the Liar
Pathological Liar
Lies and falsehoods flow from this man like water. It is doubtful whether or not he even knows the truth himself.
-4 Influence
the Glorious
Glorious Fool
This man is a born leader who inspires his men to follow him to almost certain death. Unfortunately, the 'almost' bit only seems to apply to him.
-3 Command, +6 Morale for all troops on the battlefield.
This popular commander has become a serious danger to his own troops!
the Navigator
Legendary Admiral
This man's victories at sea are so numerous that he has become a legend in his own lifetime.
+5 Command at sea, +50% Movement
This man is now seen as almost unmatched in his grasp of naval warfare.
the Scarface
Cruelly Scarred
Fate - and his enemies - have dealt this man many a cruel blow, and more than few low blows too!
-2 Influence, +2 to your general's hitpoints (how many hits your general can take before dying).
This general's many scars now prove that he is very difficult to kill!
the Infantryman
Infantry Commander of Genius
This man has a superb grasp of infantry tactics, and this inspires confidence in the men he leads.
+2 Command when commanding infantry.
This man is now seen as one of the great infantry leaders of the current day.
the Horseman
Cavalry Commander of Genius
This man has a consummate grasp of cavalry tactics, and this instills confidence in the men he commands.
+2 Command when commanding cavalry.
This man is now seen as one of the great cavalry commanders of the current day.
the Mighty
Legendary Commander
His proven ability to command in battle has made this man a legend, not least amongst his men who will follow him into any fight!
+5 Command, +2 Influence
This man is considered by nearly all to be the mightiest of military leaders!
the Attacker
Heroic Attacker
His proven ability to command in attacks has made this man legendary, not least amongst his men.
+4 Command when attacking, +4 to movement.
Thanks to his aggressive nature this man now has few equals when attacking in battle.
the Foolhardy
Pathetic Attacker
This man has a talent for turning even a moderate chance of victory, when attacking, into an almost certain defeat!
-3 Command when attacking
the Defender
Heroic Defender
This man's prowess when fighting defensively is almost unsurpassed and the stuff of legend.
+3 Command when defending.
Thanks to his tenacious nature, this man has few equals when defending in battle.
the Cunning
Exceptional Ambusher
The noble art of the surprise attack is almost personified in this man. He is adept at striking when and where his enemy least expects.
+2 Command when ambushing.
This man has become an expert at the art of ambushing his enemies.
the Conqueror
Legendary Siege Expert
An almost unsurpassed ability to besiege enemy towns means few defenders have the skills to hold his army at bay.
+2 Command when assaulting walls, +30 Build Points (required for the construction of siege equipment).
This man now has few equals when it comes to the arts of siege warfare.
the Defender
Legendary City Defender
This man is known throughout the world as a valiant and unsurpassed defensive genius. Give him a wall and he will hold it against the Gods!
+2 Command when defending walls, 20% discount on construction costs.
This man has few equals when defending a fort, town or city.
the Brave
Insanely Brave
Like Hector, Hero and Achilles, this man's bravery knows no bounds. He is a living legend and others draw much hope and motivation from him!
+3 Morale for all troops on the battlefield, +1 Influence, 30% discount on unit training costs.
This man is now lauded as a hero by all - an inspiration to those he leads into battle!
the Brave
National Hero
This man is a Roman who fears no man - a new brother to Bellona, the goddess of war. The people love him!
+4 Morale for all troops on the battlefield, +20% Popular Standing (your popularity with the people).
the Great
Legendary Hero
Like Horatius, this man's bravery knows no bounds. He is rightly famed among Romans as Aeneas reborn, or even a new Romulus!
+4 Morale for all troops on the battlefield, +1 Influence, +25% Popular Standing (your popularity with the people).
the Bloody-Handed
Berserker
This man's berserk rages are the stuff of legend! His almost suicidal savagery is unmatched and fearsome!
+2 to your general's hitpoints (how many hits your general can take before dying), +3 Command when attacking, -3 Command when defending.
This man's berserk rages are now talked about with amazement, wonder and fear!
the Lily-livered
Craven Coward
This man's spinelessness in combat is well known. He has lost the respect of most men.
-2 Command, -2 Influence
the Coward
Ruled By Fear
This man's girlish screeching in the face of an enemy provokes amused horror and utter contempt in equal measure.
-3 Command, -2 Influence
the Great
Legendary Warlord
This man's victories cannot be easily counted, and his presence on a battlefield inspires warriors to acts of insane heroism.
+2 Command, +2 Morale for all troops on the battlefield, +2 Influence, +4 Law (improves public order).
This man is now recognised as a supremely skilful and great war leader for his people.
the Victor
Conqueror
If you kill a man you're a murderer. Kill them all and you're a conqueror!
-15% Senate Standing (your popularity with the Senate), 30% Popular Standing (your popularity with the people).
the Conqueror
Conquering Hero
If you kill a man you're a murderer. Kill many and you're a hero. Kill them all and you're favoured by the Gods - or dangerously unbalanced!
+6 Influence, -3 from personal security (increases the chances of falling victim to assassination).
of the Eagles
Eagle Collector
Taking more than two Eagles makes this man a legend.
+3 Morale for all troops on the battlefield, +3 Influence.
the Wrathful
Uncontrollable Rage
When the red mist descends upon this man, nobody is safe. His family, slaves and few remaining friends know that to hide is to live.
-3 Influence, -1 Management, -1 Morale for all troops on the battlefield.
the Foul
Not Safe with Man or Beast
This man's debauchery is so foul and continuous that he provokes disgust and not a little fear.
-6 Influence
the Profane
Swears Like A Trooper
Unable to utter a single sentence that isn't laced with the foulest curses, even this man's friends avoid long conversations where possible.
-3 Influence, +3 Morale for all troops on the battlefield.
This man's swearing is so profuse that it has become the stuff of legend!
the Profane
Irredeemably Foul-mouthed
Foulness constantly spills from this man's lips. This is a serious handicap in a political career, or in any situation where some decorum is needed.
+4 Morale for all troops on the battlefield, 20% penalty to your popularity with the Senate, 20% bonus to your popularity with the people.
This man's swearing is so profuse that it has become the stuff of legend!
the Lewd
Lewd
This man has no restraint in his lewd and lascivious language and behaviour, and delights in his collection of 'unusual' artworks.
-3 Influence
the Mad
Unhinged Loon
This man's habit of painting his bottom purple and wearing goat bladders has led many to suspect his headaches may not be all that is amiss.
-3 Influence, -3 Command, -3 Management
the Mad
Dangerously Mad
This man has a disturbing tendency to bite people at inopportune moments: there is the mute testimony of his guests' and slaves' scars.
-3 Influence, -3 Morale for all troops on the battlefield.
the Holy
Pious
This man has deep and genuinely held religious convictions, and has a genuine respect for the priesthood and the advice they give him.
+3 Influence, -1 Morale for all troops on the battlefield.
the Blasphemer
Sacrilegious
This man is openly contemptuous of money-grubbing, sanctimonious priests, refusing them any courtesy and always ascribing the basest of motives to their prattling.
+3 to Unrest (has a negative effect on public order), -3 to Morale for all troops on the battlefield.
the Gossip
Foolishly Indiscreet
No secret is secret for long when this man knows it. His name is a byword for foolish indiscretion and loose talk.
-3 Influence, -6 Electability (Reduces the chances of being elected to senatorial offices).
the Mean
Miserly
This man is mean to the point of his name being a byword for being mean.
+3 Management, -3 Influence
the Augustus
Virtus
This man is a model for all Romans: he has 'virtus' - the quality of a true man - in annoying abundance, but never boasts about it.
+1 Influence, +9 Electability (Improves the chances of getting elected to senatorial offices), +15% Senate Standing (your popularity with the Senate).
the Cold-hearted
Phlegmatic
This man's cold and unemotional ways make him an uncharismatic figure. Or not quite human.
-1 Influence, +3 Management
the Morbid
Melancholic
This man is given to fits of depression so deep and hopeless that he can barely concentrate on his duty.
-3 Influence, -3 Morale for all troops on the battlefield.
the Angry
Choleric
This man has an excess of spleen that makes him easy to annoy and slow to forget a slight.
-3 Influence
the Munerator
Gladiator Obsessed
This man's love of the Games and Gladiators makes him a well-loved figure among the common folk.
-2 from Unrest (has a positive effect on public order), +15% Popular Standing (your popularity with the people), -15% Senate Standing (your popularity with the Senate).
This man is famed for his love of the Games.
the Munerator
Worships Gladiators
This man's excessive interest in gladiators and bloodsports is widely regarded as unhealthy, as is his habit of dressing as a gladiator.
-3 from Unrest (has a positive effect on public order), +20% Popular Standing (your popularity with the people), -20% Senate Standing (your popularity with the Senate).
This man is now seen as tasteless and gauche for his undue obsession with the Games and he is rather proud of his common folk tastes.
the Charioteer
Fanatical Chariot Racer
Nothing gives this man more pleasure than spending all day at the races. Duty is conveniently forgotten.
-1 Management, -2 from Unrest (has a positive effect on public order), +15% Popular Standing (your popularity with the people), -15% Senate Standing (your popularity with the Senate), -6 Electability (Reduces the chances of getting elected to senatorial offices).
the Cunning
Great Deceiver
Falsehood is a weapon in this man's armoury, one that he deploys with consummate skill to baffle enemies and rivals.
+1 Influence, +1 Command, +9 Electability (Improves the chances of getting elected to senatorial offices), +15% Senate Standing (your popularity with the Senate).
the Honest
Upright
This man can be relied on to do the 'right thing' no matter how personally unpleasant or costly.
100% increase to cost to bribe, +6 Law (improves public order).
the Cuckold
Outraged Husband
Is there anyone that this man's wife has not slept with? Her behaviour makes him a laughing stock!
-3 Influence
the Butcher
Exterminator
If you want an entire people wiped out this man is one of the few individuals with the stomach for the job.
30% bonus to cash gained from looting.
the Drunkard
Paralytic
Even the God of wine would find this man's drinking habits disturbing. His capacity is bottomless; his drunken cravings dominate his few waking moments.
-3 Influence, -2 Command, -3 Management, -2 to your general's hitpoints (how many hits your general can take before dying).
This man is incapacitated by his drinking.
the Perverse
Grotesquely Perverse
Even the most abject slave goes in terror of this man, as his rampant desires are never far from his debauched mind.
-4 Influence
the Lecherous
Sexual Predator
To see a woman is to want her, and this man lets nothing stand in the way of his unwelcome and unpleasant lust.
-3 Influence, +2 Fertility (Increases the chance of having children), -3 from personal security (increases the chances of falling victim to assassination).
the Fat
Indolent Lardy Arse
Not even the danger of battle can inspire this man to rouse himself from his comfortable torpor.
-4 Management, -20% to Movement Points (reduces the distance armies can march).
the Faithless
Hates The Gods
This man has publicly turned his back on the Gods and all matters of religion, seeing them as a hollow sham. Some find his position extreme and worrying.
+4 to Unrest (has a negative effect on public order).
the Pious
Venerates The Gods
Pious in the extreme, this man will not leave his home unless he has made the proper sacrifices for the day!
+4 Influence, -2 from line of sight (reduces the range at which enemies are spotted).
the Orator
Great Orator
This man's exceptional speaking ability can grip any audience and get them to follow his line of reasoning.
+3 Influence, +5% Popular Standing (your popularity with the people).
the Corpulentus
Apician Glutton
When asked, "Who ate all the lark's tongue pies?", this man merely digs deep into the state purse and orders some more!
20% penalty on all trade income.
the Gambler
Ruled by Luck
This man's devotion to games of chance is absolute. His losses are now met from any source he can find.
20% penalty on all trade income, 50% decrease to cost to bribe.
the Just
Absolutely Just
This man's name has become a byword for justice and fairness in legal matters.
+3 Law (improves public order).
the Cruel
Cruel Ruler
This man not only enjoys using his power, he enjoys seeing others suffer as a result.
+1 Influence, +3 to Unrest (has a negative effect on public order), -3 from personal security (increases the chances of falling victim to assassination).
the Good
Humane Ruler
This man sees power as a means of improving the lot of others, almost regardless of the final consequences.
-1 Influence, -3 from squalor (increases public order and population growth), -3 from Unrest (has a positive effect on public order).
the Builder
Great Builder
This man has such an abiding passion for creating magnificent buildings that he will immortalise his reputation.
+1 Influence, 15% discount on construction costs, -3 from squalor (increases public order and population growth).
the Harsh
Rods-And-Axes
This man's belief in the rightness of Roman law is unshakeable, and his enforcement of it is inflexible, even harsh.
+3 to Unrest (has a negative effect on public order), +6 Law (improves public order), +15% Senate Standing (your popularity with the Senate).
the Harsh
Authoritarian Governor
This man believes in absolute control of society by those given positions of power. Control is for the good of all.
+3 to Unrest (has a negative effect on public order), +6 Law (improves public order).
the Kind
Liberal Governor
This man believes that people generally are happiest when they run their own affairs.
-6 from Unrest (has a positive effect on public order), -3 from law (has a negative effect on public order).
the Engineer
Master Engineer
This man is blessed with a masterful command of the arts of the military engineer.
+2 Command when assaulting walls, +60 Build Points (required for the construction of siege equipment).
This man now has matchless technical expertise in siege warfare.
the Thinker
Natural Philosopher
Blessed with a superb education, this man can apply it to his work, making him something of an intimidating figure to the ignorant.
+3 Management, -3 from squalor (increases public order and population growth).
the Philosopher
Abstruse Philosopher
This man has a deep understanding of philosophy, so much so that his reasoning is almost incomprehensible to lesser men.
+3 Management, 100% increase to cost to bribe.
the Builder
Great Architect
This man's abiding interest in great architecture and grand design can sometimes lead to an excessive interest in construction projects.
30% discount on construction costs, -3 to Squalor (increases public order and population growth).
the Cunning
Spy Master
This man is an artist with information, able to sift the whole truth from convincing falsehoods with the merest scraps of evidence.
30% discount on agent training costs, +1 Influence, +6 to line of sight (increases the range at which enemies are spotted).
the Killer
Master of Assassins
This man has the skills and inclination to use assassins without compunction to achieve his ends.
+1 Influence, +3 to personal security (improves the chances of detecting and foiling assassination attempts), 30% discount on agent training costs.
This man's reputation as an employer of killers now strikes fear into many.
the Fortunate
Immune to Death?
This man has become more than adept at avoiding the knives, poisons, garrottes and other stratagems of assassins, and then turning the tables on his assailants.
+4 to personal security (improves the chances of detecting and foiling assassination attempts).
the Deceiving
Master Spy
This man is a master of his trade, and would be legendary were it not for the fact he's just as good at covering his tracks.
+5 to agent's skill, +5 to line of sight (increases the range at which enemies are spotted).
This agent has reached the pinnacle of his profession thanks to his almost matchless skills.
the Killer
Superior Assassin
Is this man an assassin, or do targets conveniently die when he is near? Who can tell?
+3 to agent's skill.
This assassin has improved his suberfuge skills thanks to a successful murder.
the Killer
Expert Assassin
If you want a nice clean job, or have a particularly difficult assignment, this is your man.
+4 to agent's skill.
This assassin has improved his suberfuge skills thanks to a successful murder.
the Killer
Master Assassin
A true master brings art to his work. This man's art is sudden death, and he is a true master.
+5 to agent's skill.
This assassin has reached the top of his profession, thanks to his cunning and skill.
the Idiot
Drooling Inbred Idiot
The Gods dealt this man a cruel blow at birth. All the sins of his family have been visited upon him, and a few more besides.
-3 Influence, -3 Command, -3 Management, -2 Fertility (decreases the chance of having children).
the Handsome
Godlike Perfection
Adonis would gaze upon this man with jealousy. Many ordinary mortals already do.
+3 Influence, -1 from personal security (increases the chances of falling victim to assassination).
the Ugly
Scares Small Children
Small children cannot bear to be in the same room as this man, thanks to his remarkably hideous appearance.
-5 Influence
the "Greek Lover"
Awful Foreign Affectation
This man'th affected lithp ith deeply annoying to the many who wipe away hith thpittle during converthationth. And he callth himthelf a Wohman… well, weahlly!
+4 Influence, -20% Popular Standing (your popularity with the people).
the Lucky
Victory from the Jaws of Defeat
This man can turn almost suicidal attacks into victories. His men, or the survivors, are less convinced of his abilities.
+3 Command when attacking.
the Steadfast
Stonewall
This man has an eye for a defensive position that almost guarantees him victory, no matter what the odds or the cost.
+3 Command when defending.
the Lame
Lamed
This man's battle wounds have left him lame in one leg. His movements are considerably hampered.
-2 to movement.
This man's battle wounds have left him lame in one leg.
the Crippled
Lame from Birth
This man was born lame and he must struggle with this.
-4 to movement, -1 Influence, -1 Command, and -1 from your general's hitpoints (how many hits your general can take before dying).