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Cái map này chất lượng ko đấy , chứ tớ down cái rev2 về sao bựa quá , 48-0 :o .


Map 6.58 tôi nghĩ không thể làm stable map được đâu.mong là 6.58 sẽ ko phải stable map
Train solo mid với AI khó chịu ra phết.AI đánh còn hơn tỉ thằng trên GG .....
ít ra lúc combat nó kô tiếc skill để ks , có gì dùng hết rồi hi sinh cũng làm bên kia dặt dẹo ...
6.58 is out, and I've started some of the porting work over (but probably won't be done for a while). However, I'll probably use 6.57b for my own AI tinkering, so any potential proof-of-concept maps will be with 6.57b.
I'll try to keep up porting in the meantime, so the community will at least have something to play/practice/pwn bots on. I doubt I'll be able to maintain two separate maps in the long run though, so we'll see how this project turns out.
Apparently, working on the map while watching episodes of House is able to consistently keep me up beyond what I normally should.
House is such a fantastic show. Though I just finished Season 4...talk about a killjoy. Now I'm super-depressed.
Ah well, on the upside, I've finished all of the hero and item updates from 6.58 except for new Undying. I'll probably leave off the game modes and extra commands and stuff for later.
Good news:
Finished updating all the hero and item content from 6.58. As far as regular gameplay, 6.58 is more or less done.
Bad news:
New Overload and Flesh Golem require rewrites, for the same reason Meld, Tidebringer, and Focus Fire needed them. Basically, more work for me. Sad face =(

Map 6.58 tôi nghĩ không thể làm stable map được đâu.
Nó không được cân bằng lắm.
Melee hơi bị lợi thế so với các Hero khác :o
