Characters
- Corrected bug where summoned minions received excessive resist penalties.
- Reduced bonus from energy factor by 33% to prevent damage overflow.
Amazon
- Barrage: increased weapon damage to 3/4, added flat damage, reduced mana cost.
- Leadership: increased duration but reduced physical damage bonus.
- Lioness: reduced enhanced damage to prevent overflow.
- Pounce: damage reduced from 3/2 to 5/4.
- Prowl: greatly increased damage, duration starts at 1 second and increases with level, synergy is now a self-synergy.
- Death Ray: increased damage, added synergy.
- Bloodstorm: reduced mana cost.
- Magic Missiles: increased damage, added synergy, reduced mana cost.
- Spirit of Vengeance: changed monster pool to exclude monsters with heavy visual effects and removed erroneously included monsters.
- Blood spells now gain a max level bonus from energy.
Assassin
- Crucify: removed counterproductive self-synergy.
- Hades Gate: reduced mana cost.
- Immolation Bomb: reduced mana cost
- Nova Bomb: reduced mana cost
- Rune of Ice: reduced synergy to 2% to avoid damage overflow, reduced mana cost.
- Seal of Fire: slightly reduced maximum range; reduced mana cost.
- Singularity: now a learnable level 24 skill; fixed description.
- Way of the Gryphon: reduced Lightning damage by 1/4.
- Way of the Phoenix: reduced Fire damage by 1/6.
- Added new skill, Phase Bomb.
(Old items should keep their Singularity proc now)
Barbarian
- Increased speed of 2h swing animation.
- Lion Stance: did a lot of ...stuff...
- Kraken Stance: reduced damage by 25%.
- Snake Stance: increased max damage ramp at higher levels.
Druid
- Added new skill, Goodberry.
- Added new skill, Lifeshield.
Necromancer
- Angel of Death: greatly increased damage, duration starts at 1 second and increases with level, synergy is now a self-synergy.
- Lamia: reduced life by 1/5.
- Rathma's Chosen: reduced base skill timer from 30 seconds to 15 seconds.
- Soulshatter: reduced damage by 2/3 per hit, but now hits 3 times.
Paladin
- Punisher: duration synergy reduced from 7% to 5% to prevent overflow.
- Resurrect: no longer works on Assur and instant kill Slain Souls.
- Scourge: mana cost fixed at 333.
- Wrath: reduced damage variance to prevent overflow.
Sorceress
- Bladestorm: seek range no longer increases with level, but is increased.
- Flamefront: fixed damage calculation bug (excessive high level damage).
- Hex: reduced physical damage bonus to prevent overflow.
Other
- Barrel of Fun: changed animation.
- Frog Prince: removed sound effect... I hope.
- Lolsummons: energy bonus per difficulty now applied correctly.
- Mon Diseased Cattle: replaced graphics.
- Psionic Storm: improved graphics and coverage.
- Purify: improved graphic.
- Spike Nova: all sources of this skill now have ND.
- Spiral Dance: improved weapon damage modifier from 1/2 to 5/7.
Items
Specials
- Removed reanimate chance from Quov Tsin's charm for lag reasons.
- Reduced bonuses granted by various shrines to prevent silliness (300% resist all, etc.).
- Improved signet drop rate balance.
- Fixed drop rate issue with Signets of Experience.
Magical and rare affixes
- Reduced power of +attribute, +min/max and spell damage affixes on jewels to prevent overflow.
- Staves can now have up to +12 skill levels and +150% spell damage to a single element.
- Low level affixes are more aggressively removed from the affix pool at higher levels.
- Added Spiral Dance oskill for sorceress armors and warp blades.
Cube recipes
- Blessings 2: removed to prevent damage overflow.
- Dupe recipe: now also works on the Cornerstone of the World.
- I Am Rich: Demonsbane + Crystalline Flame Medallion + Eternal Bone Pile -> useless vanity gem that tells other people that you are rich enough to waste those charms like that. Now red!
- Jewelcrafting: reduced power of +attribute and spell damage crafts to prevent overflow.
Uniques
- Assur's Bane: now gives +50-100 damage instead of +100-200.
- Cornerstone of the World: now gives +5 required level, but levelreq = 115.
- Darkspite: now goes up to +12!
- Helepolis: reduced max damage bonus from +350 to +150 to prevent overflow.
- The Gauntlet: reduced Spike Nova chance to 15%.
Runewords
- Lohengrin: reduced max damage bonus from +201-250 to +101-15O to prevent overflow.
Sets
- Vasily's set: fixed display.
Monsters
- Added 4 new monster types:
(Magma demons, bugbears, sinners, wolf rider fallen)
- Added Crystal Witch and High Priestess as enemy monsters.
- Black Death: reduced Poison damage.
- Blood Stone: halved Fire Cannonade damage.
- Silver Constructs: can no longer be reanimated.
- Reduced chance to use Spiral Dance on High Priestess reanimates (only) to reduce lag.
Levels
- Fixed issue where not all monsters spawned in Act 4 areas.
- Removed all random champion packs from the game.
Uberquests
- Added one new uberquest: Duncraig, in Act 1 Cave 2.
Kill regular monsters until a Ring of the Five drops, kill the five zombie bosses to get their sigils (while dodging the unkillable Assur), cube the sigils and the ring to get another ring, which grants the Purify spell, which you need to kill Assur.
- Increased physical immunity chance in Duncraig from 2% to 5%.
Heroic levels
- Added new heroic boss: Belial, in the Act 5 heroic level.
- Belial: increased life.
- Added 5 new heroic monsters.