trùi ui!nếu chơi Gunslinger đường agi thì chẳng thà chơi hunter còn hơn.Nếu chơi Gunslinger thì chỉ tăng dex và int mà thôi.Ko tăng agi.
The all important question... "Is agility useful for my gunslinger?" The answer is no. None of the good skills are aspd based. If you want a class where you use normal attacks at a fast speed, go with an agi/dex hunter(though I would suggest an int/dex hunter build that spams DS). Their weapons have more slots, higher atk, more choices for elements without endows and they get more dex, and more aspd. But wait, what about Gatling guns?! They're useless. One slot and low atk. Gunslingers have awesome skills, make use of that.
For dexterity, I suggest one of two numbers. 91 base or 90 base. A gunslinger's job bonus to dex is 9, 91+9 if you dont want dex gear, or 90+20(AoA and 2 nimble gloves) if you do.
Vitality is a tricky one to make suggestions on. Personally I find 60(59+1) to be perfect. Nice hp, good healing from potions, not dying in one hit to occult/acid demo.... all very good things. Others prefer higher vit, but I will suggest at least 60.
A gunslinger will never have enough sp regen from intelligence during a heavy pvp/woe situation. So why get int? Ease of leveling, mdef, more sp from items, max sp. My suggestion for int lies right on a base of 60. But what about the job bonus? Its +2, that doesnt end on a multiple of 6! (the formula for sp regen is [int/6]+[maxsp/100]) Simple answer, Bless. 72(60+12) is a multiple of 6, gives decent regen and is not too high (high stats cost lots of points).
For luck.... base 9, from starting your novice. Almost all status effects are reduced by luck/3.
And finally, strength. Max weight capacity is important for WoE, you may want to think about adding a bit here towards the end of your build(upper 90s). More potions and more bullets can never be bad.
That covers all the basics on stats, lets move on to weapons, shall we?