những khái niệm sau cần chú ý:
1. Radius: là độ dài của skill đó, là số tự nhiên (N) từ 1~n.
2. Area of Effect: là diện tích tác động của skill đó, là kết quả tính toán bằng công thức: (tổng Radius (n)) * (tổng % Increased Area of Effect) = Area of Effect.
những thay đổi tại 2.6 như sau:
(1) Thay đổi toàn bộ node AoE của skill tree từ Increased Radius of Area Skills thành Increased Area of Effect. Đại loại là từ MORE chuyển sang INCREASED. Hồi trước đầu tư vào node AoE trên skill tree thì sẽ hưởng lợi theo tỷ lệ CẤP SỐ NHÂN, nay sẽ hưởng lợi theo tỷ lệ CẤP SỐ CỘNG.
(bị nerf)
(2) một số skill được thay đổi về Radius gốc như sau:
- Static Strike from 16 to 19
- Shockwave Totem from 20 to 24
- Blade Flurry has gained 2 on all of its ranges. (The damage area has changed from 12 to 14 units, the channeling targeting area has changed from 15 to 17 units and the release targeting area has changed from 17 to 19 units)
- Blast Rain 20 to 24
- Contagion 18 to 20
- Righteous Fire 14 to 18
- Ball Lightning 16 to 20
- Glacial Cascade 10 to 14
- Blade Vortex 14 to 15
- Earthquake's initial hit from 20 to 18 (bị nerf)
- Kinetic Blast 10 to 14. Kinetic Blast's spread of explosions has also been increased to avoid overlapping with the primary target as a result of the change of the explosion radius.
(3) một số thay đổi riêng:
- Static Strike có diện tích của hiệu ứng thứ 2 cố định, không bị ảnh hưởng bởi diện tích tăng thêm(từ vũ khí/gem/...?)
- Reave and Vaal Reave có 50% more AoE mỗi stage thay vì 20% more Radius như trước. Đại loại là từ MORE chuyển sang INCREASED (bị nerf)
(4) một số skill không +Inc AoE khi lên level (xài cố định Radius gốc hoặc tăng Radius khi lên level) gồm:
- Lacerate
- Rain of Arrows
- Blade Flurry
- Blast Rain
- Ground Slam
- Static Strike
- Cleave
(5) một số skill tăng Radius mỗi khi lên level
(được buff), gồm:
- Cleave gains +1 radius every 3 levels
- Ground Slam gains +1 radius every 3 levels
- Sunder gains +1 radius every 3 levels
- Fire Trap gains +1 radius every 3 levels
- Lightning Tendrils gains +1 radius every 3 levels
- Storm Call gains +1 radius every 3 levels
- Shrapnel Shot gains +1 radius every 4 levels
- Lacerate gains +1 radius every 4 levels
- Cold Snap gains +1 radius every 4 levels
- Righteous Fire gains +1 radius every 4 levels
- Static Strike gains +1 radius every 5 levels
- Sweep gains +1 radius every 5 levels
- Caustic Arrow gains +1 radius every 5 levels
- Blade Vortex gains +1 radius every 5 levels
- Rain of Arrows gains +1 radius every 5 levels
- Blight gains +1 radius every 5 levels
- Fireball gains +1 radius every 6 levels
(6) gem hỗ trợ:
- Melee Splash Support now gains 2% more Area per Level (from 1% radius per level). Đại loại là từ MORE chuyển sang INCREASED (bị nerf)
- Increased Area of Effect Support now starts at 30% (From 20%) at Level 1, up to 49% (From 39%) at Level 20.(được buff)
(7) thay đổi về skill tree:
- Bone Breaker now grants 8% increased Area of Effect.
- Amplify now grants 10% increased Area of Effect.
- Blast Radius now grants 10% increased Area of Effect.
- Leadership now grants 50% increased Aura Area of Effect.
- Volatile Mines now grants 8% increased Area of Effect.
- Hex Master now grants 40% increased Curse Area of Effect.
- Champion of the Cause now grants 20% increased Aura Area of Effect.
- Explosive Impact now grants 8% increased Area of Effect.
- All of the increased Area of Effect bonuses on the tree on all non-notable passive skills now grant 8% (up from 5%).
- All of the increased Aura Area of Effect bonuses on the tree on all non-notable passive skills now grant 20% (up from 12%).
- Unstable Munitions now grants 8% increased Area of Effect.
- All of the increases to Trap Trigger Radius and Mine Detonation Radius have also been changed to Area. As a result all of these values have been doubled on the passive tree
Ascendancy Skill Changes:
- Endless Munitions (Deadeye) now grants 50% increased Area of Effect.
- Impact (Slayer) now grants 20% increased Area of Effect. The non-notable skill leading up to Impact now grants 10% increased Area of Effect.
- Illuminated Devotion (Hierophant) now grants 40% increased Area of Effect.
- Bomb Specialist (Saboteur) now grants 8% increased Area of Effect for each Mine.
- Chain Reaction (Saboteur) now grants 20% increased Area of Effect for Traps.
- Pendulum of Destruction's Area of Effect modifier is unchanged.
(8) thay đổi về đồ unique:
Carcass Jack, Divinarius, ... bị nerf
- Star of Wraeclast now gives 60% Curse Area, instead of 30% Curse Radius. Đại loại là từ MORE chuyển sang INCREASED (bị nerf)
- Victario's Influence now has 20-40% increased Aura Area of Effect, instead of 10-20% Aura Radius. Đại loại là từ MORE chuyển sang INCREASED (bị nerf)
- Victario's Charity now has 20% Aura Area of Effect, instead of 10% Aura Radius. Đại loại là từ MORE chuyển sang INCREASED (bị nerf)
- Hair Trigger now has 40-60% Trap Trigger Area, instead of 20-30% Trap Trigger Radius. Đại loại là từ MORE chuyển sang INCREASED (bị nerf)
- The Rolling Flames jewel previously granted up to 50% increased radius to fireball projectiles as they travel. New copies of the jewel grants up to +4 radius. A shared limit to 2 has been imposed on both existing and new copies of the jewel, but old ones will now grant 50% increased area at maximum distance, instead of radius.
(9) thay đổi đối với quái:
đại loại là không có thay đổi gì
