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[PC] Total War™: Attila
Total War™: Attila
Title: Total War™: Attila
Genre: Strategy
Developer: Creative Assembly
Publisher: Sega
Release Date: 17 Feb 2015
Languages: English*, German*, French*, Italian, Spanish, Russian, Polish, Czech
*languages with full audio support.
YOUR WORLD WILL BURN
Against a darkening background of famine, disease and war, a new power is rising in the great steppes of the East. With a million horsemen at his back, the ultimate warrior king approaches, and his sights are set on Rome…
The next instalment in the multi award-winning PC series that combines turn-based strategy with real-time tactics, Total War™: Attila casts players back to 395 AD. A time of apocalyptic turmoil at the very dawn of the Dark Ages.
How far will you go to survive? Will you sweep oppression from the world and carve out a barbarian or Eastern kingdom of your own? Or will you brace against the coming storm as the last remnants of the Roman Empire, in the ultimate survival-strategy challenge?
The Scourge of God is coming. Your world will burn.
- System Requirements
Minimum:
• OS: Windows Vista*
• Processor: Intel Core 2 Duo 3 GHz
• Memory: 3 GB RAM
• Graphics: 512 MB NVIDIA GeForce 8800 GT, AMD Radeon HD 2900 XT or Intel HD 4000
• DirectX: Version 10
• Hard Drive: 35 GB available space
• Additional Notes: PC integrated graphics chipsets require 64 bit Windows, e.g. Intel HD series., Unsupported graphics chipsets for Mac: NVIDIA GeForce 9 series, GeForce 300 series, GeForce Quatro series ; AMD Radeon HD 4000 series, Radeon HD 2000 series.
Recommended:
• OS: Operating System: Windows 7*
• Processor: 2nd Generation Intel Core i5
• Memory: 4 GB RAM
• Graphics: 2 GB NVIDIA GeForce GTX 560 Ti or AMD Radeon HD 5870
• DirectX: Version 10
• Hard Drive: 35 GB available space
• Additional Notes: PC integrated graphics chipsets require 64 bit Windows, e.g. Intel HD series., Unsupported graphics chipsets for Mac: NVIDIA GeForce 9 series, GeForce 300 series, GeForce Quatro series ; AMD Radeon HD 4000 series, Radeon HD 2000 series.
Title: Total War™: Attila
Genre: Strategy
Developer: Creative Assembly
Publisher: Sega
Release Date: 17 Feb 2015
Languages: English*, German*, French*, Italian, Spanish, Russian, Polish, Czech
*languages with full audio support.
YOUR WORLD WILL BURN
Against a darkening background of famine, disease and war, a new power is rising in the great steppes of the East. With a million horsemen at his back, the ultimate warrior king approaches, and his sights are set on Rome…
The next instalment in the multi award-winning PC series that combines turn-based strategy with real-time tactics, Total War™: Attila casts players back to 395 AD. A time of apocalyptic turmoil at the very dawn of the Dark Ages.
How far will you go to survive? Will you sweep oppression from the world and carve out a barbarian or Eastern kingdom of your own? Or will you brace against the coming storm as the last remnants of the Roman Empire, in the ultimate survival-strategy challenge?
The Scourge of God is coming. Your world will burn.
- System Requirements
Minimum:
• OS: Windows Vista*
• Processor: Intel Core 2 Duo 3 GHz
• Memory: 3 GB RAM
• Graphics: 512 MB NVIDIA GeForce 8800 GT, AMD Radeon HD 2900 XT or Intel HD 4000
• DirectX: Version 10
• Hard Drive: 35 GB available space
• Additional Notes: PC integrated graphics chipsets require 64 bit Windows, e.g. Intel HD series., Unsupported graphics chipsets for Mac: NVIDIA GeForce 9 series, GeForce 300 series, GeForce Quatro series ; AMD Radeon HD 4000 series, Radeon HD 2000 series.
Recommended:
• OS: Operating System: Windows 7*
• Processor: 2nd Generation Intel Core i5
• Memory: 4 GB RAM
• Graphics: 2 GB NVIDIA GeForce GTX 560 Ti or AMD Radeon HD 5870
• DirectX: Version 10
• Hard Drive: 35 GB available space
• Additional Notes: PC integrated graphics chipsets require 64 bit Windows, e.g. Intel HD series., Unsupported graphics chipsets for Mac: NVIDIA GeForce 9 series, GeForce 300 series, GeForce Quatro series ; AMD Radeon HD 4000 series, Radeon HD 2000 series.
Coming soon.....
- Total War™: Attila - Official Announcement Trailer:
https://www.youtube.com/watch?v=HYBWG0ko0lM
- Total War™: Attila - Londinium is Burning:
https://www.youtube.com/watch?v=n5ba57WamwM
- Total War™: Attila - The White Horse:
https://www.youtube.com/watch?v=hK1S4GYHJTw
- Total War™: Attila - Viking Forefathers Culture Pack:
https://www.youtube.com/watch?v=CRqWw6_gKag
- Total War™: Attila - Red Horse Trailer:
https://www.youtube.com/watch?v=BXrXJSDCQ6Y
- Total War™: Attila - The Black Horse:
https://www.youtube.com/watch?v=qokYyHfj99w
- Total War™: Attila - Total War Chronicles Feature Spotlight:
https://www.youtube.com/watch?v=V897ZAdYFfg
- Total War™: Attila – The Ashen Horse:
https://www.youtube.com/watch?v=m5ihy9aY0UM
- Total War™: Attila – Longbeards Culture Pack:
https://www.youtube.com/watch?v=IhjkxMd1ADU
- Total War™: Attila – Celts Culture Pack:
https://www.youtube.com/watch?v=8wrdBy6VZYE
- Total War™: Attila – Blood and Burning:
- Total War™: Attila – Age of Charlemagne:
- Total War™: Attila – Slavic Nations Culture Pack:
https://www.youtube.com/watch?v=HYBWG0ko0lM
- Total War™: Attila - Londinium is Burning:
https://www.youtube.com/watch?v=n5ba57WamwM
- Total War™: Attila - The White Horse:
https://www.youtube.com/watch?v=hK1S4GYHJTw
- Total War™: Attila - Viking Forefathers Culture Pack:
https://www.youtube.com/watch?v=CRqWw6_gKag
- Total War™: Attila - Red Horse Trailer:
https://www.youtube.com/watch?v=BXrXJSDCQ6Y
- Total War™: Attila - The Black Horse:
https://www.youtube.com/watch?v=qokYyHfj99w
- Total War™: Attila - Total War Chronicles Feature Spotlight:
https://www.youtube.com/watch?v=V897ZAdYFfg
- Total War™: Attila – The Ashen Horse:
https://www.youtube.com/watch?v=m5ihy9aY0UM
- Total War™: Attila – Longbeards Culture Pack:
https://www.youtube.com/watch?v=IhjkxMd1ADU
- Total War™: Attila – Celts Culture Pack:
https://www.youtube.com/watch?v=8wrdBy6VZYE
- Total War™: Attila – Blood and Burning:
- Total War™: Attila – Age of Charlemagne:
- Total War™: Attila – Slavic Nations Culture Pack:
- DLC Viking Forefathers Culture Pack - Version 1.0.0 build 4514:
The Viking Forefathers Culture Pack adds The Norsemen as a new playable culture to Total War™: ATTILA. These factions may be used in Single or Multiplayer Campaign modes and Custom and Multiplayer battles.
With the Viking Forefathers at their command, players can marshal the forces of The Geats, The Jutes and The Danes as they launch southwards from their icy homelands on campaigns of looting, raiding and conquest. In the bitter, windswept north, hard winters breed hard men, and Norse warriors are redoubtable in combat on land and sea. To these natural seafarers and expert coastal raiders, the plentiful lands to the south promise glorious victories and great plunder!
DLC informations:
- DLC - Longbeards Culture Pack Version 1.1.0 build 4884:
The Longbeards Culture Pack brings three new playable factions to Total War™: ATTILA. The Langobards, the Burgundians and the Alamans may be used in Single or Multiplayer Campaign modes and Custom and Multiplayer battles.
After centuries facing the threat of Roman dominance, these three formidable and warlike Germanic kingdoms are ready at last to sweep forth in expansionist campaigns from their tribal homelands. The Western Roman Empire lies to the South, her border territories weak and ripe for the plunder. With their unique blend of new buildings, battlefield units and faction traits, The Longbeards are poised to exploit the chaos of the age.
In history, these factions would go on to found some of the great empires of the medieval period. Will you marshal their might to forge those empires yourself?
DLC informations:
- DLC - Celts Culture Pack Version 1.2.0 build 5282:
The Celts Culture Pack brings three new playable factions to Total War™: ATTILA. The Picts, the Caledonians and the Ebdanians may be used in Single or Multiplayer Campaign modes and Custom and Multiplayer battles.
As the grasp of Western Rome weakens on the Britannic isles, these fierce tribes stand ready to proclaim their independence and reclaim their ancestral lands. But even as the empire recedes, others are setting their sights on The Tin Islands. The warlords of Germania and the Nordic regions look to the northwest and see a prize worth fighting for…
• Celtic forces specialise in ambush tactics and ‘Guerrilla Deployment’.
• New Celtic roster with unique new units for each faction.
• New Prestige Buildings, requiring great feats to unlock.
• New unique raiding building chain and Celtic-themed technologies.
• Bespoke Celtic generals’ skill trees.
• Unique narrative event chain: Cycle of the Ollam Ri, and new Celtic missions for each faction.
DLC informations:
- DLC - Blood and Burning Version 1.2.0 build 5282:
As the barbarians rise and the Huns are loosed upon the world, the Western Roman Empire staggers, pierced by a thousand blades. These are the end-times; the age of blood and fire!
Experience the horrors of the apocalypse with Blood & Burning for Total War: ATTILA. This pack adds blood-spurt effects, decapitations, limb-lops, disembowelment and more to the game. Disease-ridden soldiers can even be seen vomiting on the battlefield, adding to the ghastly realism.
Blood & Burning comprises:
• Gory new Campaign Map combat anims with blood-spatter, arm severance and decapitations.
• Ultraviolent Battlefield combat animations including limb-severance, decapitation and blood spurts.
• Soldiers in armies suffering from disease will vomit when idle on the battlefield.
• New burning and burn-to-death animations for both soldiers and civilians.
• New gore decals in battles depicting vomit, blood and bodily organs.
• New, blood-soaked versions of key animated event messages.
All Blood & Burning effects can be enabled or disabled in the Graphics Options menu.
- DLC - The Last Roman Campaign Pack Version 1.3.0 build 6617:
The Last Roman - What is it?
The year is AD533. Within the last century, the Western Roman Empire has been wiped from the face of the earth.
However, the final bastion of Rome’s glory lives on in the Roman Empire of the East; this still formidable power dreams fitfully of regaining its lost grandeur. Emperor Justinian knows there is but one desperate gamble left - an ambitious and dangerous venture to recover what is rightfully his, to reconquer the West before all that Rome once stood for is lost to history. The task is Herculean, with barbarian kingdoms now established and thriving throughout the Mediterranean; there is only one possible man to lead such an expedition.
His father’s former bodyguard, hero of the Battle of Dara, and the ruthless suppressor of the Nika riots.
Belisarius is the final hope of a dying Empire, the Last of the True Romans.
DLC informations:
- DLC - Empires of Sand Culture Pack Version 1.4.0 build 7703
- DLC - Age of Charlemagne Campaign Pack Version 1.5.0 build 8856:
- DLC - Slavic Nations Culture Pack Version 1.6.0 build 9772
The Viking Forefathers Culture Pack adds The Norsemen as a new playable culture to Total War™: ATTILA. These factions may be used in Single or Multiplayer Campaign modes and Custom and Multiplayer battles.
With the Viking Forefathers at their command, players can marshal the forces of The Geats, The Jutes and The Danes as they launch southwards from their icy homelands on campaigns of looting, raiding and conquest. In the bitter, windswept north, hard winters breed hard men, and Norse warriors are redoubtable in combat on land and sea. To these natural seafarers and expert coastal raiders, the plentiful lands to the south promise glorious victories and great plunder!
DLC informations:
+ Unique Cultural traits:
- All Norse factions share the Viking Raiders trait, making them expert profiteers from raiding, looting and sacking.
+ Unique Faction Traits:
- All Norse factions bear a unique trait which further defines their strengths and play-style in the Grand Campaign.
- The Danes: Seaborn:
- Immune to both high-seas attrition and seasickness, The Danes are able to weather the worst maritime conditions and make full use of their land units in naval conflict.
- The Geats: Cold Blood:
- The hardy Geats are raised in icy climates. As such they benefit from a morale-boost when fighting in winter and are immune to snow attrition.
- The Jutes: Despoilers:
- The Jutes are the ultimate profiteers in war, and gain significant income from razing settlements and destroying units in battle.
+ Unique mission objectives:
- Players using Norse factions will receive a unique series of mission objectives over the course of the campaign.
+ Unique units:
- Each of the three Norse factions can recruit two unique units in battle:
- Geats:
- Thrall Spears
Plentiful and Inexpensive, Thrall Spears can form a defensive backbone for any army.
- Thrall Spearmen
Thrall Spearmen represent a solid anvil for the enemy to spend his cavalry against, and can pack a deadly punch on the charge with their javelins.
- Jutes:
- Huscarls
The fearless Huscarls hurl themselves into battle, carving a gory path through the enemy ranks with their axes.
- Royal Huscarls
Disciplined, highly trained and more heavily armoured than other axe units, the Royal Huscarls strike fear – and sharpened steel – into the hearts of their foes.
- Danes:
The seagoing Danes may recruit the fearsome Drekkar Dragonship manned with two extra varieties of troop options. These rugged warships can withstand much punishment before delivering some of the Viking Forefathers’ most powerful and vicious melee warriors – the Chosen Norse Marauders and the Elite Norse Marauders - into the fray.
+ Viking Forefathers unit rosters
Alongside elements from the Barbarian battlefield unit roster, The Geats, the Jutes and the Danes can field specific Norse units in battle on land and sea.
- Spear infantry:
Thrall Spears (Geats only)
Thrall Spearmen (Geats only)
Nordic Levy
Nordic Spearmen
Elite Nordic Spearmen
Nordic Spearmasters
- Pike infantry:
Nordic Pikemen
- Melee infantry:
Nordic Band
Nordic Brigade
Wold Coats
Hirdmen
Nordic Warriors
Elite Nordic Warriors
Chosen Warriors
- Axe infantry:
Nordic Axe Warband
Huscarls (Jutes only)
Nordic Axe Warriors
Royal Huscarls (Jutes only)
Viking Raiders
Norse Berserkers
- Bow infantry:
Nordic Bows
- Slingers:
Nordic Hurlers
- Skrimishers:
Thrall Skirmishers
Nordic Skrimishers
Nordic Javelinmen
Nordic Brigands
- Melee Cavalry:
Nordic Mounted Raiders
Nordic Horse Raiders
Nordic Horse Lords
Viking Raider Cavalry
- Skirmisher Cavalry:
Nordic Raiders
- Artillery:
Onager
Large Onager
- Warhounds:
Warhounds
+ Naval units
Unique General unit: Viking Captain
- Ramming ships:
Strike Liburnian (Nordic Light Bowmen)
Assault Liburnian (Nordic Light Bowmen)
- Melee ships:
Snekkja Longship (Nordic Heavy Marauders)
- Assault ships:
Drekkar Dragonship (Elite Norse Marauders – Danes only)
Drekkar Dragonship (Nordic Berserker Marauders)
Drekkar Dragonship (Chosen Norse Marauders – Danes only)
- Bow Ships:
Skeid longship (Norse Bow Marauders)
- Artillery ships:
Artillery Liburnian
- Fireships:
Greek Fire Dromonarion
+ Faction history
- The Danes
The Danes, or Dani, have achieved that rarest of marriages: barbarian vigour coupled with civilised sophistication. As the most southerly of the Norse kingdoms, they came into contact with the southern European peoples early on, treating them with an uncharacteristic openness.
After this, many left their lands to seek their fortunes elsewhere, returning with more than just gold. One recognised the potential of the Roman alphabet, adopting it to suit his native tongue and the writing materials available in the north. This led to the creation of the first runic alphabet, which rapidly spread across northern Europe, greatly enhancing the Nordic peoples’ culture and trade, resulting in the creation of objects combining both exotic resources and traditional Nordic styles.
However, neither wealth nor culture has dampened the Dani’s desire for conquest. Many northern tribes plunder foreign shores yet neglect their own; not so the Dani. Poised to take advantage of the ensuing upheaval, they strive to forge a grand Nordic empire to outlast that of Rome!
- The Geats
Legendary ancestors of Beowulf, the Geati manifest all the intrepid boldness of the famous hero. From their stronghold on the southern tip of the Swedish peninsula they have naval access to the whole of northern Europe, allowing them to launch frequent raids without fear of retribution. The most glorious of these exploits are told in the Geati’s rich oral tradition, immortalising their leaders and inspiring a new generation to seek glory.
While the arrival of the Huns in Europe has meant disaster for most, for the Geati it is just another opportunity. Recently their king, Gizur, led a force into central Europe to fight alongside the Goths in exchange for Roman gold and goods – there are rich pickings to be gained fighting for the highest bidder in the south. Crisis is blooming in these fertile lands, and the Geati are determined to be at its heart, profiting from it.
- The Jutes
The ocean laps the coasts of Juteland, summoning its inhabitants to new adventures and conquests. As such, the Juti have always been the most intrepid of the Norse-speaking peoples, looking to distant shores or clashing over the sparse northern lands. Accordingly, they are in the perfect position to profit from the slow collapse of Roman Britannia, and relentlessly plunder its coast as its defenders dwindle in number.
The Juti leadership use the spoils of their raids to make exquisite, prestige goods. Should the Juti succeed in conquering Britannia, many more will no doubt be forged. A successful conquest would be a great undertaking, and one requiring them to draw on the very depths of their fortitude.
To drive out the remaining Romans, subdue the belligerent locals, and foil the ambitions of their Saxon neighbours who also covet this green and pleasant land – the Juti have vowed no less!
- All Norse factions share the Viking Raiders trait, making them expert profiteers from raiding, looting and sacking.
+ Unique Faction Traits:
- All Norse factions bear a unique trait which further defines their strengths and play-style in the Grand Campaign.
- The Danes: Seaborn:
- Immune to both high-seas attrition and seasickness, The Danes are able to weather the worst maritime conditions and make full use of their land units in naval conflict.
- The Geats: Cold Blood:
- The hardy Geats are raised in icy climates. As such they benefit from a morale-boost when fighting in winter and are immune to snow attrition.
- The Jutes: Despoilers:
- The Jutes are the ultimate profiteers in war, and gain significant income from razing settlements and destroying units in battle.
+ Unique mission objectives:
- Players using Norse factions will receive a unique series of mission objectives over the course of the campaign.
+ Unique units:
- Each of the three Norse factions can recruit two unique units in battle:
- Geats:
- Thrall Spears
Plentiful and Inexpensive, Thrall Spears can form a defensive backbone for any army.
- Thrall Spearmen
Thrall Spearmen represent a solid anvil for the enemy to spend his cavalry against, and can pack a deadly punch on the charge with their javelins.
- Jutes:
- Huscarls
The fearless Huscarls hurl themselves into battle, carving a gory path through the enemy ranks with their axes.
- Royal Huscarls
Disciplined, highly trained and more heavily armoured than other axe units, the Royal Huscarls strike fear – and sharpened steel – into the hearts of their foes.
- Danes:
The seagoing Danes may recruit the fearsome Drekkar Dragonship manned with two extra varieties of troop options. These rugged warships can withstand much punishment before delivering some of the Viking Forefathers’ most powerful and vicious melee warriors – the Chosen Norse Marauders and the Elite Norse Marauders - into the fray.
+ Viking Forefathers unit rosters
Alongside elements from the Barbarian battlefield unit roster, The Geats, the Jutes and the Danes can field specific Norse units in battle on land and sea.
- Spear infantry:
Thrall Spears (Geats only)
Thrall Spearmen (Geats only)
Nordic Levy
Nordic Spearmen
Elite Nordic Spearmen
Nordic Spearmasters
- Pike infantry:
Nordic Pikemen
- Melee infantry:
Nordic Band
Nordic Brigade
Wold Coats
Hirdmen
Nordic Warriors
Elite Nordic Warriors
Chosen Warriors
- Axe infantry:
Nordic Axe Warband
Huscarls (Jutes only)
Nordic Axe Warriors
Royal Huscarls (Jutes only)
Viking Raiders
Norse Berserkers
- Bow infantry:
Nordic Bows
- Slingers:
Nordic Hurlers
- Skrimishers:
Thrall Skirmishers
Nordic Skrimishers
Nordic Javelinmen
Nordic Brigands
- Melee Cavalry:
Nordic Mounted Raiders
Nordic Horse Raiders
Nordic Horse Lords
Viking Raider Cavalry
- Skirmisher Cavalry:
Nordic Raiders
- Artillery:
Onager
Large Onager
- Warhounds:
Warhounds
+ Naval units
Unique General unit: Viking Captain
- Ramming ships:
Strike Liburnian (Nordic Light Bowmen)
Assault Liburnian (Nordic Light Bowmen)
- Melee ships:
Snekkja Longship (Nordic Heavy Marauders)
- Assault ships:
Drekkar Dragonship (Elite Norse Marauders – Danes only)
Drekkar Dragonship (Nordic Berserker Marauders)
Drekkar Dragonship (Chosen Norse Marauders – Danes only)
- Bow Ships:
Skeid longship (Norse Bow Marauders)
- Artillery ships:
Artillery Liburnian
- Fireships:
Greek Fire Dromonarion
+ Faction history
- The Danes
The Danes, or Dani, have achieved that rarest of marriages: barbarian vigour coupled with civilised sophistication. As the most southerly of the Norse kingdoms, they came into contact with the southern European peoples early on, treating them with an uncharacteristic openness.
After this, many left their lands to seek their fortunes elsewhere, returning with more than just gold. One recognised the potential of the Roman alphabet, adopting it to suit his native tongue and the writing materials available in the north. This led to the creation of the first runic alphabet, which rapidly spread across northern Europe, greatly enhancing the Nordic peoples’ culture and trade, resulting in the creation of objects combining both exotic resources and traditional Nordic styles.
However, neither wealth nor culture has dampened the Dani’s desire for conquest. Many northern tribes plunder foreign shores yet neglect their own; not so the Dani. Poised to take advantage of the ensuing upheaval, they strive to forge a grand Nordic empire to outlast that of Rome!
- The Geats
Legendary ancestors of Beowulf, the Geati manifest all the intrepid boldness of the famous hero. From their stronghold on the southern tip of the Swedish peninsula they have naval access to the whole of northern Europe, allowing them to launch frequent raids without fear of retribution. The most glorious of these exploits are told in the Geati’s rich oral tradition, immortalising their leaders and inspiring a new generation to seek glory.
While the arrival of the Huns in Europe has meant disaster for most, for the Geati it is just another opportunity. Recently their king, Gizur, led a force into central Europe to fight alongside the Goths in exchange for Roman gold and goods – there are rich pickings to be gained fighting for the highest bidder in the south. Crisis is blooming in these fertile lands, and the Geati are determined to be at its heart, profiting from it.
- The Jutes
The ocean laps the coasts of Juteland, summoning its inhabitants to new adventures and conquests. As such, the Juti have always been the most intrepid of the Norse-speaking peoples, looking to distant shores or clashing over the sparse northern lands. Accordingly, they are in the perfect position to profit from the slow collapse of Roman Britannia, and relentlessly plunder its coast as its defenders dwindle in number.
The Juti leadership use the spoils of their raids to make exquisite, prestige goods. Should the Juti succeed in conquering Britannia, many more will no doubt be forged. A successful conquest would be a great undertaking, and one requiring them to draw on the very depths of their fortitude.
To drive out the remaining Romans, subdue the belligerent locals, and foil the ambitions of their Saxon neighbours who also covet this green and pleasant land – the Juti have vowed no less!
- DLC - Longbeards Culture Pack Version 1.1.0 build 4884:
The Longbeards Culture Pack brings three new playable factions to Total War™: ATTILA. The Langobards, the Burgundians and the Alamans may be used in Single or Multiplayer Campaign modes and Custom and Multiplayer battles.
After centuries facing the threat of Roman dominance, these three formidable and warlike Germanic kingdoms are ready at last to sweep forth in expansionist campaigns from their tribal homelands. The Western Roman Empire lies to the South, her border territories weak and ripe for the plunder. With their unique blend of new buildings, battlefield units and faction traits, The Longbeards are poised to exploit the chaos of the age.
In history, these factions would go on to found some of the great empires of the medieval period. Will you marshal their might to forge those empires yourself?
DLC informations:
+ Cultural trait (Barbarian Kingdoms):
- New Kingdoms: Building conversion rate -50%.
+ Unique narrative event-chain: The Lay Of Ybor:
- Playing as these factions will present you with a new series of linked narrative events. The Lay Of Ybor is delivered in the style of a Germanic Saga, in which you direct the actions of a fabled hero through a series of branching narrative choices. As the story draws to its conclusion, Ybor himself becomes available as a general for your armies, complete with traits that mirror the choices you made.
+ Unique Faction Traits:
- These factions bear unique traits which differentiate their play-style in the Total War™: ATTILA Grand Campaign.
- The Burgundians: Bred For The Hunt:
Icy Determination: +10% unit replenishment.
Harsh Sustenance: +15 food for every region with poor fertility.
- The Alamans: Germanic Unity:
Frontiersmen: 15% increased melee attack versus romans.
Royal Splendour: +50% to general’s radius of influence in battle.
- The langobards: Godan’s Chosen:
Emancipators: Number of men recruited from defeated enemy forces is doubled.
The Fury of Our Maker’s Hand: +10% unit morale when fighting armies of other religions.
+ Unique mission objectives:
- Players waging a campaign with the Langobards, Burgundians or Alamans will receive a unique series of mission objectives over the course of the campaign. Among these is a new optional objective which offers you a substantial injection of wealth to abandon your settlements and become a true migratory faction.
+ Unique units:
- Complementing the Germanic barbarian unit roster, The Burgundians, Langobards and Alamans each have access to a number of unique units in battle:
- Burgundians:
• Barbed Skirmishers
• Barbed Javelinmen
• Scattershot Hurlers
• Elite Scattershot Slingers
• Burgundian Mounted Axemen
• Barbed Lancers
• Royal Lancers
• Burgundian Axemen
• War Hounds
- Alamans:
• Bejewelled Nobles
• Scavenger
• Alamannic Scavengers
• Elite Alamannic Scavengers
• Chnodomar's Raiders
• Protectores Defectors
• Captured Cheiroballistra
- Langobards:
• Young Wolves
• Godansmen
• Godan's Chosen
• Horse Hewers
• Horse Slayers
• Langobard Clubmen
• Scaled Clubmen
+ Unique buildings
- Burgundians:
• New ‘Curing’ building chain: Curing Shack -> Smokeshed -> Salt Warehouse.
- Alamans:
• Court of Countless Kings: level 5 upgrade to Hall of Elders.
• New ‘Gem’ building chain: Gem Deposit -> Gem Cutter -> Gem Setter -> Gem Connoisseur.
- Langobards:
• New ‘Freedman’ building chain: Emancipation Ground -> Freedman Commune.
• Beheading Copse.
• Court of Godan’s Dance.
+ New Ancillaries
The Longbeards Culture pack features several new ancillaries with which to bolster the skills and abilities of your campaign’s key characters:
• Pforzen Buckle: Siege defence bonus.
• Sacrificial Dagger: Cheaper religious buildings and stronger religious influence.
• Godan’s Inspirer: Increases damage and melee skill at the expense of armour.
• Benevolent Swindler: Increases money gained from embezzlement.
+ Faction history
- Burgundians
Although occupying the eastern part of central Europe in AD98 and surrounded by other tribal societies, archaeological and linguistic evidence suggests that the Burgundii originated on the Baltic Sea island of Bornholm. By the first century AD however, the Burgundii were active in mainland Europe. As the centuries progressed, they solidified their position as a power in the north and east of the continent. Although defeated by the Romans and surrounded by enemies, as the 4th century begins and the authority of the Western Roman Empire wanes, many tribes have pushed further into former imperial territory. As such the Burgundii now have the chance to move across The Rhine and take their rightful place there – in a world free from the shackles of Imperial Rome!
- Alamans
As the spirited successors of the Suebi the Alemanni intend to forge a new life for their people away from the nomadic terror of the Huns and their ilk. Regarding themselves as Rome’s nemesis despite several defeats – notably at the battle of Lake Benacus – they have nevertheless stripped the empire of much of its western territory and have the collective will to carry on the fight. Led by a tribal confederation of greater and lesser kings, princes and chiefs who claim royal blood, the Alemanni levy a diverse range of Germanic troops to fight for them. Their destiny, however troubled, lies in greatness beyond The Rhine; their tenacity and sheer bloody-minded determination will see their ambition realised!
- Langobards
When the small yet noble Winili tribe faced the vandals, their god Godan declared he would give victory to the tribe he saw first on the day of battle. Seeing the Winili with their women warriors, he asked “who are these long beards?” and awarded them victory. The tribe were from then on known as the Langobardi. Now they live along the river Elbe, far from their roots. Led by their king, who shares power with his people wherever possible, they are a determined tribe who have weathered many storms to achieve greatness. Langobardi history is marked by struggle and bloody conflict, and their future doubtless holds more of the same. Yet the Longobardi will emerge victorious, with renewed strength, to face anything the gods can throw at them!
- New Kingdoms: Building conversion rate -50%.
+ Unique narrative event-chain: The Lay Of Ybor:
- Playing as these factions will present you with a new series of linked narrative events. The Lay Of Ybor is delivered in the style of a Germanic Saga, in which you direct the actions of a fabled hero through a series of branching narrative choices. As the story draws to its conclusion, Ybor himself becomes available as a general for your armies, complete with traits that mirror the choices you made.
+ Unique Faction Traits:
- These factions bear unique traits which differentiate their play-style in the Total War™: ATTILA Grand Campaign.
- The Burgundians: Bred For The Hunt:
Icy Determination: +10% unit replenishment.
Harsh Sustenance: +15 food for every region with poor fertility.
- The Alamans: Germanic Unity:
Frontiersmen: 15% increased melee attack versus romans.
Royal Splendour: +50% to general’s radius of influence in battle.
- The langobards: Godan’s Chosen:
Emancipators: Number of men recruited from defeated enemy forces is doubled.
The Fury of Our Maker’s Hand: +10% unit morale when fighting armies of other religions.
+ Unique mission objectives:
- Players waging a campaign with the Langobards, Burgundians or Alamans will receive a unique series of mission objectives over the course of the campaign. Among these is a new optional objective which offers you a substantial injection of wealth to abandon your settlements and become a true migratory faction.
+ Unique units:
- Complementing the Germanic barbarian unit roster, The Burgundians, Langobards and Alamans each have access to a number of unique units in battle:
- Burgundians:
• Barbed Skirmishers
• Barbed Javelinmen
• Scattershot Hurlers
• Elite Scattershot Slingers
• Burgundian Mounted Axemen
• Barbed Lancers
• Royal Lancers
• Burgundian Axemen
• War Hounds
- Alamans:
• Bejewelled Nobles
• Scavenger
• Alamannic Scavengers
• Elite Alamannic Scavengers
• Chnodomar's Raiders
• Protectores Defectors
• Captured Cheiroballistra
- Langobards:
• Young Wolves
• Godansmen
• Godan's Chosen
• Horse Hewers
• Horse Slayers
• Langobard Clubmen
• Scaled Clubmen
+ Unique buildings
- Burgundians:
• New ‘Curing’ building chain: Curing Shack -> Smokeshed -> Salt Warehouse.
- Alamans:
• Court of Countless Kings: level 5 upgrade to Hall of Elders.
• New ‘Gem’ building chain: Gem Deposit -> Gem Cutter -> Gem Setter -> Gem Connoisseur.
- Langobards:
• New ‘Freedman’ building chain: Emancipation Ground -> Freedman Commune.
• Beheading Copse.
• Court of Godan’s Dance.
+ New Ancillaries
The Longbeards Culture pack features several new ancillaries with which to bolster the skills and abilities of your campaign’s key characters:
• Pforzen Buckle: Siege defence bonus.
• Sacrificial Dagger: Cheaper religious buildings and stronger religious influence.
• Godan’s Inspirer: Increases damage and melee skill at the expense of armour.
• Benevolent Swindler: Increases money gained from embezzlement.
+ Faction history
- Burgundians
Although occupying the eastern part of central Europe in AD98 and surrounded by other tribal societies, archaeological and linguistic evidence suggests that the Burgundii originated on the Baltic Sea island of Bornholm. By the first century AD however, the Burgundii were active in mainland Europe. As the centuries progressed, they solidified their position as a power in the north and east of the continent. Although defeated by the Romans and surrounded by enemies, as the 4th century begins and the authority of the Western Roman Empire wanes, many tribes have pushed further into former imperial territory. As such the Burgundii now have the chance to move across The Rhine and take their rightful place there – in a world free from the shackles of Imperial Rome!
- Alamans
As the spirited successors of the Suebi the Alemanni intend to forge a new life for their people away from the nomadic terror of the Huns and their ilk. Regarding themselves as Rome’s nemesis despite several defeats – notably at the battle of Lake Benacus – they have nevertheless stripped the empire of much of its western territory and have the collective will to carry on the fight. Led by a tribal confederation of greater and lesser kings, princes and chiefs who claim royal blood, the Alemanni levy a diverse range of Germanic troops to fight for them. Their destiny, however troubled, lies in greatness beyond The Rhine; their tenacity and sheer bloody-minded determination will see their ambition realised!
- Langobards
When the small yet noble Winili tribe faced the vandals, their god Godan declared he would give victory to the tribe he saw first on the day of battle. Seeing the Winili with their women warriors, he asked “who are these long beards?” and awarded them victory. The tribe were from then on known as the Langobardi. Now they live along the river Elbe, far from their roots. Led by their king, who shares power with his people wherever possible, they are a determined tribe who have weathered many storms to achieve greatness. Langobardi history is marked by struggle and bloody conflict, and their future doubtless holds more of the same. Yet the Longobardi will emerge victorious, with renewed strength, to face anything the gods can throw at them!
- DLC - Celts Culture Pack Version 1.2.0 build 5282:
The Celts Culture Pack brings three new playable factions to Total War™: ATTILA. The Picts, the Caledonians and the Ebdanians may be used in Single or Multiplayer Campaign modes and Custom and Multiplayer battles.
As the grasp of Western Rome weakens on the Britannic isles, these fierce tribes stand ready to proclaim their independence and reclaim their ancestral lands. But even as the empire recedes, others are setting their sights on The Tin Islands. The warlords of Germania and the Nordic regions look to the northwest and see a prize worth fighting for…
• Celtic forces specialise in ambush tactics and ‘Guerrilla Deployment’.
• New Celtic roster with unique new units for each faction.
• New Prestige Buildings, requiring great feats to unlock.
• New unique raiding building chain and Celtic-themed technologies.
• Bespoke Celtic generals’ skill trees.
• Unique narrative event chain: Cycle of the Ollam Ri, and new Celtic missions for each faction.
DLC informations:
+ Cultural traits (Celts):
- Specialising in ambush tactics, all units in the Celtic faction rosters have the Guerrilla Deployment trait. This enables them to deploy every unit in their army almost anywhere on the battlefield – even behind enemy lines. As specialists, Celtic nations should not be expected to perform as all-rounders; an experienced commander will play to their strengths with deadly effect.
Befitting their skilful application of these traits, sacking, looting and raiding are key sources of income for the Celts and this is reflected in many aspects of their gameplay style and the additional bonuses they receive.
Ebdanians
Alongside the common Celtic traits for raiding, the Ebdanians also have a talent for sacking and looting that combined gives them a unique playstyle and unrivalled potential for profiting bloodily at their enemies’ expense.
Picts
As ‘Children of the Night’, the Picts rightfully earn their reputation as skilled nocturnal combatants at land and sea, and may always choose to attack at night. With bonuses to morale in the dark, and a reliance on heavy assault and berserker units, an ambushing Pict army is the literal stuff of nightmares.
Caledonians
Silver-tongued, wily and deadly in the arts of sabotage and assassination, the Caledonians breed individuals of incredible charm, menace and murderous skill. All Agents from this faction are eager to step forward for duty, more efficient in their assigned tasks and far more likely to succeed.
+ Unique narrative event-chain: Cycle of The Ollam Ri:
- Playing as these factions will present you with a new series of linked narrative events. The Cycle of The Ollam Ri draws much inspiration from Celtic mythology, and sees you direct the actions of a fabled hero through a series of branching narrative choices. As the tale draws to its conclusion, Ollam Ri himself becomes available as a general for your armies, imbued with traits that mirror the choices you made.
+ Celtic Units:
- All three factions share a Celtic unit roster consisting of a range of troop types across three tiers. Such as the Sighthound Spears heavy wardogs, Mormaer heavy cavalry and the elite light infantry, Scatha's Teachers.
In addition to this standard roster, each faction has its own unique units:
Ebdanians
• Gallowglass: Tier 2 very heavy sword infantry
• King's Warband: Tier 3 very heavy sword infantry
• Ebdani Raiders: Tier 2 light javelin skirmishers
• Kerns: Tier 2 light javelin skirmishers
• Righdamhna: Tier 3 light javelin skirmishers
• Ebdani Cavalry Raiders: Tier 2 light skirmisher cavalry
• Chosen Raiders: Tier 3 light skirmisher cavalry
• King's Fianna (General): Tier 3 very heavy melee cavalry
Caledonians
• Cateran Brigade: Tier 2 very heavy spear infantry
• Horse Whisperers: Tier 3 very heavy spear infantry
• Caledonian Axemen: Tier 2 very heavy axe infantry
• Highland Archers: Tier 2 light bow infantry
• Elite Highland Archers: Tier 3 light bow infantry
• Noble Archers (General): Tier 2 medium bow infantry
• Royal Archers (General): Tier 3 medium bow infantry
Picts
• Pictish Axemen: Tier 2 light axe infantry
• Pictish Swordsmen: Tier 2 medium sword infantry
• Black Blades: Tier 3 light sword infantry
• Pictish Berserkers: Tier 2 light axe berserkers infantry
• Followers Of Morigan (General): Tier 3 very heavy axe infantry
+ Unique buildings:
- The resourceful Celts benefit from a unique farming chain that is not reliant on fertility. Enclosures can be upgraded to Cattle Pounds and then a Booley, mobilising self-sufficient herds of livestock.
Characterful of their playstyle, a new raiding chain is also unique to Celtic factions. ‘Raiders’ Assembly Point’ can be enhanced to a ‘Raiders’ Gathering Place’, then a ‘Raiders’ Base’ and finally a Raiders’ Hall’. This quick-to-build chain, each tier of which takes a single turn to build, confers significant bonuses to raiding adjacent regions and offers public order and garrison bonuses, making it excellent for newly conquered regions.
+ New Mechanic: Prestige Buildings:
- The Celts Culture Pack introduces three new Tier 5 buildings, unlocked through a new game mechanic. The Bards’ Hall, the Temple of Belenus and the Central Market confer significant bonuses, and alongside the necessary technological requirements, these buildings require the player to meet specific gameplay conditions in the form of great feats in the fields of religion, trade and warfare.
+ Faction History:
- Ebdanians
The Ebdanians hold the seat of power at a tumultuous but opportune moment. Occupying the island called 'Hibernia' by the Greeks and Romans, they were first recorded in the Greco-Egyptian writer Ptolemy's 2nd century AD treatise on 'Geography'. Making their home on the eastern shores, the tribe settled between two river estuaries - the Buvinda and Oboca, approximately where the city of Dublin now lies.
Relationships between clans is what drove barbarian culture and society, as clans intermarried, traded and warred with one another. Tribal life in Gaelic Ireland revolved around the clan, an extended family built on kinship, loyalty and, generally, a common ancestry. Hibernian clans were supposed to have been descended from one man, the authority to rule passing down the male bloodline. This means that most clansmen were of the same blood, although fostering and adoption were as common as in other parts of the world. Clans were led by their chieftain, who sat at the top of a strict hierarchical social structure.
Much like the Picts of Caledonia, the tribes of Hibernia have never been conquered by the Roman Empire, though they have traded with it - as evidenced by the discovery of Roman coins across the island. From their well-positioned, defensible capital the Ebdanians control their own destiny; they could rise to rule over the Celtic world, and none on these fair isles - or beyond - will be able to deny them!
- Caledonians
The Caledonians are northern Britannia's first line of defence against Imperial Rome, and bar the way north for any would-be invaders. Although their true heritage has been much debated, they are believed to be an amalgamation of Pictish tribes and those fleeing the Roman advance into Britannia, surviving mostly in a series of hillforts and farms stretching across the highlands of Scotland.
Unfortunately, most historical sources on the Caledonians are of Roman origin, with the usual Roman bias in the reporting; for instance, Tacitus refuses to use terms such as 'king' to describe the Caledonian leader Calgacus, although this may be because he was unsure of their internal hierarchy. They are first mentioned by Tacitus as fighting at the Battle of Mons Graupius, which they lost once the Legions forced them from the hills into an open field battle, as opposed to the guerrilla-style tactics naturally favoured by the rocky terrain. In mentioning the Caledonians, Tacitus also describes them as the stereotypical definition of red haired, long-limbed “northmen” - furious and barbaric to a man.
In the centuries following Mons Graupius, the Caledonians have remained a belligerent thorn in the Empire's side, constantly crossing into Britannia to raid - and often successfully. Despite dogged Imperial efforts, they steadfastly refuse to be cowed, and stand now against a darkening world, poised to take back what is rightfully theirs!
- Picts
The Picts are resolute defenders of their homeland, which lies at the far north of the Britannic Isles. The Romans tried for many years to bring them under control - the Emperors Hadrian and Antoninus even resorting to building walls across the country in order to control the passage of, and trade between, Imperial subjects and the savage, tenacious "northmen". The general focus on defence during Hadrian's tenure has led some to the notion that his wall was more than a mere trade gateway - it was intended to keep the Picts and other Caledonian peoples out.
Broadly, the Picts remain an enigmatic people who left no written records behind. However, we know they fought hard and against the invaders because the Roman historian Tacitus made specific references to their defiance in his 'Histories'. It is also likely that 'Picti' (in Latin) was simply a general term used by the Romans for any number of northern tribes whom they considered "painted ones", in reference to the common Celtic tribal custom of tattooing and painting the body before battle.
The Picts were part of the ill-fated Great Conspiracy of AD367-368, when barbarian raids were co-ordinated with the desertion of the Roman garrison along Hadrian's Wall, and almost succeeded in wresting power from the Empire in Britannia and northern Gaul. Now, on the cusp of the 5th century AD, the Picts must rekindle old alliances if they wish to take their country back. Britannia, and indeed the Empire at-large, awaits the outcome - could this be the beginning of a unified Celtic empire in the north, one that will sweep away Roman oppression once and for all?
- Specialising in ambush tactics, all units in the Celtic faction rosters have the Guerrilla Deployment trait. This enables them to deploy every unit in their army almost anywhere on the battlefield – even behind enemy lines. As specialists, Celtic nations should not be expected to perform as all-rounders; an experienced commander will play to their strengths with deadly effect.
Befitting their skilful application of these traits, sacking, looting and raiding are key sources of income for the Celts and this is reflected in many aspects of their gameplay style and the additional bonuses they receive.
Ebdanians
Alongside the common Celtic traits for raiding, the Ebdanians also have a talent for sacking and looting that combined gives them a unique playstyle and unrivalled potential for profiting bloodily at their enemies’ expense.
Picts
As ‘Children of the Night’, the Picts rightfully earn their reputation as skilled nocturnal combatants at land and sea, and may always choose to attack at night. With bonuses to morale in the dark, and a reliance on heavy assault and berserker units, an ambushing Pict army is the literal stuff of nightmares.
Caledonians
Silver-tongued, wily and deadly in the arts of sabotage and assassination, the Caledonians breed individuals of incredible charm, menace and murderous skill. All Agents from this faction are eager to step forward for duty, more efficient in their assigned tasks and far more likely to succeed.
+ Unique narrative event-chain: Cycle of The Ollam Ri:
- Playing as these factions will present you with a new series of linked narrative events. The Cycle of The Ollam Ri draws much inspiration from Celtic mythology, and sees you direct the actions of a fabled hero through a series of branching narrative choices. As the tale draws to its conclusion, Ollam Ri himself becomes available as a general for your armies, imbued with traits that mirror the choices you made.
+ Celtic Units:
- All three factions share a Celtic unit roster consisting of a range of troop types across three tiers. Such as the Sighthound Spears heavy wardogs, Mormaer heavy cavalry and the elite light infantry, Scatha's Teachers.
In addition to this standard roster, each faction has its own unique units:
Ebdanians
• Gallowglass: Tier 2 very heavy sword infantry
• King's Warband: Tier 3 very heavy sword infantry
• Ebdani Raiders: Tier 2 light javelin skirmishers
• Kerns: Tier 2 light javelin skirmishers
• Righdamhna: Tier 3 light javelin skirmishers
• Ebdani Cavalry Raiders: Tier 2 light skirmisher cavalry
• Chosen Raiders: Tier 3 light skirmisher cavalry
• King's Fianna (General): Tier 3 very heavy melee cavalry
Caledonians
• Cateran Brigade: Tier 2 very heavy spear infantry
• Horse Whisperers: Tier 3 very heavy spear infantry
• Caledonian Axemen: Tier 2 very heavy axe infantry
• Highland Archers: Tier 2 light bow infantry
• Elite Highland Archers: Tier 3 light bow infantry
• Noble Archers (General): Tier 2 medium bow infantry
• Royal Archers (General): Tier 3 medium bow infantry
Picts
• Pictish Axemen: Tier 2 light axe infantry
• Pictish Swordsmen: Tier 2 medium sword infantry
• Black Blades: Tier 3 light sword infantry
• Pictish Berserkers: Tier 2 light axe berserkers infantry
• Followers Of Morigan (General): Tier 3 very heavy axe infantry
+ Unique buildings:
- The resourceful Celts benefit from a unique farming chain that is not reliant on fertility. Enclosures can be upgraded to Cattle Pounds and then a Booley, mobilising self-sufficient herds of livestock.
Characterful of their playstyle, a new raiding chain is also unique to Celtic factions. ‘Raiders’ Assembly Point’ can be enhanced to a ‘Raiders’ Gathering Place’, then a ‘Raiders’ Base’ and finally a Raiders’ Hall’. This quick-to-build chain, each tier of which takes a single turn to build, confers significant bonuses to raiding adjacent regions and offers public order and garrison bonuses, making it excellent for newly conquered regions.
+ New Mechanic: Prestige Buildings:
- The Celts Culture Pack introduces three new Tier 5 buildings, unlocked through a new game mechanic. The Bards’ Hall, the Temple of Belenus and the Central Market confer significant bonuses, and alongside the necessary technological requirements, these buildings require the player to meet specific gameplay conditions in the form of great feats in the fields of religion, trade and warfare.
+ Faction History:
- Ebdanians
The Ebdanians hold the seat of power at a tumultuous but opportune moment. Occupying the island called 'Hibernia' by the Greeks and Romans, they were first recorded in the Greco-Egyptian writer Ptolemy's 2nd century AD treatise on 'Geography'. Making their home on the eastern shores, the tribe settled between two river estuaries - the Buvinda and Oboca, approximately where the city of Dublin now lies.
Relationships between clans is what drove barbarian culture and society, as clans intermarried, traded and warred with one another. Tribal life in Gaelic Ireland revolved around the clan, an extended family built on kinship, loyalty and, generally, a common ancestry. Hibernian clans were supposed to have been descended from one man, the authority to rule passing down the male bloodline. This means that most clansmen were of the same blood, although fostering and adoption were as common as in other parts of the world. Clans were led by their chieftain, who sat at the top of a strict hierarchical social structure.
Much like the Picts of Caledonia, the tribes of Hibernia have never been conquered by the Roman Empire, though they have traded with it - as evidenced by the discovery of Roman coins across the island. From their well-positioned, defensible capital the Ebdanians control their own destiny; they could rise to rule over the Celtic world, and none on these fair isles - or beyond - will be able to deny them!
- Caledonians
The Caledonians are northern Britannia's first line of defence against Imperial Rome, and bar the way north for any would-be invaders. Although their true heritage has been much debated, they are believed to be an amalgamation of Pictish tribes and those fleeing the Roman advance into Britannia, surviving mostly in a series of hillforts and farms stretching across the highlands of Scotland.
Unfortunately, most historical sources on the Caledonians are of Roman origin, with the usual Roman bias in the reporting; for instance, Tacitus refuses to use terms such as 'king' to describe the Caledonian leader Calgacus, although this may be because he was unsure of their internal hierarchy. They are first mentioned by Tacitus as fighting at the Battle of Mons Graupius, which they lost once the Legions forced them from the hills into an open field battle, as opposed to the guerrilla-style tactics naturally favoured by the rocky terrain. In mentioning the Caledonians, Tacitus also describes them as the stereotypical definition of red haired, long-limbed “northmen” - furious and barbaric to a man.
In the centuries following Mons Graupius, the Caledonians have remained a belligerent thorn in the Empire's side, constantly crossing into Britannia to raid - and often successfully. Despite dogged Imperial efforts, they steadfastly refuse to be cowed, and stand now against a darkening world, poised to take back what is rightfully theirs!
- Picts
The Picts are resolute defenders of their homeland, which lies at the far north of the Britannic Isles. The Romans tried for many years to bring them under control - the Emperors Hadrian and Antoninus even resorting to building walls across the country in order to control the passage of, and trade between, Imperial subjects and the savage, tenacious "northmen". The general focus on defence during Hadrian's tenure has led some to the notion that his wall was more than a mere trade gateway - it was intended to keep the Picts and other Caledonian peoples out.
Broadly, the Picts remain an enigmatic people who left no written records behind. However, we know they fought hard and against the invaders because the Roman historian Tacitus made specific references to their defiance in his 'Histories'. It is also likely that 'Picti' (in Latin) was simply a general term used by the Romans for any number of northern tribes whom they considered "painted ones", in reference to the common Celtic tribal custom of tattooing and painting the body before battle.
The Picts were part of the ill-fated Great Conspiracy of AD367-368, when barbarian raids were co-ordinated with the desertion of the Roman garrison along Hadrian's Wall, and almost succeeded in wresting power from the Empire in Britannia and northern Gaul. Now, on the cusp of the 5th century AD, the Picts must rekindle old alliances if they wish to take their country back. Britannia, and indeed the Empire at-large, awaits the outcome - could this be the beginning of a unified Celtic empire in the north, one that will sweep away Roman oppression once and for all?
- DLC - Blood and Burning Version 1.2.0 build 5282:
As the barbarians rise and the Huns are loosed upon the world, the Western Roman Empire staggers, pierced by a thousand blades. These are the end-times; the age of blood and fire!
Experience the horrors of the apocalypse with Blood & Burning for Total War: ATTILA. This pack adds blood-spurt effects, decapitations, limb-lops, disembowelment and more to the game. Disease-ridden soldiers can even be seen vomiting on the battlefield, adding to the ghastly realism.
Blood & Burning comprises:
• Gory new Campaign Map combat anims with blood-spatter, arm severance and decapitations.
• Ultraviolent Battlefield combat animations including limb-severance, decapitation and blood spurts.
• Soldiers in armies suffering from disease will vomit when idle on the battlefield.
• New burning and burn-to-death animations for both soldiers and civilians.
• New gore decals in battles depicting vomit, blood and bodily organs.
• New, blood-soaked versions of key animated event messages.
All Blood & Burning effects can be enabled or disabled in the Graphics Options menu.
- DLC - The Last Roman Campaign Pack Version 1.3.0 build 6617:
The Last Roman - What is it?
The year is AD533. Within the last century, the Western Roman Empire has been wiped from the face of the earth.
However, the final bastion of Rome’s glory lives on in the Roman Empire of the East; this still formidable power dreams fitfully of regaining its lost grandeur. Emperor Justinian knows there is but one desperate gamble left - an ambitious and dangerous venture to recover what is rightfully his, to reconquer the West before all that Rome once stood for is lost to history. The task is Herculean, with barbarian kingdoms now established and thriving throughout the Mediterranean; there is only one possible man to lead such an expedition.
His father’s former bodyguard, hero of the Battle of Dara, and the ruthless suppressor of the Nika riots.
Belisarius is the final hope of a dying Empire, the Last of the True Romans.
DLC informations:
+ A Unique Campaign with New Gameplay Mechanics:
The Last Roman Campaign Pack is an epic expansion for Total War: ATTILA, delivering a narrative, mission-based experience on a new, highly-detailed campaign map of the Mediterranean theatre.
Charging the veteran Total War player with the role of Belisarius and his Roman Expedition, you must reclaim Rome’s lost territories from the savage, hostile forces.
The struggle to fulfil your duty as servant of the Emperor Justinian is brought to life by a series of new story events and missions. The Emperor, the Empress and your own wife, Antonina, vie for your attention, demanding arduous and often contradictory services. Completing these tasks will provide you with the men and supplies you need, but offending the wrong person will greatly weaken the fragile Expedition.
Alternatively, you might declare independence and attempt to re-establish the Western Roman Empire under your own banner, seeking glory and immortality away from the court at Constantinople.
Will you stay loyal to Justinian’s vision of reclaiming Rome from the barbarians? Or will you follow your own path, establishing yourself as a new Emperor in the West?
+ New Campaign Map
The Last Roman’s Campaign map is a vast and highly-detailed representation of central Western Europe in 533 AD, featuring 35 provinces across over 100 regions, including Italy, North Africa, Spain and France.
+ Playable Factions
The Last Roman offers five playable factions – the brand new Roman Expedition but also the Ostrogoths, Vandals, Franks and the Visigoths – each one featuring its own faction traits and new campaign starting-position.
The Vandalic Kingdom is threatened by rebellious Sardinia and the looming Roman danger, while the Ostrogothic Kingdom is hamstrung by its pro-Roman queen and the demands of an unworkable alliance. Both seek to solidify their borders and make the most of Italy’s rich and fertile lands; but Belisarius’ reputation precedes him, and they know a cornered animal will fight to the last.
For the Franks and the Visigoths, the return of the Romans presents an opportunity. Both are growing kingdoms, fuelled by youthful vigour and a thirst for conquest. Now, the time is right for them to expand; with the other great powers locked in conflict for control of distant Africa, Europe lies waiting - waiting for a new, greater empire to rise from Rome’s ashes!
+ New Units:
Alongside revisited unit rosters, the primary factions in The Last Roman also feature the following new units.
The Roman Expedition:
- Bucellarii (Guard Cavalry)
- Foederati (Sword Infantry)
- Skutatoi (Sword Infantry)
- Antesignani (Sword Infantry)
- Limitanei (Spear Infantry)
- Skutatoi Spears (Spear Infantry)
- Skutatoi Axemen (Axe Infantry)
- Bucellarii Guard Axemen (Axe Infantry)
- Cataphracti (Shock Cavalry)
- Clibanarii (Shock Cavalry)
- Bucellarii (Shock Cavalry)
- Foederati Cavalry (Melee Cavalry)
- Foederati Horse Archers (Missile Cavalry)
- Hippo Toxotai (Missile Cavalry)
Vandals:
- Vandal Horsemen (Melee Cavalry)
- Noble Vandal Cavalry (Melee Cavalry)
- Vandali Comitatus (Shock Cavalry)
- Moorish Levy (Spear Infantry)
- Noble Vandal Swordsmen (Melee Infantry)
Ostrogoths:
- Sagittarii (Missile Infantry)
- Elite Sagittarii (Missile Infantry)
- Ballistarii (Missile Infantry)
- Iuvenes (Melee infantry)
- Milites (Sword Infantry)
- Spear Milites (Spear Infantry)
- Milites Comitatenses (Sword Infantry)
- Spear Milities Comitatenses (Spear Infantry)
- Veterans (Sword Infantry)
- Spear Veterans (Spear Infantry)
- Domestici (Elite Infantry)
- Scholae (Elite Cavalry)
- Comes (Generals Unit)
- Javelinmen (Basic Skirmishers)
- Noble Javelinmen (Elite Skirmishers)
+ New Technologies and Buildings
The Last Roman Campaign Pack features many new technologies and buildings.
The Roman Expedition displays a heavily modified Roman technology tree containing 20 new technologies and an entirely new Expedition-specific building tree.
If independence is declared, the Expedition’s building options revert to traditional Roman styles, better suited to the ambitions of an upstart, usurping Emperor.
The other playable factions also feature new combinations of Western Roman and Barbarian technologies and buildings.
The Last Roman Campaign Pack is an epic expansion for Total War: ATTILA, delivering a narrative, mission-based experience on a new, highly-detailed campaign map of the Mediterranean theatre.
Charging the veteran Total War player with the role of Belisarius and his Roman Expedition, you must reclaim Rome’s lost territories from the savage, hostile forces.
The struggle to fulfil your duty as servant of the Emperor Justinian is brought to life by a series of new story events and missions. The Emperor, the Empress and your own wife, Antonina, vie for your attention, demanding arduous and often contradictory services. Completing these tasks will provide you with the men and supplies you need, but offending the wrong person will greatly weaken the fragile Expedition.
Alternatively, you might declare independence and attempt to re-establish the Western Roman Empire under your own banner, seeking glory and immortality away from the court at Constantinople.
Will you stay loyal to Justinian’s vision of reclaiming Rome from the barbarians? Or will you follow your own path, establishing yourself as a new Emperor in the West?
+ New Campaign Map
The Last Roman’s Campaign map is a vast and highly-detailed representation of central Western Europe in 533 AD, featuring 35 provinces across over 100 regions, including Italy, North Africa, Spain and France.
+ Playable Factions
The Last Roman offers five playable factions – the brand new Roman Expedition but also the Ostrogoths, Vandals, Franks and the Visigoths – each one featuring its own faction traits and new campaign starting-position.
The Vandalic Kingdom is threatened by rebellious Sardinia and the looming Roman danger, while the Ostrogothic Kingdom is hamstrung by its pro-Roman queen and the demands of an unworkable alliance. Both seek to solidify their borders and make the most of Italy’s rich and fertile lands; but Belisarius’ reputation precedes him, and they know a cornered animal will fight to the last.
For the Franks and the Visigoths, the return of the Romans presents an opportunity. Both are growing kingdoms, fuelled by youthful vigour and a thirst for conquest. Now, the time is right for them to expand; with the other great powers locked in conflict for control of distant Africa, Europe lies waiting - waiting for a new, greater empire to rise from Rome’s ashes!
+ New Units:
Alongside revisited unit rosters, the primary factions in The Last Roman also feature the following new units.
The Roman Expedition:
- Bucellarii (Guard Cavalry)
- Foederati (Sword Infantry)
- Skutatoi (Sword Infantry)
- Antesignani (Sword Infantry)
- Limitanei (Spear Infantry)
- Skutatoi Spears (Spear Infantry)
- Skutatoi Axemen (Axe Infantry)
- Bucellarii Guard Axemen (Axe Infantry)
- Cataphracti (Shock Cavalry)
- Clibanarii (Shock Cavalry)
- Bucellarii (Shock Cavalry)
- Foederati Cavalry (Melee Cavalry)
- Foederati Horse Archers (Missile Cavalry)
- Hippo Toxotai (Missile Cavalry)
Vandals:
- Vandal Horsemen (Melee Cavalry)
- Noble Vandal Cavalry (Melee Cavalry)
- Vandali Comitatus (Shock Cavalry)
- Moorish Levy (Spear Infantry)
- Noble Vandal Swordsmen (Melee Infantry)
Ostrogoths:
- Sagittarii (Missile Infantry)
- Elite Sagittarii (Missile Infantry)
- Ballistarii (Missile Infantry)
- Iuvenes (Melee infantry)
- Milites (Sword Infantry)
- Spear Milites (Spear Infantry)
- Milites Comitatenses (Sword Infantry)
- Spear Milities Comitatenses (Spear Infantry)
- Veterans (Sword Infantry)
- Spear Veterans (Spear Infantry)
- Domestici (Elite Infantry)
- Scholae (Elite Cavalry)
- Comes (Generals Unit)
- Javelinmen (Basic Skirmishers)
- Noble Javelinmen (Elite Skirmishers)
+ New Technologies and Buildings
The Last Roman Campaign Pack features many new technologies and buildings.
The Roman Expedition displays a heavily modified Roman technology tree containing 20 new technologies and an entirely new Expedition-specific building tree.
If independence is declared, the Expedition’s building options revert to traditional Roman styles, better suited to the ambitions of an upstart, usurping Emperor.
The other playable factions also feature new combinations of Western Roman and Barbarian technologies and buildings.
- DLC - Empires of Sand Culture Pack Version 1.4.0 build 7703
- DLC - Age of Charlemagne Campaign Pack Version 1.5.0 build 8856:
- DLC - Slavic Nations Culture Pack Version 1.6.0 build 9772
Coming soon.....
I) Cài game:
1. Down game từ các phiên bản: Total War: Attila (v1.6.0.9824 + 8 DLC + Multiplayer MULTI9) [FitGirl Repack] hoặc Total War Attila - CPY; Total War Attila - MULTI9 PLAZA.
2. Tùy theo từng phiên bản, sẽ có cách cài đặt khác nhau.
+ Đối với bản Total War: Attila (v1.6.0.9824 + 8 DLC + Multiplayer MULTI9) [FitGirl Repack]:
- Download game về.
- Sau khi down về click vào setup.exe để cài game.
- Cài game, khi cài xong game sẽ hiện lên bảng cài các phần mềm cần thiết chạy game. Nếu đã cài rồi thì click Finish để hoàn tất việc cài game, nếu chưa thì phải tích chọn hết và click Finish để cài các phần mềm + hoàn tất việc cài game.
- Không cần chép crack cho game (bản setup tự động cài đặt).
- Play game.
+ Đối với bản Total War Attila - CPY:
- Download game về.
- Dùng Daemon Tool để mount file iso.
- Sau mount file click vào setup.exe để cài game.
- Cài game, khi cài xong game sẽ hiện lên bảng cài các phần mềm cần thiết chạy game. Nếu đã cài rồi thì click Finish để hoàn tất việc cài game, nếu chưa thì phải tích chọn hết và click Finish để cài các phần mềm + hoàn tất việc cài game.
- Chép crack cho game từ folder Crack.
- Play game.
+ Đối với bản Total War Attila - MULTI9 PLAZA:
- Download game về.
- Dùng Daemon Tool để mount file iso.
- Sau mount file click vào setup.exe để cài game.
- Cài game, khi cài xong game sẽ hiện lên bảng cài các phần mềm cần thiết chạy game. Nếu đã cài rồi thì click Finish để hoàn tất việc cài game, nếu chưa thì phải tích chọn hết và click Finish để cài các phần mềm + hoàn tất việc cài game.
- Chép crack cho game từ folder Crack.
- Play game.
II) Cài Updates cho game:
1. Download update cho game (chỉ download khi sử dụng bản full game của 3DM):
Total War Attila v1.1.0 Update Incl.Longbeards Culture Pack DLC-3DM.
Total War Attila v1.2.0 Update Incl.Celts Culture Pack&Blood Burning DLC.
Total War Attila v1.2.1 Update Blood Burning DLC Hotfixes.
Total War Attila v1.3.0 Update The Last Roman Campaign Pack DLC. (Không down load nếu đã down full game bản của CPY)
Total War Attila v1.3.0 build.6708 Update.
Total War Attila v1.4.0 build.7703 Update Incl.Empires of Sand Culture Pack. (Không download nếu đã down full game bản của RELOADED, Fitgirl Repack)
Total War Attila v1.5.0 build.8856 Update Incl.Age of Charlemagne Campaign Pack. (Không download nếu đã down full game bản của RELOADED, Fitgirl Repack)
Total War Attila v1.6.0 build.9772 Update Incl.Slavic Nations Culture Pack
Total War Attila v1.6.0 build.9824 Update. (Không download nếu đã down full game bản của PLAZA)
2. Cài đặt update:
- Download bản update về.
- Extract file rar. Click setup.exe (hoặc patch.bat) trong folder Update để cài update.
- Chép crack từ folder Crack vào folder cài game. Chạy file CPUID.Patch để cài crack tương ứng với CPU của máy.
- Play game theo hướng dẫn khi dùng crack qua Steam.
- Nếu không dùng crack qua Steam thì click vào attila.exe hoặc shortcut trên desktop để play game (dùng crack CPY/RELOADED/PLAZA).
3. + Cài đặt update V1.6 Slavic Nations Culture Pack:
- Download bản update về.
- Extract file rar. Copy toàn bộ dữ liệu trong folder Attila.v1.5.0.8856_to_v1.6.0.9772.Update vào thư mục cài game. Click setup.exe (hoặc patch.bat) trong folder Update để cài update.
- Chép crack từ folder Attila.v1.6.0.9772.Cr4ck.Only-P2P vào folder cài game. Chạy file CPUID.Patch để cài crack tương ứng với CPU của máy.
- Cài đặt STEAM. Chạy STEAM ở offline mode hay online đều được.
- Di chuyển toàn bộ folder game Total War - Attila vào Drives:\Program Files (x86)\Steam\steamapps\common
- Chạy game bằng launcher.exe trong folder launcher của game.
- Play and enjoy.
+ Cài đặt update V1.6.0 build.9824 Update:
- Download bản update về.
- Extract file rar. Copy toàn bộ dữ liệu trong folder Update vào thư mục cài game. Click setup.exe (hoặc patch.bat) trong folder Update để cài update (Yêu cầu ổ cài game trống 25GB).
- Chép crack từ các folder Ofline/Online Crack vào folder cài game.
- Cài đặt STEAM. Chạy STEAM ở offline mode hay online đều được nếu dùng Crack Online.
- Play and enjoy.
III) Play game (chỉ áp dụng khi dùng crack qua Steam):
- Cài Steam từ đây: http://store.steampowered.com/
- Tạo một tài khoản miễn phí từ Steam.
- Đăng nhập vào tài khoản chuyển sang trạng thái offline.
- Add Attilb.exe trong folder cài game vào Add non-Steam game.
- Play bằng Attilb.exe shortcut trên Steam.
1. Down game từ các phiên bản: Total War: Attila (v1.6.0.9824 + 8 DLC + Multiplayer MULTI9) [FitGirl Repack] hoặc Total War Attila - CPY; Total War Attila - MULTI9 PLAZA.
2. Tùy theo từng phiên bản, sẽ có cách cài đặt khác nhau.
+ Đối với bản Total War: Attila (v1.6.0.9824 + 8 DLC + Multiplayer MULTI9) [FitGirl Repack]:
- Download game về.
- Sau khi down về click vào setup.exe để cài game.
- Cài game, khi cài xong game sẽ hiện lên bảng cài các phần mềm cần thiết chạy game. Nếu đã cài rồi thì click Finish để hoàn tất việc cài game, nếu chưa thì phải tích chọn hết và click Finish để cài các phần mềm + hoàn tất việc cài game.
- Không cần chép crack cho game (bản setup tự động cài đặt).
- Play game.
+ Đối với bản Total War Attila - CPY:
- Download game về.
- Dùng Daemon Tool để mount file iso.
- Sau mount file click vào setup.exe để cài game.
- Cài game, khi cài xong game sẽ hiện lên bảng cài các phần mềm cần thiết chạy game. Nếu đã cài rồi thì click Finish để hoàn tất việc cài game, nếu chưa thì phải tích chọn hết và click Finish để cài các phần mềm + hoàn tất việc cài game.
- Chép crack cho game từ folder Crack.
- Play game.
+ Đối với bản Total War Attila - MULTI9 PLAZA:
- Download game về.
- Dùng Daemon Tool để mount file iso.
- Sau mount file click vào setup.exe để cài game.
- Cài game, khi cài xong game sẽ hiện lên bảng cài các phần mềm cần thiết chạy game. Nếu đã cài rồi thì click Finish để hoàn tất việc cài game, nếu chưa thì phải tích chọn hết và click Finish để cài các phần mềm + hoàn tất việc cài game.
- Chép crack cho game từ folder Crack.
- Play game.
II) Cài Updates cho game:
1. Download update cho game (chỉ download khi sử dụng bản full game của 3DM):
Total War Attila v1.1.0 Update Incl.Longbeards Culture Pack DLC-3DM.
Total War Attila v1.2.0 Update Incl.Celts Culture Pack&Blood Burning DLC.
Total War Attila v1.2.1 Update Blood Burning DLC Hotfixes.
Total War Attila v1.3.0 Update The Last Roman Campaign Pack DLC. (Không down load nếu đã down full game bản của CPY)
Total War Attila v1.3.0 build.6708 Update.
Total War Attila v1.4.0 build.7703 Update Incl.Empires of Sand Culture Pack. (Không download nếu đã down full game bản của RELOADED, Fitgirl Repack)
Total War Attila v1.5.0 build.8856 Update Incl.Age of Charlemagne Campaign Pack. (Không download nếu đã down full game bản của RELOADED, Fitgirl Repack)
Total War Attila v1.6.0 build.9772 Update Incl.Slavic Nations Culture Pack
Total War Attila v1.6.0 build.9824 Update. (Không download nếu đã down full game bản của PLAZA)
2. Cài đặt update:
- Download bản update về.
- Extract file rar. Click setup.exe (hoặc patch.bat) trong folder Update để cài update.
- Chép crack từ folder Crack vào folder cài game. Chạy file CPUID.Patch để cài crack tương ứng với CPU của máy.
- Play game theo hướng dẫn khi dùng crack qua Steam.
- Nếu không dùng crack qua Steam thì click vào attila.exe hoặc shortcut trên desktop để play game (dùng crack CPY/RELOADED/PLAZA).
3. + Cài đặt update V1.6 Slavic Nations Culture Pack:
- Download bản update về.
- Extract file rar. Copy toàn bộ dữ liệu trong folder Attila.v1.5.0.8856_to_v1.6.0.9772.Update vào thư mục cài game. Click setup.exe (hoặc patch.bat) trong folder Update để cài update.
- Chép crack từ folder Attila.v1.6.0.9772.Cr4ck.Only-P2P vào folder cài game. Chạy file CPUID.Patch để cài crack tương ứng với CPU của máy.
- Cài đặt STEAM. Chạy STEAM ở offline mode hay online đều được.
- Di chuyển toàn bộ folder game Total War - Attila vào Drives:\Program Files (x86)\Steam\steamapps\common
- Chạy game bằng launcher.exe trong folder launcher của game.
- Play and enjoy.
+ Cài đặt update V1.6.0 build.9824 Update:
- Download bản update về.
- Extract file rar. Copy toàn bộ dữ liệu trong folder Update vào thư mục cài game. Click setup.exe (hoặc patch.bat) trong folder Update để cài update (Yêu cầu ổ cài game trống 25GB).
- Chép crack từ các folder Ofline/Online Crack vào folder cài game.
- Cài đặt STEAM. Chạy STEAM ở offline mode hay online đều được nếu dùng Crack Online.
- Play and enjoy.
III) Play game (chỉ áp dụng khi dùng crack qua Steam):
- Cài Steam từ đây: http://store.steampowered.com/
- Tạo một tài khoản miễn phí từ Steam.
- Đăng nhập vào tài khoản chuyển sang trạng thái offline.
- Add Attilb.exe trong folder cài game vào Add non-Steam game.
- Play bằng Attilb.exe shortcut trên Steam.
Q: Làm sao để unlock DLCs của game ?
A: Chép file dưới đây vào thư mục cài game rồi chạy sẽ unlock dlcs (Vikings,Long breads, Celts, Blood & Burning):
cs.rin.ru/forum/download/file.php?id=22361
Q: Thế nào là crack qua Steam và không qua Steam ?
A: - Crack qua Steam là crack P2P, dùng crack này bắt buộc phải chạy cùng với Steam và sử dụng được encyclopedia trong game.
- Crack không qua Steam là crack The Scene, dùng chạy trực tiếp qua file exe. Nhược điểm là không dùng được encyclopedia trong game.
A: Chép file dưới đây vào thư mục cài game rồi chạy sẽ unlock dlcs (Vikings,Long breads, Celts, Blood & Burning):
cs.rin.ru/forum/download/file.php?id=22361
Q: Thế nào là crack qua Steam và không qua Steam ?
A: - Crack qua Steam là crack P2P, dùng crack này bắt buộc phải chạy cùng với Steam và sử dụng được encyclopedia trong game.
- Crack không qua Steam là crack The Scene, dùng chạy trực tiếp qua file exe. Nhược điểm là không dùng được encyclopedia trong game.
Main Game
- Total War: Attila (v1.6.0.9824 + 8 DLC + Multiplayer MULTI9) [FitGirl Repack]
Links download:
- Link torrent
-Link Direct
- Total War Attila - CPY:
Links download:
- Link torrent
- Total War Attila MULTi9 - PLAZA:
Links download:
- Link torrent
- Direct link
Links download:
- Link torrent
-Link Direct
- Total War Attila - CPY:
Links download:
- Link torrent
- Total War Attila MULTi9 - PLAZA:
Links download:
- Link torrent
- Direct link
Updates
- Total War Attila v1.2.0 Update Incl.Celts Culture Pack&Blood Burning DLC:
Link download:
- Link Fshare
https://www.fshare.vn/file/3VUBPDGUL96T
Patch Changelog v 1.2.0 build 5282 (Tin Isle Mercenaries Update)
- Total War Attila v1.2.1 Update Blood Burning DLC Hotfixes:
Link download:
- Link Fshare
http://www.fshare.vn/file/1TS8IL7WOGX1
Patch Changelog v 1.2.1 build 5962 (Blood & Burning Hotfix)
- Total War Attila v1.3.0 Update The Last Roman Campaign Pack DLC:
Link download:
- Link Google Drive
https://drive.google.com/file/d/0B3XjkAnLyR5HS2g1NS1WYjRsRkU/view
- Link Fshare
https://www.fshare.vn/file/NXEX7WNCH61F
Patch Changelog v 1.3.0 build 6617 (Vengence of the Suebi Update)
- Total War Attila v1.3.0 build.6708 Update:
Link download:
- Link Google Drive
https://drive.google.com/open?id=0B3XjkAnLyR5HaGY0M3htM21PU3c
- Link Fshare
https://www.fshare.vn/file/TD31NXG8HGIW
Patch Changelog v 1.3.0 build 6708 (Last Roman Hotfix Update)
- Total War Attila v1.4.0 build.7703 Update Incl.Empires of Sand Culture Pack:
Link download:
- Link Google Drive
https://drive.google.com/open?id=0B3XjkAnLyR5HYVM1Tng5SDhJSEk
Patch Changelog v 1.4.0 build 7703 (Empires of sand DLC)
- Total War Attila v1.5.0 build.8856 Update Incl.Age of Charlemagne Campaign Pack:
Link download:
- Link Google Drive
https://drive.google.com/file/d/0B3XjkAnLyR5HY1VUX3BvQlRHdlE/view?usp=sharing
Patch Changelog v 1.5.0 build 8856 (Age of Charlemagne Campaign Pack)
- Total War Attila v1.6.0 build.9772 Update Incl.Slavic Nations Culture Pack:
Link download:
- Link Google Drive
https://drive.google.com/file/d/0B3XjkAnLyR5HdWVhd19hUG9ibEk/view?usp=sharing
- Link Fshare
http://www.fshare.vn/file/6D5D2YCKLXOB
Patch Changelog v 1.6.0 build 9772 (Slavic Nations Culture Pack & Garamantian Update)
- Total War Attila v1.6.0 build.9824 Update:
Link download:
- Link Google Drive
https://drive.google.com/open?id=0B3XjkAnLyR5HR2g2TXdyTzJRcWs
- Link Fshare
http://www.fshare.vn/file/EVZ369JNEP46
Patch Changelog v 1.6.0 build 9824 Update
Link download:
- Link Fshare
https://www.fshare.vn/file/3VUBPDGUL96T
Patch Changelog v 1.2.0 build 5282 (Tin Isle Mercenaries Update)
- Total War Attila v1.2.1 Update Blood Burning DLC Hotfixes:
Link download:
- Link Fshare
http://www.fshare.vn/file/1TS8IL7WOGX1
Patch Changelog v 1.2.1 build 5962 (Blood & Burning Hotfix)
- Total War Attila v1.3.0 Update The Last Roman Campaign Pack DLC:
Link download:
- Link Google Drive
https://drive.google.com/file/d/0B3XjkAnLyR5HS2g1NS1WYjRsRkU/view
- Link Fshare
https://www.fshare.vn/file/NXEX7WNCH61F
Patch Changelog v 1.3.0 build 6617 (Vengence of the Suebi Update)
- Total War Attila v1.3.0 build.6708 Update:
Link download:
- Link Google Drive
https://drive.google.com/open?id=0B3XjkAnLyR5HaGY0M3htM21PU3c
- Link Fshare
https://www.fshare.vn/file/TD31NXG8HGIW
Patch Changelog v 1.3.0 build 6708 (Last Roman Hotfix Update)
- Total War Attila v1.4.0 build.7703 Update Incl.Empires of Sand Culture Pack:
Link download:
- Link Google Drive
https://drive.google.com/open?id=0B3XjkAnLyR5HYVM1Tng5SDhJSEk
Patch Changelog v 1.4.0 build 7703 (Empires of sand DLC)
- Total War Attila v1.5.0 build.8856 Update Incl.Age of Charlemagne Campaign Pack:
Link download:
- Link Google Drive
https://drive.google.com/file/d/0B3XjkAnLyR5HY1VUX3BvQlRHdlE/view?usp=sharing
Patch Changelog v 1.5.0 build 8856 (Age of Charlemagne Campaign Pack)
- Total War Attila v1.6.0 build.9772 Update Incl.Slavic Nations Culture Pack:
Link download:
- Link Google Drive
https://drive.google.com/file/d/0B3XjkAnLyR5HdWVhd19hUG9ibEk/view?usp=sharing
- Link Fshare
http://www.fshare.vn/file/6D5D2YCKLXOB
Patch Changelog v 1.6.0 build 9772 (Slavic Nations Culture Pack & Garamantian Update)
- Total War Attila v1.6.0 build.9824 Update:
Link download:
- Link Google Drive
https://drive.google.com/open?id=0B3XjkAnLyR5HR2g2TXdyTzJRcWs
- Link Fshare
http://www.fshare.vn/file/EVZ369JNEP46
Patch Changelog v 1.6.0 build 9824 Update
Chỉnh sửa cuối:

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