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Two days after releasing Update 1, game producers published first details about the second official patch. Obviously this is not the final changelist, however it’s worth to find out what has been currently improved:
3D mode:
- AI tactics overworked several times, valid for general as well individual assignments
- Running routes are now also used by AI players and teams
- Players are oriented more towards the goal
- Free kick logic was overhauled
- A player’s freshness will have a more obvious effect on his acceleration and his overall speed, for example after longer runs players will tire and must pause for a little while (have to stop, putting their hands on their legs)
- Defenders work more against the ball and they receive fairer grades
- AI marking against the user controlled player was loosened
Text Mode:
- Unjustified bans for the user are not happening any more
- Possibility of goals after corners was decreased
- Further improvements are planned
Transfer Market:
- Top players without contracts won’t appear in bulks any more. The clubs will be interested in binding their stars to their own club, top players are now more inclined to prolong their contracts
- Loaning of players directly after the buy are now better to realize
- Corrected transfer fees and values for young and talented players
Budget:
- After the improvements in update 1 we are working on further tweaks, especially for the second season an onwards
Various small improvements:
- More than 2,000 new player pictures focusing on Italy, Greece and Turkey but also 120 new pictures for Germany and round about 500 for the rest of the world
- Additional shirts for lower German leagues (in the planning, not 100% clear yet)
- Many screens were optimized, e.g. time bar in instant calculation mode
- Implementation of players without contracts via the “Free Agents” list in the editor
- New database bearing in mind your feedback
It’s worth to mention also that the date of releasing Update 2 hasn’t been fixed yet.
