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Chà cuối cùng thì thằng cha đạo diễn của FF XIII đã tuyên bố FF XIII là Độc Quyền cho PS3 , theo vốn tiếng Japan ít ỏi của em thì nó nói Ps3 là hệ máy phù hợp nhất cho FF XIII và chỉ chọn 1 hệ máy giúp họ có nhiều thời gian trau chuốt game , lão còn nói lão tin Ps3 sẽ thành công . Đây
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Những hình ảnh đầu tiên của các vị Chaser
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À , mà thằng nào trông lạ nhỉ ?
 
Lịch sử FF bằng Video:
http://video.google.com/videoplay?docid=1549225267032652048&hl=en

Trailer của FFVII:CC
http://www.destructoid.com/new-ffvi...sed-you-cannot-handle-the-awesome-30600.phtml

Các game tại SE party
Dragon Quest Monsters: Joker (DS)
Japanese Release Date: Now Available
North American Release Date: Unannounced
Notes: The first entry in the DQM series to feature 3D graphics.

Final Fantasy II (PSP)
Japanese Release Date: 6/7
North American Release Date: July 2007
Notes: Ditto above, only with original Final Fantasy II for the Famicom (not to be confused with Final Fantasy II for SNES, which was, in reality, Final Fantasy IV)

Final Fantasy Tactics: The Lion War (PSP)
Japanese Release Date: 5/10
North American Release Date: Unannounced
Notes: A PSP remake of the original Final Fantasy Tactics with FMVs and online multiplayer functions.

Dragon Quest Swords: The Masked Queen and the Tower of Mirrors (Wii)
Japanese Release Date: Spring 2007
North American Release Date: Q2 2007
Notes: A new installment of the motion-sensing sword action game based in the DQ universe.

It's a Wonderful World (DS)
Japanese Release Date: 2007
North American Release Date: Unannounced
Notes: An action game that looks to fully utilize the touch screen functions of the DS.

Crisis Core: Final Fantasy VII (PSP)
Japanese Release Date: 2007
North American Release Date: Unannounced
Notes: Final Fantasy VII prequel focusing on the experiences of Zack during his days at SOLDIER.

Fabula Nova Crystallis Final Fantasy XIII (PS3, Mobile)
Japanese Release Date: Unannounced
North American Release Date: Unannounced
Notes: The umbrella label under which three Final Fantasy XIII titles will be released. The first is Final Fantasy XIII for the PS3, which will be the core RPG of the series. The second is Final Fantasy Versus XIII, which will be more of an action-style game also available on the PS3. The third is Final Fantasy Agito XIII, which will be released for use on mobile phones. Although all three games are not inter-related, it is known that they take place within the same gaming universe.

Final Fantasy XI (PS2, Xbox 360, Windows)
Japanese Release Date: Now Available
North American Release Date: Now Available
Notes: A stage event is being planned to commemorate the game's fifth anniversary.
Other mobile games to be displayed:
Final Fantasy VII: Dirge of Cerberus - Lost Episode
Monotone
Final Fantasy VII: Before Crisis
Final Fantasy Adventure
Seiken Densetsu: Friends of Mana
Chocobo de Mobile
Dragon Quest Monsters Mobile
Dragon Quest: Mysterious Dungeon Mobile
Final Fantasy
Final Fantasy II
 
À , sory , cái này lấy từ Another Report , 1 cuốn sách ( tiếng nhật ) , square phát hành
 
huhu ps3 hả squareenix bỏ rơi người hâm mộ rồi...... ff13 chỉ chơi trên ps3 , vậy chỉ những ai có khả năng mua ps3 mới dc thưởng thức game thui...
 
FF chính gốc lúc nào chẳng trên hệ máy của Sony , bỏ rơi gì bỏ rơi -____- .
 
thấy các bác lên Exp nhanh khủng khiếp , mod xem thế nào chứ ko khéo em cũng spam tiệt cho xong
Mấy cái scan mới , ai giỏi E dịch đi , ko thì tự hiểu
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cho em hỏi sao lại có đến 2 cái Final Fantasy XIII và Final Fantasy Versus XIII vậy?
 
FFXIII là RPG , cho PS3 .
FFXIII Versus là Action RPG , cho PS3 .
Cả 2 có Story liên quan đến nhau .
 
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This reporter has found a little bit of new info in the May Issue of GamePro magazine. It is already known that FFXIII will feature the floating city "Cocoon" but GamePro has filled in a little bit more of the blank. Quote from GamePro Magazine:

"in the story an exile from the floating kingdom of Cocoon, who has been banished to the lower world, finds herself caught up in a plot to take the sky domain down."

"herself" likely refers to who we know as Lightning from the FFXIII E3 2006 trailer. GamePro also lists FF Versus XIII as a 2008 release.
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Nào chúng ta đã chắc chắn có 4 phiên bản FF XIII : Versus , nguyên gốc , Agito , Haeris , và giờ đây
Rumor: Final Fantasy Dissidia XIII?

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Square Enix has registered "Dissidia" in the United States Patent and Trademark Office on April 6. The usual rumors are not late to come: French website Final Fantasy World claims "Dissidia" might be the 5th installment in the Fabula Nova Crystallis franchise because it is a Latin word. The Fabula Nova Crystallis franchise already includes Final Fantasy XIII, Versus XIII, Agito XIII and Haeresis XIII.

I did my own researched to validate the registration of "Dissidia" in the patent office by Square Enix and found out it's true. You can view the following screenshots to see for yourself
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http://www.forever-fantasy.net/images/news/dissidia_01.jpg
http://www.forever-fantasy.net/images/news/dissidia_02.jpg
 
Hèm
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IMG]http://www.ff-xiii.net/images/scans/142ff13%204.jpg[/IMG]
 
quá nhiều final fantasy chơi sao hết trời thôi o sao dằng nào thì mình cũng o có tiền mua máy nhưng o biết cốt truyện của tất cả mấy bản này có lien quan đến nhau o và nếu có liên quan thì chơi cái nào trước nhỉ .
 
-Ngày phát hành FFI ở Bắc Mỹ là 24/6 còn ngày phát hành của FFII là 24/7.Như vậy tính cả 2 game này thì SE đã phát hành 28 game mang thương hiệu FF ,2 CG film và 49 bản soundtracks.Chũ mừng FF tròn 20 tuổi
-Vào tối thứ 4 tuần trước,SE đã tuyên bố trên web site về việc hãng đang tập trung cho việc remake các game cũ của FF.Hi vọng FFVII sẽ được làm lại.
-Tin giật gân nhất đây:
SE đã chính thức công nhận việc dự án FFXIII sẽ không exclusive cho PS3.Trong cuộc phỏng vấn với Motomu Toriyama,(đạo diễn FFXIII) được đăng trên tạp chí Official PlayStation Magazine Australia thì dự án FFXIII sẽ có thêm ít nhất là 3 game nữa,tuy nhiên vẫn chưa xác định hệ máy.

Obviously, the Final Fantasy franchise has been hugely successful for you. But is Square Enix perhaps too reliant on it? Do you expect the series to remain as popular as it is in the long term?

Hiromichi Tanaka: Personally, I think it doesn't necessarily have to have Final Fantasy as part of the title. You can see when you look at the series that every title has a different story, each game has used a different engine, so it's not always similar.

We often get asked, 'What is Final Fantasy?', and we don't really have a correct answer. We always concentrate on making the best game for that time. But yes, perhaps because it's such a huge brand, we are reliant sometimes.

Maybe it's harder to see from abroad but in Japan we are constantly working on new titles, like Dragon Quest. So it's not only Final Fantasy, we're always [trying] to add new titles to our company's catalogue.

What are the differences between Western and Japanese gamers? Why do you think titles like Final Fantasy and Dragon Quest work in the West, while other Japanese RPGs don't?

Hiromichi Tanaka: It's a pretty difficult question to answer, but one thing we notice is that Japanese games tend to be closer to comics. Like Super Mario, it's got a very comic feel. Whereas in Europe - especially in the PC market - games seem to ask more for realism, so that is one big difference we notice.

Sage Sundi: But at the same time the market is changing; Western markets are becoming more familiar with Japanese cartoons through cartoon channels. So I think they're getting used to that kind of cartoon style which they didn't notice before.

What's your opinion of the next-gen consoles? It seems that PS3 is doing well in Japan, but Xbox 360 hasn't really taken off despite the release of games like Blue Dragon. Will Square Enix be supporting the platforms equally, or will you focus on PS3 if it proves to be more successful?

Hiromichi Tanaka: Up to PlayStation 2, all consoles had roughly the same concept of how to enjoy the gaming experience. With next-gen, each has different features and is targeted at a different audience.

So, we have to make different titles for different platforms, depending on what sort of game we want to make and what the users will be expecting; we can choose which platform we want to go for. This is completely different from the old games industry.

Also we now have Vista and the Nintendo DS, so it's not only those three next-gen platforms but a whole variety of different platforms. It's hard having this variety but it also gives us lots of opportunities.

Sage Sundi: Online games might be slightly different. Players can have so many different options - FFXI is a cross-platform online game so you can play from 360 or PS2 in Japan and also Windows. So for our next MMO, we'll also consider this cross platform feature. Regardless of the platform they're playing on, for online games, it might be pure content which attracts the player.

What plans do you have for the MMO market?

Sage Sundi: Well, Final Fantasy XI has been out for nearly for five years now, so with online games one of our targets is to continuously provide content as long as we have users. But we're also working on the new MMO titles which we announced at E3 two years ago.

Where do you see the development of Final Fantasy XI going now? Are there still teams working on development, or are you at the point where you just want to let people continue playing?

Sage Sundi:We're working together with our community and with the users, so we're very flexible. If they all ask for expansion packs, then we might consider more expansion packs - it really depends on how it goes with our users.

FFXI was one of the most popular games on the market - but that market has obviously changed with the huge success of World of Warcraft. Do you see that as an opportunity or a challenge?

Hiromichi Tanaka: The number of subscribers to Final Fantasy XI didn't really change with the release of World of Warcraft. We think that means that we're targeting a different type of audience.

At the moment, MMOs are still relatively new compared to console games, so everyone is trying to poach players from World of Warcraft and get them into their games - but that's because the market is still so small.

Sage Sundi: We've seen other online games in the last few years also being successful so it's not just World of Warcraft, there are other new games which players like as well.

That doesn't necessarily mean that those games are taking players from World of Warcraft - they're creating new markets for their own games, and I think Final Fantasy XI will continue to target its own audience and discover new markets, rather than trying to get people from other games.

With your next MMOs, will you be looking to achieve the same number of subscribers WOW has?

Hiromichi Tanaka: Certainly it would be nice to reach 8 million players, but we're not really trying to beat World of Warcraft because we consider it to be a totally different game. As long as our players are happy, that's what we're trying to achieve.

Sage Sundi: We don't have a clear target of 8 million, or of trying to poach players from World of Warcraft. Even if we succeeded at that, they would try to get those players back! We don't think that's really efficient - we would prefer to target a new market. We take the wide view, that there is a huge market for games and MMOs are still only a small part of it.
 
Thường thi SE chuyển qua hệ máy khác như PC,XBOX360 thì chủ yếu game đó hổ trợ chơi online, mặc định giờ SE chú trọng vào PS3.
 
huhu, cầu trời sao cho cái PS3 xuống giá lẹ lẹ để còn có dịp thưởng thức FFXIII nữa chứ (giá máy PS3 hiện giờ là khoảng 9,5 tr nhưng không bít là 20G hay 60G). Sony cũng đã nói là sẽ ngưng sản xuất PS3 20g để tập trung vào PS3 60G với nhìu tính năng hơn...
 
Ơ kìa,FF13 được phát triển trong 10 năm kia mà?Sau đó nó sẽ được đưa ra cho các hệ máy.
=>Ai có Pc thì nâng cấp để 10 năm sau chơi FF13,mua PS làm gì!
 
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