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Legend of Zelda
- 1/5/09
- 1,016
- 3
sao con leliana mình cho nó xài Song of Valor + Momentum thì nó đánh chậm rì nhưng xài 1 trong 2 cái thì nó lại đánh nhanh, cái này phải bug ko
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Morrigan không bị tán tỉnh bời char nữ
Trừ khi xài mod, còn không thì đừng mơ mộng![]()


Gift mua đâu thế ae
. kiểu này chắc chơi lại quớ:-*, xài char nữ tán tỉnh NPC nam đc kô nhể

Ợ hình như mạng nhà có vấn đềBấm sưa bài nó lại nhảy ra thành 2...
Gift thì shop có shop không![]()

Giải nén file zar ra rồi chép vào My Documents\BioWave\Dragon Age\packages\core\override
Bạn có thể up file lên cho mình được ko! mình ko tài nào sign in được.
acc Jackspot
pass 7777777
bạn vào down thoải mái
link:Dragon Age Origins v1.02 Update
===============================
Many of the fixes affecting balance, gameplay, or plot
scripting are already included in the Xbox 360 and PlayStation
3 versions of Dragon Age: Origins.
BALANCE
- Daggers now apply 0.5 points of damage per additional point
in dexterity and 0.5 points of damage per additional point
in strength, as originally intended. This increases dagger
damage for high-dexterity characters.
- During combat, mana or stamina reserves now correctly
regenerate more quickly when reserves are low. This allows
players to occasionally use an talent or spell in the later
stages of lengthy fights.
- When exploring, mana and stamina now regenerate more quickly
at higher character levels. This reduces downtime between
fights.
- The spells Force Field, Crushing Prison, Cone of Cold, and
Blizzard now have shorter durations and/or longer cooldowns.
This ensures that combatants can no longer stun-lock each
other by repeatedly casting the same spell.
- The cooldowns for several low-level sustained abilities are
now shorter. This ensures that players are not penalized for
accidentally deactivating them.
- Certain battles were not scaling properly, resulting in
excessively difficult fights. They now scale as intended.
- Enemy corpses now drop health poultices and money more
appropriately, resulting in less clutter in the player's
inventory.
GAMEPLAY
- In rare cases, enemy corpses were selectable when they
contained no loot. This no longer occurs.
- Party members whose combat tactics were set to defensive
behavior no longer stop attacking after using a spell or
talent.
- In rare cases, combat tactics conditions could fail to
determine whether a character had enough mana or stamina to
use an ability. This no longer occurs.
- The Rally talent no longer repeats its audio effect if it
is active during certain conversations.
- The Rally talent no longer deactivates upon area
transitions or conversations.
- The Shimmering Shield spell now deactivates when the
character is out of mana.
PLOT (SPOILER WARNING)
- Promotional downloadable content items now remain in the
player's inventory when standard items are removed at the
end of the dwarf noble origin.
- Repeatedly talking to Duncan after gathering the vials in
the Korcari Wilds but not the treaties no longer provides
duplicate experience.
- Leliana's personal plot can now be completed if the player
substantially increased her approval (through gifts) before
talking to her.
- During the siege of Redcliffe, enemies are no longer able
to spawn in locations that would break the plot.
- Bann Teagan no longer disappears when he is supposed to be
accessible during Urn of Sacred Ashes.
PC-SPECIFIC
- Controlling a summoned creature (like a ranger's pets)
during certain special area transitions no longer results
in odd behavior.
- Creating a character in a custom module did not create a
folder for saves. This could result in corruption of main
campaign saves. This no longer occurs.
- In some cases, the class icon was set incorrectly for
characters imported from the downloadable Character Creator.
This no longer occurs.
- The options menu now includes a setting to automatically
download previously purchased content that is not currently
installed.
- After installing new downloadable content, the game now
always reminds the user to restart the game.
- The icons for some promotional downloadable content items
were missing. They now appear correctly.
- Various issues could occasionally cause uploads to the
online player profile to fail unexpectedly. This no longer
occurs.
bạn chỉ cần giết con trùm ở các điểm sáng xung quanh để vào đc điểm sáng ở giữa, rồi giết trùm ở đó là xong. Trước khi vào điểm sáng ở giữa nhớ đi cứu mấy thành viên trong đội ở 3 điểm sáng ngoài rìa nữa nhacho hỏi cái màn mà con King demon ( hay đại loại gì ấy) ở trên top floor của cái nhà mà bọn templar chuẩn bị tấn công ( trong đó có cả Muge lẫn iu quái) khi vào thì mình bị lôi vào ký ức gì gì đó, chỉ đi 1 mình, đoạn đầu đánh nhau với ducan, rồi hiện ra cái cột, nhấn vào thì hiện tiếp hình bát quái có các điểm sáng, nhấn vào thì đc đi cái màn như Burning Temple, Darkspawn invasion v.v... có thể biến thành chuột để chui, làm thế nào để qua thế,