EXP
Events
Unit - A unit Dies
Conditions
((Dying unit) belongs to an enemy of (Owner of (Killing unit))) Equal to True
Actions
Hero - Add 1000 experience to (Killing unit), Show level-up graphics
Player Group - Pick every player in (All allies of (Owner of (Killing unit))) and do (Actions)
Loop - Actions
Hero - Add 1000 experience to (Picked unit), Show level-up graphics