Sau khi thử tìm thông tin về tác dụng của hotfix:
- Trên 1 số 4rums, có người xác nhận rằng cài hotfix vào xong thì ko cải thiện đc gì
- 1 số nơi thì nói hotfix tung ra để cho gamer đỡ bực, 1 bản patch để vá khá nhiều lỗi trong Arcania sẽ đc tung ra trong tương lai gần gần.
- Ở 1 nơi khác thì al5i thấy thông tin kha sáng sủa => có chút hi vọng vào hotfix đây:
Patch for Arcania - Gothic 4 in review: Up to three times higher fps, less stuttering
Since yesterday evening is the release patch for Arcania - ready Gothic 4. In the PC Games Hardware test checks whether the software patch improves performance. And yes, he does it - and enormous. Shakes her Gothic 4? After the patch is no longer likely. (Mark Sauter, 10/13/2010)
Arcania - Gothic 4 [Source: see gallery] Arcania officially released - Gothic 4 yesterday, on 12 October. Publisher JoWooD decided, however, the game already at 09 October unlock, so fans can at the weekend to visit the world of Arcania - however, a patch release announced. This, however, seemed only yesterday evening (Arcania-Patch als lokaler PCGH-Download). Up to that time, many buyers complain of a very poor performance, Jowood promised help.
Arcania - Gothic 4 [Source: see gallery] Arcania - Gothic 4 [Source: see gallery] Arcania - Gothic 4: Performance before the patch
Without a patch, that is version 1.00, is characterized by a Arcania fps performance, depending on the area between barely acceptable (around 30 fps!) And catastrophic (under 15 fps). And on our Win7 system with a Geforce GTX 480 and a Phenom II X6 1090T in 1024 x 768 pixels! Far more unpleasant than the low frame rates, the constant stuttering, the game is stuttering while streaming data - which is inevitable when walking through the landscape - terrible to himself. According to the version lacking Jowood 1:00 above all, the dual-core and various multi-core optimizations, at least in the demo were former active. The absolute power on the island start Feshyr is clearly higher than on the large main island Argaan or in cities.
Arcania - Gothic 4: Benchmark-scenes and performance after the patch
The release patch now adds the missing optimizations. To test the effects, we use two 90-second benchmark scenes: one leads us to Feshyr of the shaft at the start hut through the small village past the bridge guard Knut addition to the fields. The second starts near Tooshoo mage tree, out into the swamp and into a hill.
The extra output is enormous: With only two cores, the power increases to Feshyr more than 50 percent, to Argaan two and a half times (+145%!). Four or six cores will benefit as much as 60 percent (Feshyr) up to 170 percent (Argaan)! The unmapped Min fps rise reproducibly much as threefold. The extremely annoying stutter disappears, only on a dual core is an occasional stuttering reported. What can we, in contrast to our preview version to verify only a very limited extent, a (drastic) fps increase from four to six cores - we are therefore involved with Jowood name.
http://www.pcgameshardware.de/aid,793977/Patch-fuer-Arcania-Gothic-4-im-Test-Bis-zu-drei-Mal-hoehere-Fps-weniger-Ruckler/Rollenspiel-Adventure/Test/