[AirStrikeSpecial]
UIName=NOSTR:Airstrike
Name=Airstrike
IsPowered=false
RechargeTime=5
Type=SpyPlane
Action=Custom
ShowTimer=no
Money.Amount=-2000
DisableableFromShell=no
FlashSidebarTabFrames=120
SidebarPCX=AIRSTRIKEICON.PCX
SW.FireIntoShroud=no
IsAirstrike=yes
EVA.Ready=EVA_AirStrikeReady
EVA.Detected=
SW.RequiresTarget=land,water,empty,infantry,units,buildings
SW.AITargeting=Offensive
SpyPlane.Type=DOOMBOMBER ; Add your new AC-130 here.
SpyPlane.Count=2 ; How many you want to have show up.
SpyPlane.Mission=Attack
Cursor.Frame=480
Cursor.Count=8
Cursor.Interval=5
Cursor.MiniFrame=63
Cursor.MiniCount=5
Cursor.MiniInterval=12
Cursor.HotSpot=Center,Middle
[DOOMBOMBER]
UIName=Name

oom bomber
Name=Doom bomber
Strength=100
Category=AirLift
Armor=light
TechLevel=-1
Primary=DoomBoom
;Primary=ParaDropWeapon ; Doesn't really fire it; dummy weapon
Spawned=yes ; Created by another object and therefore not player controllable
LeadershipRating=10
Selectable=no
RadarInvisible=no
Sight=0
Landable=no
MoveToShroud=yes
PitchAngle=0 ; default is 20 degrees
Speed=16; 18
Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,YuriCountry
Points=30
ROT=2
Crewed=yes
;Primary=virusWeapon
;Spawned=yes
Ammo=1
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
MaxDebris=2
Locomotor={4A582746-9839-11d1-B709-00A024DDAFD1}
MovementZone=Fly
ThreatPosed=0 ; This value MUST be 0 for all building addons
DamageParticleSystems=SparkSys,SmallGreySSys
ImmuneToPsionics=yes
CanPassiveAquire=no ; Won't try to pick up own targets
CanRetaliate=no; Won't fire back when hit
MoveSound=MigMoveLoop
DieSound=
VoiceCrashing=MigVoiceDie
CrashingSound=IntruderDie
ImpactLandSound=GenAircraftCrash
Fighter=yes
Trainable=no
DeathWeapon=BlimpBomb
DeathWeaponDamageModifier=.1;gs needs a death weapon or it will do one laser blast's worth of crash damage. This gives control
FlyBy=true ;GEF Don't slow down over your target
[DoomBoom]
Damage=200
Speed=70
Range=9
Projectile=ChemMissile3
Warhead=V3WH
Report=IntruderAttack
ROF=10
Burst=1
[ChemMissile3]
Arm=1
Proximity=yes
High=yes
VeryHigh=yes
Cluster=10
Image=DRAGON
Airburst=yes
AirburstWeapon=DoomCluster
Ranged=yes
AA=no
AG=yes
AN=yes
AS=no
ROT=4
[DoomCluster]
Damage=20
ROF=80
Projectile=ClusterBits
Range=6
Speed=20
Warhead=CMISLEWH
code xài trên ares
SW nó cứ load lại mà ko dùng đc là do trùng Action, mỗi SW chỉ đc 1 type duy nhất, muốn Action khác thì thêm số vào