Nam Hàn-Killer gây chiến

Thanh Ha

C O N T R A
Tham gia ngày
4/6/03
Bài viết
1,819
Reaction score
1
War at ragnarok(509:2:2)/Vietnam
Attacker: Leader KiLLer of the tribe: KiLLer

Invasion # 1

Attackers:
88.0 Reinforced Tank(s)(260HP/127A/57D per unit) - Tactics: Front
196.0 Transport Train(s)(260HP/8A/27D per unit) - Tactics: Front
Defenders:
Attacker base damage is: 12744.00
Defender base damage is: 0.00
The attacker inflicts 65% of base damage
The defender inflicts 83% of base damage
The attacker inflicts 8283.0 net damage after 0.0 blocker defense
The defender inflicts 0.0 net damage after 10308.0 attacker defense
5,746,577W 16,619,950I 14,296,545O 7,322,985F worth of resources are captured
by the attacking fleet.
ATTACKER WINS!

0W 0I 0O 0F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker. New
18 hours 10 minutes 16 seconds ago A hostile enemy fleet is sighted marching to attack ragnarok
Owner of enemy fleet is Leader KiLLer from Korea, South New
20 hours 29 minutes 8 seconds ago War at ragnarok(509:2:2)/Vietnam
Attacker: Leader KiLLer of the tribe: KiLLer

Invasion # 1

Attackers:
94.0 Reinforced Tank(s)(260HP/127A/57D per unit) - Tactics: Front
4.0 Grenadier(s)(78HP/67A/17D per unit) - Tactics: Front
201.0 Transport Train(s)(260HP/8A/27D per unit) - Tactics: Front
7.0 Sniper(s)(33HP/92A/11D per unit) - Tactics: Front
Defenders:
4.0 Knight(s)(18HP/36A/8D per unit) - Tactics: Middle
11.0 Transport Train(s)(200HP/7A/20D per unit) - Tactics: Front
43.0 Grenadier(s)(60HP/66A/10D per unit) - Tactics: Front
16.0 Sniper(s)(25HP/91A/4D per unit) - Tactics: Front
3.0 Spy(s)(10HP/8A/5D per unit) - Tactics: Front
50.0 Thief(s)(25HP/7A/0D per unit) - Tactics: Front
84.0 Bazooka(s)(60HP/71A/8D per unit) - Tactics: Front
1.0 City Defense Structure(s)(150HP/100A/100D per unit) - Tactics: Front
Attacker base damage is: 14458.00
Defender base damage is: 10953.00
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 12925.0 net damage after 1533.0 blocker defense
The defender inflicts 2738.0 net damage after 10930.0 attacker defense
Defender City Defense Structure receives 6204.0 net damage
1.0 unit(s) are destroyed
Defender Bazooka receives 4503.0 net damage
75.1 unit(s) are destroyed
Defender Thief receives 1707.0 net damage
50.0 unit(s) are destroyed
Defender Spy receives 398.0 net damage
3.0 unit(s) are destroyed
Defender Sniper evades the attack
Defender Sniper receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Grenadier receives 3.0 net damage
0.1 unit(s) are destroyed
Defender Transport Train receives 7.0 net damage
0.0 unit(s) are destroyed
Defender Knight receives 9.0 net damage
0.5 unit(s) are destroyed
Attacker Sniper receives 1122.0 net damage
7.0 unit(s) are destroyed
Attacker Transport Train receives 953.0 net damage
3.7 unit(s) are destroyed
Attacker Grenadier receives 344.0 net damage
4.0 unit(s) are destroyed
Attacker Reinforced Tank receives 319.0 net damage
1.2 unit(s) are destroyed

Invasion # 2

Attackers:
92.8 Reinforced Tank(s)(260HP/127A/57D per unit) - Tactics: Front
0.0 Grenadier(s)(78HP/67A/17D per unit) - Tactics: Front
197.3 Transport Train(s)(260HP/8A/27D per unit) - Tactics: Front
0.0 Sniper(s)(33HP/92A/11D per unit) - Tactics: Front
Defenders:
3.5 Knight(s)(18HP/36A/8D per unit) - Tactics: Middle
11.0 Transport Train(s)(200HP/7A/20D per unit) - Tactics: Front
43.0 Grenadier(s)(60HP/66A/10D per unit) - Tactics: Front
16.0 Sniper(s)(25HP/91A/4D per unit) - Tactics: Front
0.0 Spy(s)(10HP/8A/5D per unit) - Tactics: Front
0.0 Thief(s)(25HP/7A/0D per unit) - Tactics: Front
9.0 Bazooka(s)(60HP/71A/8D per unit) - Tactics: Front
0.0 City Defense Structure(s)(150HP/100A/100D per unit) - Tactics: Front
Attacker base damage is: 13360.86
Defender base damage is: 5128.90
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 12547.6 net damage after 812.4 blocker defense
The defender inflicts 1290.0 net damage after 10616.1 attacker defense
Defender Bazooka receives 7654.0 net damage
9.0 unit(s) are destroyed
Defender Sniper evades the attack
Defender Sniper receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Grenadier receives 807.0 net damage
13.5 unit(s) are destroyed
Defender Transport Train receives 72.0 net damage
0.4 unit(s) are destroyed
Defender Knight receives 2351.6 net damage
3.5 unit(s) are destroyed
Attacker Transport Train receives 451.0 net damage
1.7 unit(s) are destroyed
Attacker Reinforced Tank receives 839.0 net damage
3.2 unit(s) are destroyed

Invasion # 3

Attackers:
89.5 Reinforced Tank(s)(260HP/127A/57D per unit) - Tactics: Front
0.0 Grenadier(s)(78HP/67A/17D per unit) - Tactics: Front
195.6 Transport Train(s)(260HP/8A/27D per unit) - Tactics: Front
0.0 Sniper(s)(33HP/92A/11D per unit) - Tactics: Front
Defenders:
0.0 Knight(s)(18HP/36A/8D per unit) - Tactics: Middle
10.6 Transport Train(s)(200HP/7A/20D per unit) - Tactics: Front
29.5 Grenadier(s)(60HP/66A/10D per unit) - Tactics: Front
16.0 Sniper(s)(25HP/91A/4D per unit) - Tactics: Front
0.0 Spy(s)(10HP/8A/5D per unit) - Tactics: Front
0.0 Thief(s)(25HP/7A/0D per unit) - Tactics: Front
0.0 Bazooka(s)(60HP/71A/8D per unit) - Tactics: Front
0.0 City Defense Structure(s)(150HP/100A/100D per unit) - Tactics: Front
Attacker base damage is: 12937.16
Defender base damage is: 3477.23
The attacker inflicts 105% of base damage
The defender inflicts 85% of base damage
The attacker inflicts 13012.9 net damage after 571.1 blocker defense
The defender inflicts 747.0 net damage after 10385.3 attacker defense
Defender Sniper receives 3903.0 net damage
16.0 unit(s) are destroyed
Defender Grenadier receives 7652.0 net damage
29.5 unit(s) are destroyed
Defender Transport Train receives 1457.9 net damage
7.3 unit(s) are destroyed
Attacker Transport Train receives 216.0 net damage
0.8 unit(s) are destroyed
Attacker Reinforced Tank receives 531.0 net damage
2.0 unit(s) are destroyed

Invasion # 4

Attackers:
87.5 Reinforced Tank(s)(260HP/127A/57D per unit) - Tactics: Front
0.0 Grenadier(s)(78HP/67A/17D per unit) - Tactics: Front
194.8 Transport Train(s)(260HP/8A/27D per unit) - Tactics: Front
0.0 Sniper(s)(33HP/92A/11D per unit) - Tactics: Front
Defenders:
0.0 Knight(s)(18HP/36A/8D per unit) - Tactics: Middle
3.3 Transport Train(s)(200HP/7A/20D per unit) - Tactics: Front
0.0 Grenadier(s)(60HP/66A/10D per unit) - Tactics: Front
0.0 Sniper(s)(25HP/91A/4D per unit) - Tactics: Front
0.0 Spy(s)(10HP/8A/5D per unit) - Tactics: Front
0.0 Thief(s)(25HP/7A/0D per unit) - Tactics: Front
0.0 Bazooka(s)(60HP/71A/8D per unit) - Tactics: Front
0.0 City Defense Structure(s)(150HP/100A/100D per unit) - Tactics: Front
Attacker base damage is: 12671.14
Defender base damage is: 23.21
The attacker inflicts 89% of base damage
The defender inflicts 66% of base damage
The attacker inflicts 11210.7 net damage after 66.3 blocker defense
The defender inflicts 3.0 net damage after 10246.5 attacker defense
Defender Transport Train receives 11210.7 net damage
3.3 unit(s) are destroyed
Attacker Transport Train receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Reinforced Tank receives 3.0 net damage
0.0 unit(s) are destroyed
10,882,926W 33,239,901I 28,593,090O 14,645,971F worth of resources are captured
by the attacking fleet.
ATTACKER WINS!

1,154,216W 1,055,152I 805,001O 1,488,887F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker.


Thiệt hại ko còn cái gì hết.
Bà con nện nó dùm
 
Á à, thằng rank này, hôm qua nó spy acc Banana, security clearance level 4, tôi ngay lập tức spy lại tất cả các city của nó, chú called mình "hi" mới sợ chứ. Cứ để đấy, tôi xem 200 tank của nó mạnh đến mức nào...
 
Help, quân nó quá đông...
War at Death(451:3:1)/Korea, South
Attacker: Leader lezardvn of the tribe: Alchemist

Invasion # 1

Attackers:
20.0 Canon(s)(96HP/98A/9D per unit) - Tactics: Back
32.0 Transport Train(s)(240HP/9A/20D per unit) - Tactics: Back
20.0 Machine Gunner(s)(60HP/93A/10D per unit) - Tactics: Back
254.0 Bazooka(s)(72HP/73A/8D per unit) - Tactics: Middle
1.0 Grenadier(s)(72HP/68A/10D per unit) - Tactics: Front
1.0 Sniper(s)(30HP/93A/4D per unit) - Tactics: Front
Defenders:
9.0 Sniper(s)(34HP/92A/12D per unit) - Tactics: Stand Ground
1.0 Carriage(s)(27HP/8A/11D per unit) - Tactics: Stand Ground
86.0 Spy(s)(14HP/9A/13D per unit) - Tactics: Stand Ground
103.0 Swordsman(s)(21HP/32A/18D per unit) - Tactics: Stand Ground
92.0 Bazooka(s)(81HP/72A/16D per unit) - Tactics: Stand Ground
301.0 Transport Train(s)(270HP/8A/28D per unit) - Tactics: Stand Ground
223.0 Reinforced Tank(s)(270HP/127A/58D per unit) - Tactics: Stand Ground
20.0 Thief(s)(34HP/8A/8D per unit) - Tactics: Stand Ground
12.0 Camel(s)(10HP/8A/9D per unit) - Tactics: Stand Ground
28.0 Paladin(s)(54HP/63A/24D per unit) - Tactics: Stand Ground
13.0 Grenadier(s)(81HP/67A/18D per unit) - Tactics: Stand Ground
50.0 Assault Tank(s)(203HP/157A/43D per unit) - Tactics: Stand Ground
150.0 Knight(s)(25HP/37A/16D per unit) - Tactics: Stand Ground
Attacker base damage is: 22811.00
Defender base damage is: 58550.00
The attacker inflicts 102% of base damage
The defender inflicts 110% of base damage
The attacker inflicts 5816.0 net damage after 31649.0 blocker defense
The defender inflicts 61586.0 net damage after 3066.0 attacker defense
Defender Knight receives 348.0 net damage
13.9 unit(s) are destroyed
Defender Assault Tank evades the attack
Defender Assault Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Grenadier receives 2659.0 net damage
13.0 unit(s) are destroyed
Defender Paladin receives 898.0 net damage
16.6 unit(s) are destroyed
Defender Camel receives 335.0 net damage
12.0 unit(s) are destroyed
Defender Thief receives 134.0 net damage
3.9 unit(s) are destroyed
Defender Reinforced Tank receives 53.0 net damage
0.2 unit(s) are destroyed
Defender Transport Train receives 17.0 net damage
0.1 unit(s) are destroyed
Defender Bazooka receives 29.0 net damage
0.4 unit(s) are destroyed
Defender Swordsman receives 6.0 net damage
0.3 unit(s) are destroyed
Defender Spy receives 12.0 net damage
0.9 unit(s) are destroyed
Defender Carriage receives 3.0 net damage
0.1 unit(s) are destroyed
Defender Sniper receives 10.0 net damage
0.3 unit(s) are destroyed
Attacker Sniper receives 27097.0 net damage
1.0 unit(s) are destroyed
Attacker Grenadier receives 14830.0 net damage
1.0 unit(s) are destroyed
Attacker Bazooka receives 12778.0 net damage
177.5 unit(s) are destroyed
Attacker Machine Gunner receives 3096.0 net damage
20.0 unit(s) are destroyed
Attacker Transport Train receives 1892.0 net damage
7.9 unit(s) are destroyed
Attacker Canon receives 1893.0 net damage
19.7 unit(s) are destroyed

Invasion # 2

Attackers:
0.3 Canon(s)(96HP/98A/9D per unit) - Tactics: Back
24.1 Transport Train(s)(240HP/9A/20D per unit) - Tactics: Back
0.0 Machine Gunner(s)(60HP/93A/10D per unit) - Tactics: Back
76.5 Bazooka(s)(72HP/73A/8D per unit) - Tactics: Middle
0.0 Grenadier(s)(72HP/68A/10D per unit) - Tactics: Front
0.0 Sniper(s)(30HP/93A/4D per unit) - Tactics: Front
Defenders:
8.7 Sniper(s)(34HP/92A/12D per unit) - Tactics: Stand Ground
0.9 Carriage(s)(27HP/8A/11D per unit) - Tactics: Stand Ground
85.1 Spy(s)(14HP/9A/13D per unit) - Tactics: Stand Ground
102.7 Swordsman(s)(21HP/32A/18D per unit) - Tactics: Stand Ground
91.6 Bazooka(s)(81HP/72A/16D per unit) - Tactics: Stand Ground
300.9 Transport Train(s)(270HP/8A/28D per unit) - Tactics: Stand Ground
222.8 Reinforced Tank(s)(270HP/127A/58D per unit) - Tactics: Stand Ground
16.1 Thief(s)(34HP/8A/8D per unit) - Tactics: Stand Ground
0.0 Camel(s)(10HP/8A/9D per unit) - Tactics: Stand Ground
11.4 Paladin(s)(54HP/63A/24D per unit) - Tactics: Stand Ground
0.0 Grenadier(s)(81HP/67A/18D per unit) - Tactics: Stand Ground
50.0 Assault Tank(s)(203HP/157A/43D per unit) - Tactics: Stand Ground
136.1 Knight(s)(25HP/37A/16D per unit) - Tactics: Stand Ground
Attacker base damage is: 5831.14
Defender base damage is: 55892.75
The attacker inflicts 79% of base damage
The defender inflicts 95% of base damage
The attacker inflicts 1151.0 net damage after 30613.7 blocker defense
The defender inflicts 52091.9 net damage after 1097.1 attacker defense
Defender Knight receives 897.0 net damage
35.9 unit(s) are destroyed
Defender Assault Tank receives 38.0 net damage
0.2 unit(s) are destroyed
Defender Paladin receives 41.0 net damage
0.8 unit(s) are destroyed
Defender Thief receives 68.0 net damage
2.0 unit(s) are destroyed
Defender Reinforced Tank receives 75.0 net damage
0.3 unit(s) are destroyed
Defender Transport Train receives 25.0 net damage
0.1 unit(s) are destroyed
Defender Bazooka receives 5.0 net damage
0.1 unit(s) are destroyed
Defender Swordsman receives 1.0 net damage
0.0 unit(s) are destroyed
Defender Spy receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Carriage receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Sniper evades the attack
Defender Sniper receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Bazooka receives 39068.0 net damage
76.5 unit(s) are destroyed
Attacker Transport Train receives 2735.0 net damage
11.4 unit(s) are destroyed
Attacker Canon receives 10288.9 net damage
0.3 unit(s) are destroyed

Invasion # 3

Attackers:
0.0 Canon(s)(96HP/98A/9D per unit) - Tactics: Back
12.7 Transport Train(s)(240HP/9A/20D per unit) - Tactics: Back
0.0 Machine Gunner(s)(60HP/93A/10D per unit) - Tactics: Back
0.0 Bazooka(s)(72HP/73A/8D per unit) - Tactics: Middle
0.0 Grenadier(s)(72HP/68A/10D per unit) - Tactics: Front
0.0 Sniper(s)(30HP/93A/4D per unit) - Tactics: Front
Defenders:
8.7 Sniper(s)(34HP/92A/12D per unit) - Tactics: Stand Ground
0.9 Carriage(s)(27HP/8A/11D per unit) - Tactics: Stand Ground
85.1 Spy(s)(14HP/9A/13D per unit) - Tactics: Stand Ground
102.7 Swordsman(s)(21HP/32A/18D per unit) - Tactics: Stand Ground
91.6 Bazooka(s)(81HP/72A/16D per unit) - Tactics: Stand Ground
300.8 Transport Train(s)(270HP/8A/28D per unit) - Tactics: Stand Ground
222.5 Reinforced Tank(s)(270HP/127A/58D per unit) - Tactics: Stand Ground
14.1 Thief(s)(34HP/8A/8D per unit) - Tactics: Stand Ground
0.0 Camel(s)(10HP/8A/9D per unit) - Tactics: Stand Ground
10.6 Paladin(s)(54HP/63A/24D per unit) - Tactics: Stand Ground
0.0 Grenadier(s)(81HP/67A/18D per unit) - Tactics: Stand Ground
49.8 Assault Tank(s)(203HP/157A/43D per unit) - Tactics: Stand Ground
100.2 Knight(s)(25HP/37A/16D per unit) - Tactics: Stand Ground
Attacker base damage is: 114.49
Defender base damage is: 54429.98
The attacker inflicts 111% of base damage
The defender inflicts 65% of base damage
The attacker inflicts 31.0 net damage after 29976.8 blocker defense
The defender inflicts 35664.6 net damage after 254.4 attacker defense
Defender Knight receives 10.0 net damage
0.4 unit(s) are destroyed
Defender Assault Tank receives 5.0 net damage
0.0 unit(s) are destroyed
Defender Paladin receives 13.0 net damage
0.2 unit(s) are destroyed
Defender Thief receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Reinforced Tank receives 1.0 net damage
0.0 unit(s) are destroyed
Defender Transport Train receives 1.0 net damage
0.0 unit(s) are destroyed
Defender Bazooka receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Swordsman receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Spy receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Carriage receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Sniper receives 1.0 net damage
0.0 unit(s) are destroyed
Attacker Transport Train receives 35664.6 net damage
12.7 unit(s) are destroyed

DEFENDER WINS! Attacking fleet is destroyed.
5,715,400W 6,393,700I 4,199,680O 4,734,500F worth of resources are captured
and added to Deaths stockpile.

Chắc chắn là có thằng nào cho cái gì rồi chứ Modern mà reinforce tank với assault tank còn nhiều hơn lính của mình nữa.
 
Quân nó đông một cách bất thường, nội nhiêu đó quân thì food comsume cũng không đủ nuôi quân nói gì đến phát triển???
Vậy mà lần nào qua hốt RES nhà nó cũng được vài mil
 
Không dám ít res đâu...

Information for city (Death) at 451:3:1/Korea, South for security clearance level 4 is:
Resources at target are:
249,310,341 Wood
365,133,291 Food
134,124,855 Iron
269,464,133 Oil
Buildings at target are:
Wood Cutters Hut level: 7
Shepherds Hut level: 10
Wood Workshop level: 6
Farm level: 10
Iron Mine level: 7
Civilian Hut level: 9
Research Hut level: 8
Barracks level: 2
Wood Factory level: 3
Greenhouse level: 8
Iron Valley level: 4
Oil Well level: 5
House level: 7
Apartment level: 7
Citadel level: 7
Military Base level: 3
Bank level: 6
Units at target are:
Knight x 107 - Tactics: Stand Ground
Assault Tank x 84 - Tactics: Stand Ground
Paladin x 11 - Tactics: Stand Ground
Thief x 45 - Tactics: Stand Ground
Spy x 86 - Tactics: Stand Ground
Reinforced Tank x 264 - Tactics: Stand Ground
Transport Train x 338 - Tactics: Stand Ground
Camel x 15 - Tactics: Stand Ground
Bazooka x 95 - Tactics: Stand Ground
Swordsman x 140 - Tactics: Stand Ground
Sniper x 5 - Tactics: Stand Ground
Grenadier x 54 - Tactics: Stand Ground
Carriage x 39 - Tactics: Stand Ground

SIMULATE AGAINST THIS ARMY

Resources at target local bank are:
1 Wood
1 Food
1 Iron
1 Oil
 
Nếu nó nhiều RES vậy thì tại sao nó nuôi nổi quân???
Hay nó là clone của 1 thằng nào đó.
Anh em nào xử được nó thì xử dùm
 
Không xử được, vượt score rồi, nó làm trò gì mà có mỗi hơn 8000 score nhỉ? Chắc chắn là clone và còn liên quan đến cả 2 thằng app và kelseybailey nữa. 2 thằng kia và nó toàn đánh cùng 1 lúc. Acc Banana đang là mục tiêu chính của bọn nó
 
Cách đây 2 ngày, trước khi đánh nó, nó chỉ mới hơn 2000 score chứ mấy. Kỳ này tăng ghê vậy?
 
* thằng app chuyên cướp train và tank của VN mình, rồi bán lại với giá cao hơn, cách đây mấy ngày thấy tụi nó rao bán nhiều rtank lắm. không rõ thế nào. Tôi đang nuôi quân thử đánh nó. Mỗi tội không có spy. Nhà có 40 SpyLane mà securyti chỉ có 7 nên ko spy được. đang rếach securyti.
 
để nó cho mình, mình sẽ đánh nó sớm thôi, đang spy
 
Thanks bác nhé.
Giờ đây em đang mua lại quân, èo uột chết được, mua lâu quá.
 
Ai nói đánh nó vậy nhỉ? Đánh thôi ^_^, đêm qua mới dính 1 chưởng của nó đây, thấy bà con kêu thằng này nhiều quá rồi

War at Euxpi(527:4:3)/Vietnam
Attacker: Leader KiLLer of the tribe: KiLLer

Invasion # 1

Attackers:
31.0 Assault Tank(s)(210HP/157A/43D per unit) - Tactics: Front
638.0 Reinforced Tank(s)(280HP/127A/58D per unit) - Tactics: Front
35.0 Grenadier(s)(84HP/67A/18D per unit) - Tactics: Front
234.0 Transport Train(s)(280HP/8A/28D per unit) - Tactics: Front
244.0 Bazooka(s)(84HP/72A/16D per unit) - Tactics: Front

Defenders:
187.0 Assault Tank(s)(150HP/156A/36D per unit) - Tactics: Stand Ground
170.0 Reinforced Tank(s)(200HP/126A/51D per unit) - Tactics: Stand Ground
41.0 Bazooka(s)(60HP/71A/8D per unit) - Tactics: Back
33.0 Grenadier(s)(60HP/66A/10D per unit) - Tactics: Back
15.0 Canon(s)(80HP/96A/9D per unit) - Tactics: Back
60.0 Spy Plane(s)(50HP/10A/10D per unit) - Tactics: Back
43.0 Spy(s)(10HP/8A/5D per unit) - Tactics: Middle
27.0 Paladin(s)(40HP/62A/16D per unit) - Tactics: Middle
10.0 Musketeer(s)(20HP/41A/4D per unit) - Tactics: Middle
1.0 Warrior(s)(5HP/12A/2D per unit) - Tactics: Front
1.0 Carriage(s)(20HP/7A/3D per unit) - Tactics: Front
3.0 Camel(s)(7HP/7A/1D per unit) - Tactics: Front
1.0 Swordsman(s)(15HP/31A/10D per unit) - Tactics: Front
1.0 Knight(s)(18HP/36A/8D per unit) - Tactics: Front
1.0 Horseman(s)(7HP/28A/2D per unit) - Tactics: Front
1.0 City Defense Structure(s)(460HP/330A/330D per unit) - Tactics: Front

Attacker base damage is: 107678.00
Defender base damage is: 60614.00
The attacker inflicts 104% of base damage
The defender inflicts 57% of base damage
The attacker inflicts 94145.0 net damage after 17840.0 blocker defense
The defender inflicts 8700.0 net damage after 49423.0 attacker defense
Defender City Defense Structure receives 2824.0 net damage
1.0 unit(s) are destroyed
Defender Horseman receives 31049.0 net damage
1.0 unit(s) are destroyed
Defender Knight receives 48820.0 net damage
1.0 unit(s) are destroyed
Defender Swordsman receives 6527.0 net damage
1.0 unit(s) are destroyed
Defender Camel receives 1920.0 net damage
3.0 unit(s) are destroyed
Defender Carriage receives 300.0 net damage
1.0 unit(s) are destroyed
Defender Warrior receives 1893.0 net damage
1.0 unit(s) are destroyed
Defender Musketeer receives 186.0 net damage
9.3 unit(s) are destroyed
Defender Paladin receives 18.0 net damage
0.5 unit(s) are destroyed
Defender Spy receives 389.0 net damage
38.9 unit(s) are destroyed
Defender Spy Plane receives 94.0 net damage
1.9 unit(s) are destroyed
Defender Canon receives 8.0 net damage
0.1 unit(s) are destroyed
Defender Grenadier receives 72.0 net damage
1.2 unit(s) are destroyed
Defender Bazooka receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Reinforced Tank receives 16.0 net damage
0.1 unit(s) are destroyed
Defender Assault Tank receives 29.0 net damage
0.2 unit(s) are destroyed
Attacker Bazooka receives 6525.0 net damage
77.7 unit(s) are destroyed
Attacker Transport Train receives 957.0 net damage
3.4 unit(s) are destroyed
Attacker Grenadier evades the counterattack
Attacker Grenadier receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Reinforced Tank receives 361.0 net damage
1.3 unit(s) are destroyed
Attacker Assault Tank receives 309.0 net damage
1.5 unit(s) are destroyed

Invasion # 2

Attackers:
29.5 Assault Tank(s)(210HP/157A/43D per unit) - Tactics: Front
636.7 Reinforced Tank(s)(280HP/127A/58D per unit) - Tactics: Front
35.0 Grenadier(s)(84HP/67A/18D per unit) - Tactics: Front
230.6 Transport Train(s)(280HP/8A/28D per unit) - Tactics: Front
166.3 Bazooka(s)(84HP/72A/16D per unit) - Tactics: Front
Defenders:
186.8 Assault Tank(s)(150HP/156A/36D per unit) - Tactics: Stand Ground
169.9 Reinforced Tank(s)(200HP/126A/51D per unit) - Tactics: Stand Ground
41.0 Bazooka(s)(60HP/71A/8D per unit) - Tactics: Back
31.8 Grenadier(s)(60HP/66A/10D per unit) - Tactics: Back
14.9 Canon(s)(80HP/96A/9D per unit) - Tactics: Back
58.1 Spy Plane(s)(50HP/10A/10D per unit) - Tactics: Back
4.1 Spy(s)(10HP/8A/5D per unit) - Tactics: Middle
26.6 Paladin(s)(40HP/62A/16D per unit) - Tactics: Middle
0.7 Musketeer(s)(20HP/41A/4D per unit) - Tactics: Middle
0.0 Warrior(s)(5HP/12A/2D per unit) - Tactics: Front
0.0 Carriage(s)(20HP/7A/3D per unit) - Tactics: Front
0.0 Camel(s)(7HP/7A/1D per unit) - Tactics: Front
0.0 Swordsman(s)(15HP/31A/10D per unit) - Tactics: Front
0.0 Knight(s)(18HP/36A/8D per unit) - Tactics: Front
0.0 Horseman(s)(7HP/28A/2D per unit) - Tactics: Front
0.0 City Defense Structure(s)(460HP/330A/330D per unit) - Tactics: Front
Attacker base damage is: 101663.05
Defender base damage is: 59280.76
The attacker inflicts 107% of base damage
The defender inflicts 60% of base damage
The attacker inflicts 91578.6 net damage after 17200.4 blocker defense
The defender inflicts 8973.0 net damage after 47946.4 attacker defense
Defender Musketeer receives 73262.0 net damage
0.7 unit(s) are destroyed
Defender Paladin receives 14103.0 net damage
26.6 unit(s) are destroyed
Defender Spy receives 2949.0 net damage
4.1 unit(s) are destroyed
Defender Spy Plane receives 809.0 net damage
16.2 unit(s) are destroyed
Defender Canon receives 246.0 net damage
3.1 unit(s) are destroyed
Defender Grenadier receives 67.0 net damage
1.1 unit(s) are destroyed
Defender Bazooka receives 135.0 net damage
2.3 unit(s) are destroyed
Defender Reinforced Tank receives 7.0 net damage
0.0 unit(s) are destroyed
Defender Assault Tank receives 0.6 net damage
0.0 unit(s) are destroyed
Attacker Bazooka receives 1076.0 net damage
12.8 unit(s) are destroyed
Attacker Transport Train receives 4343.0 net damage
15.5 unit(s) are destroyed
Attacker Grenadier receives 2345.0 net damage
27.9 unit(s) are destroyed
Attacker Reinforced Tank receives 1136.0 net damage
4.1 unit(s) are destroyed
Attacker Assault Tank receives 73.0 net damage
0.3 unit(s) are destroyed

Invasion # 3

Attackers:
29.2 Assault Tank(s)(210HP/157A/43D per unit) - Tactics: Front
632.7 Reinforced Tank(s)(280HP/127A/58D per unit) - Tactics: Front
7.1 Grenadier(s)(84HP/67A/18D per unit) - Tactics: Front
215.1 Transport Train(s)(280HP/8A/28D per unit) - Tactics: Front
153.5 Bazooka(s)(84HP/72A/16D per unit) - Tactics: Front
Defenders:
186.8 Assault Tank(s)(150HP/156A/36D per unit) - Tactics: Stand Ground
169.9 Reinforced Tank(s)(200HP/126A/51D per unit) - Tactics: Stand Ground
38.8 Bazooka(s)(60HP/71A/8D per unit) - Tactics: Back
30.7 Grenadier(s)(60HP/66A/10D per unit) - Tactics: Back
11.8 Canon(s)(80HP/96A/9D per unit) - Tactics: Back
41.9 Spy Plane(s)(50HP/10A/10D per unit) - Tactics: Back
0.0 Spy(s)(10HP/8A/5D per unit) - Tactics: Middle
0.0 Paladin(s)(40HP/62A/16D per unit) - Tactics: Middle
0.0 Musketeer(s)(20HP/41A/4D per unit) - Tactics: Middle
0.0 Warrior(s)(5HP/12A/2D per unit) - Tactics: Front
0.0 Carriage(s)(20HP/7A/3D per unit) - Tactics: Front
0.0 Camel(s)(7HP/7A/1D per unit) - Tactics: Front
0.0 Swordsman(s)(15HP/31A/10D per unit) - Tactics: Front
0.0 Knight(s)(18HP/36A/8D per unit) - Tactics: Front
0.0 Horseman(s)(7HP/28A/2D per unit) - Tactics: Front
0.0 City Defense Structure(s)(460HP/330A/330D per unit) - Tactics: Front
Attacker base damage is: 98176.43
Defender base damage is: 56877.63
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 81644.3 net damage after 16531.7 blocker defense
The defender inflicts 14219.0 net damage after 46554.4 attacker defense
Defender Spy Plane receives 23676.0 net damage
41.9 unit(s) are destroyed
Defender Canon receives 31302.0 net damage
11.8 unit(s) are destroyed
Defender Grenadier receives 26399.0 net damage
30.7 unit(s) are destroyed
Defender Bazooka receives 58.0 net damage
1.0 unit(s) are destroyed
Defender Reinforced Tank receives 173.0 net damage
0.9 unit(s) are destroyed
Defender Assault Tank receives 36.3 net damage
0.2 unit(s) are destroyed
Attacker Bazooka receives 2132.0 net damage
25.4 unit(s) are destroyed
Attacker Transport Train receives 9669.0 net damage
34.5 unit(s) are destroyed
Attacker Grenadier receives 701.0 net damage
7.1 unit(s) are destroyed
Attacker Reinforced Tank receives 257.0 net damage
0.9 unit(s) are destroyed
Attacker Assault Tank receives 1460.0 net damage
7.0 unit(s) are destroyed

Invasion # 4

Attackers:
22.2 Assault Tank(s)(210HP/157A/43D per unit) - Tactics: Front
631.7 Reinforced Tank(s)(280HP/127A/58D per unit) - Tactics: Front
0.0 Grenadier(s)(84HP/67A/18D per unit) - Tactics: Front
180.5 Transport Train(s)(280HP/8A/28D per unit) - Tactics: Front
128.1 Bazooka(s)(84HP/72A/16D per unit) - Tactics: Front
Defenders:
186.6 Assault Tank(s)(150HP/156A/36D per unit) - Tactics: Stand Ground
169.0 Reinforced Tank(s)(200HP/126A/51D per unit) - Tactics: Stand Ground
37.8 Bazooka(s)(60HP/71A/8D per unit) - Tactics: Back
0.0 Grenadier(s)(60HP/66A/10D per unit) - Tactics: Back
0.0 Canon(s)(80HP/96A/9D per unit) - Tactics: Back
0.0 Spy Plane(s)(50HP/10A/10D per unit) - Tactics: Back
0.0 Spy(s)(10HP/8A/5D per unit) - Tactics: Middle
0.0 Paladin(s)(40HP/62A/16D per unit) - Tactics: Middle
0.0 Musketeer(s)(20HP/41A/4D per unit) - Tactics: Middle
0.0 Warrior(s)(5HP/12A/2D per unit) - Tactics: Front
0.0 Carriage(s)(20HP/7A/3D per unit) - Tactics: Front
0.0 Camel(s)(7HP/7A/1D per unit) - Tactics: Front
0.0 Swordsman(s)(15HP/31A/10D per unit) - Tactics: Front
0.0 Knight(s)(18HP/36A/8D per unit) - Tactics: Front
0.0 Horseman(s)(7HP/28A/2D per unit) - Tactics: Front
0.0 City Defense Structure(s)(460HP/330A/330D per unit) - Tactics: Front
Attacker base damage is: 94390.06
Defender base damage is: 53082.54
The attacker inflicts 50% of base damage
The defender inflicts 82% of base damage
The attacker inflicts 31556.5 net damage after 15638.5 blocker defense
The defender inflicts 10950.0 net damage after 44701.7 attacker defense
Defender Bazooka receives 26823.0 net damage
37.8 unit(s) are destroyed
Defender Reinforced Tank receives 2272.0 net damage
11.4 unit(s) are destroyed
Defender Assault Tank receives 2461.5 net damage
16.4 unit(s) are destroyed
Attacker Bazooka receives 7117.0 net damage
84.7 unit(s) are destroyed
Attacker Transport Train receives 459.0 net damage
1.6 unit(s) are destroyed
Attacker Reinforced Tank receives 3306.0 net damage
11.8 unit(s) are destroyed
Attacker Assault Tank receives 68.0 net damage
0.3 unit(s) are destroyed

Invasion # 5

Attackers:
21.9 Assault Tank(s)(210HP/157A/43D per unit) - Tactics: Front
619.9 Reinforced Tank(s)(280HP/127A/58D per unit) - Tactics: Front
0.0 Grenadier(s)(84HP/67A/18D per unit) - Tactics: Front
178.9 Transport Train(s)(280HP/8A/28D per unit) - Tactics: Front
43.4 Bazooka(s)(84HP/72A/16D per unit) - Tactics: Front
Defenders:
170.1 Assault Tank(s)(150HP/156A/36D per unit) - Tactics: Stand Ground
157.7 Reinforced Tank(s)(200HP/126A/51D per unit) - Tactics: Stand Ground
0.0 Bazooka(s)(60HP/71A/8D per unit) - Tactics: Back
0.0 Grenadier(s)(60HP/66A/10D per unit) - Tactics: Back
0.0 Canon(s)(80HP/96A/9D per unit) - Tactics: Back
0.0 Spy Plane(s)(50HP/10A/10D per unit) - Tactics: Back
0.0 Spy(s)(10HP/8A/5D per unit) - Tactics: Middle
0.0 Paladin(s)(40HP/62A/16D per unit) - Tactics: Middle
0.0 Musketeer(s)(20HP/41A/4D per unit) - Tactics: Middle
0.0 Warrior(s)(5HP/12A/2D per unit) - Tactics: Front
0.0 Carriage(s)(20HP/7A/3D per unit) - Tactics: Front
0.0 Camel(s)(7HP/7A/1D per unit) - Tactics: Front
0.0 Swordsman(s)(15HP/31A/10D per unit) - Tactics: Front
0.0 Knight(s)(18HP/36A/8D per unit) - Tactics: Front
0.0 Horseman(s)(7HP/28A/2D per unit) - Tactics: Front
0.0 City Defense Structure(s)(460HP/330A/330D per unit) - Tactics: Front
Attacker base damage is: 86726.32
Defender base damage is: 46408.56
The attacker inflicts 57% of base damage
The defender inflicts 105% of base damage
The attacker inflicts 35267.9 net damage after 14166.1 blocker defense
The defender inflicts 12294.0 net damage after 42601.4 attacker defense
Defender Reinforced Tank receives 17633.0 net damage
88.2 unit(s) are destroyed
Defender Assault Tank receives 17634.9 net damage
117.6 unit(s) are destroyed
Attacker Bazooka receives 1352.0 net damage
16.1 unit(s) are destroyed
Attacker Transport Train receives 2954.0 net damage
10.6 unit(s) are destroyed
Attacker Reinforced Tank receives 3914.0 net damage
14.0 unit(s) are destroyed
Attacker Assault Tank receives 4074.0 net damage
19.4 unit(s) are destroyed

Invasion # 6

Attackers:
2.5 Assault Tank(s)(210HP/157A/43D per unit) - Tactics: Front
606.0 Reinforced Tank(s)(280HP/127A/58D per unit) - Tactics: Front
0.0 Grenadier(s)(84HP/67A/18D per unit) - Tactics: Front
168.4 Transport Train(s)(280HP/8A/28D per unit) - Tactics: Front
27.3 Bazooka(s)(84HP/72A/16D per unit) - Tactics: Front
Defenders:
52.6 Assault Tank(s)(150HP/156A/36D per unit) - Tactics: Stand Ground
69.5 Reinforced Tank(s)(200HP/126A/51D per unit) - Tactics: Stand Ground
0.0 Bazooka(s)(60HP/71A/8D per unit) - Tactics: Back
0.0 Grenadier(s)(60HP/66A/10D per unit) - Tactics: Back
0.0 Canon(s)(80HP/96A/9D per unit) - Tactics: Back
0.0 Spy Plane(s)(50HP/10A/10D per unit) - Tactics: Back
0.0 Spy(s)(10HP/8A/5D per unit) - Tactics: Middle
0.0 Paladin(s)(40HP/62A/16D per unit) - Tactics: Middle
0.0 Musketeer(s)(20HP/41A/4D per unit) - Tactics: Middle
0.0 Warrior(s)(5HP/12A/2D per unit) - Tactics: Front
0.0 Carriage(s)(20HP/7A/3D per unit) - Tactics: Front
0.0 Camel(s)(7HP/7A/1D per unit) - Tactics: Front
0.0 Swordsman(s)(15HP/31A/10D per unit) - Tactics: Front
0.0 Knight(s)(18HP/36A/8D per unit) - Tactics: Front
0.0 Horseman(s)(7HP/28A/2D per unit) - Tactics: Front
0.0 City Defense Structure(s)(460HP/330A/330D per unit) - Tactics: Front
Attacker base damage is: 80661.98
Defender base damage is: 16959.43
The attacker inflicts 117% of base damage
The defender inflicts 110% of base damage
The attacker inflicts 88936.7 net damage after 5437.3 blocker defense
The defender inflicts 4686.0 net damage after 40403.6 attacker defense
Defender Reinforced Tank receives 32906.0 net damage
69.5 unit(s) are destroyed
Defender Assault Tank receives 56030.7 net damage
52.6 unit(s) are destroyed
Attacker Bazooka receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Transport Train receives 4686.0 net damage
16.7 unit(s) are destroyed
14,710,679W 12,372,465I 23,117,427O 22,941,795F worth of resources are captured
by the attacking fleet.
ATTACKER WINS!

2,541,624W 5,787,979I 6,428,801O 4,835,809F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker.
 
Quân nó đông một cách bất thường, nội nhiêu đó quân thì food comsume cũng không đủ nuôi quân nói gì đến phát triển???
 
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