hell_lord1177
Youtube Master Race
nhờ mấy anh xem giúp em đoạn script này , sao QS em nó dis hoài , mất luôn cái login legna luôn . Đây là đoạn đó (pt em có 3 thôi) :
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double DisconnectFlag = 0.3; // Disconnect when current HP is below 30%
double hpFractionEat = 0.8; //Eat HP when current HP<= 80%
double spFractionEat = 0.8;
double hpFraction = 0.95; //Eat until current HP >= 95 %
double spFraction = 0.95;
byte DisconFai = 00; // Faith of warrior to disconnect
byte battle_count = 0;
byte NS_count = 0;
byte myturn = 0;
byte peturn = 0;
byte pt1 = 0;
byte pt4 = 0;
double mapid1 = 12421;
double mapid2 = 12815;
byte warpid1 = 2;
byte warpid2 = 1;
/***** Chinh sua ID Member o day *****/
uint idmem1 = 045654;
uint idmem4_sena = 04564536;
/*********************** My Attack *************************/
public override void MyAttack()
{
myturn++;
if (myturn == 1)
{
CharacterInfo MyChar = ts.Character;
//NPCCombatObject Monster = findMonster();
ts.SendAttack(MyChar.Row, MyChar.Col, 0, 1, 12003);
}
if (myturn >=2)
{
CharacterInfo MyChar = ts.Character;
//NPCCombatObject Monster = findMonster();
ts.SendAttack(MyChar.Row, MyChar.Col, 0, 3, 10000);
}
}
/******************* My Partner Attack *********************/
public override void MyPartnerAttack()
{
peturn++;
if (peturn == 1)
{
CharacterInfo MyWarrior = ts.CurrentPartner;
//NPCCombatObject Monster = findMonster();
ts.SendAttack(MyWarrior.Row, MyWarrior.Col, 0, 1, 10000);
}
if (peturn >= 2)
{
CharacterInfo MyWarrior = ts.CurrentPartner;
//NPCCombatObject Monster = findMonster();
ts.SendAttack(MyWarrior.Row, MyWarrior.Col, 0, 4, 10000);
}
}
/********************* Battle Started **********************/
public override void BattleStarted()
{
battle_count++;
myturn = 0;
peturn = 0;
}
/********************* Battle Stoped ***********************/
public override void BattleStoped()
{
AutoEatFood();
ProcessInventoryAction();
CheckDisconnect();
ViewState();
}
/******************* Receive Question *********************/
public override void doRecvQuestion()
{
NS_count++;
}
/******************** Response Answer **********************/
public override void ResponseAnswer()
{
string tmp=ts.LastQuestion.Replace("=?","");
int ans=ts.Eval(tmp);
byte ans_index=Convert.ToByte(ts.LastAnswers[ans.ToString()]);
ts.Answer(ans_index);
}
/******************** NPC Dialog Menu **********************/
public override void NpcDialogMenu(ushort DialogId)
{
debug("Dialog Menu ID = "+DialogId.ToString());
}
/********************* NPC Dialog ID ***********************/
public override void NpcDialog(ushort DialogId)
{
debug("Dialog ID = "+DialogId.ToString());
if(DialogId==15015)
{
ts.SendEnd();}
}
/********************* On NPC Appear ***********************/
public override void onNPCAppear(ushort npcmapid, int x, int y)
{
}
/************************ On Timer *************************/
public override void OnTimer()
{
if (pt1 == 0) {ts.AcceptParty(idmem1);}
if (pt4 == 0) {ts.AcceptParty(idmem4_sena);}
}
/********************* Accepted Party **********************/
public override void AcceptedParty(uint playerid)
{
if (playerid == idmem1) {debug(playerid + " Gia nh?p d?i ngu");pt1 = 1;}
if (playerid == idmem4_sena) {debug(playerid + " Gia nh?p d?i ngu");pt4 = 1;
ts.Sena(idmem4_sena);debug(playerid + " Làm Quân Su");}
if (pt4 == 1) {ts.SetTimerOnOff(false);ts.delay(100);debug("Ð?i ngu dã d?y -> Start");Start();}
}
/*********************** Party Stop ************************/
public override void PartyStop(uint playerid)
{
if (playerid == idmem1) {debug(playerid+" R?i kh?i d?i ng? -> Disconnect !!!");ts.Disconnect();}
if (playerid == idmem4_sena) {debug(playerid+" R?i kh?i d?i ng? -> Disconnect !!!");ts.Disconnect();}
}
/********************** Warp Finish ************************/
public override void warpFinish()
{
Start();
}
/************************* Start ***************************/
public override void Start()
{
if (ts.Character.mapid == mapid1) {
ts.Walk(622,475);
ts.Warp(warpid1);
return;
} else
if (ts.Character.mapid == mapid2) {
ts.Warp(warpid2);
return;
}
}
/************************** Stop ***************************/
public override void Stop()
{
}
/*********************** View State ************************/
void ViewState()
{
debug("************************************************** **********************",255) ;
debug(" S? tr?n dánh : " + battle_count ,255) ;
debug(" HP c?a "+ts.Character.CharName+" = " + ts.Character.HP +" "+ "/" +" "+ ts.Character.MAXHP,255);
debug(" HP c?a "+ts.CurrentPartner.CharName +" = " + ts.CurrentPartner.HP + " "+"/" +" "+ ts.CurrentPartner.MAXHP +" "+" FAI = " + ts.CurrentPartner.fai,255);
debug(" S? l?n g?p BTQ : "+ NS_count +" S? con ma : " + ts.Character.ghost ,255) ;
debug("======= Script by Jet007 - Copy Right GameVN–™ =======",255) ;
}
/********************* Fishish Answer **********************/
public override void FinishAnswer()
{
ts.delay(1000);
Start();
}
/**************** Request Party Accept From ****************/
//public override void RequestPartyAcceptFrom(uint playerid)
//{
//if (playerid == idmem1) {ts.delay(100);ts.AcceptParty(playerid); pt1 = 1;debug(playerid + " Johned team");}
//if (playerid == idmem4_sena) {ts.delay(100);ts.AcceptParty(playerid);ts.delay(100);ts.Sena(playerid); pt4 = 1;debug(playerid + " Johned team, Quân Su = "+playerid);}
//if (pt4 == 1) {debug("Party Full -> Start ");Start();}
//}
/************************ Init Bot *************************/
public override void InitBot()
{
ts.SetReconnectTime(3);
ts.SetMaxIdleTime(15);
ts.SetTimerOnOff(true);
if (ts.Character.mapid == mapid2) {ts.Warp(warpid2);}
AddDropItemList("viênongm?t");
AddDropItemList("t?d u?ngthu?c");
AddDropItemList("viên công kích");
ViewState();
}
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ĐÂY LÀ ĐOẠN MEM :
double DisconnectFlag = 0.3; // Disconnect when current HP is below 30%
double hpFractionEat = 0.8; //Eat HP when current HP<= 80%
double spFractionEat = 0.8;
double hpFraction = 0.95; //Eat until current HP >= 95 %
double spFraction = 0.95;
byte DisconFai = 00; // Faith of warrior to disconnect
byte battle_count = 0;
byte NS_count = 0;
byte myturn = 0;
byte peturn = 0;
/***** Chinh sua ID chu Party o day *****/
uint idchupt = 01846643;
/*************************************/
/*********************** My Attack *************************/
public override void MyAttack()
{
myturn++;
if (myturn == 1)
{
CharacterInfo MyChar = ts.Character;
//NPCCombatObject Monster = findMonster();
ts.SendAttack(MyChar.Row, MyChar.Col, 0, 1, 12003);
}
if (myturn >=2)
{
CharacterInfo MyChar = ts.Character;
//NPCCombatObject Monster = findMonster();
ts.SendAttack(MyChar.Row, MyChar.Col, 0, 3, 10000);
}
}
/******************* My Partner Attack *********************/
public override void MyPartnerAttack()
{
peturn++;
if (peturn == 1)
{
CharacterInfo MyWarrior = ts.CurrentPartner;
//NPCCombatObject Monster = findMonster();
ts.SendAttack(MyWarrior.Row, MyWarrior.Col, 0, 1, 12003);
}
if (peturn >= 2)
{
CharacterInfo MyWarrior = ts.CurrentPartner;
//NPCCombatObject Monster = findMonster();
ts.SendAttack(MyWarrior.Row, MyWarrior.Col, 0, 3, 12003);
}
}
/********************* Battle Started **********************/
public override void BattleStarted()
{
battle_count++;
myturn = 0;
peturn = 0;
}
/********************* Battle Stoped ***********************/
public override void BattleStoped()
{
AutoEatFood();
ProcessInventoryAction();
CheckDisconnect();
ViewState();
}
/******************* Receive Question *********************/
public override void doRecvQuestion()
{
NS_count++;
}
/******************** Response Answer **********************/
public override void ResponseAnswer()
{
string tmp=ts.LastQuestion.Replace("=?","");
int ans=ts.Eval(tmp);
byte ans_index=Convert.ToByte(ts.LastAnswers[ans.ToString()]);
ts.delay(100);
ts.Answer(ans_index);
}
/************************ On Timer *************************/
public override void OnTimer()
{
}
/************************* Start ***************************/
public override void Start()
{
debug("Request Party ..........");
ts.RequestParty(idchupt);
}
/************************** Stop ***************************/
public override void Stop()
{
}
/*********************** View State ************************/
void ViewState()
{
debug("************************************************** **********************",255) ;
debug(" S? tr?n dánh : " + battle_count ,255) ;
debug(" HP c?a "+ts.Character.CharName+" = " + ts.Character.HP +" "+ "/" +" "+ ts.Character.MAXHP,255);
debug(" HP c?a "+ts.CurrentPartner.CharName +" = " + ts.CurrentPartner.HP + " "+"/" +" "+ ts.CurrentPartner.MAXHP +" "+" FAI = " + ts.CurrentPartner.fai,255);
debug(" S? l?n g?p BTQ : "+ NS_count +" S? con ma : " + ts.Character.ghost ,255) ;
debug("======= Script by Jet007 - Copy Right GameVN–™ =======",255) ;
}
/********************* Accepted Party **********************/
public override void AcceptedParty(uint playerid)
{
if (playerid == idchupt) {debug("Join to " + playerid);}
}
/************************ Party Stop ***********************/
public override void PartyStop(uint playerid)
{
if (playerid == idchupt) {debug(idchupt+ " Gi?i tán d?i ngu ...");}
}
/************************ Init Bot *************************/
public override void InitBot()
{
if (ts.Character.mapid==12521) {ts.Warp(5);}
ts.delay(100);
ts.SetReconnectTime(3);
ts.SetMaxIdleTime(15);
AddDropItemList("viênongm?t");
AddDropItemList("t?d u?ngthu?c");
AddDropItemList("viên công kích");
AddDropItemList("Thu?cNh?tÐi?m");
ViewState();
{debug("Login Okie, Request Party .......");ts.delay(100);ts.RequestParty(idchupt);}
}
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double DisconnectFlag = 0.3; // Disconnect when current HP is below 30%
double hpFractionEat = 0.8; //Eat HP when current HP<= 80%
double spFractionEat = 0.8;
double hpFraction = 0.95; //Eat until current HP >= 95 %
double spFraction = 0.95;
byte DisconFai = 00; // Faith of warrior to disconnect
byte battle_count = 0;
byte NS_count = 0;
byte myturn = 0;
byte peturn = 0;
byte pt1 = 0;
byte pt4 = 0;
double mapid1 = 12421;
double mapid2 = 12815;
byte warpid1 = 2;
byte warpid2 = 1;
/***** Chinh sua ID Member o day *****/
uint idmem1 = 045654;
uint idmem4_sena = 04564536;
/*********************** My Attack *************************/
public override void MyAttack()
{
myturn++;
if (myturn == 1)
{
CharacterInfo MyChar = ts.Character;
//NPCCombatObject Monster = findMonster();
ts.SendAttack(MyChar.Row, MyChar.Col, 0, 1, 12003);
}
if (myturn >=2)
{
CharacterInfo MyChar = ts.Character;
//NPCCombatObject Monster = findMonster();
ts.SendAttack(MyChar.Row, MyChar.Col, 0, 3, 10000);
}
}
/******************* My Partner Attack *********************/
public override void MyPartnerAttack()
{
peturn++;
if (peturn == 1)
{
CharacterInfo MyWarrior = ts.CurrentPartner;
//NPCCombatObject Monster = findMonster();
ts.SendAttack(MyWarrior.Row, MyWarrior.Col, 0, 1, 10000);
}
if (peturn >= 2)
{
CharacterInfo MyWarrior = ts.CurrentPartner;
//NPCCombatObject Monster = findMonster();
ts.SendAttack(MyWarrior.Row, MyWarrior.Col, 0, 4, 10000);
}
}
/********************* Battle Started **********************/
public override void BattleStarted()
{
battle_count++;
myturn = 0;
peturn = 0;
}
/********************* Battle Stoped ***********************/
public override void BattleStoped()
{
AutoEatFood();
ProcessInventoryAction();
CheckDisconnect();
ViewState();
}
/******************* Receive Question *********************/
public override void doRecvQuestion()
{
NS_count++;
}
/******************** Response Answer **********************/
public override void ResponseAnswer()
{
string tmp=ts.LastQuestion.Replace("=?","");
int ans=ts.Eval(tmp);
byte ans_index=Convert.ToByte(ts.LastAnswers[ans.ToString()]);
ts.Answer(ans_index);
}
/******************** NPC Dialog Menu **********************/
public override void NpcDialogMenu(ushort DialogId)
{
debug("Dialog Menu ID = "+DialogId.ToString());
}
/********************* NPC Dialog ID ***********************/
public override void NpcDialog(ushort DialogId)
{
debug("Dialog ID = "+DialogId.ToString());
if(DialogId==15015)
{
ts.SendEnd();}
}
/********************* On NPC Appear ***********************/
public override void onNPCAppear(ushort npcmapid, int x, int y)
{
}
/************************ On Timer *************************/
public override void OnTimer()
{
if (pt1 == 0) {ts.AcceptParty(idmem1);}
if (pt4 == 0) {ts.AcceptParty(idmem4_sena);}
}
/********************* Accepted Party **********************/
public override void AcceptedParty(uint playerid)
{
if (playerid == idmem1) {debug(playerid + " Gia nh?p d?i ngu");pt1 = 1;}
if (playerid == idmem4_sena) {debug(playerid + " Gia nh?p d?i ngu");pt4 = 1;
ts.Sena(idmem4_sena);debug(playerid + " Làm Quân Su");}
if (pt4 == 1) {ts.SetTimerOnOff(false);ts.delay(100);debug("Ð?i ngu dã d?y -> Start");Start();}
}
/*********************** Party Stop ************************/
public override void PartyStop(uint playerid)
{
if (playerid == idmem1) {debug(playerid+" R?i kh?i d?i ng? -> Disconnect !!!");ts.Disconnect();}
if (playerid == idmem4_sena) {debug(playerid+" R?i kh?i d?i ng? -> Disconnect !!!");ts.Disconnect();}
}
/********************** Warp Finish ************************/
public override void warpFinish()
{
Start();
}
/************************* Start ***************************/
public override void Start()
{
if (ts.Character.mapid == mapid1) {
ts.Walk(622,475);
ts.Warp(warpid1);
return;
} else
if (ts.Character.mapid == mapid2) {
ts.Warp(warpid2);
return;
}
}
/************************** Stop ***************************/
public override void Stop()
{
}
/*********************** View State ************************/
void ViewState()
{
debug("************************************************** **********************",255) ;
debug(" S? tr?n dánh : " + battle_count ,255) ;
debug(" HP c?a "+ts.Character.CharName+" = " + ts.Character.HP +" "+ "/" +" "+ ts.Character.MAXHP,255);
debug(" HP c?a "+ts.CurrentPartner.CharName +" = " + ts.CurrentPartner.HP + " "+"/" +" "+ ts.CurrentPartner.MAXHP +" "+" FAI = " + ts.CurrentPartner.fai,255);
debug(" S? l?n g?p BTQ : "+ NS_count +" S? con ma : " + ts.Character.ghost ,255) ;
debug("======= Script by Jet007 - Copy Right GameVN–™ =======",255) ;
}
/********************* Fishish Answer **********************/
public override void FinishAnswer()
{
ts.delay(1000);
Start();
}
/**************** Request Party Accept From ****************/
//public override void RequestPartyAcceptFrom(uint playerid)
//{
//if (playerid == idmem1) {ts.delay(100);ts.AcceptParty(playerid); pt1 = 1;debug(playerid + " Johned team");}
//if (playerid == idmem4_sena) {ts.delay(100);ts.AcceptParty(playerid);ts.delay(100);ts.Sena(playerid); pt4 = 1;debug(playerid + " Johned team, Quân Su = "+playerid);}
//if (pt4 == 1) {debug("Party Full -> Start ");Start();}
//}
/************************ Init Bot *************************/
public override void InitBot()
{
ts.SetReconnectTime(3);
ts.SetMaxIdleTime(15);
ts.SetTimerOnOff(true);
if (ts.Character.mapid == mapid2) {ts.Warp(warpid2);}
AddDropItemList("viênongm?t");
AddDropItemList("t?d u?ngthu?c");
AddDropItemList("viên công kích");
ViewState();
}
--------------------------------------------------------------------
ĐÂY LÀ ĐOẠN MEM :
double DisconnectFlag = 0.3; // Disconnect when current HP is below 30%
double hpFractionEat = 0.8; //Eat HP when current HP<= 80%
double spFractionEat = 0.8;
double hpFraction = 0.95; //Eat until current HP >= 95 %
double spFraction = 0.95;
byte DisconFai = 00; // Faith of warrior to disconnect
byte battle_count = 0;
byte NS_count = 0;
byte myturn = 0;
byte peturn = 0;
/***** Chinh sua ID chu Party o day *****/
uint idchupt = 01846643;
/*************************************/
/*********************** My Attack *************************/
public override void MyAttack()
{
myturn++;
if (myturn == 1)
{
CharacterInfo MyChar = ts.Character;
//NPCCombatObject Monster = findMonster();
ts.SendAttack(MyChar.Row, MyChar.Col, 0, 1, 12003);
}
if (myturn >=2)
{
CharacterInfo MyChar = ts.Character;
//NPCCombatObject Monster = findMonster();
ts.SendAttack(MyChar.Row, MyChar.Col, 0, 3, 10000);
}
}
/******************* My Partner Attack *********************/
public override void MyPartnerAttack()
{
peturn++;
if (peturn == 1)
{
CharacterInfo MyWarrior = ts.CurrentPartner;
//NPCCombatObject Monster = findMonster();
ts.SendAttack(MyWarrior.Row, MyWarrior.Col, 0, 1, 12003);
}
if (peturn >= 2)
{
CharacterInfo MyWarrior = ts.CurrentPartner;
//NPCCombatObject Monster = findMonster();
ts.SendAttack(MyWarrior.Row, MyWarrior.Col, 0, 3, 12003);
}
}
/********************* Battle Started **********************/
public override void BattleStarted()
{
battle_count++;
myturn = 0;
peturn = 0;
}
/********************* Battle Stoped ***********************/
public override void BattleStoped()
{
AutoEatFood();
ProcessInventoryAction();
CheckDisconnect();
ViewState();
}
/******************* Receive Question *********************/
public override void doRecvQuestion()
{
NS_count++;
}
/******************** Response Answer **********************/
public override void ResponseAnswer()
{
string tmp=ts.LastQuestion.Replace("=?","");
int ans=ts.Eval(tmp);
byte ans_index=Convert.ToByte(ts.LastAnswers[ans.ToString()]);
ts.delay(100);
ts.Answer(ans_index);
}
/************************ On Timer *************************/
public override void OnTimer()
{
}
/************************* Start ***************************/
public override void Start()
{
debug("Request Party ..........");
ts.RequestParty(idchupt);
}
/************************** Stop ***************************/
public override void Stop()
{
}
/*********************** View State ************************/
void ViewState()
{
debug("************************************************** **********************",255) ;
debug(" S? tr?n dánh : " + battle_count ,255) ;
debug(" HP c?a "+ts.Character.CharName+" = " + ts.Character.HP +" "+ "/" +" "+ ts.Character.MAXHP,255);
debug(" HP c?a "+ts.CurrentPartner.CharName +" = " + ts.CurrentPartner.HP + " "+"/" +" "+ ts.CurrentPartner.MAXHP +" "+" FAI = " + ts.CurrentPartner.fai,255);
debug(" S? l?n g?p BTQ : "+ NS_count +" S? con ma : " + ts.Character.ghost ,255) ;
debug("======= Script by Jet007 - Copy Right GameVN–™ =======",255) ;
}
/********************* Accepted Party **********************/
public override void AcceptedParty(uint playerid)
{
if (playerid == idchupt) {debug("Join to " + playerid);}
}
/************************ Party Stop ***********************/
public override void PartyStop(uint playerid)
{
if (playerid == idchupt) {debug(idchupt+ " Gi?i tán d?i ngu ...");}
}
/************************ Init Bot *************************/
public override void InitBot()
{
if (ts.Character.mapid==12521) {ts.Warp(5);}
ts.delay(100);
ts.SetReconnectTime(3);
ts.SetMaxIdleTime(15);
AddDropItemList("viênongm?t");
AddDropItemList("t?d u?ngthu?c");
AddDropItemList("viên công kích");
AddDropItemList("Thu?cNh?tÐi?m");
ViewState();
{debug("Login Okie, Request Party .......");ts.delay(100);ts.RequestParty(idchupt);}
}

