Shadow of Infinity ( SOI ) ! Hình ảnh và effect đều mới lạ . Great !!!

Status
Không mở trả lời sau này.
SOI-JP041 Martyr of Phantoms
Magic - Normal
This card can only be activate when your have two or more cards in your hand, and you have face-up [Divine Flame Emperor - Uria] and [Descending Thunder Emperor - Hamon] on your field. Send all cards from your hand to Graveyard, special summon 3 [Martyr of Phantoms Token] (Dark/Demon/1/0/0) in attack mode to your field.
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SOI-JP042 Cyclone Boomerang
Magic - Equipment
This card can only be equipped on [E-Hero Wildheart]. Increase the attack strength of the equipped monster by 500. If the equipped monster is destroy by other cards' effect and send to Graveyard, destroy all Magic/Trap cards on the field. Do damages to opponent equal to number of destroyed Magic/Trap cards * 100.
Rare
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SOI-JP043 Seal of Heritance
Magic - Equipment
This card can only be activate when you have 3 monsters with the same name in your Graveyard. Choose one of those monsters and special summon it on to your field, and equipped this card onto it. When this card is destroy, destroy the equipped monster.
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SOI-JP044 Ordeal of Princess
Magic - Equipment
This card can only be equipped on a [White Magician - Pikeru] or [Black Magician - Kuran]. The attack strength of the equipped monster is increased by 800. When the equipped monster destroy a monster with level of 5 or higher in battle, sacrifice the equipped monster, and special summon a [Princess - Pikeru] if this card is equipped on [White Magician - Pikeru], or [Princess - Kuran] if this card is equipped on [Black Magician - Kuran], from your hand or deck to the field
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SOI-JP045 Photon Generator Unit
Magic - Quickplay
This card can only be activate by sacrificing two [Cyber Dragon] on your field. Special Summon a [Cyber Laser Dragon] from your hand, deck, or Graveyard to the field.
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SOI-JP046 End of the World
Magic – Ritual
This card is used to Ritual Summon [Goddess of Eradication – Ruin] or [King of the End - Demise]. You must also offer monsters whose total level stars equal to 8 or more as a Tribute from the field or your hand
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SOI-JP047 Antique Gear Castle
Magic - Continuous
Increase the attack strength of all face-up monsters on the field with [Antique Gear] in its name by 300. Whenever a monster is successfully Normal Summon, put a counter on this card. Whenever a monster with [Antique Gear] in its name would be sacrifice summoned, you may remove counters from this card equal to the number of sacrifices required instead of
tributes.
Super/Ultimate Rare
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SOI-JP048 Metempsychosis Transmigration
Magic – Continuous
Return the monster(s) card which are use to sacrifice summon for a ritual summon does not go into the Graveyard but is send to the deck of the owner. Shuffle your deck after this.
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SOI-JP049 Super Junior Confrontation!
Trap - Normal
This card can be activate when opponent's monster declare attack. Negate that battle, and a monster in face-up attack mode with attack strength lower than that monster on opponent's field and a monster in face-up defense mode with defense strength lower than that monster on your field would battle instead. At the end of that battle, Battle Phase would end.
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SOI-JP050 Miracle Kids
Trap - Normal
Until End Phase of this turn, decrease the attack strength of an opponent's monster by number of [Hero Kids] in your Graveyard * 400.
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SOI-JP051 Attack Reflect Unit
Trap - Normal
This card can only be activate by sacrificing a [Cyber Dragon] on your field. Special summon a [Cyber Barrier Dragon] from your hand or deck.
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SOI-JP052 Damage Condenser
Trap - Normal
This card can only be activate when you receive battle damages, and discard a card from your hand. Special summon a monster from your deck to the field with attack strength equal to or lower than amount of battle damages received in face-up attack mode.
Super/Ultimate Rare
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SOI-JP053 Karma Cut
Trap - Normal
Discard a card from your hand. Remove a face-up monster on opponent's field from the game. If there are monsters card with the same name as the removed card in opponent's Graveyard, remove all of those cards from the game.
Rare
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SOI-JP054 Lost Next
Trap - Normal
Select one face-up monster on your field. Send the card with the same name as the selected card from your deck and to the Graveyard.
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SOI-JP055 Generation Change
Trap - Normal
Destroy one face-up monster on your field. Add the card with the same name as the destroyed card from your deck to hand.
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SOI-JP056 Full Burst
Trap - Normal
After this card is activate, send your entire hand to Graveyard. Do damages to opponent equal to number of cards send this way * 200
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SOI-JP057 Successful Rating 0%
Trap - Normal
Randomly send two Fusion monsters from opponent's Fusion deck to Graveyard.
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SOI-JP058 Option Hunter
Trap – Normal
You can only activate this card when a monster on your side of the field destroys a monster as a result of battle and sent it to Graveyard, increase your life point equal to the attack strength of the destroyed monster.
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SOI-JP059 Goblin's Perfunctory Actions
Trap - Counter
Pay 500 lifepoints, negate an activation of a Magic card, then return that Magic card backto owner's hand.
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SOI-JP060 Malfunction
Trap - Counter
Pay 500 lifepoints, negate an activation of a Trap card, then set that Trap card back onto the field again
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Status
Không mở trả lời sau này.
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