Kidou Senshi Gundam 00 - Season II

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Không bất tài mà suốt từ đầu ss2 đến giờ đánh đâu thua đấy, chỉ ăn được mấy em grunt?
 
Chính xác là nó toàn đánh vào Graham với Ali chứ các char khác bên kia nó đánh được lần nào đâu, chưa tính là 00 hoạt động còn chưa tới 100% sức mạnh
 
Vừa xem xong Ep 10, quả Memento Mori vãi thật -___- bay cả một thành phố... lão Panda và Kati không hề biết gì về cái này. Thế là Gundam vẫn không thể bỏ được masked man và super weapon =))

Con bé Anew nhìn cứ như Innovator :| .. và con Wang Liu Mei nó về phe nào vậy <_< observer mà lấn sâu vl.

Lão Aeolia vãi thật, đoán được tương lai đến lúc cần cái 0-Riser 8-}
 
thì anew là Inno đấy, để ý kỹ thấy đứa nào có Quantum Brainwave hay là Inno đều có màu tóc khác người cả :)) (riêng thằng Patrick là vì nó immotal =)) còn Ali là........ Pilot giỏi nhất chăng :-??)
 
Con Wang nó chả sang phe nào cả, tài trợ cả 2 bên =).
Đánh nhau càng to thì chị ý càng sướng =).
 
Wang Liu Mei thấy bọn Innovators có tương lai thế là chị ý cắm đầu đi giúp bọn nó rồi, không thấy cài con Anew vào làm spy đấy à :))

Mà đến giờ mình vẫn chưa thông được cái lý tưởng thay đổi thế giới của chị ấy, nó thay đổi tốt hay xấu sao chị kệ mặc miễn là nó có thay đổi, thật là vê lờ =))
 
Không bất tài mà suốt từ đầu ss2 đến giờ đánh đâu thua đấy, chỉ ăn được mấy em grunt?
main char pwns everyone = hax, broken!
ace pilots pwn main char = useless, crap, suk!
oh well :-"
 
double post :)) .......
...........................
1 vài info từ 2chan (ko rõ nguồn), đc Good Haro trên 4chan dịch :))
mặc dù ko rõ nguồn, có thể là ko phải offical, nhưng đọc khá thú vị và giải thích khá nhiều điều trong 00 :))
khá dài 8-} ....

In the extremely early phases of development, the Gundams were subtly different, the names were also based on chess. Specifically, rather than being called “~Gundam” during play they would have been called by code names like “pawn,” “knight” and so on. The names of course are different but, these early stage design Gundams’ abilities and designs didn’t change very much, even when they became the later official designs. In accordance with the common knowledge, the official designs of the Gundams that appear [in the series] were created by multiple designers, this was something that was decided from the planning stages. During the planning stages, from the scenario idea of “surveying a war situation and fighting” the concept of using the Gundams like chess pieces developed, thus, using chess pieces as a model, each unit’s primary use and so on was roughed out and solidified so to speak. Finally, in order to sum up the work for Gundam 00, these are the the names that changed from the initial creation

Exia / Pawn Gundam
Dynames / Knight Gundam
Kyrios / Bishop Gundam
Virtue / Rook Gundam
Nadaleeh / Queen Gundam
O Gundam / King Gundam

As far as the names are concerned, ultimately the motif was used as-is as a temporary name, presently I'm sure that the reason was largely that it would have be rejected [if we'd used those names]. Even if it wasn't used as the title, calling the leading machine "Pawn Gundam" was one thing, but also it seemed there was a copyright-related problem with the name "Knight Gundam."


Pawn Gundam (Exia's prototype)

With close-range combat as it's forte, it was designed as an advanced guard, like a pawn, with light-weight equipment for combat amidst a group of enemies.

As with Exia, while being the protagonist's unit, it doesn't have many special abilities aside from it's specialization in close-range combat, it's a rather plain Gundam, but in the middle stage a "promotion* system" will be revealed during a crisis, the secret ability is revealed, the plan was that "within each unit a supreme capacity is acquired."

Later, that power-up idea, "Trans-am," was given to all the Gundams, not just the Exia.

Later still, the power-up was also given a limit, and at first the idea of [giving the unit] just a small shield and dagger-type sword to make it biased toward extreme close-range combat was conceived.

*promotion: (note: this isn't my note, it's in the text)
In chess, there is a rule that when a pawn reaches the other side of the board, it is raised in status to a queen, bishop, knight, or rook in accordance with the player's wishes. It's the same as "成り" in Shogi. (I don't know the proper Shogi term, so I'm just leaving it)

Knight Gundam (Dynames' prototype)

Carrying a spear-like rifle, like the knight's movement it's the type that can jump over things and make a decisive strike on a point.

It has knight like armor as supplementary equipment, originally it was this Gundam that was to be equipped with the "Seven Swords" armament from the start. Strategy and tactics are devised in the back lines and generally orders are given [by someone] in place of King Gundam, [Knight Gundam] was intended to command the other Gundams on the front line as a leader unit.

It would have been the primary force unit in the first half being high-powered and all-purpose, from the middle stage on, coinciding with the protagonist's suit's power-up, they would switch places and [Knight Gundam] would leave it's [previous] role; it wasn't a sniping specialized model like Dynames. Lockon and Dynames continued to carry this this "becoming relied upon and then stepping out in the middle" type role as it was [originally intended].
Traces of the armored state still remain in Dynames' sniping mode's head transformation (the visor coming down) which was modified from "full sheild form."

Bishop Gundam (Kyrios' prototype)

Possessing a transformation capability, in line with the bishop's movement, a high-mobility type to slice through the battlefield and deliver a surprise attack.

From the concept of a "split personality pilot," in order to express the gentle and brutal two-sided nature [of the pilot], the idea of having an MS/MA mode transformation was developed, but at the stage in which it was being considered as Bishop Gundam, it was quite different from Kyrios, MA mode wasn't anything like Kyrios' airplane model, like Valvaro and Zekurero from previous series
(in the design concept it was close to W Gundam and Ashtron) it was a fiendish design having a mixture characteristics of talon and scissor wielding animals.

But, since it's transformation solidified into an airplane type design instead, the previous design was used as a prototype for the Alvatorre. But traces of this brutal past still remain in Kyrios' claw sheild.

At first it was established that it had a "powerful stealth capability," this was in place of the "GN Stealth" ability that all the Gundams later inherited.

Rook Gundam (Virtue's prototype)

Equipped with heavy armor, like the rook's movement it's a high firepower type with a fierce frontal offensive capability.

It was planned as a pure heavy armor bombardment type Gundam, even [before] the Virtue/Nadaleeh hidden armor cast-off form-change system was conceived, among the ideas developed during the planning stages was for a "casteling* system," according to which "King Gundam would have a guard stored inside it" so to speak, that became the prototype for the hidden armor cast off system of [Rook Gundam]'s successor, Virtue/Nadaleeh.

The parts which constitute the Virtue that protects Nadaleeh is all just armor, but this idea was different from the one in which Rook Gundam had another unit stored inside it, originally this point was implemented differently.

Since Virtue didn't utilize this [version of the] system, the Alvatorre/Alvaron inherited it.

Since the a large unit also has a large energy capacity, it had the capability of resupplying it's comrades under certain circumstances. Virtue kept the idea of having an "abundance of GN particles," but the system of "connecting to other units to supply energy" was used by the Trinity's Gundam Throne Drei [instead].

All-purpose Knight Gundam further dispersed as it changed from the long-distance bombardment role to the sniping type Dynames.

*Castling
In chess, there is a rule that, in the early stages of the game, the king and rook have a move in which they can switch places once. Strictly speaking, there are various more specific rules to executing the casteling move.

Queen Gundam (Nadaleeh's prototype)

Like the queen who has no blind spots, it has an extensive attack capacity, above the board (battlefield) this type dominates the MS below with it's special grabbing capability.

Originally with something like a "Psychomu-like ESP enabled Gundam" ability to grasp other MS units (not limited to Gundam types) as well as being equipped with wireless weapons which could be used as attack and defense tools (fannel).

It doesn't participate in normal battles, but on the occasion that the King Gundam in the command center is threatened and other times of emergency it materializes as this guard, even against countless enemies this powerful unit can surely annihilate them all. Like Nadaleeh it was arranged to have a regal entrance around the half way point.

Nadaleeh inherited it's hair and feminine bodyline.

Originally, Rook Gundam and Queen Gundam were entirely different units, but when scenario changed and the chess image was abbreviated, they became consolidated as Virtue and Nadaleeh.

The MS grasping capability was limited to target control, and was inherited by Gundam Nadaleeh as the "Trial System."

Also, the wirelessly guided "Fang" were inherited by the Trinities' Gundam Throne Zwei.


King Gundam

Loaded with a quantum tactical computer, this type is a command unit that predicts battle conditions and assembles strategy and tactics.

Tentatively it was a Gundam type MS, but since it's specialization was analysis and whatnot and it was also removed from the front lines in the all important command center, like a king in chess it's offensive capabilities are quite poor, otherwise the plan was for "a Gundam without any offensive capabilities whatsoever."

Later, the war and tactical forecasting roles were delegated to Ptolemy's command system and the quantum computer aspect developed into "Veda," it was also established that the unit itself was an old type which wasn't active anymore in the story (however, it's an important unit in the story's beginning).

It was also established that the pilot would be developed into present-day Sumeragi's prototype character (a man).

Also, it seems that a trace still remains in that O Gundam's name comes from "Ou (king)."

dựa vào đây thì Trinities và Golden Crab/GM đều xài lại những concept ko đc áp dụng chính thức cho đám gundam :))

điều này cũng giải thích lý do tại sao Setsuna + Exia là gundam đầu tiên xuất hiện và cũng kiêm luôn vai trò bao cát cho đám ace trình diễn new MS của mình =))
Exia (pawn), cuối ss1 đã đến đc cuối bàn cờ bên kia và đc thăng lên làm King : 00 gundam, do anh xài lại base design của Exia, GN Drive của Exia và O gundam :))
King Gundam mục đích chính command unit, phán đoán, phân tích và đưa ra chiến thuật, 00 Raiser, với 0 Raiser có sensor cực tốt giúp, giúp phân tích dữ liệu và liên kết các MS khác ... 00 Raiser = King + pawn :)) vừa là commander unit vừa là front lead unit :))
00 = Ou Ou = King of Kings :))
 
Wao, chi tiết phết nhỉ :-? .. mình thấy cái series 00 này là phức tạp nhất trong đống Gundam :))

Tưởng Ou no Ou mới là King of Kings ? :-/
 
Ou no Ou = King of Kings
nhưng giờ chẳng lẽ cho con gundam tên là 0of0 hay 0no0 à =))
nên cứ tạm hiểu 00 = Ou Ou = King of Kings vậy =))
 
Nhưng nếu vậy thì sai luật chơi cờ rời còn gì, Pawn đâu thể nào thành King 8-}
Nadleeh là Queen theo đúng nghĩa thì phải là mạnh dưới một người trên 14 người chứ, hy vọng Nadlleeh II làm nên trò trống gì đó
00 là King, Command Type Unit mà Pilot lại cha có tí Leader Ability nào cả, tất cả phải dựa vào máy tính àh 8-}
 
Có O-Raiser và pink Haro chắc sẽ command tốt

Cho tới giờ 4 Gundam của CB trước ep 10 đều chưa thể phát huy toàn bộ sức mạnh:
-Set: Twin Drive chỉ chạy ở mức hơn 80% công suất
-Alle: Đã mất quantum brainwaves
-Teria: Seravee ko phát huy được Seraphim System do thiếu Veda
-Lockon : mới vào nghề (kỹ năng snipe = 70% Neil, kỹ năng điều khiển = unknown nhưng vẫn thua Neil)

Sau khi có O-Raiser:
-Set: 00 phát huy 100% sức mạnh, có thể dùng TA
-Alle: Halle trở lại, có quantum brainwaves

Vẫn còn 2 anh kia nữa nhưng thế là đủ đập A-Laws rồi, mấy ep sau lại hò hét overpower cho mà xem
 
Thường trong mấy anime/manga từng coi. anh em song sinh thì tài hai thằng không thua kém nhau bao nhiêu cái quan trọng là thằng nào là Main.
 
Cả hai thằng đều là main rồi, có điều thằng anh vốn là dân bắn tỉa chuyên nghiệp + đã qua huấn luyện đặc biệt của CB + đã trải qua chiến đấu nên chắc chắn là hơn thằng em rồi
 
Thằng anh là main SS1, em là main SS2 nên Lyckon một là bằng hai là hơn, không có cách chi mà thua Lockon được, thua cả Lockon thì giết Prince Ali bằng niềm tin àh
 
Người muốn giết Ali ko chỉ có 1, và có ai nói là Lockon sẽ là người giết Ali đâu :|

Cute Haro :x
013331129.jpg
 
skill thì thằng em chắc chắn thua thằng anh rồi , nhưng nó sẽ vẫn surpass thằng anh nó bằng niềm tin =)) .........
 
Gumdam 00 giống bộ robe của Rena trong Mai Otome 0 kinh =))

Gundam Meister = Meister Otome =))
 
Người muốn giết Ali ko chỉ có 1, và có ai nói là Lockon sẽ là người giết Ali đâu :|

Có ai nói Lyckon sẽ là người giết Prince Ali đâu :| chỉ nói muốn giết Prince Ali thì trình của Lyckon ít nhất là phải bằng Lockon nhé [-x
 
Chả cần, bật TA lên bố Ali cũng chết, chưa kể là mấy thằng quây vào thì Ali chạy bằng niềm tin
 
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