RandoffHearst
Youtube Master Race
Tớ chia sẻ chút kinh nghiệm rogue này với bà con 
0- Stealth
1- Ambush
2- Gouge ( Khi được 3 Combo point )
3- Backstab
4- Kidney Shot
5- Backstab
Rồi Vanish -> 1 -> 5 -> You have a great day now
II Talent
Assassination Talents: 21
Combat Talents: 8
Subtlety Talents: 22
Assassination Talents (21 points)
Malice - 5/5 points
Increases your critical strike chance by 5%.
Ruthlessness - 3/3 points
Gives your finishing moves a 60% chance to add a combo point to your target.
Murder - 2/2 points
Increases your chance to hit while using your Sap, Ambush, Garrote, or Cheap Shot abilities by 5%.
Relentless Strikes - 1/1 point
Your finishing moves have a 20% chance per combo point to restore 25 energy.
Lethality - 5/5 points
Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ghostly Strike, or Hemorrhage abilities by 30%.
Improved Instant Poison - 4/5 points
Increases the chance to apply Instant Poison to your target by 8%.
Cold Blood - 1/1 point
When activated, increases the critical strike chance of your next Sinister Strike, Backstab, Ambush, or Eviscerate by 100%.
Combat Talents (8 points)
Improved Gouge - 3/3 points
Increases the effect duration of your Gouge ability by 1.5 seconds.
Improved Sinister Strike - 2/2 points
Reduces the Energy cost of your Sinister Strike ability by 5 Energy.
Improved Backstab - 3/3 points
Increases the critical strike chance of your Backstab ability by 30%.
Subtlety Talents (22 points)
Master of Deception - 5/5 points
Reduces the chance enemies have to detect you while in Stealth mode. More effective than Master of Deception (Rank 4)
Opportunity - 5/5 points
Increases the damage dealt when striking from behind with your Backstab, Garrote, or Ambush abilities by 20%.
Improved Ambush - 3/3 points
Increases the critical strike chance of your Ambush ability by 40%.
Initiative - 5/5 points
Gives you a 75% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
Improved Sap - 3/3 points
Adds a 90% chance to return to stealth mode after using your Sap ability.
Preparation - 1/1 point
When activated, this ability immediately finishes the cooldown on your other Rogue abilities
III Sau đây là 1 số công thức tớ sưu tầm
Q. what does the # block on shields do?
A. Your shield blocks (Block#+STR/25) normal melee damage from attacks in front of you if if a sucesfull “block skill” check is made. Your “block skill” is listed in your spell book, you shield’s “block#” is listed in your shield’s description. A sucefull shield block also seems to stop melee special effects, such as stuns and knockdowns.
Q. whats is the base chance to block, what stats affect blocking.
A. Block Skill
= 5.43 + 0.2x[(your DEF)/5 – (oponent’s LVL)] + TRAIT. Defense is beased on your level, bonus talents, and gear.
Q. is dodge based on agi?
A. Dodge
= 5.43 + 0.2x[(your DEF)/5 – (oponent’s LVL)] + AGI/(your level) + TRAIT
Q. is parry based on agi?
A. Parry
= 5.43 + 0.2x[(your DEF)/5 – (oponent’s LVL)] + TRAIT.
Q. how does armor translate into damage reduction?
A. -DAM
= AC / [AC + 400 + 85x(your LVL)]
Q. Defence skill, what does it do, how does it affect enemies from hitting you.
A. Defense boosts parry & block, but has minimal impact on to-hit. If you don’t believe this watch a L60 tank a L5 boar outside Og. The boar hits >90% of the time, but is nearly always blocked, dodged, parried, or scores a glancing blow (an anti-criticals which score 1/2-1/4 damage).
Q. How many hp per Sta,
A. HEALTH = BASE + 10x(STA-20)
Rogues = 1x Str + 1x Agi for melee.
Hunter = 1x Str + 1x Agi for melee.
Warior Weapon Critical
= 5.43 + (ATK-DEF)/25 + (AGI-25)/(LVL/3) + BONUS
Rogue Weapon Critical
= 5.43 + (ATK-DEF)/25 + (AGI-25)/(LVL/2) + BONUS
Hunter Weapon Critical
= 5.43 + (ATK-DEF)/25 + (AGI-25)/(LVL/1) + BONUS
Rogue Dodge
= 5.43 + (5xLVL-ATK)/25 + AGI/(LVL/4) + BONUS
Warior Dodge
= 5.43 + (5xLVL-ATK)/25 + AGI/(LVL/3) + BONUS
Hunter Dodge
= 5.43 + (5xLVL-ATK)/25 + AGI/(LVL/2) + BONUS
ATK (#) = WEAPON SKILL + BONUS(5xLVL max)
DEF (#) = DEFENSE SKILL + BONUS (5xLVL max)
Proffession
Money = Mining
Mining + Engineer
Herb + Alchemy
You have a great day now ! Ẹnoy Rouge

0- Stealth
1- Ambush
2- Gouge ( Khi được 3 Combo point )
3- Backstab
4- Kidney Shot
5- Backstab
Rồi Vanish -> 1 -> 5 -> You have a great day now
II Talent
Assassination Talents: 21
Combat Talents: 8
Subtlety Talents: 22
Assassination Talents (21 points)
Malice - 5/5 points
Increases your critical strike chance by 5%.
Ruthlessness - 3/3 points
Gives your finishing moves a 60% chance to add a combo point to your target.
Murder - 2/2 points
Increases your chance to hit while using your Sap, Ambush, Garrote, or Cheap Shot abilities by 5%.
Relentless Strikes - 1/1 point
Your finishing moves have a 20% chance per combo point to restore 25 energy.
Lethality - 5/5 points
Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ghostly Strike, or Hemorrhage abilities by 30%.
Improved Instant Poison - 4/5 points
Increases the chance to apply Instant Poison to your target by 8%.
Cold Blood - 1/1 point
When activated, increases the critical strike chance of your next Sinister Strike, Backstab, Ambush, or Eviscerate by 100%.
Combat Talents (8 points)
Improved Gouge - 3/3 points
Increases the effect duration of your Gouge ability by 1.5 seconds.
Improved Sinister Strike - 2/2 points
Reduces the Energy cost of your Sinister Strike ability by 5 Energy.
Improved Backstab - 3/3 points
Increases the critical strike chance of your Backstab ability by 30%.
Subtlety Talents (22 points)
Master of Deception - 5/5 points
Reduces the chance enemies have to detect you while in Stealth mode. More effective than Master of Deception (Rank 4)
Opportunity - 5/5 points
Increases the damage dealt when striking from behind with your Backstab, Garrote, or Ambush abilities by 20%.
Improved Ambush - 3/3 points
Increases the critical strike chance of your Ambush ability by 40%.
Initiative - 5/5 points
Gives you a 75% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
Improved Sap - 3/3 points
Adds a 90% chance to return to stealth mode after using your Sap ability.
Preparation - 1/1 point
When activated, this ability immediately finishes the cooldown on your other Rogue abilities
III Sau đây là 1 số công thức tớ sưu tầm
Q. what does the # block on shields do?
A. Your shield blocks (Block#+STR/25) normal melee damage from attacks in front of you if if a sucesfull “block skill” check is made. Your “block skill” is listed in your spell book, you shield’s “block#” is listed in your shield’s description. A sucefull shield block also seems to stop melee special effects, such as stuns and knockdowns.
Q. whats is the base chance to block, what stats affect blocking.
A. Block Skill
= 5.43 + 0.2x[(your DEF)/5 – (oponent’s LVL)] + TRAIT. Defense is beased on your level, bonus talents, and gear. Q. is dodge based on agi?
A. Dodge
= 5.43 + 0.2x[(your DEF)/5 – (oponent’s LVL)] + AGI/(your level) + TRAIT Q. is parry based on agi?
A. Parry
= 5.43 + 0.2x[(your DEF)/5 – (oponent’s LVL)] + TRAIT. Q. how does armor translate into damage reduction?
A. -DAM
= AC / [AC + 400 + 85x(your LVL)] Q. Defence skill, what does it do, how does it affect enemies from hitting you.
A. Defense boosts parry & block, but has minimal impact on to-hit. If you don’t believe this watch a L60 tank a L5 boar outside Og. The boar hits >90% of the time, but is nearly always blocked, dodged, parried, or scores a glancing blow (an anti-criticals which score 1/2-1/4 damage).
Q. How many hp per Sta,
A. HEALTH = BASE + 10x(STA-20)
Rogues = 1x Str + 1x Agi for melee.
Hunter = 1x Str + 1x Agi for melee.
Warior Weapon Critical
= 5.43 + (ATK-DEF)/25 + (AGI-25)/(LVL/3) + BONUS Rogue Weapon Critical
= 5.43 + (ATK-DEF)/25 + (AGI-25)/(LVL/2) + BONUS Hunter Weapon Critical
= 5.43 + (ATK-DEF)/25 + (AGI-25)/(LVL/1) + BONUS Rogue Dodge
= 5.43 + (5xLVL-ATK)/25 + AGI/(LVL/4) + BONUS Warior Dodge
= 5.43 + (5xLVL-ATK)/25 + AGI/(LVL/3) + BONUS Hunter Dodge
= 5.43 + (5xLVL-ATK)/25 + AGI/(LVL/2) + BONUS ATK (#) = WEAPON SKILL + BONUS(5xLVL max)
DEF (#) = DEFENSE SKILL + BONUS (5xLVL max)
Proffession
Money = Mining
Mining + Engineer
Herb + Alchemy
You have a great day now ! Ẹnoy Rouge