deathprotect
Donkey Kong
- 6/7/06
- 345
- 0
Cái tòa nhà tay trái hình như là tatarus đấy .
Còn đoạn trong mơ chắc là lúc main char thâm nhập vào darkhours .
Còn đoạn trong mơ chắc là lúc main char thâm nhập vào darkhours .
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chc gì...với kiểu timeline Per3 thì dễ có cảnh một vài thành viên SEES lướt qua lắm....K nghĩ Atlus sẽ cho game này dính đến Per đâu...
thg` này ah....Hình như trong đoạn đó, còn có anh nào đó ngoài đời thực, mà ngoại hình giống nhân vật chính P3 ấy, cũng giống như làm thám tử, vậy là song song hai nhân vật à?
, ''Ability'' duy nhât mà anh show ra trong trailer với ss là tuyệt kỹ f**,trong mơ đồ nghề của anh cũng chỉ là chiếc quân s,quả gối cùng toàn bộ đám cừu ngơ.....=-=!VN ->có thể làm VN animation same cái SDlàm gì có chuyện VN ở đây...đây là game ACT+ADV như các thể loại AC+AD khác đã chơi qua..


nhìn phê thật. Sao ngoài đời không có những người như thế nhỉ 
The nightmares serve as an action component for the game. Set in a world with an unending stairway, Vincent has to make it to the top of the stairs, or he will not be able to awaken.
Vincent, a listless 32-year-old with a marked lack of motivation in both his work and his personal life, has just hooked up with Catherine. Not the one above, but with a far more charming one -- a 22-year-old with blonde hair and the sort of looks that a lot of men would kill for. It's not a bad catch for someone like Vincent, but he hasn't been able to bask in it that much, thanks to the nightmares he's been having ever since he met her. Every night, it's the same thing: Vincent's climbing up an endless stairway, running into talking sheep and giant hands, and if he stops, he knows he's going to die. In real life. Like a lot of other young men have been doing lately.
So goes the basic plot to Catherine, an action adventure game announced by Atlus over in Japan this week. The first game Atlus has developed in-house for high-definition consoles, the title is being handled by most of the staff behind the company's Persona series -- producer/director Katsura Hashino, character designer Shigenori Soejima, and sound composer Shoji Meguro.
"Before we storm the hi-def consoles with one of our RPGs, we wanted to try making something new," Hashino told Famitsu magazine this week. "These are the results, and it's pretty weird...or, I should say, pretty neat! What's unusual about it is how geared toward adults it is... It may wind up being a love-or-hate kind of game, but to those who find it fascinating, I hope we can provide them with a novel and interesting experience."
Atlus isn't saying much about what exactly Catherine's gameplay is like, although both the cutscenes and the 3D-based action scenes will use a muted anime style. The game itself is due out this winter for the Xbox 360 and PS3 in Japan; Atlus USA hasn't announced an American release yet. Stay tuned for more.
Có phát hành trên xbot là 90% phát hành bản US![]()
, dù sao mình cũng hi vọng nó ra region free chứ US only thì có cả khối người chơi ko được đấyDịch từ Famitsu 360 mới nhất
According to the interview, Catherine has been in development for 2 years. The game will be fully voiced and feature multiple endings. As for game length, Atlus estimates it'll take players approximately 20 hours to complete in their first run
