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Here is a list of the changes made tonight.
The following skills have been adjusted:
- Level refine rates adjusted.
- Exp rate changed to a flat rate instead of variable rate. Levels 0-8 will be a bit slower than before but the 9 levels have been given a huge increase. This actually gives you an overall INCREASE in exp compared to what you had previously. The current rate is x20.
- Talismans will no longer drop out of your bag upon death.
- Blueprint, R5 coin, blazing relic, kallistia fragment and erase ability stone drop rate increased.
- Previously unenhanceable elemental dungeon accessories can now be enhanced.
- Background work on the costume system for future additions.
Wizard
Reraise
Cooldown increased to 30 minutes for levels 1-5
Cooldown increased to 20 minutes for level 6
Cooldown increased to 10 minutes for level 7
Duration increased to 90 minutes for level 7
Wizard/Warlock
Staff Mastery
level 1: 10% boost in Staff Damage
level 2: 15% boost in Staff Damage
level 3: 20% boost in Staff Damage
level 4: 25% boost in Staff Damage
level 5: 30% boost in Staff Damage
level 6: 40% boost in Staff Damage
level 7: 50% boost in Staff Damage
Knight
Protection
level 1: 10% boost in Armor Defense rate
level 2: 15% boost in Armor Defense rate
level 3: 20% boost in Armor Defense rate
level 4: 25% boost in Armor Defense rate
level 5: 30% boost in Armor Defense rate
level 6: 40% boost in Armor Defense rate
level 7: 50% boost in Armor Defense rate
Change Mind
level 1: Exhausts your Mana. 50% of exhausted mana converted to Health.
level 2: Exhausts your Mana. 100% of exhausted mana converted to Health.
level 3: Exhausts your Mana. 150% of exhausted mana converted to Health.
level 4: Exhausts your Mana. 200% of exhausted mana converted to Health.
level 5: Exhausts your Mana. 250% of exhausted mana converted to Health.
level 6: Exhausts your Mana. 320% of exhausted mana converted to Health.
level 7: Exhausts your Mana. 400% of exhausted mana converted to Health.
Cooldown decreased to 120 seconds for levels 1-6
Cooldown decreased to 60 seconds for level 7
Defender
Defending Nature
level 1: You absorb 300% of the damage inflicted on a chosen party member.
level 2: You absorb 280% of the damage inflicted on a chosen party member.
level 3: You absorb 260% of the damage inflicted on a chosen party member.
level 4: You absorb 240% of the damage inflicted on a chosen party member.
level 5: You absorb 220% of the damage inflicted on a chosen party member.
level 6: You absorb 200% of the damage inflicted on a chosen party member.
level 7: You absorb 150% of the damage inflicted on a chosen party member.
Shield Mastery
level 1: 20% boost in shield's defense
level 2: 30% boost in shield's defense
level 3: 40% boost in shield's defense
level 4: 50% boost in shield's defense
level 5: 60% boost in shield's defense
level 6: 70% boost in shield's defense
level 7: 80% boost in shield's defense
Guardian
Aimed Blow
level 6: 70% boost in Accuracy.
level 7: 90% boost in Accuracy.
Physical Blow
level 1: 10% boost in HP
level 2: 15% boost in HP
level 3: 20% boost in HP
level 4: 25% boost in HP
level 5: 30% boost in HP
level 6: 40% boost in HP
level 7: 50% boost in HP
Healer
Mental Barrier
level 1: 3% of User's Intelligence added to Physical Defense.
level 2: 6% of User's Intelligence added to Physical Defense.
level 3: 9% of User's Intelligence added to Physical Defense.
level 4: 12% of User's Intelligence added to Physical Defense.
level 5: 15% of User's Intelligence added to Physical Defense.
level 6: 20% of User's Intelligence added to Physical Defense.
level 7: 25% of User's Intelligence added to Physical Defense.
Chrono
Duration reduced to 30 seconds
Templar
Erase
Cooldown increased to 120 seconds
Blunt Mastery
level 1: 10% boost in One handed mace damage, 10% boost in Attack Speed
level 2: 15% boost in One handed mace damage, 10% boost in Attack Speed
level 3: 20% boost in One handed mace damage, 10% boost in Attack Speed
level 4: 25% boost in One handed mace damage, 10% boost in Attack Speed
level 5: 30% boost in One handed mace damage, 10% boost in Attack Speed
level 6: 40% boost in One handed mace damage, 12% boost in Attack Speed
level 7: 50% boost in One handed mace damage, 15% boost in Attack Speed
Group Euphoria
level 1: 1% of damage dealt is applied to party member's HP recovery.
level 2: 2% of damage dealt is applied to party member's HP recovery.
level 3: 3% of damage dealt is applied to party member's HP recovery.
level 4: 4% of damage dealt is applied to party member's HP recovery.
level 5: 5% of damage dealt is applied to party member's HP recovery.
level 6: 7% of damage dealt is applied to party member's HP recovery.
level 7: 10% of damage dealt is applied to party member's HP recovery.
Reflect
level 1: Reflect harmful effects back to the attacker for 10 secs.
level 2: Reflect harmful effects back to the attacker for 15 secs.
level 3: Reflect harmful effects back to the attacker for 20 secs.
level 4: Reflect harmful effects back to the attacker for 25 secs.
level 5: Reflect harmful effects back to the attacker for 30 secs.
level 6: Reflect harmful effects back to the attacker for 40 secs.
level 7: Reflect harmful effects back to the attacker for 50 secs.
Archer
Long Shot
level 7: 80% boost in distance for ranged attacks
Evade
level 1: 20% boost in Evasion
level 2: 40% boost in Evasion
level 3: 60% boost in Evasion
level 4: 80% boost in Evasion
level 5: 100% boost in Evasion
level 6: 150% boost in Evasion
level 7: 200% boost in Evasion
Feeble Arrow
level 1: 5% drop in your opponent's Strength. Lasts 30 secs.
level 2: 10% drop in your opponent's Strength. Lasts 30 secs.
level 3: 15% drop in your opponent's Strength. Lasts 30 secs.
level 4: 20% drop in your opponent's Strength. Lasts 30 secs.
level 5: 25% drop in your opponent's Strength. Lasts 30 secs.
level 6: 30% drop in your opponent's Strength. Lasts 30 secs.
level 7: 40% drop in your opponent's Strength. Lasts 60 secs.
Enchanted Arrow
level 1: Boost in Arrow Damage by 20
level 2: Boost in Arrow Damage by 30
level 3: Boost in Arrow Damage by 40
level 4: Boost in Arrow Damage by 50
level 5: Boost in Arrow Damage by 60
level 6: Boost in Arrow Damage by 80
level 7: Boost in Arrow Damage by 100
Scout
Bow Mastery
level 1: 10% boost in Bow Damage.
level 2: 20% boost in Bow Damage.
level 3: 30% boost in Bow Damage.
level 4: 40% boost in Bow Damage.
level 5: 50% boost in Bow Damage.
level 6: 70% boost in Bow Damage.
level 7: 90% boost in Bow Damage.
Ghost Arrow
level 1: Uses 100 Ghost Arrows instead of using up Breeze Arrows.
level 2: Uses 125 Ghost Arrows instead of using up Breeze, & Gust Arrows.
level 3: Uses 150 Ghost Arrows instead of using up Breeze, Gust, & Gale Arrows.
level 4: Uses 175 Ghost Arrow instead of using up Breeze, Gust, Gale, & Storm Arrows.
level 5: Uses 200 Ghost Arrows instead of using up Breeze, Gust, Gale, Storm, & Typhoon Arrows.
level 6: Uses 300 Ghost Arrows instead of using up Breeze, Gust, Gale, Storm, Typhoon, & Ka'el Arrows.
level 7: Uses 400 Ghost Arrows instead of using up Breeze, Gust, Gale, Storm, Typhoon, & Ka'el Arrows.
Ka'el's Arrow
level 1: Creates 100 Breeze Arrows that do 100 damage.
level 2: Creates 100 Gust Arrows that do 120 damage.
level 3: Creates 100 Gale Arrows that do 140 damage.
level 4: Creates 150 Storm Arrows that do 160 damage.
level 5: Creates 150 Typhoon Arrows that do 180 damage.
level 6: Creates 200 Ka'el Arrows that do 200 damage.
level 7: Creates 250 Ka'el Arrows that do 200 damage.
Ranger
Ka'el's Bolt
level 1: Creates 100 Breeze Bolts that do 100 damage.
level 2: Creates 100 Gust Bolts that do 120 damage.
level 3: Creates 100 Gale Bolts that do 140 damage.
level 4: Creates 150 Storm Bolts that do 160 damage.
level 5: Creates 150 Typhoon Bolts that do 180 damage.
level 6: Creates 200 Ka'el Bolts that do 200 damage.
level 7: Creates 250 Ka'el Bolts that do 200 damage.
Assassin
Mind Exchange
level 7: 60% chance to switch 100% of your opponent's Health and 180% of their Mana. PvP only.
Dragon Knight/Sage
Evolve
level 1: 5% boost in attack force, 2% boost to HP. Transforms you into a dragon. Lasts 5 mins.
level 2: 10% boost in attack force, 4% boost to HP. Transforms you into a dragon. Lasts 6 mins.
level 3: 10% boost in attack force, 6% boost to HP. Transforms you into a dragon. Lasts 7 mins.
level 4: 20% boost in attack force, 8% boost to HP. Transforms you into a dragon. Lasts 8 mins.
level 5: 25% boost in attack force, 10% boost to HP. Transforms you into a dragon. Lasts 9 mins.
level 6: 30% boost in attack force, 12% boost to HP. Transforms you into a dragon. Lasts 10 mins.
level 7: 35% boost in attack force, 15% boost to HP. Transforms you into a dragon. Lasts 12 mins.
Berserker
Polearm Mastery
level 1: 50 damage increase to critical strikes when using polearms. Lasts 18 mins.
level 2: 100 damage increase to critical strikes when using polearms. Lasts 21 mins.
level 3: 200 damage increase to critical strikes when using polearms. Lasts 24 mins.
level 4: 500 damage increase to critical strikes when using polearms. Lasts 27 mins.
level 5: 1000 damage increase to critical strikes when using polearms. Lasts 30 mins.
level 6: 2000 damage increase to critical strikes when using polearms. Lasts 30 mins.
level 7: 4000 damage increase to critical strikes when using polearms. Lasts 120 mins.
Download the patch here: http://undergroundgaming.mediafire.com/?s9shrbsxbac4ur2
Replace the data folder in your uRohan folder with the one you just downloaded and overwrite everything, however do not place it IN your data folder as you will end up with a data folder in your data folder [insert Xzibit meme here]
Thanks for all your feedback so far, much of which went into this patch. Please be sure to give future constructive feedback whether it's good or bad and enjoy playing Underground Rohan :)

Ôi Chrono coldown 30 secs........................ thế thì war lúc nào cũng Obligation à !!!
Dekan vit cũng bị neft khi hóa rồng, lv 7 tăng có 15% HP
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