Con Goblin hình như lấy í tưởng con rùa.
Background:
Sentinel
Skorgan has lived peacefully under the sea for ages. But now that so many of the sea's creatures has gone mad because of the influence of the Scourge. Skorgan has decided that this has to stop. He left the great depths and headed to the home of the Night Elves. They greeted him into the fight againt the Scourge with open arms because even if he ain't in his true element, his power is still devastating.
("Eventual" Scourge background)
Skorgan, a great menace of the seas. He has destroyed more ships than any other sea creature. During the Burning Legions invasion of Azeroth, when he sank one of their ships. A powerful necromancer managed to curse Skorgan before he died, binding him to the Lich King's will and making him into a powerful servant. Now Skorgan has been sent to destroy the ancients and all living things.
Shell Shock
Skorgan charges forward with high speed dazing every enemy in his path for 4 seconds. When Skorgan reaches the target he stuns and damages all enemies in 200 AoE. Destroys all trees in his path.
Level 1 - Daze slows for 30%. Stuns for 1 second and deals 50 damage in final area.
Level 2 - Daze slows for 35%. Stuns for 1.25 seconds and deals 85 damage in final area.
Level 3 - Daze slows for 40%. Stuns for 1.5 seconds and deals 120 damage in final area.
Level 4 - Daze slows for 45%. Stuns for 1.75 second and deals 155 damage in final area.
Cooldown: 17/16/15/14 seconds.
Mana cost: 100/120/140/160
Type: TeleAoEnuke / Escape spell
Cast Range: 800
Note: The charge is like a waveform, it's a telenuke that only deals damage on final area. look at the pic above. It can go through the rocks made by Rock Clamp without breaking them.
Rock Clamp
Skorgan slams the ground with enough force to create a tsunami, but because there is no water he damages all enemies within 300 AoE and creates a wall of rocks around him at the edge of the AoE. Each rock lasts for a short duration or until destroyed.
Level 1 - Deals 80 damage, rocks have 100 hit points and last for 2 seconds or until destroyed.
Level 2 - Deals 120 damage, rocks have 200 hit points and last for 3 seconds or until destroyed.
Level 3 - Deals 160 damage, rocks have 300 hit points and last for 4 seconds or until destroyed.
Level 4 - Deals 200 damage, rocks have 400 hit points and last for 5 seconds or until destroyed.
Cooldown 12 seconds.
Mana cost: 95/110/125/140
Type: Disable / AoE Nuke.
Cast Range: N/A, AoE 300
Note: The rocks only traps the units inside the AoE like furions trees. No disable or stun.
Hardened Exterior (passive)
Skorgan's scales are increadibly hard, so hard that attackers sometimes break their weapons while attacking him. Adds a chance that melee attackers will have their attack disabled for 3 seconds (1.5 seconds for heroes) and a chance to block ranged attacks.
Level 1 - 4% chance to disarm melee attackers and 5% chance to block ranged attacks.
Level 2 - 8% chance to disarm melee attackers and 10% chance to block ranged attacks.
Level 3 - 12% chance to disarm melee attackers and 15% chance to block ranged attacks.
Level 4 - 16% chance to disarm melee attackers and 20% chance to block ranged attacks.
Cooldown: N/A.
Mana cost: N/A
Type: Passive / Survival / Anti-permabash.
Cast Range: N/A
Note: Disarmed = can't attack. Nothing else, the unit can still cast spells and move.
Ultimate: Spinning Shell Bomb
Skorgan creates a twister at his location launching him up in the air towards the targeted location. The twister deals damage to all units in 300 AoE and half damage to units within 600 AoE every 0.25 seconds and lowers the movement speed of all enemy units within 600 AoE. When Skorgan falls down from the sky he deals damage in a 250 AoE and throws some random enemies up in the air. Skorgan takes 10% of his maximum hit point as fall damage. The Twister lasts for 0.75 seconds and Skorgan is in the air for 1.5 seconds. Skorgan is immune to all spells while in the air.
Level 1 - The twister deals 50 damage per tick and slows for 30%. Skorgan deals 250 damage when he lands.
Cyclone lasts for 1 second.
Level 2 - The twister deals 80 damage per tick and slows for 40%. Skorgan deals 375 damage when he lands.
Cyclone lasts for 2 seconds.
Level 3 - The twister deals 110 damage per tick and slows for 50%. Skorgan deals 500 damage when he lands.
Cyclone lasts for 3 seconds.
Casting time: 1 seconds.
Duration: 1.5 seconds.
Cooldown: 130/110/90 seconds.
Mana cost: 150/250/350
Type: Surprise attack / AoE nuke / Slow / Minidisable (after effect) / (possible) Escape spell.
Cast Range: 1000.
Note: Okay, the "thrown up in the air" effect is just a normal cyclone, nothing else. The twister follows Skorgan for halv the duration and does it's effects (dmg/slow). After half the duration Skorgan starts falling down and after full duration he lands at the targeted location dealing and taking damage. After that up to 5 units (very rare) gets cycloned for a short duration. How this looks like is explained in the picture below but the Testmap is you best friend!