Master Bate
Legend of Zelda
- 25/11/07
- 1,004
- 0
As previously mentioned, we are providing three dispel capabilities to all healing classes as follows:
* Druids will be able to dispel defensive magic, curses, and poison.
* Paladins will be able to dispel defensive magic, diseases, and poison.
* Priests will be able to dispel defensive magic, offensive magic, and disease.
* Shaman will be able to dispel defensive magic, offensive magic, and curses.
There is some trade-off that is being made in making these changes and we wanted to expand on this further.
* Protection and Retribution paladins will lose their current ability to dispel magic.
* All shaman will lose dispel disease and dispel poison in exchange for Restoration gaining dispel magic.
* Restoration shaman, Restoration druids, and Holy paladins will need to talent into their defensive magic dispels.
* Shadow priests won’t be able to remove disease in Shadowform.
* Mage, hunter, and warlock will retain their current dispel mechanics.
* Body and Soul remains the same, and basically any dispel mechanic not mentioned above is currently planned to remain as it is.
* When possible, we’d like to combine dispels into a single action. For example, the druid ability to dispel curses and poisons might be a single spell with a Restoration talent that also allows it to dispel magic. This part of the design isn’t finalized, however.
Thế là từ nay ngoài healer các tình yêu khỏi lo vụ poison/magic dispel nữa nhé

Shaman xong luôn cái Cleansing totem rồi

Đệch, con protadin của mình ko cleanse dc thì gặp con frost mage nó kite cho bỏ mẹ luôn

