastery / 2 enemies / 1 second freeze / 300% Range
Level 03: MP - 15 (30) / Attack power 46 (62) / 10 seconds / 15% Mastery / 2 enemies / 1 second freeze / 300% Range
Level 04: MP - 15 (30) / Attack power 48 (65) / 10 seconds / 20% Mastery / 2 enemies / 1 second freeze / 300% Range
Level 05: MP - 15 (30) / Attack power 50 (68) / 10 seconds / 20% Mastery / 2 enemies / 1 second freeze / 300% Range
Level 06: MP - 15 (30) / Attack power 52 (70) / 10 seconds / 20% Mastery / 2 enemies / 1 second freeze / 300% Range
Level 07: MP - 18 (36) / Attack power 54 (73) / 10 seconds / 25% Mastery / 3 enemies / 1 second freeze / 300% Range
Level 08: MP - 18 (36) / Attack power 56 (76) / 10 seconds / 25% Mastery / 3 enemies / 1 second freeze / 300% Range
Level 09: MP - 18 (36) / Attack power 58 (78) / 10 seconds / 25% Mastery / 3 enemies / 1 second freeze / 300% Range
Level 10: MP - 18 (36) / Attack power 60 (81) / 10 seconds / 30% Mastery / 3 enemies / 1 second freeze / 300% Range
Level 11: MP - 18 (36) / Attack power 62 (84) / 10 seconds / 30% Mastery / 3 enemies / 2 second freeze / 300% Range
Level 12: MP - 18 (36) / Attack power 64 (86) / 10 seconds / 30% Mastery / 3 enemies / 2 second freeze / 300% Range
Level 13: MP - 21 (42) / Attack power 66 (89) / 10 seconds / 35% Mastery / 4 enemies / 2 second freeze / 300% Range
Level 14: MP - 21 (42) / Attack power 68 (92) / 10 seconds / 35% Mastery / 4 enemies / 2 second freeze / 300% Range
Level 15: MP - 21 (42) / Attack power 70 (95) / 10 seconds / 35% Mastery / 4 enemies / 2 second freeze / 300% Range
Level 16: MP - 21 (42) / Attack power 72 (97) / 15 seconds / 40% Mastery / 4 enemies / 2 second freeze / 300% Range
Level 17: MP - 21 (42) / Attack power 74 (100) / 15 seconds / 40% Mastery / 4 enemies / 2 second freeze / 300% Range
Level 18: MP - 21 (42) / Attack power 76 (103) / 15 seconds / 40% Mastery / 4 enemies / 2 second freeze / 300% Range
Level 19: MP - 31 (62) / Attack power 78 (105) / 15 seconds / 45% Mastery / 5 enemies / 2 second freeze / 300% Range
Level 20: MP - 31 (62) / Attack power 80 (108) / 15 seconds / 45% Mastery / 5 enemies / 2 second freeze / 300% Range
Level 21: MP - 31 (62) / Attack power 82 (111) / 15 seconds / 45% Mastery / 5 enemies / 3 second freeze / 300% Range
Level 22: MP - 31 (62) / Attack power 84 (113) / 15 seconds / 50% Mastery / 5 enemies / 3 second freeze / 300% Range
Level 23: MP - 31 (62) / Attack power 86 (116) / 15 seconds / 50% Mastery / 5 enemies / 3 second freeze / 300% Range
Level 24: MP - 31 (62) / Attack power 88 (119) / 15 seconds / 50% Mastery / 5 enemies / 3 second freeze / 300% Range
Level 25: MP - 34 (68) / Attack power 90 (122) / 15 seconds / 55% Mastery / 6 enemies / 3 second freeze / 300% Range
Level 26: MP - 34 (68) / Attack power 92 (124) / 15 seconds / 55% Mastery / 6 enemies / 3 second freeze / 300% Range
Level 27: MP - 34 (68) / Attack power 94 (127) / 15 seconds / 55% Mastery / 6 enemies / 3 second freeze / 300% Range
Level 28: MP - 34 (68) / Attack power 96 (130) / 15 seconds / 60% Mastery / 6 enemies / 3 second freeze / 300% Range
Level 29: MP - 34 (68) / Attack power 98 (132) / 15 seconds / 60% Mastery / 6 enemies / 3 second freeze / 300% Range
Level 30: MP - 34 (68) / Attack power 100 (135) / 15 seconds / 60% Mastery / 6 enemies / 3 second freeze / 300% Range
Ifrit
Description: Ifrit, the fire demon, is summoned [Attacks up to 3 enemies]. Does not require a summoning rock to use.
Ed. Comment: Ifrit gives special attack priority to monsters already affected with Ice Demon
Elemental Attribute: Fire
Skill book locations: Skillbook - QUEST | 20 - Newt Jr., Nest Golem, Blue Kentaurus | 30 - Guild Quest
Pre-requisite: Level 5 Ice Demon
Animation: Ifrit - (attack, die, move, stand, summon)
Sounds: Summon
Max Level: 30
Level 01: MP - 13 (26) / 15 seconds / Attack Power 183 (247) / 60% Mastery / 200% Range
Level 02: MP - 16 (32) / 20 seconds / Attack Power 186 (251) / 60% Mastery / 200% Range
Level 03: MP - 19 (38) / 25 seconds / Attack Power 189 (255) / 60% Mastery / 200% Range
Level 04: MP - 22 (44) / 30 seconds / Attack Power 192 (259) / 60% Mastery / 200% Range
Level 05: MP - 25 (50) / 35 seconds / Attack Power 195 (263) / 60% Mastery / 200% Range
Level 06: MP - 28 (56) / 40 seconds / Attack Power 198 (267) / 60% Mastery / 200% Range
Level 07: MP - 31 (62) / 45 seconds / Attack Power 201 (271) / 60% Mastery / 200% Range
Level 08: MP - 34 (68) / 50 seconds / Attack Power 204 (275) / 60% Mastery / 200% Range
Level 09: MP - 37 (74) / 55 seconds / Attack Power 207 (279) / 60% Mastery / 200% Range
Level 10: MP - 40 (80) / 60 seconds / Attack Power 210 (284) / 60% Mastery / 200% Range
Level 11: MP - 43 (86) / 65 seconds / Attack Power 214 (289) / 60% Mastery / 200% Range
Level 12: MP - 46 (92) / 70 seconds / Attack Power 218 (294) / 60% Mastery / 200% Range
Level 13: MP - 49 (98) / 75 seconds / Attack Power 222 (300) / 60% Mastery / 200% Range
Level 14: MP - 52 (104) / 80 seconds / Attack Power 226 (305) / 60% Mastery / 200% Range
Level 15: MP - 55 (110) / 85 seconds / Attack Power 230 (311) / 60% Mastery / 200% Range
Level 16: MP - 58 (116) / 90 seconds / Attack Power 234 (316) / 60% Mastery / 200% Range
Level 17: MP - 61 (122) / 95 seconds / Attack Power 238 (321) / 60% Mastery / 200% Range
Level 18: MP - 64 (128) / 100 seconds / Attack Power 242 (327) / 60% Mastery / 200% Range
Level 19: MP - 67 (134) / 105 seconds / Attack Power 246 (332) / 60% Mastery / 200% Range
Level 20: MP - 70 (140) / 110 seconds / Attack Power 250 (338) / 60% Mastery / 200% Range
Level 21: MP - 73 (146) / 115 seconds / Attack Power 255 (344) / 60% Mastery / 200% Range
Level 22: MP - 76 (152) / 120 seconds / Attack Power 260 (351) / 60% Mastery / 200% Range
Level 23: MP - 79 (158) / 125 seconds / Attack Power 265 (358) / 60% Mastery / 200% Range
Level 24: MP - 82 (164) / 130 seconds / Attack Power 270 (365) / 60% Mastery / 200% Range
Level 25: MP - 85 (170) / 135 seconds / Attack Power 275 (371) / 60% Mastery / 200% Range
Level 26: MP - 88 (176) / 140 seconds / Attack Power 280 (378) / 60% Mastery / 200% Range
Level 27: MP - 91 (182) / 145 seconds / Attack Power 285 (385) / 60% Mastery / 200% Range
Level 28: MP - 94 (188) / 150 seconds / Attack Power 290 (392) / 60% Mastery / 200% Range
Level 29: MP - 97 (194) / 155 seconds / Attack Power 295 (398) / 60% Mastery / 200% Range
Level 30: MP - 100 (200) / 160 seconds / Attack Power 300 (405) / 60% Mastery / 200% Range
Blizzard
Description: Icicles fall from the sky giving all enemies the ice attribute [affects up to 15 enemies]
Elemental Attribute: Ice
Skill book locations: Skillbook - QUEST | 20 - Zakum | 30 - Horntail
Animation: Blizzard Character effect, Icicle
Sounds: Use, Hit
Max level: 30
Level 01: MP - 2100 (4200) / Attack Power 330 (446) / 60% Mastery / 1 second freeze / 400% Range
Level 02: MP - 2200 (4400) / Attack Power 340 (459) / 60% Mastery / 1 second freeze / 400% Range
Level 03: MP - 2300 (4600) / Attack Power 350 (473) / 60% Mastery / 1 second freeze / 400% Range
Level 04: MP - 2400 (4800) / Attack Power 360 (486) / 60% Mastery / 1 second freeze / 400% Range
Level 05: MP - 2500 (5000) / Attack Power 370 (500) / 60% Mastery / 1 second freeze / 400% Range
Level 06: MP - 2600 (5200) / Attack Power 380 (513) / 60% Mastery / 1 second freeze / 400% Range
Level 07: MP - 2700 (5400) / Attack Power 390 (527) / 60% Mastery / 1 second freeze / 400% Range
Level 08: MP - 2800 (5600) / Attack Power 400 (540) / 60% Mastery / 1 second freeze / 400% Range
Level 09: MP - 2900 (5800) / Attack Power 410 (554) / 60% Mastery / 1 second freeze / 400% Range
Level 10: MP - 3000 (6000) / Attack Power 420 (567) / 60% Mastery / 1 second freeze / 400% Range
Level 11: MP - 3100 (6200) / Attack Power 430 (581) / 60% Mastery / 2 second freeze / 400% Range
Level 12: MP - 3200 (6400) / Attack Power 440 (594) / 60% Mastery / 2 second freeze / 400% Range
Level 13: MP - 3300 (6600) / Attack Power 450 (608) / 60% Mastery / 2 second freeze / 400% Range
Level 14: MP - 3400 (6800) / Attack Power 460 (621) / 60% Mastery / 2 second freeze / 400% Range
Level 15: MP - 3500 (7000) / Attack Power 470 (635) / 60% Mastery / 2 second freeze / 400% Range
Level 16: MP - 3600 (7200) / Attack Power 480 (648) / 60% Mastery / 2 second freeze / 400% Range
Level 17: MP - 3700 (7400) / Attack Power 490 (662) / 60% Mastery / 2 second freeze / 400% Range
Level 18: MP - 3800 (7600) / Attack Power 500 (675) / 60% Mastery / 2 second freeze / 400% Range
Level 19: MP - 3900 (7800) / Attack Power 510 (689) / 60% Mastery / 2 second freeze / 400% Range
Level 20: MP - 4000 (8000) / Attack Power 520 (702) / 60% Mastery / 2 second freeze / 400% Range
Level 21: MP - 3950 (7900) / Attack Power 525 (709) / 60% Mastery / 3 second freeze / 400% Range
Level 22: MP - 3900 (7800) / Attack Power 530 (716) / 60% Mastery / 3 second freeze / 400% Range
Level 23: MP - 3850 (7700) / Attack Power 535 (722) / 60% Mastery / 3 second freeze / 400% Range
Level 24: MP - 3800 (7600) / Attack Power 540 (729) / 60% Mastery / 3 second freeze / 400% Range
Level 25: MP - 3750 (7500) / Attack Power 545 (736) / 60% Mastery / 3 second freeze / 400% Range
Level 26: MP - 3700 (7400) / Attack Power 550 (743) / 60% Mastery / 3 second freeze / 400% Range
Level 27: MP - 3650 (7300) / Attack Power 555 (749) / 60% Mastery / 3 second freeze / 400% Range
Level 28: MP - 3600 (7200) / Attack Power 560 (756) / 60% Mastery / 3 second freeze / 400% Range
Level 29: MP - 3550 (7100) / Attack Power 565 (763) / 60% Mastery / 3 second freeze / 400% Range
Level 30: MP - 3500 (7000) / Attack Power 570 (770) / 60% Mastery / 3 second freeze / 400% Range
Bishop
Description: For a fixed time, no member of your party will receive any status abnormalities [Cooldown: 2 minutes]
Skill book locations: 20 - Skelosaurus, Skelegon | 30 - Manon
Animation: Holy Shield
Sounds: Use
Max Level: 30
Level 01: MP - 12 / 11 seconds / 400% Range
Level 02: MP - 14 / 12 seconds / 400% Range
Level 03: MP - 16 / 13 seconds / 400% Range
Level 04: MP - 18 / 14 seconds / 400% Range
Level 05: MP - 20 / 15 seconds / 400% Range
Level 06: MP - 22 / 16 seconds / 400% Range
Level 07: MP - 24 / 17 seconds / 400% Range
Level 08: MP - 26 / 18 seconds / 400% Range
Level 09: MP - 28 / 19 seconds / 400% Range
Level 10: MP - 30 / 20 seconds / 400% Range
Level 11: MP - 22 / 21 seconds / 400% Range
Level 12: MP - 24 / 22 seconds / 400% Range
Level 13: MP - 26 / 23 seconds / 400% Range
Level 14: MP - 28 / 24 seconds / 400% Range
Level 15: MP - 30 / 25 seconds / 400% Range
Level 16: MP - 32 / 26 seconds / 400% Range
Level 17: MP - 34 / 27 seconds / 400% Range
Level 18: MP - 36 / 28 seconds / 400% Range
Level 19: MP - 38 / 29 seconds / 400% Range
Level 20: MP - 40 / 30 seconds / 400% Range
Level 21: MP - 31 / 31 seconds / 400% Range
Level 22: MP - 32 / 32 seconds / 400% Range
Level 23: MP - 33 / 33 seconds / 400% Range
Level 24: MP - 34 / 34 seconds / 400% Range
Level 25: MP - 35 / 35 seconds / 400% Range
Level 26: MP - 36 / 36 seconds / 400% Range
Level 27: MP - 37 / 37 seconds / 400% Range
Level 28: MP - 38 / 38 seconds / 400% Range
Level 29: MP - 39 / 39 seconds / 400% Range
Level 30: MP - 40 / 40 seconds / 400% Range
Description: Attacks with a holy arrow against one foe.
Elemental Attribute: Holy
Skill book locations: Skillbook - Zakum | 20 - Skelegon, Skelosaurus | 30 - Papulatus
Animation: Angel Ray
Sounds: Use
Max Level: 30
Level 01: MP - 16 / Attack Power 123 / Mastery 15%
Level 02: MP - 16 / Attack Power 126 / Mastery 15%
Level 03: MP - 16 / Attack Power 129 / Mastery 15%
Level 04: MP - 16 / Attack Power 132 / Mastery 20%
Level 05: MP - 16 / Attack Power 135 / Mastery 20%
Level 06: MP - 16 / Attack Power 138 / Mastery 20%
Level 07: MP - 16 / Attack Power 141 / Mastery 25%
Level 08: MP - 16 / Attack Power 144 / Mastery 25%
Level 09: MP - 16 / Attack Power 147 / Mastery 25%
Level 10: MP - 16 / Attack Power 150 / Mastery 30%
Level 11: MP - 24 / Attack Power 154 / Mastery 30%
Level 12: MP - 24 / Attack Power 158 / Mastery 30%
Level 13: MP - 24 / Attack Power 162 / Mastery 35%
Level 14: MP - 24 / Attack Power 166 / Mastery 35%
Level 15: MP - 24 / Attack Power 170 / Mastery 35%
Level 16: MP - 24 / Attack Power 174 / Mastery 40%
Level 17: MP - 24 / Attack Power 178 / Mastery 40%
Level 18: MP - 24 / Attack Power 182 / Mastery 40%
Level 19: MP - 24 / Attack Power 186 / Mastery 45%
Level 20: MP - 24 / Attack Power 190 / Mastery 45%
Level 21: MP - 30 / Attack Power 195 / Mastery 45%
Level 22: MP - 30 / Attack Power 200 / Mastery 50%
Level 23: MP - 30 / Attack Power 205 / Mastery 50%
Level 24: MP - 30 / Attack Power 210 / Mastery 50%
Level 25: MP - 30 / Attack Power 215 / Mastery 55%
Level 26: MP - 29 / Attack Power 220 / Mastery 55%
Level 27: MP - 28 / Attack Power 225 / Mastery 55%
Level 28: MP - 27 / Attack Power 230 / Mastery 60%
Level 29: MP - 26 / Attack Power 235 / Mastery 60%
Level 30: MP - 25 / Attack Power 240 / Mastery 60%
Description: For a set duration, summon a saintly dragon. Does not require a summoning rock to use.
Elemental Attribute: Holy
Skill book locations: Skillbook - QUEST | All other skill levels - QUEST
Pre-requisite: Level 15 Summon Dragon
Animation: Bahamut (attack, die, fly, stand, summon)
Sounds: Use
Max Level: 30
Level 01: MP - 13 / 15 seconds / 113 Attack Power / 15% Mastery / hits 3 monsters / 200% Range
Level 02: MP - 16 / 20 seconds / 116 Attack Power / 15% Mastery / hits 3 monsters / 200% Range
Level 03: MP - 19 / 25 seconds / 119 Attack Power / 15% Mastery / hits 3 monsters / 200% Range
Level 04: MP - 22 / 30 seconds / 122 Attack Power / 20% Mastery / hits 3 monsters / 200% Range
Level 05: MP - 25 / 35 seconds / 125 Attack Power / 20% Mastery / hits 3 monsters / 200% Range
Level 06: MP - 28 / 40 seconds / 128 Attack Power / 20% Mastery / hits 3 monsters / 200% Range
Level 07: MP - 31 / 45 seconds / 131 Attack Power / 25% Mastery / hits 3 monsters / 200% Range
Level 08: MP - 34 / 50 seconds / 134 Attack Power / 25% Mastery / hits 3 monsters / 200% Range
Level 09: MP - 37 / 55 seconds / 137 Attack Power / 25% Mastery / hits 3 monsters / 200% Range
Level 10: MP - 40 / 60 seconds / 140 Attack Power / 30% Mastery / hits 3 monsters / 200% Range
Level 11: MP - 43 / 65 seconds / 144 Attack Power / 30% Mastery / hits 3 monsters / 200% Range
Level 12: MP - 46 / 70 seconds / 148 Attack Power / 30% Mastery / hits 3 monsters / 200% Range
Level 13: MP - 49 / 75 seconds / 152 Attack Power / 35% Mastery / hits 3 monsters / 200% Range
Level 14: MP - 52 / 80 seconds / 156 Attack Power / 35% Mastery / hits 3 monsters / 200% Range
Level 15: MP - 55 / 85 seconds / 160 Attack Power / 35% Mastery / hits 3 monsters / 200% Range
Level 16: MP - 58 / 90 seconds / 164 Attack Power / 40% Mastery / hits 3 monsters / 200% Range
Level 17: MP - 61 / 95 seconds / 168 Attack Power / 40% Mastery / hits 3 monsters / 200% Range
Level 18: MP - 64 / 100 seconds / 172 Attack Power / 40% Mastery / hits 3 monsters / 200% Range
Level 19: MP - 67 / 105 seconds / 176 Attack Power / 45% Mastery / hits 3 monsters / 200% Range
Level 20: MP - 70 / 110 seconds / 180 Attack Power / 45% Mastery / hits 3 monsters / 200% Range
Level 21: MP - 73 / 115 seconds / 185 Attack Power / 45% Mastery / hits 3 monsters / 200% Range
Level 22: MP - 76 / 120 seconds / 190 Attack Power / 50% Mastery / hits 3 monsters / 200% Range
Level 23: MP - 79 / 125 seconds / 195 Attack Power / 50% Mastery / hits 3 monsters / 200% Range
Level 24: MP - 82 / 130 seconds / 200 Attack Power / 50% Mastery / hits 3 monsters / 200% Range
Level 25: MP - 85 / 135 seconds / 205 Attack Power / 55% Mastery / hits 3 monsters / 200% Range
Level 26: MP - 88 / 140 seconds / 210 Attack Power / 55% Mastery / hits 3 monsters / 200% Range
Level 27: MP - 91 / 145 seconds / 215 Attack Power / 55% Mastery / hits 3 monsters / 200% Range
Level 28: MP - 94 / 150 seconds / 220 Attack Power / 60% Mastery / hits 3 monsters / 200% Range
Level 29: MP - 97 / 155 seconds / 225 Attack Power / 60% Mastery / hits 3 monsters / 200% Range
Level 30: MP - 100 / 160 seconds / 230 Attack Power / 60% Mastery / hits 6 monsters / 200% Range
Description: Light from the heavens falls hitting for powerful, holy damage.
Elemental Attribute: Holy
Skill book locations: Skillbook - QUEST | 20 - Zakum | 30 - Horntail
Animation: hit, char effect
Sounds: Use, Hit
Max Level: 30
Level 01: MP - 2100 / Attack Power 430 / 60% Mastery / 400% Range
Level 02: MP - 2200 / Attack Power 440 / 60% Mastery / 400% Range
Level 03: MP - 2300 / Attack Power 450 / 60% Mastery / 400% Range
Level 04: MP - 2400 / Attack Power 460 / 60% Mastery / 400% Range
Level 05: MP - 2500 / Attack Power 470 / 60% Mastery / 400% Range
Level 06: MP - 2600 / Attack Power 480 / 60% Mastery / 400% Range
Level 07: MP - 2700 / Attack Power 490 / 60% Mastery / 400% Range
Level 08: MP - 2800 / Attack Power 500 / 60% Mastery / 400% Range
Level 09: MP - 2900 / Attack Power 510 / 60% Mastery / 400% Range
Level 10: MP - 3000 / Attack Power 520 / 60% Mastery / 400% Range
Level 11: MP - 3100 / Attack Power 530 / 60% Mastery / 400% Range
Level 12: MP - 3200 / Attack Power 540 / 60% Mastery / 400% Range
Level 13: MP - 3300 / Attack Power 550 / 60% Mastery / 400% Range
Level 14: MP - 3400 / Attack Power 560 / 60% Mastery / 400% Range
Level 15: MP - 3500 / Attack Power 570 / 60% Mastery / 400% Range
Level 16: MP - 3600 / Attack Power 580 / 60% Mastery / 400% Range
Level 17: MP - 3700 / Attack Power 590 / 60% Mastery / 400% Range
Level 18: MP - 3800 / Attack Power 600 / 60% Mastery / 400% Range
Level 19: MP - 3900 / Attack Power 610 / 60% Mastery / 400% Range
Level 20: MP - 4000 / Attack Power 620 / 60% Mastery / 400% Range
Level 21: MP - 3950 / Attack Power 625 / 60% Mastery / 400% Range
Level 22: MP - 3900 / Attack Power 630 / 60% Mastery / 400% Range
Level 23: MP - 3850 / Attack Power 635 / 60% Mastery / 400% Range
Level 24: MP - 3800 / Attack Power 640 / 60% Mastery / 400% Range
Level 25: MP - 3750 / Attack Power 645 / 60% Mastery / 400% Range
Level 26: MP - 3700 / Attack Power 650 / 60% Mastery / 400% Range
Level 27: MP - 3650 / Attack Power 655 / 60% Mastery / 400% Range
Level 28: MP - 3600 / Attack Power 660 / 60% Mastery / 400% Range
Level 29: MP - 3550 / Attack Power 665 / 60% Mastery / 400% Range
Level 30: MP - 3500 / Attack Power 670 / 60% Mastery / 400% Range
Description: Recalls the soul of all party members with divine light
Skill book locations: Skillbook - QUEST (Storybook - Grim Phantom Watch, Coolie Zombie ["Black Bible"])
Animation: Resurrection
Sounds: Use
Max Level: 10
Level 01: MP - 85 / Cooldown 57 minutes / 400% Range
Level 02: MP - 80 / Cooldown 54 minutes / 400% Range
Level 03: MP - 75 / Cooldown 51 minutes / 400% Range
Level 04: MP - 70 / Cooldown 48 minutes / 400% Range
Level 05: MP - 65 / Cooldown 45 minutes / 400% Range
Level 06: MP - 60 / Cooldown 42 minutes / 400% Range
Level 07: MP - 55 / Cooldown 39 minutes / 400% Range
Level 08: MP - 50 / Cooldown 36 minutes / 400% Range
Level 09: MP - 45 / Cooldown 33 minutes / 400% Range
Level 10: MP - 40 / Cooldown 30 minutes / 400% Range
Magician Quest Information
Common
Infinity
El Nath PQ
Fire/Poison Archmage
Meteo
- Head to your 3rd job instructor to begin the quest
- Travel to Korean Folk Town and talk to Librarian Wiz
- Then head over to your 1st job instructor
- Next , go to the Goblin in El Nath
- Go back to your 1st job instructor
- After that, go back to the Goblin again
- Talk to your 3rd job instructor
- After that, talk to Shammos. He will ask you for the "Eye of Fire" (Yes, the same one you use to summon Zakum)
- Once you collected the Eye of fire head back to the goblin to complete the quest
Fire Demon:
- Find the Burning Fire Storybook from the Red Kentaurs
- Once the Burning Fire storybook book is found, talk to your 4th job instructor
- Your instructor will asks you to talk to Grendel in Ellina
- Then Grendel will ask you to also head to Nath and talk to 3rd job instructor
- Your instructor will ask to to talk to Adobis in Zakum Dungeon. He will send you to Vogan
- Vogen will asks you to make a bottle to contain some hot lava. Collect the following items:
- 1 Star Rock
- 2 diamond
- 30 Firebomb Flame (Jr. Effy)
- Once done , talk to Vogan to enter a place and do a mini jump quest (pick last option)
- Drop the empty bottle into the volcano. It will spit back out a bottle of lava. Use the bottle and you will learn Fire Demon
Elquiness:
Pre-Requisite: Already obtained the Fire Demon skill
- Talk to Alcaster in El Nath. He'll ask you to collect
- 30 of item X (Ice Drake)
- 30 of item Y (Cold Shark)
- 40 of item Z (Grim Phantom Watch)
- Return to Alcaster with the items and he will fail the experiment. He'll then ask you to talk to Huckle in Orbis Tower.
- Huckle then will refer you to Hughes in Aqua tower
- Hughes will ask you to collect the following:
- 10 Orihalcons
- 5 Adamantium
- 5 Mithril
- Purse of Soul
- To create Purse of Soul, go back to Alcastor who will ask you to collect the following:
- 50 of item X (Master Soul Teddy)
- 30 of item Y (Master Death Teddy)
- 50 of item Z (Dark Klock)
- 30 Summoning Rocks
- Return back to Alcaster and give him the aforementioned items to obtain the Purse of Soul.
- Return to Hughes once you have collected all the items and he will create skeletal frame for your summon.
- Head back to Alcaster who will tell you that Fire Soulstone is needed to complete the summon. He will tell you to talk to Flo in Ludibrium
- Flo tells you that Fire Soulstone can be obtained from Elemental Thanatos that live in the Ethereal Realm.
Note : you need a party to two Archmages to enter the realm (preferably one ice/lit and one fire/poison) - To access the realm he needs Ethereal Key which he lost to Gatekeeper. Kill a Gatekeeper to get the key.
- Return the key to Flo, who will then transport you to Ethereal Realm where the Elemental Thanatos dwell. (NOTE: the realm can be re-entered!)
- Two types of Thanatos spawn in the map at a time, one fire-type and one ice-type .Take each one down and continue to do so until you get the Fire Soulstone.
- Take the Fire Soulstone back to Alcaster and you have completed the quest
Ice/Lightning Archmage
Blizzard:
- Head to your 3rd job instructor to begin the quest
- Travel to Korean Folk Town and talk to Librarian Wiz
- Then head over to your 1st job instructor
- Next , go to Shammos in El Nath in the house with the 3rd job advancement instructors, he's in the basement of the building.
- Go back to your 1st job instructor
- After that , go to Shammos again
- Talk to your 3rd instructor
- After that go back and talk to Shammos. He will asks you to hunt a Frozen Heart (drops from Lycans in El Nath)
- Once you collected the frozen heart head back to Shammos to complete the quest
Ice Demon:
- Hunt for the Frozen Ice Storybook from the Blue Kentaurs
- Once the frozen ice book is found , head over the your 4th job instructor
- Your instructor will asks you to talk to Grendel in Ellina
- Then Grendel will ask you to also head to Nath and talk to 3rd job instructor
- Your instructor will ask to to talk to Jeff (the gatekeeper in Nath Mountains). Jeff will then send you to Vogan.
- Vogan will ask you to create a bottle to carry some liquid. To create the bottle, collect the following:1 Moon Stone, 2 Orihalcon Plate, and 30 Ice shards from Grim Phantom Watches.
- Once done , talk to Jeff and enter a new area (pick first option)
- Inside talk to the ice to gather up the liquid from it. Use the new bottle you obtain to gain the Ice Demon skill
Ifrit:
Pre-requisite: Already obtained the Ice Demon skill
- Talk to Alcaster in El Nath. He'll ask you to collect the following: 50 Firebomb Flames from Jr. Effy, 10 of item X from Red Centuars, and 10 of item Y from Flaming Birds
- Return to Alcaster with the items and he will fail the experiment. He'll then ask you to talk to Huckle in Orbis Tower.
- Huckle then will refer you to Hughes in Aqua tower who will ask you to collect the following:
- 10 Orihalcons
- 5 Adamantium
- 5 Mithril
- Purse of Soul
- To create a Purse of Soul, go back to Alcaster who will ask you to collect the following:
- 50 of item X (Master Soul Teddy)
- 30 of item Y (Master Death Teddy)
- 50 of item Z (Dark Klock)
- 30 Summoning Rocks
- Return back to Alcaster with the aforementioned items in hand to get the Purse of Soul
- Return to Hughes once you have collected all the items and he will create skeletal frame for your summon.
- Head back to Alcaster who will tell you that Fire Soulstone is needed to complete the summon. He will then ask you to talk to Flo in Ludibrium.
- Flo tells you that Fire Soulstone can be obtained from Elemental Thanatos that live in the Ethereal Realm.
Note : you need a party to two Archmages to enter the realm (preferably one ice/lit and one fire/poison) - to access the realm he needs Ethereal Key which he lost to Gatekeeper. Kill a Gatekeeper to get the key.
- Return the key to Flo, who will then transport you to Ethereal Realm where the Elemental Thanatos dwell. (NOTE: the realm can be re-entered!)
- Two types of Thanatos spawn in the map at a time, one fire-type and one ice-type .Take each one down and continue to do so until you get the Fire Soulstone.
- Take the Fire Soulstone back to Alcaster and you have completed the quest
Bishop
Bahamut:
Note: This quest is repeatable
- To begin quest talk to Raul the Knight in Leafre Ice Mountain
- He’ll ask you to collect 20 dragon eggs (1st time to increase the level cap to 10)
- He’ll ask you to collect 25 dragon eggs (2nd time to increase the level cap to 15)
- He’ll ask you to collect 30 dragon eggs (3rd time to increase the level cap to 20)
- He’ll ask you to collect 35 dragon eggs (4th time to increase the level cap to 25)
- He’ll ask you to collect 40 dragon eggs (5th time to increase the level cap to 30)
- That's a grand total of 150 dragon eggs.
- Head over to ice mountain and kill Red, Blue, or Dark Wyverns for Dragon Eggs
- After you are finish killing them, travel back to Raul the Knight and receive your skill
Resurrection:
- Find the Black Bible storybook from Grim Phantom Watches or Coolie Zombies. Go visit your 4th job instructor to begin
- Your instructor will ask you to head to Aqua Dungeon and talk to Carta the Sea Witch
- When you talk to Carta the Sea Witch, she will give you a quest for you to collect the following:
- 100 ice shards (Grim Phantom Watches)
- 50 firebomb flames (Jr. Effy)
- 5 Undead Charms (Zombie Mushroom)
- After your done collecting the items, go back to Carta the Sea Witch and she’ll reward you with a Cold Flame. Talk to her again to continue your quest.
- Carta the Sea Witch will ask you to travel to a hidden cave in the bottom left of Dangerous Sea Gorge II. Once inside this cave, drop the Cold Flame and the Black Bible into the pot that you find there.
- When you head back to Carta the Sea Witch, she will then ask you to talk to The Rememberer in Sleepywood
- Now talk to The Remeberer for another mission. He’ll ask you to travel to Warped Passage in Ludibrium. Once you are at Warped Passage, go to the middle door with a faint, blue outline. Only 1 person may enter the arena at a time.
- Enter the realm and you have 20mins to find your way out
- Go back to The Rememberer after your done and you will gain your Resurrection skillbook.
Genesis:
- Head to your 3rd job instructor to begin the quest
- Travel to Korean Folk Town and talk to Librarian Wiz
- Then head over to your 1st job instructor
- Next , go to the Goblin in El Nath
- Go back to your 1st job instructor
- After that, go back to the Goblin again
- Talk to your 3rd job instructor
- Talk to Shammos in El Nath to begin the next part of the quest. He will ask you for an item called "Life's Root"
- Travel to the Cave of Life - Entrance to get the Life's Root.
- In order to enter Life's cave or Cavern you’ll need do the Horntail quest
- Talk to Moira in the mountainous area. She will ask you to find the following:
- An ice cube (Green Cornian)
- 1 skull mask (Dark Cornian)
- Manon's Cry (Manon)
- 10 Red Drake Skins (Red Drakes)
- 1 broken dagger ("X color" Cornian)
- Next find Mos to fuse a new dagger with the old dagger and the items (you need some other stuff to form the dagger)
- Go into the Horntail Party Quest and find Life's Root from a random enemy
- Travel back to Shammos to finish
Angel Ray:
Get the skillbook from Zakum. No quest is required.
Last Update: 14/10/07.


( thieu ki' tu)T.T
). Ơ, thế sin ko có skill tấn công nào hay hơn mấy cái cũ à?