add_army town nTownID, bUpgrade - Will fill all hero army slots with 10
creatures of town id specified.
Second param is 0 or 1 which controls
whether creatures are from upgraded
dwellings or not.
Town ids: HEAVEN = 0 PRESERVE = 1 ACADEMY = 2
DUNGEON = 3 NECRO = 4 INFERNO = 5
Example: add_army 5, 0
(will fill all hero army slots with 10 basic inferno creatures)
add_army 4, 1
(will fill hero army slots with 10 upgraded Necro creatures)