-GCO removed.
-brought back Seed VS style shield block (down up)
-new "Next dash system", which basically enables you to cancel your attack by doing a BD, so it's possible to do BR>BDC>BR for example. Imagine firing a nuke and then doing BDC......-_- I don't know how much boost it'll use up.
-a whole bunch of new stages are added as well
-some suits had their assists changed.
ZZ -> megarider
Qubeley MkII -> Bawoo
God -> some fire attack???
Virsago -> Daughtress
Turn A -> Flat
Aegis -> Blitz
Impulse -> Pink Gunner Zaku
-also made changes to a lot of suits (this is not a full list)
Gundam: CS will be like V2AB's main
Guntank: turret mode's fire rate decreased (yay)
Char's Zaku: counter melee is gone. AC = cracker. BC = 3x speed
Zeta: got rid of the hover (ground BD). It just does regular BD now.
Mk.II: BR fire rate is very slow. Super Gundam can BD in air and has more boost.
V2: ammo for V2AB main changed to 8, and seems to be nerfed.
X: BC = change to X divider. Melee beefed up. Can hover. Main = machine gun (with CS), sub = harmonica cannon, BC = bus???
Kapool: Hammer move is gone.
Aegis: Shield will regenerate after a while if you use AB
Freedom: can use Seed Cancel after a certain amount of time has passed. (I guess you can't use it right away.) And unlimited boost??? wtf??
GP02A: unable to use BDC after nuke? (not sure about this one)
Exia: AC = transam mode
New suits
Guncannon
Main = BR
sub = cannon
AC = cannon (fires 6 shots in a row)
BC = man guts????
Assist = Gunperry
It can throw a giant ass boulder
Destiny
Main = BR
CSa = beam cannon
CSb = Gerobi??
sub = boomerang
BC = Palma Fiocina
AC = afterimage dash (wings of light??)