Epic trailer và class changes

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^
thằng paint còn không biết dùng thì nhìn không ra là đúng rồi [-(
nhưng cả xeno nhìn cũng không nhận ra có thằng được chỉnh vào thì photoshop thành công rực rỡ rồi =))

btw , không phải tự làm :'> nhờ người khác làm hộ :'>
 
chả nhớ mình đi tank SSC lúc nào cả :-s
thấy viền nữa :-s chắc mình bị nhét vào rồi :-s
 
filefront thì po tay,REN có link nào khác ko,mega hay rapid cũng dc
 
giống LotR quá :))
arthas y hệt sauron :))
 
Changes to suit the new instant cast time of Aimed Shot (See this post)
We'll have to tone down the damage of Aimed Shot actually, probably in the ballpark of less than what it is now but more than what multi-shot does to a single target or arcane shot. We have not yet settled on the appropriate number.

In terms of their duration and cooldown, I think those are pretty in line with the Warrior variant. The idea behind this change is that the Hunter was intended to be a source of the "mortal strike wound" in group PvP, but keeping up the debuff is too difficult with a cast time.

Hunters getting a Mortal Strike spell for 11 talent points
They got 11-point Mortal Strike sometime ago. Rogues have it baseline, but its a poison that can be dispelled. The Hunter variant is a ranged ability, which is hard to keep up if they are out of line of sight. They all have their benefits and drawbacks. (Source)
^
Who need ms now ?

Enhancement shamans / UR changes
I can say that we aren't thrilled about seeing Enhancement shammies in caster gear, with two fast weapons and dual FTs. We have some ideas that will shift Enhancement back to caring about AP more, while still letting you do a lot of spell damage, because that's a cool part of the class. I predict that WF / FT will be more popular, but you never know. (Source)

If I didn't mention it before, UR should be affecting ranged attack power too. We'll get that fixed.
^
LOL ?
 
FT là gì ta ???

Mãi không nghĩ ra đc :-/
 
flametounge mới đúng [-(
 
flametongue mới đúng [-(
.
 
:'> hihi nhầm nhọt tí
 
http://www.mmo-champion.com/index.php?topic=18620.0
LẠI BIG CHANGES
Tòan nerf thôi

Death Knight (Skills List / Talent Calc. (9014))
Skills
Blood

* Blood Tap now lasts 20 seconds.


Frost

* Howling Blast damage has been increased. (From 192-208 to 259-281 for Rank 5)
* Obliterate damage has been slightly lowered. (From 252 + 126 per disease to 238.5 + 119.25 per disease for Rank 3)


Unholy

* Death and Decay damage has been increased. (From 52 DPS to 62 DPS for Rank 4)


Talents
Blood

* Dancing Rune Weapon cooldown has been increased from 2 to 3 minutes.
* Bloody Vengeance doesnt affect frost and shadow damage anymore.
* Abomination's Might range has been increased from 20 to 45 yards.
* Bladed Armor now increases your attack power by 1/2/3/4/5 for every 180 armor value you have. (Old - 1/2/3/4/5 strength for every 400 armor value)


Frost

* Tundra Stalker now increases the damage of Icy Touch by 20/40/60/80/100%.
* Guile of Gorefiend doesn't affect Rune Strike anymore, now affects Howling Blast.


Unholy

* Reaping doesn't affect Pestilence anymore, now affects Blood Strike
* Blood-Caked Blade changed - Your auto attacks have a 5% chance to cause a Blood-Caked Strike, which hits for 25% (up from 20%) weapon damage plus 12.5% (up from 10%) for each of your diseases on the target.


Glyphs

* Glyph of Rune Strike - Increases the critical strike chance of your Rune Strike by 10% but increases cost by 5 (down from 50) runic power.


Druid (Skills List / Talent Calc. (9014))
Skills
Feral

* Mangle - Cat damage increased from 160% normal damage to 200% normal damage. Additional damage increased as well. (507 to 634 for Rank 5)
* Rake damage has been increased. (from [ 6% of AP + 387 ] to [ 18% of AP + 1161 ] for Rank 7)
* Swipe now affects an unlimited amount of targets


Talents
Balance

* Nature's Splendor now increases the duration of Lifebloom by 2 seconds. (Down from 3)


Feral

* Protector of the Pack now reduces the damage you take by 1/2%. (Down from 3%)


Glyphs

* Glyph of Regrowth - Increases the healing of your Regrowth spell by 20% if your Regrowth effect is still active on the target. (Old - Increases the amount of your initial Regrowth heal by 50% if your Regrowth effect is still active on the target.)
* Glyph of Aquatic Form - Increases your swim speed by 50% (up from 20%) while in Aquatic Form.


Hunter (Skills List / Talent Calc. (9014))
Skills
Beast Mastery

* Aspect of the Wild (Rank 4) now increases Nature resistance by 130. (Up from 70)
* Aspect of the Viper changed to : The hunter takes on the aspect of the viper, causing ranged attacks to regenerate mana but reducing your total damage done by 50%. Mana gained is based on the speed of your ranged weapon.
* Aspect of the Beast has been changed and re-added to the game. The hunter takes on the aspects of a beast, becoming untrackable and increasing melee attack power of the hunter and the hunter's pet by 10%. Only one Aspect can be active at a time.


Marksmanship

* Aimed shot mana cost reduced from 11% of base mana to 8%. Casting time changed from 2.5 sec to instant. Cooldown increased from 6 seconds to 10 seconds. Damage reduced to about 25% of the old value. (Lowered from 1570 to 408 for Rank 9)
* Kill Shot damage now deals 200% weapon damage (down from 205%). Additional damage nerfed as well. (Down from [ 40% of RAP + 1200 ] to [ 40% of RAP + 650 ] for rank 3)
* Multi-Shot mana cost has been increased from 8% of base mana to 9%.
* *New Spell* - Fires a Black Arrow at the target, slowing the target's movement speed by 70%. While the movement speed effect holds, the damage done by your ranged shots are increased by 15% on the target. Lasts for 6 sec. (6% of base mana, 5-35 yd range, Instant cast, 12 sec cooldown)


Survival

* Freezing Arrow now breaks on any damage. (Old - The ice has a chance to break on damage.)
* Freezing Trap now breaks on any damage. (Old - The ice has a chance to break on damage.)


Talents
Beast Mastery

* Kindred Spirits does not stack with other movement speed increasing effects anymore.


Marksmanship

* Readiness has been removed from Survival Tree and moved to Tier 5 of Marksmanship Tree.
* Scatter Shot has been removed from Marksmanship Tree and moved to Tier 3 of Survival Tree
* Marked for Death now increases your damage done by your shots and the damage done by your pet's special abilities by 4% on marked targets. (Down from 8%)
* Focused Aim doesn't affect Aimed Shot anymore and now also increases your chance to hit by 1/2/3%.


Survival

* Readiness has been removed from Survival Tree and moved to Tier 5 of Marksmanship Tree.
* Scatter Shot has been removed from Marksmanship Tree and moved to Tier 3 of Survival Tree
* Point of No Escape has been changed from 3 to 2 points and now affects Freezing Arrow. Critical strike chance increased changed to 3/6% (up from 2/4/6%)
* Surefooted has been moved from Tier 4 to Tier 2 and doesn't increase hit chance anymore.
* Lock and Load now has a 2/4/6% chance to proc on periodic damage. (Down from 5/10/15%)
* Trap Mastery has been moved from Tier 3 to Tier 9 and now increases the duration by 30% of both Freezing and Frost Trap.
* T.N.T. has been moved from Tier 2 to Tier 4.


Glyphs

* Glyph - Aimed Shot - Reduces the mana cost of your Aimed Shot ability by 20%. (Old - Decreases the cast time of Aimed Shot by 0.5 sec.)


Mage (Skills List / Talent Calc. (9014))
Skills

* Evocation cooldown has been reduced from 8 minutes to 5 minutes.


Talents
Fire

* Living Bomb doesn't knock up all targets in the air anymore.


Frost

* Deep Freeze doesn't deal damage anymore. Now only stuns the target for 5 seconds.


Talents
Arcane

* Missile Barrage now affects Arcane Barrage as well. Rank 5 proc chance changed from 12% to 20%.


Fire

* Hot Streak now affects Fire Blast as well
* Empowered Fireball renamed to Empower Fire. Now affects Frostfire Bolt as well


Frost

* Frostbite has been moved from Tier 2 to Tier 1.
* Frost Warding has been moved from Tier 1 to Tier 2.


Paladin (Skills List / Talent Calc. (9014))
Skills
Holy

* Divine Plea changed to : You gain 25% of your total mana over 15 sec (Old - 10 sec), but the amount healed by your spells is reduced by 100%. (Old - 50%)


Talents
Holy

* Judgements of the Pure now lasts 1 minute. (Up from 30 seconds)
* Infusion of the Light now reduces the cast time of your next Holy Light spell by 0.5/1sec. (Down from 1.25/2.5 sec)


Retribution

* Judgement of the Wise has been changed to grant you 33% of your base mana instead of 20% of your maximum mana.


Glyphs

* Glyph of Exorcism - Your Exorcism also interrupts spellcasting for 2 sec.
* Glyph of Flash of Light - Your Flash of Light heals for 50% less initially, but also heals for 140% (down from 200%) of its inital effect over 15 sec.
* Glyph of the Warhorse - Removed
* Glyph of the Wise - Reduces the mana cost of your Seal of Wisdom spell by 50%.


Priest (Skills List / Talent Calc. (9014))
Skills
Holy

* Holy Nova mana cost changed from 33% of base mana to 25% of base mana.


Talents
Discipline

* Improved Inner fire has been moved from Tier 3 to Tier 2
* Improved Power Word: Fortitude has been moved from Tier 2 to Tier 3.
* Twin Disciplines now Increases the damage and healing done by your instant spells by 1/2/3/4/5%. (Old - Increased spell power)


Holy

* Guardian Spirit now heals the target of 50% of their maximum health


Shadow

* Twisted Faith now works when your target is afflicted by Shadow Word: Pain instead of Mind Flay.


Glyphs

* Glyph of Fading - Reduces the mana cost of your Fade spell by 30%. (Down from 50%)
* Glyph of Spirit of Redemption - All heals cast while Spirit of Redemption is active have a 20% chance to increase the remaining duration of Spirit of Redemption by 5 sec. (Down from 20 seconds)


Rogue (Skills List / Talent Calc. (9014))
Talents
Assassination

* Focused Attacks now gives 2 energy regardless of the rank.


Combat

* Vitality increases your Energy regeneration rate by 8/16/25%. (Up from 3/6/10%)
* Blade Twisting changed to : Increases the damage dealt by Sinister Strike and Backstab by 5/10%, and your damaging melee attacks have a 10% chance to Daze the target for 4 sec.
* Aggression has been moved from Tier 5 to Tier 4. Now increases the damage done by Sinister Strike, Backstab, and Eviscerate abilities by 3/6/9/12/15%. (Up from 2/4/6/8/10%)


Glyphs

* Glyph of Garrote - Reduces the duration of your Garrote ability by 3 sec and increases the total damage it deals by 20%. (Old - Increases periodic damage dealt by Garrrote by 45%, but decreases the duration by 3 sec.)
* Glyph of Preparation - Decreases the cooldown of Preparation by 2 min. (Old - Your Preparation ability also instantly resets the cooldown of Blade Flurry, Dismantle, and Kick.)


Shaman (Skills List / Talent Calc. (9014))
Skills
Enhancement

* Fire Resistance Totem now increases fire resistance by 130 (Up from 70) and lasts 5 minutes. (Up from 2 minutes)


Talents
Elemental

* Totem of Wrath now lasts 5 minutes. (Up from 2 minutes)


Enhancement

* Maelstrom Weapon proc chance changed from 20/40/60/80/100% on critical hit to 3/6/9/12/15% when you deal damage with a melee weapon. Now affects Chain Heal as well.
* Dual Wield Specialization now Increases your chance to hit while dual wielding by an additional 1/2/3%. (Down from 2/4/6%)
* Stormstrike doesn't affect Fire or Frost damage anymore.
* Unleashed Rage now increases both melee and ranged attack power and works within 45 yards. (Old - Affected only melee AP, 20 yards)
* Flurry now increases your attack speed by 5/10/15/20/25% (Down from 10/15/20/25/30%) for your next 3 swings after dealing a critical strike.


Restoration

* Ancestral Awakening now affects Riptide as well
* Improved Water Shield now affects Riptide as well


Warlock (Skills List / Talent Calc. (9014))
Skills
Affliction

* Curse of Doom now summons a Doomguard only if the target yields experience or honor.
* Haunt now heals you for 100%. (Down from 200%)
* Drain Soul now causes four times the normal damage if the target is at or below 25% health


Demonology

* Demonic Circle now lasts 6 minutes.
* Inferno now summons an infernal under the command of the caster for 1 minute. (Down from 5 minutes)


Destruction

* Chaos Bolt now deals Fire damage instead of Chaos damage
* Conflagrate can now be cast on targets afflicted by Shadowflame


Talents
Affliction

* Everlasting Affliction doesn't affect Shadow Bolt anymore but affects Haunt instead.


Demonology

* Demonic Pact doesn't work with enslaved demons anymore


Warrior (Skills List / Talent Calc. (9014))
Skills
Arms

* Thunder Clap now affects an unlimited amount of targets


Fury

* Battle Shout attack power increase has been lowered from 550 to 548.


Protection

* Revenge isn't labeled as causing a high amount of threat anymore. Damage has been doubled. (From [ 9.3% of AP + 652 ] to [ 20.7% of AP + 1454 ] for rank 9)
* Shield Slam damage has been slightly increased. (From 756-794 to 990-1040 for Rank 8 )


Talents
Arms

* Sword Specialization proc effect now cannot occur more than once every 6 seconds.


Fury

* Armored to the Teeth now Increases your attack power by 3 for every 180 armor value you have. (Old - Increased Strength by 1/2/3 for every 400 armor value)


Protection

* Sword and Board now has a chance to proc from Revenge as well.
* Vigilance now transfers 10% of the target's threat to the warrior instead of just reducing it.


Glyphs

* Glyph of Resonationg Power - Reduces the rage cost of your Thunder Clap ability by 5. (Old - Increases the maximum targets affected by your Thunder Clap ability by 4.)

Một số class được buff khá ít ỏi .
 
* Judgement of the Wise has been changed to grant you 33% of your base mana instead of 20% of your maximum mana.
nerf tởm quá :((
nhưng mà cũng đỡ, giờ thì ret pally thật sự k0 cần intel nữa rồi :(
holy pally cũng bị nerf divine plea :(
 
Frost mage bị nerf Deep freeze :(( :(( :((
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NÀY THÌ VARIMATHRAS
varimathras9014.jpg

Thật ra chỉ đổi model cái mặt với làm nét/mịn hơn thôi .

Còn đây thì Alextrasza :
alextrasza9014.jpg

Chả thay đổi gì nhiều , được bộ đồ dâm hơn ... Không hiểu sao không thích cái quả đầu BE này + không thích khuôn mặt này ... Trông ngu ngu như con điên trốn trại .
Krasus thì quá tầm thường ... Sao không để model human của nó giống trong novel ...
 
k0 hiểu bao giờ thì varimathras mới biến khỏi UC nhỉ :-?
 
chắc không bao giờ ...
may ra thì xong expan này ...
giống như lady Onyxia mãi về sau mới remove khỏi SW
 
để thế vô lý đùng đùng [-(
bọn blizz lười quá, làm quest mới mà k0 giải quyết truớc sau [-(
 
tại vì có người làm tới quest đó đâu có nghĩa tất cả đều làm tới đó . Remove nó thì chỉ có người nào làm rồi mới hiểu ( kh6ong tính trường hợp đọc Wiki ) còn đám còn lại làm sao hiểu tại sao .
Mà vừa check vụ Onyxia bị remove khỏi SW . Vì thế nên attune Ony Lair cũng bị remove , không biết MC và BWL có remove attune không :-? Nhưng naxx 3.0 là bị remove rồi ... Ai còn hứng tranh thủ đi clear Naxx vài lần giải trí không =))
 
Mà vừa check vụ Onyxia bị remove khỏi SW . Vì thế nên attune Ony Lair cũng bị remove , không biết MC và BWL có remove attune không Nhưng naxx 3.0 là bị remove rồi ... Ai còn hứng tranh thủ đi clear Naxx vài lần giải trí không

Vụ Onyxia bị remove đúng là mới chưa biết ... :x
BWL hình như vẫn còn attune .
Naxx thì chắc chắn vẫn còn . Đi vẫn thấy vui hehe :x
 
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