(Bỏ công ra làm cái nó dí mạng cái 1 h làm lại)
Guide về Empire (nói guide chứ thật ra là bản dịch information lính + nhận xét riêng.
Phe có lực lượng fighter mạnh nhất trò chơi và lượng healer hồi phục tốt nhất. Empire thiên về cận chiến, với sự hỗ trợ của các pháp sư hồi phục hay buff phiá sau. Pháp sư Empire chuyên khống chế Air và Water
Heroes
-Fighter : Warrior Nun
Ai nói chiến tranh không phải là việc của phụ nữ ? Những tu viện đã nuôi dưỡng các Nữ Xơ Chiến Binh từ nhiều thế kỷ trước, và họ đã chứng minh giá trị của mình qua rất nhiều lần. Họ xinh đẹp và đặc biệt nguy hiểm- một sự kết hợp chết chóc.
-Mage : Archmage
Những đại pháp sư nhìn thì trẻ tuổi nhưng chúng ta không nên đánh giá qua ảo tưởng qua vẻ ngoài thiếu đề phòng của họ. Ở những miền đất mà anh ta đặt chân tới, không có chỗ cho dị giáo, trộm cướp hay phản loạn. Và tin đồn về sức mạnh kinh khủng của anh ấy có thể nghe thấy ở những vùng bên ngoài Đế Chế
-Range : Ranger
Di chuyển nhanh qua mọi miền đất, người gác rừng luôn sẵn sàng hoàn thành mọi nhiệm vụ trinh sát. Ông ấy nhìn có vẻ yếu và mảnh khảnh, nhưng lợi thế chính của ông ấy là đôi mắt sắc và sự chuẩn xác cao.
-Steath : Thief
Một tên Trộm là bậc thầy của sự lừa dối, tai họa và bịp bợm. Một trong những chiến binh can đảm nhất của đế chế, hắn đi vào bóng tối với ánh sáng của đức tin trong tim. Không có bí mật nào còn giấu được với hắn
Tin vui : có pacth mới rồi
Disciples III 1.06.2 Patch for Kalypso Media retail version available!
The long awaited 1.06.2 patch for Disciples III is now available for download from our website. This patch is compatible with English, French and German language retail versions of the game.
Unfortunately, a small number of retail copies sold in the US are suffering from a disc detection error resulting in an "Original Disc not Found" error message during the game load sequence. If you are affected by this error, please contact
[email protected] for assistance and a solution to the problem.
Changes in Disciples III 1.06.2
* Fixed issue with arena interface skill icons unintentionally disappearing
* "Extra Attack" skill no longer grants a second attack or action while covering
* The game is now saved into the user's folder My Documents/My Games/Disciples III, allowing for users without Administrator rights to more easily save their games. Current saves will automatically be moved to the new folder
* Dexterity boosting potions now work correctly
* Pressing the "Quick Combat" button again allows players to halt a current Quick Combat battle
* Unit information during auto-combat will no longer be displayed
* Removed the ability to use skills, defenses or engage in combat while currently moving on the battle arena
* Issue fixed: melee units that approach targets but did not attack
* Issue fixed: on the hero management screen, the hero properties button was blocked, but not grayed out
* Issue fixed: in the "Hire" interface, the unit skills were not displayed in the unit information window
* Button "Disband Unit" now works similarly to the "Heal" button – first the unit is selected, and then the Disband button can be pressed
* Fixed: player can no longer control enemy cities
* Fixed: player can no longer enter neutral cities in tutorial mission
* Resolved various achievement issues
* Fixed: loading screen not displaying properly on monitors with 16:10 aspect ratio
* Corrected several skills descriptions
* Corrected text spills from info boxes
Hotseat Mode Fixes
* Issue fixed: inventory of the defending party could not be opened in Hotseat mode.
* Issue fixed: In Hotseat mode, when the defending party is victorious, "Defeat" is mistakenly displayed, and "Victory" is displayed if the attacker has won
* The Hotseat options have been fixed
* Fixed: defending side could not use skills in hotseat mode.
* Issue Fixed: The display of fog of war after using Alt+Tab
* Fixed: if one player has researched a spell, no other players could research spells during the same turn
* Fixed: if a map is restarted in hotseat mode, spell research is unavailable during the first turn
* Units will no longer gain experience while moving on the map
* The city guardian in a town can no longer be swapped with a unit in the visiting hero's party
Important Notice: This patch is compatible with boxed retail copies only. It will not work with downloaded versions of the game. If you have downloaded Disciples III from a software download provider, please contact them for patch support.
http://www.kalypsomedia.com/downloads/patches/DIIIpatch_1.06.2.exe
---------- Post added at 22:12 ---------- Previous post was at 21:49 ----------
Rảnh lên forum kiếm dc thông tin về skill, mọi người khỏi đoán già đoán non thêm nhé ^^
All abilities are useable at any range, unless else specified.
Acceleration Increases movement by 5 hexes. Currently stacks, so an extra 10 movement is possible.
Anathema Reduces Air Resistance by 65% (can reduce below 0, making the target take extra damage from Air attacks).
Blessing of the Grove Increases all resistances by 25% for a single target.
Blind Teleport Teleports the user to random location on the battlefield.
Child of the Sun Increases Intellect by 10 during daytime.
Double Strike Attack the target twice.
Death Blow Does 200% of normal damage, but causes you to lose health equal to 20% of your Attack Power. Feedback damage is reduced by armor and can be dodged.
Devouring Does 25% of normal attack and heals 100 health. Melee only.
Dispel Buff Removes any positive effects from the target.
Dispel Debuff Removes any negative effects from the target.
Eagle Eye Increases Dexterity of a friendly unit by 50 for 5 turns.
Earthquake Does Earth damage equal to 35% of normal damage to all enemy targets.
Extra Attack Consume turn to strike twice next turn. You can select your second strike, unlike with Double Strike.
Fire Arrow Does 100 Fire damage each turn, for 3 turns.
Fiery Whip Does 75 Fire damage each turn, for 3 turns. Melee only.
Fireball Does 100 Fire damage to the target and all enemy targets surrounding it. Standard area directed spell.
Ice Shot Target loses 50 health each turn and movement speed is reduced by 1 for 5 turns.
Immobilize Prevents the target enemy from moving for 3 turns.
Immunity to Normal Weapons Only magic can harm the target.
Invulnerability The user is immune to all damage, until next turn.
Lightning Bolt Does 60 Air damage to an enemy unit.
Miasma Poisons all targets surrounding the user, doing 75 damage each turn for 4 turns.
Night Hunter Increases Agility by 10 during Night.
Paralyze Target is unable to act for a turn.
Poison Does 100 Death damage to an enemy for 3 turns.
Poisonous Strike Does 75 Death damage to an enemy for 3 turns. Melee only.
Polymorph Turns the friendly target into a (Elves: Unicorn, Legions: Beliarch, Empire: Golem).
Push Target enemy is pushed back X hexes (how many?)
Rage Increases the user's Strength by 50, but lowers Dexterity by 25 for 5 turns.
Regeneration The user recovers 150 health each turn for 5 turns
Relentless Defender Refounds all cover points.
Remove Wall Removes one hex of stone created by Wall.
Resurrection Animates a fallen ally with 1% of max health.
Petrify Turns the target into stone for 2 turns, making it unable to act, but increasing both its armor and Earth resistance by 35%.
Revive Resurrects a fallen ally to 20% of max health.
Rust Reduces armor of a single target by 50 for 3 turns. Doesn't reduce armor granted by city defense.
Speed Up Hastens the chosen unit, making it attack after the caster for the duration of the battle.
Shadow Stalker Dexterity increased by 10 during Night.
Slow The enemy unit chosen will act last for the duration of the battle.
Song of the Wind Increases Air Resistance of all friendly targets by 50% for 3 turns.
Statue User is turned into a statue for 3 turns, taking no damage.
Steadfastness The unit is not affected by Transformation, Teleportation and Displacement spells and skills. The unit and his allies cannot retreat from the battlefield (only if the unit is leader?).
Summon Familiar Summons a (Elves: Unicorn, Legions: Beliarch, Empire: Golem) to the battlefield.
Sun's Favor Increases Fire Resistance by 50% for all friendly targets for 3 turns.
Teleport Teleports the user to any location on the battlefield
Teleport Friend Teleports a friendly unit(can also be the user) to any location on the battlefield.
Teleport Enemy Teleports an enemy unit to any location on the battlefield.
Transformation Turns the target into a (Elves: Grey Wolf, Legions: Small Imp, Empire: Peasant).
Wall Creates a stone on the battlefield, covering a hex. Units can't pass through the stone. Can be countered with Remove Wall.
Warrior of Light Increases Strength by 10 during daytime.
Weakness Reduces Strength, Intellect and Dexterity by 20 for 5 turns. Area effect.
Whirlwind Does 60% of normal damage to all enemy targets surrounding the user.
Mai mốt rảnh thì ngồi dịch cho