Bàn về cách dàn quân trong phòng thủ và tấn công

còn 1 vấn đề nữa chắc mọi người cũng để ý rồi là phe phòng thủ nếu có tower thì tower sẽ ăn đòn đầu tiên và là đòn nặng nhất,vì thế sau này dù cho có không cần đến att của tower thì cũng nên xây tower ít nhất là 1 lv

hoàn toàn chính xác. có điều sau mỗi trận đấu thì xây lại hơi cực ^^!
 
cực gì mà cực,xây về sau mất có mấy giây,res thì có vài trăm mỗi thứ rẻ quá còn kêu ca gì nữa
 
Hmm , theo kinh nghiệm của em thì , ví dụ các bác có đầy đủ lính ( càng nhiều loại lính càng tốt ) , thì tactic front chỉ dành cho các lính có Maneuver ( khả năng né ) cao + nhãi nhép gồm có .. + thứ tự sắp xếp luôn . Đầu tiên :

( đặc điểm war là nhanh gọn lẹ , nếu các bác có Colonel hay tên kia off thì ko tính hén :D )
Set lính có Maneuver cao để né attack của him , lính mà né nhiều nhất là Sniper + Spy plane + Pharaoh .

Warrior
Horseman
.....
Spy Plane Maneuver: 200
Eagle Scout Maneuver: 10
Paladin Maneuver: 15 ( Ko có cũng được do speed có 5 )
Spy Maneuver: 50
Musketeer Maneuver: 50 ( ko có cũng được do speed có 5 )
Sniper Maneuver: 150
Helicopter Maneuver: 100
Pharaoh Maneuver: 200

Còn
Grenadier Maneuver: 15
Transport TrainManeuver: 10
RiflemanManeuver: 9

Có Maneuver cũng khá khá , nhưng nen set Middle tốt hơn. Những lính còn lại thì set middle hết trừ lính chính như Tank + Bomber thì back , cái này ai cũng bít , còn ko có đem Train hay M train theo , nếu các bác muốn đánh xong mà lấy res luôn thì mở 2 cửa sổ , 1 cửa sổ attack , 1 cửa sổ là train + lính có speed thấp nhất mà có đi chung với lính đánh chính , ví dụ bên cửa sổ lính chính là warrior thấp nhất thì bên train cũng là train + warrior , khi bác vừa click attack thì bên train cũng click attack luôn => train đi sau lính chính 1 s , Nếu tên kia có thức dậy thì cũng ko có cách gì count kịp mà set lính kill train của bác , còn nếu bác đánh mà lúc him đang thức thì carefull nếu him count được , kill train bác thì bác đừng khóc . Còn nếu tên kia nhiều lính quá , mà bác có nhiều train thì bác set train là Middle , đừng có tiếc train mà set back , bác hối hận đó .

Đặc điểm war là Front + Middle sao nó na ná nhau , nhiều khi mình set Front 1 đống lính .. mà lính Middle bị đánh trước =.=
 
Cảm ơn Coolgirl nhiều vì đã chia sẻ những kinh nghiệm quý báu. Mấy cái này thật sự mình chưa từng nghĩ tới :D
 
pm tui cho mượn acc colonel mà thử nghiệm =.=
 
Trận đánh " xạo " nhất mà tui từng thấy , bà con coi thử , hiểu gì chết liền =.=

Attackers:
1.0 Spy Plane(s)(100HP/4A/10D per unit) - Tactics: Front
1.0 Sniper(s)(50HP/85A/4D per unit) - Tactics: Front
1.0 Helicopter(s)(100HP/1A/15D per unit) - Tactics: Front
1.0 Settlers(s)(2HP/1A/1D per unit) - Tactics: Middle
1.0 Warrior(s)(10HP/6A/2D per unit) - Tactics: Middle
1.0 Eagle Scout(s)(2HP/1A/1D per unit) - Tactics: Middle
1.0 Camel(s)(14HP/1A/1D per unit) - Tactics: Middle
1.0 Horseman(s)(14HP/22A/2D per unit) - Tactics: Middle
1.0 Knight(s)(36HP/30A/8D per unit) - Tactics: Middle
1.0 Swordsman(s)(30HP/25A/10D per unit) - Tactics: Middle
1.0 Paladin(s)(80HP/56A/16D per unit) - Tactics: Middle
1.0 Carriage(s)(40HP/1A/3D per unit) - Tactics: Middle
1.0 Spy(s)(20HP/2A/5D per unit) - Tactics: Middle
1.0 Grenadier(s)(120HP/60A/10D per unit) - Tactics: Middle
1.0 Canon(s)(160HP/90A/9D per unit) - Tactics: Middle
1.0 Transport Train(s)(400HP/1A/20D per unit) - Tactics: Middle
1.0 Musketeer(s)(40HP/35A/4D per unit) - Tactics: Middle
1.0 Bazooka(s)(120HP/65A/8D per unit) - Tactics: Middle
1.0 Rifleman(s)(90HP/55A/9D per unit) - Tactics: Middle
1.0 Machine Gunner(s)(100HP/85A/10D per unit) - Tactics: Middle
1.0 Thief(s)(50HP/1A/0D per unit) - Tactics: Middle
20000.0 Assault Tank(s)(300HP/150A/35D per unit) - Tactics: Back
20000.0 Reinforced Tank(s)(400HP/120A/50D per unit) - Tactics: Back
20000.0 Bomber(s)(40HP/350A/15D per unit) - Tactics: Back
Defenders:
1000.0 Settlers(s)(2HP/1A/1D per unit) - Tactics: Front
1000.0 Warrior(s)(10HP/6A/2D per unit) - Tactics: Front
1000.0 Eagle Scout(s)(2HP/1A/1D per unit) - Tactics: Front
1000.0 Camel(s)(14HP/1A/1D per unit) - Tactics: Front
1000.0 Horseman(s)(14HP/22A/2D per unit) - Tactics: Front
1000.0 Knight(s)(36HP/30A/8D per unit) - Tactics: Front
1000.0 Swordsman(s)(30HP/25A/10D per unit) - Tactics: Front
1000.0 Paladin(s)(80HP/56A/16D per unit) - Tactics: Front
20000.0 Assault Tank(s)(300HP/150A/35D per unit) - Tactics: Front
20000.0 Reinforced Tank(s)(400HP/120A/50D per unit) - Tactics: Front
20000.0 Bomber(s)(40HP/350A/15D per unit) - Tactics: Front
1000.0 Spy Plane(s)(100HP/4A/10D per unit) - Tactics: Front
1000.0 Carriage(s)(40HP/1A/3D per unit) - Tactics: Front
1000.0 Spy(s)(20HP/2A/5D per unit) - Tactics: Front
1000.0 Grenadier(s)(120HP/60A/10D per unit) - Tactics: Front
1000.0 Canon(s)(160HP/90A/9D per unit) - Tactics: Front
1000.0 Transport Train(s)(400HP/1A/20D per unit) - Tactics: Front
1000.0 Sniper(s)(50HP/85A/4D per unit) - Tactics: Front
1000.0 Helicopter(s)(100HP/1A/15D per unit) - Tactics: Front
1000.0 Musketeer(s)(40HP/35A/4D per unit) - Tactics: Front
1000.0 Bazooka(s)(120HP/65A/8D per unit) - Tactics: Front
1000.0 Rifleman(s)(90HP/55A/9D per unit) - Tactics: Front
1000.0 Machine Gunner(s)(100HP/85A/10D per unit) - Tactics: Front
1000.0 Thief(s)(50HP/1A/0D per unit) - Tactics: Front
Attacker base damage is: 12400627.00
Defender base damage is: 13027000.00
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 10252627.0 net damage after 2148000.0 blocker defense
The defender inflicts 11026852.0 net damage after 2000148.0 attacker defense

Defender Thief receives 6869260.0 net damage
1000.0 unit(s) are destroyed
Defender Machine Gunner receives 2233022.0 net damage
1000.0 unit(s) are destroyed
Defender Rifleman receives 149544.0 net damage
1000.0 unit(s) are destroyed
Defender Bazooka receives 720576.0 net damage
1000.0 unit(s) are destroyed
Defender Musketeer receives 165332.0 net damage
1000.0 unit(s) are destroyed
Defender Helicopter receives 3446.0 net damage
34.5 unit(s) are destroyed
Defender Sniper receives 44578.0 net damage
891.6 unit(s) are destroyed
Defender Transport Train receives 28084.0 net damage
70.2 unit(s) are destroyed
Defender Canon receives 31803.0 net damage
198.8 unit(s) are destroyed
Defender Grenadier receives 1745.0 net damage
14.5 unit(s) are destroyed
Defender Spy evades the attack
Defender Spy receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Carriage receives 1055.0 net damage
26.4 unit(s) are destroyed
Defender Spy Plane receives 634.0 net damage
6.3 unit(s) are destroyed
Defender Bomber receives 549.0 net damage
13.7 unit(s) are destroyed
Defender Reinforced Tank receives 770.0 net damage
1.9 unit(s) are destroyed
Defender Assault Tank receives 357.0 net damage
1.2 unit(s) are destroyed
Defender Paladin receives 22.0 net damage
0.3 unit(s) are destroyed
Defender Swordsman receives 17.0 net damage
0.6 unit(s) are destroyed
Defender Knight receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Horseman receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Camel receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Eagle Scout receives 1.0 net damage
0.5 unit(s) are destroyed
Defender Warrior receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Settlers receives 0.0 net damage
0.0 unit(s) are destroyed

Attacker Bomber receives 6946916.0 net damage
20000.0 unit(s) are destroyed
Attacker Reinforced Tank receives 2039968.0 net damage
5099.9 unit(s) are destroyed
Attacker Assault Tank receives 1019984.0 net damage
3399.9 unit(s) are destroyed

Attacker Thief receives 662989.0 net damage
1.0 unit(s) are destroyed
Attacker Machine Gunner receives 178497.0 net damage
1.0 unit(s) are destroyed
Attacker Rifleman receives 167788.0 net damage
1.0 unit(s) are destroyed
Attacker Bazooka receives 8782.0 net damage
1.0 unit(s) are destroyed
Attacker Musketeer receives 925.0 net damage
1.0 unit(s) are destroyed
Attacker Transport Train receives 381.0 net damage
1.0 unit(s) are destroyed
Attacker Canon receives 55.0 net damage
0.3 unit(s) are destroyed
Attacker Grenadier receives 79.0 net damage
0.7 unit(s) are destroyed
Attacker Spy receives 126.0 net damage
1.0 unit(s) are destroyed
Attacker Carriage receives 300.0 net damage
1.0 unit(s) are destroyed
Attacker Paladin receives 31.0 net damage
0.4 unit(s) are destroyed
Attacker Swordsman receives 21.0 net damage
0.7 unit(s) are destroyed
Attacker Knight receives 2.0 net damage
0.1 unit(s) are destroyed
Attacker Horseman receives 1.0 net damage
0.1 unit(s) are destroyed
Attacker Camel receives 2.0 net damage
0.1 unit(s) are destroyed
Attacker Eagle Scout receives 2.0 net damage
1.0 unit(s) are destroyed
Attacker Warrior receives 1.0 net damage
0.1 unit(s) are destroyed
Attacker Settlers receives 1.0 net damage
0.5 unit(s) are destroyed
Attacker Helicopter receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Sniper receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Spy Plane receives 1.0 net damage
0.0 unit(s) are destroyed

Invasion # 2

Attackers:
1.0 Spy Plane(s)(100HP/4A/10D per unit) - Tactics: Front
1.0 Sniper(s)(50HP/85A/4D per unit) - Tactics: Front
1.0 Helicopter(s)(100HP/1A/15D per unit) - Tactics: Front
0.5 Settlers(s)(2HP/1A/1D per unit) - Tactics: Middle
0.9 Warrior(s)(10HP/6A/2D per unit) - Tactics: Middle
0.0 Eagle Scout(s)(2HP/1A/1D per unit) - Tactics: Middle
0.9 Camel(s)(14HP/1A/1D per unit) - Tactics: Middle
0.9 Horseman(s)(14HP/22A/2D per unit) - Tactics: Middle
0.9 Knight(s)(36HP/30A/8D per unit) - Tactics: Middle
0.3 Swordsman(s)(30HP/25A/10D per unit) - Tactics: Middle
0.6 Paladin(s)(80HP/56A/16D per unit) - Tactics: Middle
0.0 Carriage(s)(40HP/1A/3D per unit) - Tactics: Middle
0.0 Spy(s)(20HP/2A/5D per unit) - Tactics: Middle
0.3 Grenadier(s)(120HP/60A/10D per unit) - Tactics: Middle
0.7 Canon(s)(160HP/90A/9D per unit) - Tactics: Middle
0.0 Transport Train(s)(400HP/1A/20D per unit) - Tactics: Middle
0.0 Musketeer(s)(40HP/35A/4D per unit) - Tactics: Middle
0.0 Bazooka(s)(120HP/65A/8D per unit) - Tactics: Middle
0.0 Rifleman(s)(90HP/55A/9D per unit) - Tactics: Middle
0.0 Machine Gunner(s)(100HP/85A/10D per unit) - Tactics: Middle
0.0 Thief(s)(50HP/1A/0D per unit) - Tactics: Middle
16600.1 Assault Tank(s)(300HP/150A/35D per unit) - Tactics: Back
14900.1 Reinforced Tank(s)(400HP/120A/50D per unit) - Tactics: Back
0.0 Bomber(s)(40HP/350A/15D per unit) - Tactics: Back
Defenders:
1000.0 Settlers(s)(2HP/1A/1D per unit) - Tactics: Front
1000.0 Warrior(s)(10HP/6A/2D per unit) - Tactics: Front
999.5 Eagle Scout(s)(2HP/1A/1D per unit) - Tactics: Front
1000.0 Camel(s)(14HP/1A/1D per unit) - Tactics: Front
1000.0 Horseman(s)(14HP/22A/2D per unit) - Tactics: Front
1000.0 Knight(s)(36HP/30A/8D per unit) - Tactics: Front
999.4 Swordsman(s)(30HP/25A/10D per unit) - Tactics: Front
999.7 Paladin(s)(80HP/56A/16D per unit) - Tactics: Front
19998.8 Assault Tank(s)(300HP/150A/35D per unit) - Tactics: Front
19998.1 Reinforced Tank(s)(400HP/120A/50D per unit) - Tactics: Front
19986.3 Bomber(s)(40HP/350A/15D per unit) - Tactics: Front
993.7 Spy Plane(s)(100HP/4A/10D per unit) - Tactics: Front
973.6 Carriage(s)(40HP/1A/3D per unit) - Tactics: Front
1000.0 Spy(s)(20HP/2A/5D per unit) - Tactics: Front
985.5 Grenadier(s)(120HP/60A/10D per unit) - Tactics: Front
801.2 Canon(s)(160HP/90A/9D per unit) - Tactics: Front
929.8 Transport Train(s)(400HP/1A/20D per unit) - Tactics: Front
108.4 Sniper(s)(50HP/85A/4D per unit) - Tactics: Front
965.5 Helicopter(s)(100HP/1A/15D per unit) - Tactics: Front
0.0 Musketeer(s)(40HP/35A/4D per unit) - Tactics: Front
0.0 Bazooka(s)(120HP/65A/8D per unit) - Tactics: Front
0.0 Rifleman(s)(90HP/55A/9D per unit) - Tactics: Front
0.0 Machine Gunner(s)(100HP/85A/10D per unit) - Tactics: Front
0.0 Thief(s)(50HP/1A/0D per unit) - Tactics: Front
Attacker base damage is: 4278284.49
Defender base damage is: 12686055.99
The attacker inflicts 64% of base damage
The defender inflicts 76% of base damage
The attacker inflicts 684525.0 net damage after 2109081.5 blocker defense
The defender inflicts 8325920.6 net damage after 1326070.4 attacker defense
Defender Helicopter receives 451786.0 net damage
965.5 unit(s) are destroyed
Defender Sniper receives 174554.0 net damage
108.4 unit(s) are destroyed
Defender Transport Train receives 51202.0 net damage
128.0 unit(s) are destroyed
Defender Canon receives 837.0 net damage
5.2 unit(s) are destroyed
Defender Grenadier receives 122.0 net damage
1.0 unit(s) are destroyed
Defender Spy receives 3915.0 net damage
195.8 unit(s) are destroyed
Defender Carriage receives 1792.0 net damage
44.8 unit(s) are destroyed
Defender Spy Plane receives 307.0 net damage
3.1 unit(s) are destroyed
Defender Bomber receives 6.0 net damage
0.2 unit(s) are destroyed
Defender Reinforced Tank receives 1.0 net damage
0.0 unit(s) are destroyed
Defender Assault Tank receives 1.0 net damage
0.0 unit(s) are destroyed
Defender Paladin receives 1.0 net damage
0.0 unit(s) are destroyed
Defender Swordsman receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Knight receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Horseman receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Camel receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Eagle Scout receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Warrior receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Settlers receives 1.0 net damage
0.5 unit(s) are destroyed
Attacker Reinforced Tank receives 5328589.0 net damage
13321.5 unit(s) are destroyed
Attacker Assault Tank receives 2247998.0 net damage
7493.3 unit(s) are destroyed
Attacker Transport Train receives 277253.0 net damage
0.0 unit(s) are destroyed
Attacker Canon receives 335177.0 net damage
0.7 unit(s) are destroyed
Attacker Grenadier receives 80773.0 net damage
0.3 unit(s) are destroyed
Attacker Paladin receives 46588.0 net damage
0.6 unit(s) are destroyed
Attacker Swordsman receives 2099.0 net damage
0.3 unit(s) are destroyed
Attacker Knight receives 3796.0 net damage
0.9 unit(s) are destroyed
Attacker Horseman receives 328.0 net damage
0.9 unit(s) are destroyed
Attacker Camel receives 1792.0 net damage
0.9 unit(s) are destroyed
Attacker Warrior receives 763.0 net damage
0.9 unit(s) are destroyed
Attacker Settlers receives 558.0 net damage
0.5 unit(s) are destroyed
Attacker Helicopter receives 64.0 net damage
0.6 unit(s) are destroyed
Attacker Sniper receives 134.0 net damage
1.0 unit(s) are destroyed
Attacker Spy Plane receives 8.6 net damage
0.1 unit(s) are destroyed

Invasion # 3

Attackers:
0.9 Spy Plane(s)(100HP/4A/10D per unit) - Tactics: Front
0.0 Sniper(s)(50HP/85A/4D per unit) - Tactics: Front
0.4 Helicopter(s)(100HP/1A/15D per unit) - Tactics: Front
0.0 Settlers(s)(2HP/1A/1D per unit) - Tactics: Middle
0.0 Warrior(s)(10HP/6A/2D per unit) - Tactics: Middle
0.0 Eagle Scout(s)(2HP/1A/1D per unit) - Tactics: Middle
0.0 Camel(s)(14HP/1A/1D per unit) - Tactics: Middle
0.0 Horseman(s)(14HP/22A/2D per unit) - Tactics: Middle
0.0 Knight(s)(36HP/30A/8D per unit) - Tactics: Middle
0.0 Swordsman(s)(30HP/25A/10D per unit) - Tactics: Middle
0.0 Paladin(s)(80HP/56A/16D per unit) - Tactics: Middle
0.0 Carriage(s)(40HP/1A/3D per unit) - Tactics: Middle
0.0 Spy(s)(20HP/2A/5D per unit) - Tactics: Middle
0.0 Grenadier(s)(120HP/60A/10D per unit) - Tactics: Middle
0.0 Canon(s)(160HP/90A/9D per unit) - Tactics: Middle
0.0 Transport Train(s)(400HP/1A/20D per unit) - Tactics: Middle
0.0 Musketeer(s)(40HP/35A/4D per unit) - Tactics: Middle
0.0 Bazooka(s)(120HP/65A/8D per unit) - Tactics: Middle
0.0 Rifleman(s)(90HP/55A/9D per unit) - Tactics: Middle
0.0 Machine Gunner(s)(100HP/85A/10D per unit) - Tactics: Middle
0.0 Thief(s)(50HP/1A/0D per unit) - Tactics: Middle
9106.7 Assault Tank(s)(300HP/150A/35D per unit) - Tactics: Back
1578.6 Reinforced Tank(s)(400HP/120A/50D per unit) - Tactics: Back
0.0 Bomber(s)(40HP/350A/15D per unit) - Tactics: Back
Defenders:
999.5 Settlers(s)(2HP/1A/1D per unit) - Tactics: Front
1000.0 Warrior(s)(10HP/6A/2D per unit) - Tactics: Front
999.5 Eagle Scout(s)(2HP/1A/1D per unit) - Tactics: Front
1000.0 Camel(s)(14HP/1A/1D per unit) - Tactics: Front
1000.0 Horseman(s)(14HP/22A/2D per unit) - Tactics: Front
1000.0 Knight(s)(36HP/30A/8D per unit) - Tactics: Front
999.4 Swordsman(s)(30HP/25A/10D per unit) - Tactics: Front
999.7 Paladin(s)(80HP/56A/16D per unit) - Tactics: Front
19998.8 Assault Tank(s)(300HP/150A/35D per unit) - Tactics: Front
19998.1 Reinforced Tank(s)(400HP/120A/50D per unit) - Tactics: Front
19986.1 Bomber(s)(40HP/350A/15D per unit) - Tactics: Front
990.6 Spy Plane(s)(100HP/4A/10D per unit) - Tactics: Front
928.8 Carriage(s)(40HP/1A/3D per unit) - Tactics: Front
804.3 Spy(s)(20HP/2A/5D per unit) - Tactics: Front
984.4 Grenadier(s)(120HP/60A/10D per unit) - Tactics: Front
796.0 Canon(s)(160HP/90A/9D per unit) - Tactics: Front
801.8 Transport Train(s)(400HP/1A/20D per unit) - Tactics: Front
0.0 Sniper(s)(50HP/85A/4D per unit) - Tactics: Front
0.0 Helicopter(s)(100HP/1A/15D per unit) - Tactics: Front
0.0 Musketeer(s)(40HP/35A/4D per unit) - Tactics: Front
0.0 Bazooka(s)(120HP/65A/8D per unit) - Tactics: Front
0.0 Rifleman(s)(90HP/55A/9D per unit) - Tactics: Front
0.0 Machine Gunner(s)(100HP/85A/10D per unit) - Tactics: Front
0.0 Thief(s)(50HP/1A/0D per unit) - Tactics: Front
Attacker base damage is: 1555445.88
Defender base damage is: 12674710.15
The attacker inflicts 104% of base damage
The defender inflicts 72% of base damage
The attacker inflicts 404415.0 net damage after 2090400.2 blocker defense
The defender inflicts 8813046.8 net damage after 397680.2 attacker defense
Defender Transport Train receives 169854.0 net damage
424.6 unit(s) are destroyed
Defender Canon receives 159501.0 net damage
796.0 unit(s) are destroyed
Defender Grenadier receives 23268.0 net damage
193.9 unit(s) are destroyed
Defender Spy receives 15537.0 net damage
776.9 unit(s) are destroyed
Defender Carriage receives 16677.0 net damage
416.9 unit(s) are destroyed
Defender Spy Plane receives 7048.0 net damage
70.5 unit(s) are destroyed
Defender Bomber receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Reinforced Tank receives 11778.0 net damage
29.4 unit(s) are destroyed
Defender Assault Tank receives 360.0 net damage
1.2 unit(s) are destroyed
Defender Paladin receives 164.0 net damage
2.1 unit(s) are destroyed
Defender Swordsman receives 104.0 net damage
3.5 unit(s) are destroyed
Defender Knight receives 89.0 net damage
2.5 unit(s) are destroyed
Defender Horseman receives 34.0 net damage
2.4 unit(s) are destroyed
Defender Camel receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Eagle Scout receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Warrior receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Settlers receives 1.0 net damage
0.5 unit(s) are destroyed
Attacker Reinforced Tank receives 6786045.0 net damage
1578.6 unit(s) are destroyed
Attacker Assault Tank receives 1986461.0 net damage
6621.5 unit(s) are destroyed
Attacker Helicopter receives 15810.0 net damage
0.4 unit(s) are destroyed
Attacker Spy Plane receives 24730.8 net damage
0.9 unit(s) are destroyed

Invasion # 4

Attackers:
0.0 Spy Plane(s)(100HP/4A/10D per unit) - Tactics: Front
0.0 Sniper(s)(50HP/85A/4D per unit) - Tactics: Front
0.0 Helicopter(s)(100HP/1A/15D per unit) - Tactics: Front
0.0 Settlers(s)(2HP/1A/1D per unit) - Tactics: Middle
0.0 Warrior(s)(10HP/6A/2D per unit) - Tactics: Middle
0.0 Eagle Scout(s)(2HP/1A/1D per unit) - Tactics: Middle
0.0 Camel(s)(14HP/1A/1D per unit) - Tactics: Middle
0.0 Horseman(s)(14HP/22A/2D per unit) - Tactics: Middle
0.0 Knight(s)(36HP/30A/8D per unit) - Tactics: Middle
0.0 Swordsman(s)(30HP/25A/10D per unit) - Tactics: Middle
0.0 Paladin(s)(80HP/56A/16D per unit) - Tactics: Middle
0.0 Carriage(s)(40HP/1A/3D per unit) - Tactics: Middle
0.0 Spy(s)(20HP/2A/5D per unit) - Tactics: Middle
0.0 Grenadier(s)(120HP/60A/10D per unit) - Tactics: Middle
0.0 Canon(s)(160HP/90A/9D per unit) - Tactics: Middle
0.0 Transport Train(s)(400HP/1A/20D per unit) - Tactics: Middle
0.0 Musketeer(s)(40HP/35A/4D per unit) - Tactics: Middle
0.0 Bazooka(s)(120HP/65A/8D per unit) - Tactics: Middle
0.0 Rifleman(s)(90HP/55A/9D per unit) - Tactics: Middle
0.0 Machine Gunner(s)(100HP/85A/10D per unit) - Tactics: Middle
0.0 Thief(s)(50HP/1A/0D per unit) - Tactics: Middle
2485.2 Assault Tank(s)(300HP/150A/35D per unit) - Tactics: Back
0.0 Reinforced Tank(s)(400HP/120A/50D per unit) - Tactics: Back
0.0 Bomber(s)(40HP/350A/15D per unit) - Tactics: Back
Defenders:
999.0 Settlers(s)(2HP/1A/1D per unit) - Tactics: Front
1000.0 Warrior(s)(10HP/6A/2D per unit) - Tactics: Front
999.5 Eagle Scout(s)(2HP/1A/1D per unit) - Tactics: Front
1000.0 Camel(s)(14HP/1A/1D per unit) - Tactics: Front
997.6 Horseman(s)(14HP/22A/2D per unit) - Tactics: Front
997.5 Knight(s)(36HP/30A/8D per unit) - Tactics: Front
996.0 Swordsman(s)(30HP/25A/10D per unit) - Tactics: Front
997.7 Paladin(s)(80HP/56A/16D per unit) - Tactics: Front
19997.6 Assault Tank(s)(300HP/150A/35D per unit) - Tactics: Front
19968.6 Reinforced Tank(s)(400HP/120A/50D per unit) - Tactics: Front
19986.1 Bomber(s)(40HP/350A/15D per unit) - Tactics: Front
920.1 Spy Plane(s)(100HP/4A/10D per unit) - Tactics: Front
511.9 Carriage(s)(40HP/1A/3D per unit) - Tactics: Front
27.4 Spy(s)(20HP/2A/5D per unit) - Tactics: Front
790.5 Grenadier(s)(120HP/60A/10D per unit) - Tactics: Front
0.0 Canon(s)(160HP/90A/9D per unit) - Tactics: Front
377.2 Transport Train(s)(400HP/1A/20D per unit) - Tactics: Front
0.0 Sniper(s)(50HP/85A/4D per unit) - Tactics: Front
0.0 Helicopter(s)(100HP/1A/15D per unit) - Tactics: Front
0.0 Musketeer(s)(40HP/35A/4D per unit) - Tactics: Front
0.0 Bazooka(s)(120HP/65A/8D per unit) - Tactics: Front
0.0 Rifleman(s)(90HP/55A/9D per unit) - Tactics: Front
0.0 Machine Gunner(s)(100HP/85A/10D per unit) - Tactics: Front
0.0 Thief(s)(50HP/1A/0D per unit) - Tactics: Front
Attacker base damage is: 372778.50
Defender base damage is: 12584716.01
The attacker inflicts 101% of base damage
The defender inflicts 99% of base damage
The attacker inflicts 94126.0 net damage after 2065357.8 blocker defense
The defender inflicts 12384708.3 net damage after 86981.7 attacker defense
Defender Transport Train receives 29179.0 net damage
72.9 unit(s) are destroyed
Defender Grenadier receives 16886.0 net damage
140.7 unit(s) are destroyed
Defender Spy receives 6247.0 net damage
27.4 unit(s) are destroyed
Defender Carriage receives 28015.0 net damage
511.9 unit(s) are destroyed
Defender Spy Plane receives 8003.0 net damage
80.0 unit(s) are destroyed
Defender Bomber receives 5680.0 net damage
142.0 unit(s) are destroyed
Defender Reinforced Tank receives 9.0 net damage
0.0 unit(s) are destroyed
Defender Assault Tank receives 77.0 net damage
0.3 unit(s) are destroyed
Defender Paladin receives 9.0 net damage
0.1 unit(s) are destroyed
Defender Swordsman receives 15.0 net damage
0.5 unit(s) are destroyed
Defender Knight receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Horseman receives 4.0 net damage
0.3 unit(s) are destroyed
Defender Camel receives 1.0 net damage
0.1 unit(s) are destroyed
Defender Eagle Scout receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Warrior receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Settlers receives 1.0 net damage
0.5 unit(s) are destroyed
Attacker Assault Tank receives 12384708.3 net damage
2485.2 unit(s) are destroyed

DEFENDER WINS! Attacking fleet is destroyed.
928,314,244W 3,016,502,802I 3,735,508,560O 2,065,290,617F worth of resources are captured from the battlefield.

Rõ ràng là mình set tactic Back cho attacker , vậy mà ngay invasion 1 , damange ko đánh lên front mà đánh thằng lên tactic Back , mới khó hiểu chứ =.=
 
Trận đánh kiểu j mà có 1000 Setler vậy :))

Tui thường xếp quân như sau:
Các quân đời 1 + 2 xếp lên hàng front. Nếu có số lượng lớn (HP nhiều so với damage trận đánh) thì mang hết đi, còn ko mang 1 con là đủ, vì với damage của quân đời 4 số đông (vài K) thì mang 1 con hay 10 con cũng chết cả. Lưu ý là nên mang các quân do thám hàng front vì loại quân này có manuever cao, hay né được (với sniper hay pharaoh ko vì quân này thường mang số lượng lớn --> thuộc vào hàng chủ lực, ko nên xếp front)
Việc xếp quân hàng middle và back tùy theo quân nào bạn thấy quí giá. Như tui thường xếp AT, bomber xuống back, các quân đời 3 và RT lên middle. Vì RT ở World 1 hồi đó mua dễ hơn là AT và bomber. Nếu 1 loại quân đời 3 có số lượng lớn, ko muốn nó die (vì mua quân đời 3 cũng ko nhiều như RT).
Về train thì nếu có ít thì xếp back để bảo vệ, nếu có nhiều (vài chục K) thì xếp middle để đỡ đạn cho tank (lí do như trên, train quá nhiều, quá dễ mua so với tank).
Tuy nhiên sang world 2, bank ko nhiều như trước, --> lên đời 4 thì trông vào sản xuất là nhiều --> tiền ko dư nữa --> thể sẽ không có chuyện mua hàng thoải mái như trước nữa --> chưa biết nên thế nào :D
 
Chắc là đánh tập dùng Colonel hả Coolgirl? Chứ sao 1000 settlers được
 
Ah , cái Colonel .. nó bị điên , nó giả lập trận đánh xạo lắm , lính set Back thì nó cho lên front , lính front thì nó cho xuống back , chả biết đường đâu mà lần =.=
 
hôm qua, vác quân đánh thằng USA:
scout để front
warrior để middle
horseman và camel để back
thế quái nào scout và warrior dek chết con nào, kì lạ hơn là camel và horseman để cùng back mà camel ko dính 1 dame nào, horseman dính chọn toàn bộ dame mới ức chế, vác 20 con theo chết mất 16 :((. Nhiều lúc cái set quân này nó bị khìn, ức chế thiệt T____T mà cướp của nó có 20k res mỗi loại và diệt được có 42 warrior, 15 camel của nó :((.
 
Lão này điên =))

War at CyberLover(123:1:2)/Vietnam
Attacker: Leader beyazitliprens of the tribe: Xel_Naga

Invasion # 1

Attackers:
156.0 Warrior(s)(5HP/6A/2D per unit) - Tactics: Middle
276.0 Camel(s)(7HP/1A/1D per unit) - Tactics: Front

Defenders:
39.0 Knight(s)(18HP/34A/8D per unit) - Tactics: Back
1.0 Carriage(s)(20HP/5A/3D per unit) - Tactics: Middle
2.0 Warrior(s)(5HP/10A/2D per unit) - Tactics: Front
1.0 Spy(s)(10HP/6A/5D per unit) - Tactics: Front
1.0 Eagle Scout(s)(1HP/5A/1D per unit) - Tactics: Front
1.0 Camel(s)(7HP/5A/1D per unit) - Tactics: Front
1.0 City Defense Structure(s)(180HP/120A/120D per unit) - Tactics: Front

Attacker base damage is: 1212.00
Defender base damage is: 1487.00
The attacker inflicts 54% of base damage
The defender inflicts 82% of base damage
The attacker inflicts 208.0 net damage after 446.0 blocker defense
The defender inflicts 641.0 net damage after 588.0 attacker defense
Defender City Defense Structure receives 112.0 net damage
0.6 unit(s) are destroyed ( tower luôn luôn nhận damage trước )
Defender Camel receives 9.0 net damage
1.0 unit(s) are destroyed
Defender Eagle Scout receives 74.0 net damage
1.0 unit(s) are destroyed
Defender Spy receives 4.0 net damage
0.4 unit(s) are destroyed
Defender Warrior receives 2.0 net damage
0.4 unit(s) are destroyed
Defender Carriage receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Knight receives 7.0 net damage
0.4 unit(s) are destroyed
Attacker Camel receives 64.0 net damage
9.1 unit(s) are destroyed
Attacker Warrior receives 577.0 net damage
115.4 unit(s) are destroyed
<= ( Warrior set middle mà nhận hết damage , bởi dzị cái tactic Front + middle nó same same nhau , mình thấy 2 cái này y chang , chả khác gì hết =.= )

Invasion # 2

Attackers:
40.6 Warrior(s)(5HP/6A/2D per unit) - Tactics: Middle
266.9 Camel(s)(7HP/1A/1D per unit) - Tactics: Front
Defenders:
38.6 Knight(s)(18HP/34A/8D per unit) - Tactics: Back
1.0 Carriage(s)(20HP/5A/3D per unit) - Tactics: Middle
1.6 Warrior(s)(5HP/10A/2D per unit) - Tactics: Front
0.6 Spy(s)(10HP/6A/5D per unit) - Tactics: Front
0.0 Eagle Scout(s)(1HP/5A/1D per unit) - Tactics: Front
0.0 Camel(s)(7HP/5A/1D per unit) - Tactics: Front
0.4 City Defense Structure(s)(180HP/120A/120D per unit) - Tactics: Front
Attacker base damage is: 510.46
Defender base damage is: 1382.71
The attacker inflicts 77% of base damage
The defender inflicts 104% of base damage
The attacker inflicts 98.0 net damage after 363.4 blocker defense
The defender inflicts 1102.9 net damage after 348.1 attacker defense
Defender City Defense Structure receives 75.0 net damage
0.4 unit(s) are destroyed
Defender Spy receives 20.0 net damage
0.6 unit(s) are destroyed
Defender Warrior receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Carriage receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Knight receives 3.0 net damage
0.2 unit(s) are destroyed
Attacker Camel receives 1102.0 net damage
157.4 unit(s) are destroyed
<= ( Invasion 2 thì lại tới Camel nhận hết damage , còn warrior thì ko nhận damage =.= )
Attacker Warrior receives 0.9 net damage
0.2 unit(s) are destroyed

Invasion # 3

Attackers:
40.4 Warrior(s)(5HP/6A/2D per unit) - Tactics: Middle
109.4 Camel(s)(7HP/1A/1D per unit) - Tactics: Front
Defenders:
38.4 Knight(s)(18HP/34A/8D per unit) - Tactics: Back
1.0 Carriage(s)(20HP/5A/3D per unit) - Tactics: Middle
1.6 Warrior(s)(5HP/10A/2D per unit) - Tactics: Front
0.0 Spy(s)(10HP/6A/5D per unit) - Tactics: Front
0.0 Eagle Scout(s)(1HP/5A/1D per unit) - Tactics: Front
0.0 Camel(s)(7HP/5A/1D per unit) - Tactics: Front
0.0 City Defense Structure(s)(180HP/120A/120D per unit) - Tactics: Front
Attacker base damage is: 351.90
Defender base damage is: 1328.11
The attacker inflicts 116% of base damage
The defender inflicts 53% of base damage
The attacker inflicts 102.0 net damage after 313.8 blocker defense
The defender inflicts 522.7 net damage after 190.3 attacker defense
Defender Warrior receives 58.0 net damage
1.6 unit(s) are destroyed
Defender Carriage receives 7.0 net damage
0.4 unit(s) are destroyed
Defender Knight receives 37.0 net damage
2.1 unit(s) are destroyed
Attacker Camel receives 83.0 net damage
11.9 unit(s) are destroyed
Attacker Warrior receives 439.7 net damage
40.4 unit(s) are destroyed

Invasion # 4

Attackers:
0.0 Warrior(s)(5HP/6A/2D per unit) - Tactics: Middle
97.6 Camel(s)(7HP/1A/1D per unit) - Tactics: Front
Defenders:
36.4 Knight(s)(18HP/34A/8D per unit) - Tactics: Back
0.7 Carriage(s)(20HP/5A/3D per unit) - Tactics: Middle
0.0 Warrior(s)(5HP/10A/2D per unit) - Tactics: Front
0.0 Spy(s)(10HP/6A/5D per unit) - Tactics: Front
0.0 Eagle Scout(s)(1HP/5A/1D per unit) - Tactics: Front
0.0 Camel(s)(7HP/5A/1D per unit) - Tactics: Front
0.0 City Defense Structure(s)(180HP/120A/120D per unit) - Tactics: Front
Attacker base damage is: 97.57
Defender base damage is: 1240.47
The attacker inflicts 74% of base damage
The defender inflicts 103% of base damage
The attacker inflicts 18.0 net damage after 293.1 blocker defense
The defender inflicts 1186.4 net damage after 97.6 attacker defense
Defender Carriage receives 5.0 net damage
0.3 unit(s) are destroyed
Defender Knight receives 13.0 net damage
0.7 unit(s) are destroyed
Attacker Camel receives 1186.4 net damage
97.6 unit(s) are destroyed

DEFENDER WINS! Attacking fleet is destroyed.
766,500W 0I 0O 1,239,750F worth of resources are captured
and added to CyberLovers stockpile.

Mất 1 camel , 1 scout , 1 Spy , 1 Tower , 2 warrior , 1 knight :)) Bởi dzị , khi war , có càng nhiều lính càng tốt , chia nhỏ damage , lợi hơn nhiều :D
 
Đúng roài, có ít loại quân, thì set tatic ko thể hiện j. Chắc do cái ngẫu nhiên có thể quá lớn.
Nhưng nếu có nhiều loại quân, chia ra front, middle mỗi hàng 3,4 loại thì set tatic mới có hiệu quả.

Trận trên chắc lão ý thấy nuôi quân tốn quá nên mang đi tự sát cho zui mà :))
 
156 + 276 = 432 / 1 ' nhiều we' , tốn food quá nên đi tự sát :))
 
đây là 1 trận mới nhất của mình bên W1, thật 100%, đánh cho vui ha`
War at Berlin(312:4:1)/Germany
Attacker: Leader nguyenbnb187 of the tribe: QuangNam

Invasion # 1

Attackers:
1166.0 Assault Tank(s)(218HP/154A/40D per unit) - Tactics: Back
3034.0 Reinforced Tank(s)(290HP/124A/55D per unit) - Tactics: Middle
5.0 Warrior(s)(8HP/10A/7D per unit) - Tactics: Front
5.0 Grenadier(s)(87HP/64A/15D per unit) - Tactics: Front
5.0 Canon(s)(116HP/94A/14D per unit) - Tactics: Front
5.0 Sniper(s)(37HP/89A/9D per unit) - Tactics: Front
5.0 Musketeer(s)(29HP/39A/9D per unit) - Tactics: Front
5.0 Bazooka(s)(87HP/69A/13D per unit) - Tactics: Front
5.0 Rifleman(s)(66HP/59A/14D per unit) - Tactics: Front
5.0 Spy(s)(15HP/6A/10D per unit) - Tactics: Front
5.0 Carriage(s)(29HP/5A/8D per unit) - Tactics: Front
5.0 Paladin(s)(58HP/60A/21D per unit) - Tactics: Front
5.0 Swordsman(s)(22HP/29A/15D per unit) - Tactics: Front
5.0 Knight(s)(27HP/34A/13D per unit) - Tactics: Front
5.0 Horseman(s)(11HP/26A/7D per unit) - Tactics: Front
5.0 Camel(s)(11HP/5A/6D per unit) - Tactics: Front
5.0 Eagle Scout(s)(2HP/5A/6D per unit) - Tactics: Front
5.0 Machine Gunner(s)(73HP/89A/15D per unit) - Tactics: Front
Defenders:
52.0 Assault Tank(s)(203HP/153A/36D per unit) - Tactics: Front
20.0 Spy Plane(s)(68HP/7A/11D per unit) - Tactics: Front
550.0 Bomber(s)(27HP/353A/16D per unit) - Tactics: Front
330.0 Sniper(s)(34HP/88A/5D per unit) - Tactics: Front
1.0 City Defense Structure(s)(440HP/330A/330D per unit) - Tactics: Front
Attacker base damage is: 559195.00
Defender base damage is: 231616.00
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 546323.0 net damage after 12872.0 blocker defense
The defender inflicts 57904.0 net damage after 214420.0 attacker defense
Defender City Defense Structure receives 109264.0 net damage
1.0 unit(s) are destroyed
Defender Sniper receives 139858.0 net damage
330.0 unit(s) are destroyed
Defender Bomber receives 5944.0 net damage
220.1 unit(s) are destroyed
Defender Spy Plane evades the attack
Defender Spy Plane receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Assault Tank receives 87378.0 net damage
52.0 unit(s) are destroyed
Attacker Machine Gunner receives 48639.0 net damage
5.0 unit(s) are destroyed
Attacker Eagle Scout receives 1575.0 net damage
5.0 unit(s) are destroyed
Attacker Camel receives 538.0 net damage
5.0 unit(s) are destroyed
Attacker Horseman receives 71.0 net damage
5.0 unit(s) are destroyed
Attacker Knight receives 778.0 net damage
5.0 unit(s) are destroyed
Attacker Swordsman receives 5357.0 net damage
5.0 unit(s) are destroyed
Attacker Paladin receives 208.0 net damage
3.6 unit(s) are destroyed
Attacker Carriage receives 715.0 net damage
5.0 unit(s) are destroyed
Attacker Spy receives 12.0 net damage
0.8 unit(s) are destroyed
Attacker Rifleman receives 5.0 net damage
0.1 unit(s) are destroyed
Attacker Bazooka receives 4.0 net damage
0.0 unit(s) are destroyed
Attacker Musketeer receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Sniper receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Canon receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Grenadier receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Warrior receives 1.0 net damage
0.1 unit(s) are destroyed
Attacker Reinforced Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Assault Tank receives 1.0 net damage
0.0 unit(s) are destroyed

Invasion # 2

Attackers:
1166.0 Assault Tank(s)(218HP/154A/40D per unit) - Tactics: Back
3034.0 Reinforced Tank(s)(290HP/124A/55D per unit) - Tactics: Middle
4.9 Warrior(s)(8HP/10A/7D per unit) - Tactics: Front
5.0 Grenadier(s)(87HP/64A/15D per unit) - Tactics: Front
5.0 Canon(s)(116HP/94A/14D per unit) - Tactics: Front
5.0 Sniper(s)(37HP/89A/9D per unit) - Tactics: Front
5.0 Musketeer(s)(29HP/39A/9D per unit) - Tactics: Front
5.0 Bazooka(s)(87HP/69A/13D per unit) - Tactics: Front
4.9 Rifleman(s)(66HP/59A/14D per unit) - Tactics: Front
4.2 Spy(s)(15HP/6A/10D per unit) - Tactics: Front
0.0 Carriage(s)(29HP/5A/8D per unit) - Tactics: Front
1.4 Paladin(s)(58HP/60A/21D per unit) - Tactics: Front
0.0 Swordsman(s)(22HP/29A/15D per unit) - Tactics: Front
0.0 Knight(s)(27HP/34A/13D per unit) - Tactics: Front
0.0 Horseman(s)(11HP/26A/7D per unit) - Tactics: Front
0.0 Camel(s)(11HP/5A/6D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/5A/6D per unit) - Tactics: Front
0.0 Machine Gunner(s)(73HP/89A/15D per unit) - Tactics: Front
Defenders:
0.0 Assault Tank(s)(203HP/153A/36D per unit) - Tactics: Front
20.0 Spy Plane(s)(68HP/7A/11D per unit) - Tactics: Front
329.9 Bomber(s)(27HP/353A/16D per unit) - Tactics: Front
0.0 Sniper(s)(34HP/88A/5D per unit) - Tactics: Front
0.0 City Defense Structure(s)(440HP/330A/330D per unit) - Tactics: Front
Attacker base damage is: 558000.43
Defender base damage is: 116577.70
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 552502.4 net damage after 5497.6 blocker defense
The defender inflicts 29144.0 net damage after 213984.0 attacker defense
Defender Bomber receives 221000.0 net damage
329.9 unit(s) are destroyed
Defender Spy Plane evades the attack
Defender Spy Plane receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Paladin receives 24480.0 net damage
1.4 unit(s) are destroyed
Attacker Spy receives 1212.0 net damage
4.2 unit(s) are destroyed
Attacker Rifleman evades the counterattack
Attacker Rifleman receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Bazooka receives 275.0 net damage
3.2 unit(s) are destroyed
Attacker Musketeer receives 312.0 net damage
5.0 unit(s) are destroyed
Attacker Sniper receives 21.0 net damage
0.6 unit(s) are destroyed
Attacker Canon receives 27.0 net damage
0.2 unit(s) are destroyed
Attacker Grenadier receives 6.0 net damage
0.1 unit(s) are destroyed
Attacker Warrior receives 6.0 net damage
0.8 unit(s) are destroyed
Attacker Reinforced Tank receives 8.0 net damage
0.0 unit(s) are destroyed
Attacker Assault Tank receives 1.0 net damage
0.0 unit(s) are destroyed

Invasion # 3

Attackers:
1166.0 Assault Tank(s)(218HP/154A/40D per unit) - Tactics: Back
3034.0 Reinforced Tank(s)(290HP/124A/55D per unit) - Tactics: Middle
4.1 Warrior(s)(8HP/10A/7D per unit) - Tactics: Front
4.9 Grenadier(s)(87HP/64A/15D per unit) - Tactics: Front
4.8 Canon(s)(116HP/94A/14D per unit) - Tactics: Front
4.4 Sniper(s)(37HP/89A/9D per unit) - Tactics: Front
0.0 Musketeer(s)(29HP/39A/9D per unit) - Tactics: Front
1.8 Bazooka(s)(87HP/69A/13D per unit) - Tactics: Front
4.9 Rifleman(s)(66HP/59A/14D per unit) - Tactics: Front
0.0 Spy(s)(15HP/6A/10D per unit) - Tactics: Front
0.0 Carriage(s)(29HP/5A/8D per unit) - Tactics: Front
0.0 Paladin(s)(58HP/60A/21D per unit) - Tactics: Front
0.0 Swordsman(s)(22HP/29A/15D per unit) - Tactics: Front
0.0 Knight(s)(27HP/34A/13D per unit) - Tactics: Front
0.0 Horseman(s)(11HP/26A/7D per unit) - Tactics: Front
0.0 Camel(s)(11HP/5A/6D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/5A/6D per unit) - Tactics: Front
0.0 Machine Gunner(s)(73HP/89A/15D per unit) - Tactics: Front
Defenders:
0.0 Assault Tank(s)(203HP/153A/36D per unit) - Tactics: Front
20.0 Spy Plane(s)(68HP/7A/11D per unit) - Tactics: Front
0.0 Bomber(s)(27HP/353A/16D per unit) - Tactics: Front
0.0 Sniper(s)(34HP/88A/5D per unit) - Tactics: Front
0.0 City Defense Structure(s)(440HP/330A/330D per unit) - Tactics: Front
Attacker base damage is: 557388.86
Defender base damage is: 140.00
The attacker inflicts 75% of base damage
The defender inflicts 72% of base damage
The attacker inflicts 417821.0 net damage after 220.0 blocker defense
The defender inflicts 25.0 net damage after 213809.8 attacker defense
Defender Spy Plane receives 417821.0 net damage
20.0 unit(s) are destroyed
Attacker Rifleman receives 12.0 net damage
0.2 unit(s) are destroyed
Attacker Bazooka receives 3.0 net damage
0.0 unit(s) are destroyed
Attacker Sniper receives 8.0 net damage
0.2 unit(s) are destroyed
Attacker Canon receives 1.0 net damage
0.0 unit(s) are destroyed
Attacker Grenadier receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Warrior receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Reinforced Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Assault Tank receives 1.0 net damage
0.0 unit(s) are destroyed
0W 0I 0O 0F worth of resources are captured
by the attacking fleet. Fleet did not have enough
capacity to capture max amount.
ATTACKER WINS!

1,991,600W 7,733,700I 9,230,520O 6,777,680F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker.
sau trận này chắc thằng kia tức chết nha
 
hihi, sang topic kia (topic WI trận chiến ko cân sức) mà xem trận tớ đánh với servo. Ku cậu chết hết còn tớ hầu như còn nguyên ^^ Sau trận này thấy servo off ko thèm holiday luôn, mang 3 đợt train qua hốt còn vài B chán ko đến vơ vét nữa T_T
 
Invasion # 1

Attackers:
570.0 Reinforced Tank(s)(420HP/124A/52D per unit) - Tactics: Back
2300.0 Bomber(s)(42HP/354A/17D per unit) - Tactics: Back
40.0 Magnetic Train(s)(105HP/5A/3D per unit) - Tactics: Back
1.0 Spy Plane(s)(105HP/8A/12D per unit) - Tactics: Middle
1.0 Transport Train(s)(420HP/5A/22D per unit) - Tactics: Front
Defenders:
193.0 Reinforced Tank(s)(360HP/116A/46D per unit) - Tactics: Front
Attacker base damage is: 885093.00
Defender base damage is: 22388.00
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 876215.0 net damage after 8878.0 blocker defense
The defender inflicts 5597.0 net damage after 68894.0 attacker defense
Defender Reinforced Tank receives 876215.0 net damage
193.0 unit(s) are destroyed
Attacker Transport Train receives 1679.0 net damage
1.0 unit(s) are destroyed
Attacker Spy Plane evades the counterattack
Attacker Spy Plane receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Magnetic Train receives 1718.0 net damage
16.4 unit(s) are destroyed
Attacker Bomber receives 842.0 net damage
20.0 unit(s) are destroyed
Attacker Reinforced Tank receives 810.0 net damage
1.9 unit(s) are destroyed
43,102,082,418W 46,862,653,992I 12,430,151,762O 31,128,440,442F worth of resources are captured
by the attacking fleet.
ATTACKER WINS!
Va tran thứ 2 : quân cũng giống hệt, nhưng kết quả lại khác
Invasion # 1

Attackers:
570.0 Reinforced Tank(s)(420HP/124A/52D per unit) - Tactics: Back
2300.0 Bomber(s)(42HP/354A/17D per unit) - Tactics: Back
40.0 Magnetic Train(s)(105HP/5A/3D per unit) - Tactics: Back
1.0 Spy Plane(s)(105HP/8A/12D per unit) - Tactics: Middle
1.0 Transport Train(s)(420HP/5A/22D per unit) - Tactics: Front
Defenders:
193.0 Reinforced Tank(s)(360HP/116A/46D per unit) - Tactics: Front
Attacker base damage is: 885093.00
Defender base damage is: 22388.00
The attacker inflicts 60% of base damage
The defender inflicts 110% of base damage
The attacker inflicts 522177.0 net damage after 8878.0 blocker defense
The defender inflicts 6191.0 net damage after 68894.0 attacker defense
Defender Reinforced Tank receives 522177.0 net damage
193.0 unit(s) are destroyed
Attacker Transport Train receives 6067.0 net damage
1.0 unit(s) are destroyed
Attacker Spy Plane receives 109.0 net damage
1.0 unit(s) are destroyed
Attacker Magnetic Train receives 15.0 net damage
0.1 unit(s) are destroyed
40,364,399,347W 51,291,053,795I 14,618,404,589O 35,673,747,830F worth of resources are captured
by the attacking fleet.
ATTACKER WINS!
Không hiểu thế nào!! Hôm nay tớ đánh 3 trận liền, quân cũng gần gần như nhau.Hai trận đầu thấy không bị tổn Mtrain, cho tiếp trân thứ 3, ai dè trận thứ 3 mất 16 cái Mtrain lận :(
 
mình nghĩ ko co dàn trận nao là hoàn hảo cả, tùy theo quân số và loại quân tấn công thôi.
 
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