World I, trận chiến không cân sức...

  • Thread starter Thread starter erox82
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Có ngay đây:
Information for city (izmir) at 840:5:3/Turkey for security clearance level 6 is:
Resources at target are:
35,329,245,029 Wood
35,155,498,238 Food
33,718,238,558 Iron
39,217,869,423 Oil
Buildings at target are:
Shepherds Hut level: 8
Wood Workshop level: 7
Farm level: 8
Iron Mine level: 7
Civilian Hut level: 10
Research Hut level: 11
Barracks level: 10
Lookout Tower level: 18
Advanced Defense level: 17
Wood Factory level: 2
Greenhouse level: 8
Iron Valley level: 3
Oil Well level: 12
House level: 10
Apartment level: 10
Skyscraper level: 10
Citadel level: 10
Military Base level: 10
Military Dome level: 9
Offshore Oil Platform level: 10
Bank level: 13
Police Station level: 13
Universal Police level: 13
Covered Habitat level: 5
Military Tower level: 6
Units at target are:
Warrior x 1 - Tactics: Front
Machine Gunner x 91 - Tactics: Front
Rifleman x 191 - Tactics: Front
Musketeer x 257 - Tactics: Front
Sniper x 989 - Tactics: Front
Grenadier x 854 - Tactics: Front
Spy x 434 - Tactics: Front
Carriage x 2540 - Tactics: Front
Eagle Scout x 1 - Tactics: Front
Camel x 136 - Tactics: Front
Paladin x 1904 - Tactics: Front
Swordsman x 1 - Tactics: Front
Horseman x 119 - Tactics: Front
Knight x 343 - Tactics: Front
Reinforced Tank x 5494 - Tactics: Middle
Bazooka x 700 - Tactics: Middle
Helicopter x 1241 - Tactics: Middle
Canon x 695 - Tactics: Middle
Assault Tank x 2988 - Tactics: Back
Bomber x 1506 - Tactics: Back
Transport Train x 32073 - Tactics: Stand Ground
Pharaoh x 726 - Tactics: Stand Ground
Thermo Tank x 894 - Tactics: Stand Ground
Police x 280 - Tactics: Stand Ground
Thief x 3103 - Tactics: Stand Ground
Spy Plane x 527 - Tactics: Stand Ground
Missile Launcher x 1040 - Tactics: Stand Ground
Resources at target local bank are:
4,590,519,724 Wood
4,590,519,724 Food
4,590,519,724 Iron
4,590,519,724 Oil
Locations of target Leaders Cities:
izmir (840:5:3)
izmir2 (840:4:3)
izmir3 (840:5:2)
izmir4 (840:3:3)
izmir5 (840:2:3)
izmir6 (840:1:3)
izmir7 (840:2:2)
izmir8 (840:1:2)
izmir9 (1050:1:1)
Target leader has the following score distribution:
Research Score: 2789381
Production Score: 897993
Building Score: 405610
Total Score: 4092985

Nó hốt của em cả trăm tỉ luôn đó::(
 
nhưng điểm nó hơi ít, mới chỉ gần bàng 1/3 điểm mình, nếu muốn đánh chỉ có cách chờ nó lên thêm điểm hoặc mình bán bớt wan, phá nhà thôi
 
hic, bị bao vây liên tịc cuối cùng mình đã ko giữ được bình tĩnh và mắc sai lầm nghiêm trọng, hiên nay quan mình chĩ con 38 Mtrain và 16k train 7k theif, chắc ko wa nỗi vì kẻ thù mình wwa' nhìu rùi
War at KORN(439:3:2)/Turkey
Attacker: Leader nguyenbnb187 of the tribe: QuangNam

Invasion # 1

Attackers:
306.0 Missile Launcher(s)(388HP/548A/11D per unit) - Tactics: Back
2107.0 Thermo Tank(s)(620HP/348A/36D per unit) - Tactics: Back
1226.0 Bomber(s)(31HP/348A/11D per unit) - Tactics: Back
11360.0 Reinforced Tank(s)(310HP/118A/46D per unit) - Tactics: Middle
3946.0 Assault Tank(s)(233HP/148A/31D per unit) - Tactics: Middle
1.0 Bazooka(s)(93HP/63A/4D per unit) - Tactics: Front
12.0 Rifleman(s)(70HP/53A/5D per unit) - Tactics: Front
1.0 Machine Gunner(s)(78HP/83A/6D per unit) - Tactics: Front
12.0 Thief(s)(39HP/0A/0D per unit) - Tactics: Front
1.0 Musketeer(s)(31HP/33A/0D per unit) - Tactics: Front
12.0 Helicopter(s)(78HP/0A/11D per unit) - Tactics: Front
1.0 Sniper(s)(39HP/83A/0D per unit) - Tactics: Front
100.0 Transport Train(s)(310HP/0A/16D per unit) - Tactics: Front
1.0 Canon(s)(124HP/88A/5D per unit) - Tactics: Front
1.0 Grenadier(s)(93HP/58A/6D per unit) - Tactics: Front
200.0 Camel(s)(11HP/0A/0D per unit) - Tactics: Front
200.0 Horseman(s)(11HP/20A/0D per unit) - Tactics: Front
50.0 Knight(s)(28HP/28A/4D per unit) - Tactics: Front
1.0 Swordsman(s)(24HP/23A/6D per unit) - Tactics: Front
100.0 Paladin(s)(62HP/54A/12D per unit) - Tactics: Front
1.0 Spy Plane(s)(78HP/2A/6D per unit) - Tactics: Front
200.0 Carriage(s)(31HP/0A/0D per unit) - Tactics: Front
1.0 Spy(s)(16HP/0A/1D per unit) - Tactics: Front
200.0 Warrior(s)(8HP/4A/0D per unit) - Tactics: Front
Defenders:
542.0 Horseman(s)(14HP/34A/9D per unit) - Tactics: Stand Ground
31.0 Bazooka(s)(114HP/77A/15D per unit) - Tactics: Stand Ground
25.0 Grenadier(s)(114HP/72A/17D per unit) - Tactics: Stand Ground
20.0 Rifleman(s)(86HP/67A/16D per unit) - Tactics: Stand Ground
5.0 Warrior(s)(10HP/18A/9D per unit) - Tactics: Stand Ground
502.0 Thief(s)(48HP/13A/7D per unit) - Tactics: Stand Ground
201.0 Machine Gunner(s)(95HP/97A/17D per unit) - Tactics: Stand Ground
70.0 Musketeer(s)(38HP/47A/11D per unit) - Tactics: Stand Ground
208.0 Camel(s)(14HP/13A/8D per unit) - Tactics: Stand Ground
140.0 Paladin(s)(76HP/68A/23D per unit) - Tactics: Stand Ground
133.0 Carriage(s)(38HP/13A/10D per unit) - Tactics: Stand Ground
487.0 Canon(s)(152HP/102A/16D per unit) - Tactics: Stand Ground
7289.0 Assault Tank(s)(285HP/162A/41D per unit) - Tactics: Back
722.0 Thermo Tank(s)(760HP/362A/46D per unit) - Tactics: Back
1877.0 Bomber(s)(38HP/362A/21D per unit) - Tactics: Back
1383.0 Missile Launcher(s)(475HP/562A/21D per unit) - Tactics: Back
29214.0 Transport Train(s)(380HP/13A/26D per unit) - Tactics: Middle
99.0 Helicopter(s)(95HP/13A/21D per unit) - Tactics: Middle
6755.0 Reinforced Tank(s)(380HP/132A/56D per unit) - Tactics: Middle
1354.0 Pharaoh(s)(285HP/162A/41D per unit) - Tactics: Middle
25.0 Sniper(s)(48HP/97A/10D per unit) - Tactics: Front
365.0 Spy Plane(s)(95HP/16A/16D per unit) - Tactics: Front
Attacker base damage is: 3264729.00
Defender base damage is: 4516229.00
The attacker inflicts 67% of base damage
The defender inflicts 105% of base damage
The attacker inflicts 557480.0 net damage after 1629888.0 blocker defense
The defender inflicts 4044030.0 net damage after 740816.0 attacker defense
Defender Spy Plane receives 183968.0 net damage
365.0 unit(s) are destroyed
Defender Sniper receives 328690.0 net damage
25.0 unit(s) are destroyed
Defender Pharaoh receives 24203.0 net damage
84.9 unit(s) are destroyed
Defender Reinforced Tank receives 1443.0 net damage
3.8 unit(s) are destroyed
Defender Helicopter receives 16874.0 net damage
99.0 unit(s) are destroyed
Defender Transport Train receives 184.0 net damage
0.5 unit(s) are destroyed
Defender Missile Launcher receives 360.0 net damage
0.8 unit(s) are destroyed
Defender Bomber receives 949.0 net damage
25.0 unit(s) are destroyed
Defender Thermo Tank receives 16.0 net damage
0.0 unit(s) are destroyed
Defender Assault Tank receives 650.0 net damage
2.3 unit(s) are destroyed
Defender Canon receives 81.0 net damage
0.5 unit(s) are destroyed
Defender Carriage receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Paladin receives 11.0 net damage
0.1 unit(s) are destroyed
Defender Camel receives 41.0 net damage
2.9 unit(s) are destroyed
Defender Musketeer receives 8.0 net damage
0.2 unit(s) are destroyed
Defender Machine Gunner receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Thief receives 1.0 net damage
0.0 unit(s) are destroyed
Defender Warrior receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Rifleman receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Grenadier receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Bazooka receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Horseman receives 1.0 net damage
0.1 unit(s) are destroyed
Attacker Warrior receives 4003589.0 net damage
200.0 unit(s) are destroyed
Attacker Spy evades the counterattack
Attacker Spy receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Carriage receives 14777.0 net damage
200.0 unit(s) are destroyed
Attacker Spy Plane receives 4860.0 net damage
1.0 unit(s) are destroyed
Attacker Paladin receives 3437.0 net damage
55.4 unit(s) are destroyed
Attacker Swordsman receives 91.0 net damage
1.0 unit(s) are destroyed
Attacker Knight receives 264.0 net damage
9.4 unit(s) are destroyed
Attacker Horseman receives 6.0 net damage
0.5 unit(s) are destroyed
Attacker Camel receives 11.0 net damage
1.0 unit(s) are destroyed
Attacker Grenadier receives 8.0 net damage
0.1 unit(s) are destroyed
Attacker Canon receives 1.0 net damage
0.0 unit(s) are destroyed
Attacker Transport Train receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Sniper receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Helicopter receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Musketeer receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Thief receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Machine Gunner receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Rifleman receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Bazooka receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Assault Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Reinforced Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Bomber receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Thermo Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Missile Launcher receives 1.0 net damage
0.0 unit(s) are destroyed

Invasion # 2

Attackers:
306.0 Missile Launcher(s)(388HP/548A/11D per unit) - Tactics: Back
2107.0 Thermo Tank(s)(620HP/348A/36D per unit) - Tactics: Back
1226.0 Bomber(s)(31HP/348A/11D per unit) - Tactics: Back
11360.0 Reinforced Tank(s)(310HP/118A/46D per unit) - Tactics: Middle
3946.0 Assault Tank(s)(233HP/148A/31D per unit) - Tactics: Middle
1.0 Bazooka(s)(93HP/63A/4D per unit) - Tactics: Front
12.0 Rifleman(s)(70HP/53A/5D per unit) - Tactics: Front
1.0 Machine Gunner(s)(78HP/83A/6D per unit) - Tactics: Front
12.0 Thief(s)(39HP/0A/0D per unit) - Tactics: Front
1.0 Musketeer(s)(31HP/33A/0D per unit) - Tactics: Front
12.0 Helicopter(s)(78HP/0A/11D per unit) - Tactics: Front
1.0 Sniper(s)(39HP/83A/0D per unit) - Tactics: Front
100.0 Transport Train(s)(310HP/0A/16D per unit) - Tactics: Front
1.0 Canon(s)(124HP/88A/5D per unit) - Tactics: Front
0.9 Grenadier(s)(93HP/58A/6D per unit) - Tactics: Front
199.0 Camel(s)(11HP/0A/0D per unit) - Tactics: Front
199.5 Horseman(s)(11HP/20A/0D per unit) - Tactics: Front
40.6 Knight(s)(28HP/28A/4D per unit) - Tactics: Front
0.0 Swordsman(s)(24HP/23A/6D per unit) - Tactics: Front
44.6 Paladin(s)(62HP/54A/12D per unit) - Tactics: Front
0.0 Spy Plane(s)(78HP/2A/6D per unit) - Tactics: Front
0.0 Carriage(s)(31HP/0A/0D per unit) - Tactics: Front
1.0 Spy(s)(16HP/0A/1D per unit) - Tactics: Front
0.0 Warrior(s)(8HP/4A/0D per unit) - Tactics: Front
Defenders:
541.9 Horseman(s)(14HP/34A/9D per unit) - Tactics: Stand Ground
31.0 Bazooka(s)(114HP/77A/15D per unit) - Tactics: Stand Ground
25.0 Grenadier(s)(114HP/72A/17D per unit) - Tactics: Stand Ground
20.0 Rifleman(s)(86HP/67A/16D per unit) - Tactics: Stand Ground
5.0 Warrior(s)(10HP/18A/9D per unit) - Tactics: Stand Ground
502.0 Thief(s)(48HP/13A/7D per unit) - Tactics: Stand Ground
201.0 Machine Gunner(s)(95HP/97A/17D per unit) - Tactics: Stand Ground
69.8 Musketeer(s)(38HP/47A/11D per unit) - Tactics: Stand Ground
205.1 Camel(s)(14HP/13A/8D per unit) - Tactics: Stand Ground
139.9 Paladin(s)(76HP/68A/23D per unit) - Tactics: Stand Ground
133.0 Carriage(s)(38HP/13A/10D per unit) - Tactics: Stand Ground
486.5 Canon(s)(152HP/102A/16D per unit) - Tactics: Stand Ground
7286.7 Assault Tank(s)(285HP/162A/41D per unit) - Tactics: Back
722.0 Thermo Tank(s)(760HP/362A/46D per unit) - Tactics: Back
1852.0 Bomber(s)(38HP/362A/21D per unit) - Tactics: Back
1382.2 Missile Launcher(s)(475HP/562A/21D per unit) - Tactics: Back
29213.5 Transport Train(s)(380HP/13A/26D per unit) - Tactics: Middle
0.0 Helicopter(s)(95HP/13A/21D per unit) - Tactics: Middle
6751.2 Reinforced Tank(s)(380HP/132A/56D per unit) - Tactics: Middle
1269.1 Pharaoh(s)(285HP/162A/41D per unit) - Tactics: Middle
0.0 Sniper(s)(48HP/97A/10D per unit) - Tactics: Front
0.0 Spy Plane(s)(95HP/16A/16D per unit) - Tactics: Front
Attacker base damage is: 3260628.46
Defender base damage is: 4482453.59
The attacker inflicts 56% of base damage
The defender inflicts 51% of base damage
The attacker inflicts 456487.0 net damage after 1617338.7 blocker defense
The defender inflicts 1547682.5 net damage after 740100.5 attacker defense
Defender Pharaoh receives 150640.0 net damage
528.6 unit(s) are destroyed
Defender Reinforced Tank receives 293613.0 net damage
772.7 unit(s) are destroyed
Defender Transport Train receives 10276.0 net damage
27.0 unit(s) are destroyed
Defender Missile Launcher receives 274.0 net damage
0.6 unit(s) are destroyed
Defender Bomber receives 50.0 net damage
1.3 unit(s) are destroyed
Defender Thermo Tank receives 915.0 net damage
1.2 unit(s) are destroyed
Defender Assault Tank receives 697.0 net damage
2.4 unit(s) are destroyed
Defender Canon receives 16.0 net damage
0.1 unit(s) are destroyed
Defender Carriage receives 4.0 net damage
0.1 unit(s) are destroyed
Defender Paladin receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Camel receives 1.0 net damage
0.1 unit(s) are destroyed
Defender Musketeer receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Machine Gunner receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Thief receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Warrior receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Rifleman receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Grenadier receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Bazooka receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Horseman receives 1.0 net damage
0.1 unit(s) are destroyed
Attacker Spy evades the counterattack
Attacker Spy receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Paladin receives 1027661.0 net damage
44.6 unit(s) are destroyed
Attacker Knight receives 151580.0 net damage
40.6 unit(s) are destroyed
Attacker Horseman receives 14746.0 net damage
199.5 unit(s) are destroyed
Attacker Camel receives 59789.0 net damage
199.0 unit(s) are destroyed
Attacker Grenadier receives 9240.0 net damage
0.9 unit(s) are destroyed
Attacker Canon receives 21344.0 net damage
1.0 unit(s) are destroyed
Attacker Transport Train receives 188.0 net damage
0.6 unit(s) are destroyed
Attacker Sniper receives 5.0 net damage
0.1 unit(s) are destroyed
Attacker Helicopter receives 3.0 net damage
0.0 unit(s) are destroyed
Attacker Musketeer receives 11.0 net damage
0.4 unit(s) are destroyed
Attacker Thief receives 4.0 net damage
0.1 unit(s) are destroyed
Attacker Machine Gunner receives 2.0 net damage
0.0 unit(s) are destroyed
Attacker Rifleman receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Bazooka receives 3.0 net damage
0.0 unit(s) are destroyed
Attacker Assault Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Reinforced Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Bomber receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Thermo Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Missile Launcher receives 0.5 net damage
0.0 unit(s) are destroyed

Invasion # 3

Attackers:
306.0 Missile Launcher(s)(388HP/548A/11D per unit) - Tactics: Back
2107.0 Thermo Tank(s)(620HP/348A/36D per unit) - Tactics: Back
1226.0 Bomber(s)(31HP/348A/11D per unit) - Tactics: Back
11360.0 Reinforced Tank(s)(310HP/118A/46D per unit) - Tactics: Middle
3946.0 Assault Tank(s)(233HP/148A/31D per unit) - Tactics: Middle
1.0 Bazooka(s)(93HP/63A/4D per unit) - Tactics: Front
12.0 Rifleman(s)(70HP/53A/5D per unit) - Tactics: Front
1.0 Machine Gunner(s)(78HP/83A/6D per unit) - Tactics: Front
11.9 Thief(s)(39HP/0A/0D per unit) - Tactics: Front
0.6 Musketeer(s)(31HP/33A/0D per unit) - Tactics: Front
12.0 Helicopter(s)(78HP/0A/11D per unit) - Tactics: Front
0.9 Sniper(s)(39HP/83A/0D per unit) - Tactics: Front
99.4 Transport Train(s)(310HP/0A/16D per unit) - Tactics: Front
0.0 Canon(s)(124HP/88A/5D per unit) - Tactics: Front
0.0 Grenadier(s)(93HP/58A/6D per unit) - Tactics: Front
0.0 Camel(s)(11HP/0A/0D per unit) - Tactics: Front
0.0 Horseman(s)(11HP/20A/0D per unit) - Tactics: Front
0.0 Knight(s)(28HP/28A/4D per unit) - Tactics: Front
0.0 Swordsman(s)(24HP/23A/6D per unit) - Tactics: Front
0.0 Paladin(s)(62HP/54A/12D per unit) - Tactics: Front
0.0 Spy Plane(s)(78HP/2A/6D per unit) - Tactics: Front
0.0 Carriage(s)(31HP/0A/0D per unit) - Tactics: Front
1.0 Spy(s)(16HP/0A/1D per unit) - Tactics: Front
0.0 Warrior(s)(8HP/4A/0D per unit) - Tactics: Front
Defenders:
541.9 Horseman(s)(14HP/34A/9D per unit) - Tactics: Stand Ground
31.0 Bazooka(s)(114HP/77A/15D per unit) - Tactics: Stand Ground
25.0 Grenadier(s)(114HP/72A/17D per unit) - Tactics: Stand Ground
20.0 Rifleman(s)(86HP/67A/16D per unit) - Tactics: Stand Ground
5.0 Warrior(s)(10HP/18A/9D per unit) - Tactics: Stand Ground
502.0 Thief(s)(48HP/13A/7D per unit) - Tactics: Stand Ground
201.0 Machine Gunner(s)(95HP/97A/17D per unit) - Tactics: Stand Ground
69.8 Musketeer(s)(38HP/47A/11D per unit) - Tactics: Stand Ground
205.0 Camel(s)(14HP/13A/8D per unit) - Tactics: Stand Ground
139.9 Paladin(s)(76HP/68A/23D per unit) - Tactics: Stand Ground
132.9 Carriage(s)(38HP/13A/10D per unit) - Tactics: Stand Ground
486.4 Canon(s)(152HP/102A/16D per unit) - Tactics: Stand Ground
7284.3 Assault Tank(s)(285HP/162A/41D per unit) - Tactics: Back
720.8 Thermo Tank(s)(760HP/362A/46D per unit) - Tactics: Back
1850.7 Bomber(s)(38HP/362A/21D per unit) - Tactics: Back
1381.7 Missile Launcher(s)(475HP/562A/21D per unit) - Tactics: Back
29186.5 Transport Train(s)(380HP/13A/26D per unit) - Tactics: Middle
0.0 Helicopter(s)(95HP/13A/21D per unit) - Tactics: Middle
5978.5 Reinforced Tank(s)(380HP/132A/56D per unit) - Tactics: Middle
740.5 Pharaoh(s)(285HP/162A/41D per unit) - Tactics: Middle
0.0 Sniper(s)(48HP/97A/10D per unit) - Tactics: Front
0.0 Spy Plane(s)(95HP/16A/16D per unit) - Tactics: Front
Attacker base damage is: 3252929.34
Defender base damage is: 4292835.23
The attacker inflicts 83% of base damage
The defender inflicts 97% of base damage
The attacker inflicts 1148435.1 net damage after 1551495.9 blocker defense
The defender inflicts 3428591.5 net damage after 739382.5 attacker defense
Defender Pharaoh receives 551248.0 net damage
740.5 unit(s) are destroyed
Defender Reinforced Tank receives 531496.0 net damage
1398.7 unit(s) are destroyed
Defender Transport Train receives 15108.0 net damage
39.8 unit(s) are destroyed
Defender Missile Launcher receives 26303.0 net damage
55.4 unit(s) are destroyed
Defender Bomber receives 19181.0 net damage
504.8 unit(s) are destroyed
Defender Thermo Tank receives 2651.0 net damage
3.5 unit(s) are destroyed
Defender Assault Tank receives 293.0 net damage
1.0 unit(s) are destroyed
Defender Canon receives 1185.0 net damage
7.8 unit(s) are destroyed
Defender Carriage receives 271.0 net damage
7.1 unit(s) are destroyed
Defender Paladin receives 90.0 net damage
1.2 unit(s) are destroyed
Defender Camel receives 414.0 net damage
29.6 unit(s) are destroyed
Defender Musketeer receives 3.0 net damage
0.1 unit(s) are destroyed
Defender Machine Gunner receives 113.0 net damage
1.2 unit(s) are destroyed
Defender Thief receives 69.0 net damage
1.4 unit(s) are destroyed
Defender Warrior receives 3.0 net damage
0.3 unit(s) are destroyed
Defender Rifleman receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Grenadier receives 3.0 net damage
0.0 unit(s) are destroyed
Defender Bazooka receives 2.0 net damage
0.0 unit(s) are destroyed
Defender Horseman receives 2.1 net damage
0.1 unit(s) are destroyed
Attacker Spy receives 960005.0 net damage
1.0 unit(s) are destroyed
Attacker Transport Train receives 1876125.0 net damage
99.4 unit(s) are destroyed
Attacker Sniper receives 106643.0 net damage
0.9 unit(s) are destroyed
Attacker Helicopter receives 126312.0 net damage
12.0 unit(s) are destroyed
Attacker Musketeer receives 147397.0 net damage
0.6 unit(s) are destroyed
Attacker Thief receives 165445.0 net damage
11.9 unit(s) are destroyed
Attacker Machine Gunner receives 19132.0 net damage
1.0 unit(s) are destroyed
Attacker Rifleman receives 4680.0 net damage
12.0 unit(s) are destroyed
Attacker Bazooka receives 22166.0 net damage
1.0 unit(s) are destroyed
Attacker Assault Tank receives 370.0 net damage
1.6 unit(s) are destroyed
Attacker Reinforced Tank receives 31.0 net damage
0.1 unit(s) are destroyed
Attacker Bomber receives 185.0 net damage
6.0 unit(s) are destroyed
Attacker Thermo Tank receives 79.0 net damage
0.1 unit(s) are destroyed
Attacker Missile Launcher receives 21.5 net damage
0.1 unit(s) are destroyed

Invasion # 4

Attackers:
305.9 Missile Launcher(s)(388HP/548A/11D per unit) - Tactics: Back
2106.9 Thermo Tank(s)(620HP/348A/36D per unit) - Tactics: Back
1220.0 Bomber(s)(31HP/348A/11D per unit) - Tactics: Back
11359.9 Reinforced Tank(s)(310HP/118A/46D per unit) - Tactics: Middle
3944.4 Assault Tank(s)(233HP/148A/31D per unit) - Tactics: Middle
0.0 Bazooka(s)(93HP/63A/4D per unit) - Tactics: Front
0.0 Rifleman(s)(70HP/53A/5D per unit) - Tactics: Front
0.0 Machine Gunner(s)(78HP/83A/6D per unit) - Tactics: Front
0.0 Thief(s)(39HP/0A/0D per unit) - Tactics: Front
0.0 Musketeer(s)(31HP/33A/0D per unit) - Tactics: Front
0.0 Helicopter(s)(78HP/0A/11D per unit) - Tactics: Front
0.0 Sniper(s)(39HP/83A/0D per unit) - Tactics: Front
0.0 Transport Train(s)(310HP/0A/16D per unit) - Tactics: Front
0.0 Canon(s)(124HP/88A/5D per unit) - Tactics: Front
0.0 Grenadier(s)(93HP/58A/6D per unit) - Tactics: Front
0.0 Camel(s)(11HP/0A/0D per unit) - Tactics: Front
0.0 Horseman(s)(11HP/20A/0D per unit) - Tactics: Front
0.0 Knight(s)(28HP/28A/4D per unit) - Tactics: Front
0.0 Swordsman(s)(24HP/23A/6D per unit) - Tactics: Front
0.0 Paladin(s)(62HP/54A/12D per unit) - Tactics: Front
0.0 Spy Plane(s)(78HP/2A/6D per unit) - Tactics: Front
0.0 Carriage(s)(31HP/0A/0D per unit) - Tactics: Front
0.0 Spy(s)(16HP/0A/1D per unit) - Tactics: Front
0.0 Warrior(s)(8HP/4A/0D per unit) - Tactics: Front
Defenders:
541.7 Horseman(s)(14HP/34A/9D per unit) - Tactics: Stand Ground
31.0 Bazooka(s)(114HP/77A/15D per unit) - Tactics: Stand Ground
25.0 Grenadier(s)(114HP/72A/17D per unit) - Tactics: Stand Ground
20.0 Rifleman(s)(86HP/67A/16D per unit) - Tactics: Stand Ground
4.7 Warrior(s)(10HP/18A/9D per unit) - Tactics: Stand Ground
500.5 Thief(s)(48HP/13A/7D per unit) - Tactics: Stand Ground
199.8 Machine Gunner(s)(95HP/97A/17D per unit) - Tactics: Stand Ground
69.7 Musketeer(s)(38HP/47A/11D per unit) - Tactics: Stand Ground
175.4 Camel(s)(14HP/13A/8D per unit) - Tactics: Stand Ground
138.7 Paladin(s)(76HP/68A/23D per unit) - Tactics: Stand Ground
125.8 Carriage(s)(38HP/13A/10D per unit) - Tactics: Stand Ground
478.6 Canon(s)(152HP/102A/16D per unit) - Tactics: Stand Ground
7283.2 Assault Tank(s)(285HP/162A/41D per unit) - Tactics: Back
717.3 Thermo Tank(s)(760HP/362A/46D per unit) - Tactics: Back
1345.9 Bomber(s)(38HP/362A/21D per unit) - Tactics: Back
1326.3 Missile Launcher(s)(475HP/562A/21D per unit) - Tactics: Back
29146.7 Transport Train(s)(380HP/13A/26D per unit) - Tactics: Middle
0.0 Helicopter(s)(95HP/13A/21D per unit) - Tactics: Middle
4579.9 Reinforced Tank(s)(380HP/132A/56D per unit) - Tactics: Middle
0.0 Pharaoh(s)(285HP/162A/41D per unit) - Tactics: Middle
0.0 Sniper(s)(48HP/97A/10D per unit) - Tactics: Front
0.0 Spy Plane(s)(95HP/16A/16D per unit) - Tactics: Front
Attacker base damage is: 3249659.61
Defender base damage is: 3770951.50
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 1820344.9 net damage after 1429314.1 blocker defense
The defender inflicts 3033485.7 net damage after 737465.3 attacker defense
Defender Reinforced Tank receives 1092206.0 net damage
2874.2 unit(s) are destroyed
Defender Transport Train receives 116502.0 net damage
306.6 unit(s) are destroyed
Defender Missile Launcher receives 379214.0 net damage
798.3 unit(s) are destroyed
Defender Bomber receives 153399.0 net damage
1345.9 unit(s) are destroyed
Defender Thermo Tank receives 69541.0 net damage
91.5 unit(s) are destroyed
Defender Assault Tank receives 8344.0 net damage
29.3 unit(s) are destroyed
Defender Canon receives 136.0 net damage
0.9 unit(s) are destroyed
Defender Carriage receives 150.0 net damage
3.9 unit(s) are destroyed
Defender Paladin receives 818.0 net damage
10.8 unit(s) are destroyed
Defender Camel receives 19.0 net damage
1.4 unit(s) are destroyed
Defender Musketeer receives 13.0 net damage
0.3 unit(s) are destroyed
Defender Machine Gunner receives 2.0 net damage
0.0 unit(s) are destroyed
Defender Thief receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Warrior receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Rifleman receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Grenadier receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Bazooka receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Horseman receives 0.9 net damage
0.1 unit(s) are destroyed
Attacker Assault Tank receives 667366.0 net damage
2864.2 unit(s) are destroyed
Attacker Reinforced Tank receives 2105846.0 net damage
6793.1 unit(s) are destroyed
Attacker Bomber receives 44246.0 net damage
1220.0 unit(s) are destroyed
Attacker Thermo Tank receives 34564.0 net damage
55.7 unit(s) are destroyed
Attacker Missile Launcher receives 181463.7 net damage
305.9 unit(s) are destroyed

Invasion # 5

Attackers:
0.0 Missile Launcher(s)(388HP/548A/11D per unit) - Tactics: Back
2051.1 Thermo Tank(s)(620HP/348A/36D per unit) - Tactics: Back
0.0 Bomber(s)(31HP/348A/11D per unit) - Tactics: Back
4566.8 Reinforced Tank(s)(310HP/118A/46D per unit) - Tactics: Middle
1080.2 Assault Tank(s)(233HP/148A/31D per unit) - Tactics: Middle
0.0 Bazooka(s)(93HP/63A/4D per unit) - Tactics: Front
0.0 Rifleman(s)(70HP/53A/5D per unit) - Tactics: Front
0.0 Machine Gunner(s)(78HP/83A/6D per unit) - Tactics: Front
0.0 Thief(s)(39HP/0A/0D per unit) - Tactics: Front
0.0 Musketeer(s)(31HP/33A/0D per unit) - Tactics: Front
0.0 Helicopter(s)(78HP/0A/11D per unit) - Tactics: Front
0.0 Sniper(s)(39HP/83A/0D per unit) - Tactics: Front
0.0 Transport Train(s)(310HP/0A/16D per unit) - Tactics: Front
0.0 Canon(s)(124HP/88A/5D per unit) - Tactics: Front
0.0 Grenadier(s)(93HP/58A/6D per unit) - Tactics: Front
0.0 Camel(s)(11HP/0A/0D per unit) - Tactics: Front
0.0 Horseman(s)(11HP/20A/0D per unit) - Tactics: Front
0.0 Knight(s)(28HP/28A/4D per unit) - Tactics: Front
0.0 Swordsman(s)(24HP/23A/6D per unit) - Tactics: Front
0.0 Paladin(s)(62HP/54A/12D per unit) - Tactics: Front
0.0 Spy Plane(s)(78HP/2A/6D per unit) - Tactics: Front
0.0 Carriage(s)(31HP/0A/0D per unit) - Tactics: Front
0.0 Spy(s)(16HP/0A/1D per unit) - Tactics: Front
0.0 Warrior(s)(8HP/4A/0D per unit) - Tactics: Front
Defenders:
541.6 Horseman(s)(14HP/34A/9D per unit) - Tactics: Stand Ground
31.0 Bazooka(s)(114HP/77A/15D per unit) - Tactics: Stand Ground
25.0 Grenadier(s)(114HP/72A/17D per unit) - Tactics: Stand Ground
20.0 Rifleman(s)(86HP/67A/16D per unit) - Tactics: Stand Ground
4.7 Warrior(s)(10HP/18A/9D per unit) - Tactics: Stand Ground
500.5 Thief(s)(48HP/13A/7D per unit) - Tactics: Stand Ground
199.8 Machine Gunner(s)(95HP/97A/17D per unit) - Tactics: Stand Ground
69.4 Musketeer(s)(38HP/47A/11D per unit) - Tactics: Stand Ground
174.1 Camel(s)(14HP/13A/8D per unit) - Tactics: Stand Ground
127.9 Paladin(s)(76HP/68A/23D per unit) - Tactics: Stand Ground
121.8 Carriage(s)(38HP/13A/10D per unit) - Tactics: Stand Ground
477.7 Canon(s)(152HP/102A/16D per unit) - Tactics: Stand Ground
7254.0 Assault Tank(s)(285HP/162A/41D per unit) - Tactics: Back
625.8 Thermo Tank(s)(760HP/362A/46D per unit) - Tactics: Back
0.0 Bomber(s)(38HP/362A/21D per unit) - Tactics: Back
527.9 Missile Launcher(s)(475HP/562A/21D per unit) - Tactics: Back
28840.1 Transport Train(s)(380HP/13A/26D per unit) - Tactics: Middle
0.0 Helicopter(s)(95HP/13A/21D per unit) - Tactics: Middle
1705.6 Reinforced Tank(s)(380HP/132A/56D per unit) - Tactics: Middle
0.0 Pharaoh(s)(285HP/162A/41D per unit) - Tactics: Middle
0.0 Sniper(s)(48HP/97A/10D per unit) - Tactics: Front
0.0 Spy Plane(s)(95HP/16A/16D per unit) - Tactics: Front
Attacker base damage is: 1412546.01
Defender base damage is: 2412886.31
The attacker inflicts 96% of base damage
The defender inflicts 80% of base damage
The attacker inflicts 339011.0 net damage after 1209629.8 blocker defense
The defender inflicts 1620905.9 net damage after 317401.1 attacker defense
Defender Reinforced Tank receives 67802.0 net damage
178.4 unit(s) are destroyed
Defender Transport Train receives 141028.0 net damage
371.1 unit(s) are destroyed
Defender Missile Launcher receives 117162.0 net damage
246.7 unit(s) are destroyed
Defender Thermo Tank receives 6118.0 net damage
8.1 unit(s) are destroyed
Defender Assault Tank receives 5796.0 net damage
20.3 unit(s) are destroyed
Defender Canon receives 596.0 net damage
3.9 unit(s) are destroyed
Defender Carriage receives 45.0 net damage
1.2 unit(s) are destroyed
Defender Paladin receives 176.0 net damage
2.3 unit(s) are destroyed
Defender Camel receives 77.0 net damage
5.5 unit(s) are destroyed
Defender Musketeer receives 132.0 net damage
3.5 unit(s) are destroyed
Defender Machine Gunner receives 32.0 net damage
0.3 unit(s) are destroyed
Defender Thief receives 12.0 net damage
0.3 unit(s) are destroyed
Defender Warrior receives 16.0 net damage
1.6 unit(s) are destroyed
Defender Rifleman receives 10.0 net damage
0.1 unit(s) are destroyed
Defender Grenadier receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Bazooka receives 7.0 net damage
0.1 unit(s) are destroyed
Defender Horseman receives 2.0 net damage
0.1 unit(s) are destroyed
Attacker Assault Tank receives 826662.0 net damage
1080.2 unit(s) are destroyed
Attacker Reinforced Tank receives 365352.0 net damage
1178.6 unit(s) are destroyed
Attacker Thermo Tank receives 428891.9 net damage
691.8 unit(s) are destroyed

Invasion # 6

Attackers:
0.0 Missile Launcher(s)(388HP/548A/11D per unit) - Tactics: Back
1359.4 Thermo Tank(s)(620HP/348A/36D per unit) - Tactics: Back
0.0 Bomber(s)(31HP/348A/11D per unit) - Tactics: Back
3388.3 Reinforced Tank(s)(310HP/118A/46D per unit) - Tactics: Middle
0.0 Assault Tank(s)(233HP/148A/31D per unit) - Tactics: Middle
0.0 Bazooka(s)(93HP/63A/4D per unit) - Tactics: Front
0.0 Rifleman(s)(70HP/53A/5D per unit) - Tactics: Front
0.0 Machine Gunner(s)(78HP/83A/6D per unit) - Tactics: Front
0.0 Thief(s)(39HP/0A/0D per unit) - Tactics: Front
0.0 Musketeer(s)(31HP/33A/0D per unit) - Tactics: Front
0.0 Helicopter(s)(78HP/0A/11D per unit) - Tactics: Front
0.0 Sniper(s)(39HP/83A/0D per unit) - Tactics: Front
0.0 Transport Train(s)(310HP/0A/16D per unit) - Tactics: Front
0.0 Canon(s)(124HP/88A/5D per unit) - Tactics: Front
0.0 Grenadier(s)(93HP/58A/6D per unit) - Tactics: Front
0.0 Camel(s)(11HP/0A/0D per unit) - Tactics: Front
0.0 Horseman(s)(11HP/20A/0D per unit) - Tactics: Front
0.0 Knight(s)(28HP/28A/4D per unit) - Tactics: Front
0.0 Swordsman(s)(24HP/23A/6D per unit) - Tactics: Front
0.0 Paladin(s)(62HP/54A/12D per unit) - Tactics: Front
0.0 Spy Plane(s)(78HP/2A/6D per unit) - Tactics: Front
0.0 Carriage(s)(31HP/0A/0D per unit) - Tactics: Front
0.0 Spy(s)(16HP/0A/1D per unit) - Tactics: Front
0.0 Warrior(s)(8HP/4A/0D per unit) - Tactics: Front
Defenders:
541.5 Horseman(s)(14HP/34A/9D per unit) - Tactics: Stand Ground
30.9 Bazooka(s)(114HP/77A/15D per unit) - Tactics: Stand Ground
25.0 Grenadier(s)(114HP/72A/17D per unit) - Tactics: Stand Ground
19.9 Rifleman(s)(86HP/67A/16D per unit) - Tactics: Stand Ground
3.1 Warrior(s)(10HP/18A/9D per unit) - Tactics: Stand Ground
500.3 Thief(s)(48HP/13A/7D per unit) - Tactics: Stand Ground
199.5 Machine Gunner(s)(95HP/97A/17D per unit) - Tactics: Stand Ground
65.9 Musketeer(s)(38HP/47A/11D per unit) - Tactics: Stand Ground
168.6 Camel(s)(14HP/13A/8D per unit) - Tactics: Stand Ground
125.6 Paladin(s)(76HP/68A/23D per unit) - Tactics: Stand Ground
120.6 Carriage(s)(38HP/13A/10D per unit) - Tactics: Stand Ground
473.8 Canon(s)(152HP/102A/16D per unit) - Tactics: Stand Ground
7233.6 Assault Tank(s)(285HP/162A/41D per unit) - Tactics: Back
617.7 Thermo Tank(s)(760HP/362A/46D per unit) - Tactics: Back
0.0 Bomber(s)(38HP/362A/21D per unit) - Tactics: Back
281.3 Missile Launcher(s)(475HP/562A/21D per unit) - Tactics: Back
28469.0 Transport Train(s)(380HP/13A/26D per unit) - Tactics: Middle
0.0 Helicopter(s)(95HP/13A/21D per unit) - Tactics: Middle
1527.2 Reinforced Tank(s)(380HP/132A/56D per unit) - Tactics: Middle
0.0 Pharaoh(s)(285HP/162A/41D per unit) - Tactics: Middle
0.0 Sniper(s)(48HP/97A/10D per unit) - Tactics: Front
0.0 Spy Plane(s)(95HP/16A/16D per unit) - Tactics: Front
Attacker base damage is: 872876.98
Defender base damage is: 2238789.90
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 218219.0 net damage after 1183368.8 blocker defense
The defender inflicts 2033990.4 net damage after 204798.6 attacker defense
Defender Reinforced Tank receives 133113.0 net damage
350.3 unit(s) are destroyed
Defender Transport Train receives 51063.0 net damage
134.4 unit(s) are destroyed
Defender Missile Launcher receives 3744.0 net damage
7.9 unit(s) are destroyed
Defender Thermo Tank receives 21815.0 net damage
28.7 unit(s) are destroyed
Defender Assault Tank receives 7126.0 net damage
25.0 unit(s) are destroyed
Defender Canon evades the attack
Defender Canon receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Carriage receives 80.0 net damage
2.1 unit(s) are destroyed
Defender Paladin receives 28.0 net damage
0.4 unit(s) are destroyed
Defender Camel receives 305.0 net damage
21.8 unit(s) are destroyed
Defender Musketeer receives 143.0 net damage
3.8 unit(s) are destroyed
Defender Machine Gunner receives 81.0 net damage
0.9 unit(s) are destroyed
Defender Thief receives 85.0 net damage
1.8 unit(s) are destroyed
Defender Warrior receives 8.0 net damage
0.8 unit(s) are destroyed
Defender Rifleman receives 2.0 net damage
0.0 unit(s) are destroyed
Defender Grenadier receives 42.0 net damage
0.4 unit(s) are destroyed
Defender Bazooka receives 24.0 net damage
0.2 unit(s) are destroyed
Defender Horseman receives 4.0 net damage
0.3 unit(s) are destroyed
Attacker Reinforced Tank receives 1708551.0 net damage
3388.3 unit(s) are destroyed
Attacker Thermo Tank receives 325439.4 net damage
524.9 unit(s) are destroyed

Invasion # 7

Attackers:
0.0 Missile Launcher(s)(388HP/548A/11D per unit) - Tactics: Back
834.5 Thermo Tank(s)(620HP/348A/36D per unit) - Tactics: Back
0.0 Bomber(s)(31HP/348A/11D per unit) - Tactics: Back
0.0 Reinforced Tank(s)(310HP/118A/46D per unit) - Tactics: Middle
0.0 Assault Tank(s)(233HP/148A/31D per unit) - Tactics: Middle
0.0 Bazooka(s)(93HP/63A/4D per unit) - Tactics: Front
0.0 Rifleman(s)(70HP/53A/5D per unit) - Tactics: Front
0.0 Machine Gunner(s)(78HP/83A/6D per unit) - Tactics: Front
0.0 Thief(s)(39HP/0A/0D per unit) - Tactics: Front
0.0 Musketeer(s)(31HP/33A/0D per unit) - Tactics: Front
0.0 Helicopter(s)(78HP/0A/11D per unit) - Tactics: Front
0.0 Sniper(s)(39HP/83A/0D per unit) - Tactics: Front
0.0 Transport Train(s)(310HP/0A/16D per unit) - Tactics: Front
0.0 Canon(s)(124HP/88A/5D per unit) - Tactics: Front
0.0 Grenadier(s)(93HP/58A/6D per unit) - Tactics: Front
0.0 Camel(s)(11HP/0A/0D per unit) - Tactics: Front
0.0 Horseman(s)(11HP/20A/0D per unit) - Tactics: Front
0.0 Knight(s)(28HP/28A/4D per unit) - Tactics: Front
0.0 Swordsman(s)(24HP/23A/6D per unit) - Tactics: Front
0.0 Paladin(s)(62HP/54A/12D per unit) - Tactics: Front
0.0 Spy Plane(s)(78HP/2A/6D per unit) - Tactics: Front
0.0 Carriage(s)(31HP/0A/0D per unit) - Tactics: Front
0.0 Spy(s)(16HP/0A/1D per unit) - Tactics: Front
0.0 Warrior(s)(8HP/4A/0D per unit) - Tactics: Front
Defenders:
541.2 Horseman(s)(14HP/34A/9D per unit) - Tactics: Stand Ground
30.7 Bazooka(s)(114HP/77A/15D per unit) - Tactics: Stand Ground
24.6 Grenadier(s)(114HP/72A/17D per unit) - Tactics: Stand Ground
19.9 Rifleman(s)(86HP/67A/16D per unit) - Tactics: Stand Ground
2.3 Warrior(s)(10HP/18A/9D per unit) - Tactics: Stand Ground
498.5 Thief(s)(48HP/13A/7D per unit) - Tactics: Stand Ground
198.6 Machine Gunner(s)(95HP/97A/17D per unit) - Tactics: Stand Ground
62.1 Musketeer(s)(38HP/47A/11D per unit) - Tactics: Stand Ground
146.8 Camel(s)(14HP/13A/8D per unit) - Tactics: Stand Ground
125.2 Paladin(s)(76HP/68A/23D per unit) - Tactics: Stand Ground
118.5 Carriage(s)(38HP/13A/10D per unit) - Tactics: Stand Ground
473.8 Canon(s)(152HP/102A/16D per unit) - Tactics: Stand Ground
7208.6 Assault Tank(s)(285HP/162A/41D per unit) - Tactics: Back
589.0 Thermo Tank(s)(760HP/362A/46D per unit) - Tactics: Back
0.0 Bomber(s)(38HP/362A/21D per unit) - Tactics: Back
273.4 Missile Launcher(s)(475HP/562A/21D per unit) - Tactics: Back
28334.6 Transport Train(s)(380HP/13A/26D per unit) - Tactics: Middle
0.0 Helicopter(s)(95HP/13A/21D per unit) - Tactics: Middle
1176.9 Reinforced Tank(s)(380HP/132A/56D per unit) - Tactics: Middle
0.0 Pharaoh(s)(285HP/162A/41D per unit) - Tactics: Middle
0.0 Sniper(s)(48HP/97A/10D per unit) - Tactics: Front
0.0 Spy Plane(s)(95HP/16A/16D per unit) - Tactics: Front
Attacker base damage is: 290392.34
Defender base damage is: 2171245.98
The attacker inflicts 97% of base damage
The defender inflicts 113% of base damage
The attacker inflicts 70420.0 net damage after 1157455.6 blocker defense
The defender inflicts 2431634.4 net damage after 30040.6 attacker defense
Defender Reinforced Tank receives 40139.0 net damage
105.6 unit(s) are destroyed
Defender Transport Train evades the attack
Defender Transport Train receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Missile Launcher receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Thermo Tank receives 614.0 net damage
0.8 unit(s) are destroyed
Defender Assault Tank receives 4084.0 net damage
14.3 unit(s) are destroyed
Defender Canon receives 1960.0 net damage
12.9 unit(s) are destroyed
Defender Carriage receives 1508.0 net damage
39.7 unit(s) are destroyed
Defender Paladin receives 529.0 net damage
7.0 unit(s) are destroyed
Defender Camel receives 73.0 net damage
5.2 unit(s) are destroyed
Defender Musketeer receives 8.0 net damage
0.2 unit(s) are destroyed
Defender Machine Gunner receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Thief receives 2.0 net damage
0.0 unit(s) are destroyed
Defender Warrior receives 3.0 net damage
0.3 unit(s) are destroyed
Defender Rifleman receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Grenadier evades the attack
Defender Grenadier receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Bazooka receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Horseman receives 1.0 net damage
0.1 unit(s) are destroyed
Attacker Thermo Tank receives 2431634.4 net damage
834.5 unit(s) are destroyed

DEFENDER WINS! Attacking fleet is destroyed.
2,112,352,600W 2,739,964,080I 1,316,914,360O 924,404,754F worth of resources are captured
and added to KORNs stockpile.
mình vatican rui`, nếu còn cơ hội sẽ trở lại cùng anh em
tụi nó dọn nhà wa cạnh nhà mình mấy đứa lận và mình chắc ko còn cơ hội, chào tất cả mọi người :-(
 
hix thực ra quân bạn đáng nhẽ thắng nó nhưng tại bạn không nâng research mấy cái hp def attack trong khi nó nâng quá mạnh luôn ,mỗi loại chắc hơn bạn 10 cấp nên mới thua đau như vậy thêm nữa bạn còn không mang theo train đỡ đạn trong khi nó có train đỡ đạn xin chia buồn cùng bạn::( ::( ::( tiếc là không đủ điểm để thịt nó trả thù cho bạn hix T_T.
 
hic, đừng nản. Cứ để holiday 7 ngày rồi quay lại, mua quân.
Mỗi lần online mua 1 ít, cứ thế là lên dần, đứa nào đánh thì cứ để VNG tớ xử lý.
Nếu ko đủ điểm thì cứ msg vừa dùng alli mình dọa nó, vừa dụ kí hiệp ước hòa bình với nó.

Chia buồn, nhưng đừng nản. Res thì anh em sẽ hỗ trợ được mà, ko phải ngại.::(
 
Vậy là ko ai giúp em xử thằng degirmen hết sao :cry:
 
ai giúp em mua 10 MTrain này với :x
Magnetic Train 10 Vietnam 48,000,000,000 48,000,000,000 48,000,000,000 48,000,000,000 192,000,000,000
Thank
 
cảm ơn mọi người đã an ủi, mình vẫn còn nhìu res khoảng 200b W và các loại chừng 300b. 10 ngày sau online lại. Có lẽ mình sẽ bán hết train và để có thể sản xuất quân bán hoặc làm lại từ đầu,
 
@nguyenbnb : bạn xây quân đi, tận dụng production score < 5%, vừa tiếp tục mua trên market. Mtrain để ít thôi để khi nào hết res thì bán trên market bọn tớ hỗ trợ res cho.

Đây là trận mới nhất của mình, vơ vét peSiMist ^^

War at Ýlhan(3:1:1)/Turkey
Attacker: Leader VietNamGirl of the tribe: CongSan

Invasion # 1

Attackers:
2000.0 Magnetic Train(s)(111HP/3A/1D per unit) - Tactics: Front
Defenders:
Attacker base damage is: 6000.00
Defender base damage is: 0.00
The attacker inflicts 50% of base damage
The defender inflicts 95% of base damage
The attacker inflicts 3000.0 net damage after 0.0 blocker defense
The defender inflicts 0.0 net damage after 2000.0 attacker defense
14,601,154,538,662W 319,302,708,624I 314,970,730,255O 298,292,410,092F worth of resources are captured
by the attacking fleet.
ATTACKER WINS!

0W 0I 0O 0F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker.
 
trùi, nhìu res thía :o , nhiu đó em ko mơ thấy nổi.
 
hôm nay, mmurat0027 sau khi bị HoChiMinh spy nhà, đã ko sợ hãi mang toàn lực tấn công trước. Ai ngờ bị thua thảm hại, hoan hô HoChiMinh, chiến thắng của cậu rất tuyệt sẽ cổ vũ thêm cho anh em phía dưới. Tớ thay mặt HoChiMinh post chiến thắng lên đây. (HoChiMinh đã mất nick ở gamevn rồi ^^)

War at NamDinh(698:5:3)/Vietnam
Attacker: Leader mmurat0027 of the tribe: karahanl?lar1

Invasion # 1

Attackers:
359.0 Helicopter(s)(95HP/4A/17D per unit) - Tactics: Back
13764.0 Transport Train(s)(380HP/4A/22D per unit) - Tactics: Back
297.0 Carriage(s)(38HP/4A/5D per unit) - Tactics: Back
651.0 Spy Plane(s)(95HP/7A/12D per unit) - Tactics: Back
991.0 Bomber(s)(38HP/353A/17D per unit) - Tactics: Back
113.0 Missile Launcher(s)(475HP/553A/17D per unit) - Tactics: Middle
497.0 Sniper(s)(48HP/88A/6D per unit) - Tactics: Middle
61.0 Pharaoh(s)(285HP/153A/37D per unit) - Tactics: Middle
276.0 Canon(s)(152HP/93A/11D per unit) - Tactics: Middle
326.0 Thermo Tank(s)(760HP/353A/42D per unit) - Tactics: Middle
1726.0 Thief(s)(48HP/4A/2D per unit) - Tactics: Middle
9810.0 Reinforced Tank(s)(380HP/123A/52D per unit) - Tactics: Middle
4278.0 Assault Tank(s)(285HP/153A/37D per unit) - Tactics: Middle
186.0 Police(s)(95HP/4A/2D per unit) - Tactics: Front
106.0 Bazooka(s)(114HP/68A/10D per unit) - Tactics: Front
269.0 Musketeer(s)(38HP/38A/6D per unit) - Tactics: Front
163.0 Rifleman(s)(86HP/58A/11D per unit) - Tactics: Front
156.0 Machine Gunner(s)(95HP/88A/12D per unit) - Tactics: Front
80.0 Grenadier(s)(114HP/63A/12D per unit) - Tactics: Front
85.0 Spy(s)(19HP/5A/7D per unit) - Tactics: Front
378.0 Paladin(s)(76HP/59A/18D per unit) - Tactics: Front
130.0 Swordsman(s)(29HP/28A/12D per unit) - Tactics: Front
287.0 Knight(s)(35HP/33A/10D per unit) - Tactics: Front
255.0 Horseman(s)(14HP/25A/4D per unit) - Tactics: Front
654.0 Camel(s)(14HP/4A/3D per unit) - Tactics: Front
78.0 Eagle Scout(s)(2HP/4A/3D per unit) - Tactics: Front
350.0 Warrior(s)(10HP/9A/4D per unit) - Tactics: Front
Defenders:
15.0 Pharaoh(s)(308HP/150A/39D per unit) - Tactics: Stand Ground
3462.0 Thief(s)(52HP/1A/4D per unit) - Tactics: Stand Ground
340.0 Missile Launcher(s)(513HP/550A/19D per unit) - Tactics: Stand Ground
1260.0 Police(s)(103HP/1A/4D per unit) - Tactics: Stand Ground
2154.0 Thermo Tank(s)(820HP/350A/44D per unit) - Tactics: Stand Ground
1820.0 Bomber(s)(41HP/350A/18D per unit) - Tactics: Back
8895.0 Reinforced Tank(s)(410HP/120A/53D per unit) - Tactics: Back
4349.0 Assault Tank(s)(308HP/150A/38D per unit) - Tactics: Back
1205.0 Helicopter(s)(103HP/1A/18D per unit) - Tactics: Back
4391.0 Transport Train(s)(410HP/1A/23D per unit) - Tactics: Back
399.0 Rifleman(s)(93HP/55A/12D per unit) - Tactics: Middle
71.0 Sniper(s)(52HP/85A/7D per unit) - Tactics: Middle
92.0 Musketeer(s)(41HP/35A/7D per unit) - Tactics: Middle
260.0 Bazooka(s)(123HP/65A/11D per unit) - Tactics: Middle
310.0 Spy Plane(s)(103HP/4A/13D per unit) - Tactics: Middle
199.0 Grenadier(s)(123HP/60A/13D per unit) - Tactics: Middle
31.0 Spy(s)(21HP/2A/8D per unit) - Tactics: Front
65.0 Warrior(s)(11HP/6A/5D per unit) - Tactics: Front
536.0 Paladin(s)(82HP/56A/19D per unit) - Tactics: Front
962.0 Horseman(s)(15HP/22A/5D per unit) - Tactics: Front
209.0 Camel(s)(15HP/1A/4D per unit) - Tactics: Front
90.0 Swordsman(s)(31HP/25A/13D per unit) - Tactics: Front
378.0 Knight(s)(37HP/30A/11D per unit) - Tactics: Front
166.0 Canon(s)(164HP/90A/12D per unit) - Tactics: Front
69.0 Carriage(s)(41HP/1A/6D per unit) - Tactics: Front
Attacker base damage is: 2631119.00
Defender base damage is: 3451938.00
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 1678727.0 net damage after 952392.0 blocker defense
The defender inflicts 2397021.0 net damage after 1054917.0 attacker defense
Defender Carriage receives 1057598.0 net damage
69.0 unit(s) are destroyed
Defender Canon receives 559016.0 net damage
166.0 unit(s) are destroyed
Defender Knight receives 54659.0 net damage
378.0 unit(s) are destroyed
Defender Swordsman receives 5814.0 net damage
90.0 unit(s) are destroyed
Defender Camel receives 311.0 net damage
20.7 unit(s) are destroyed
Defender Horseman receives 1222.0 net damage
81.5 unit(s) are destroyed
Defender Paladin receives 37.0 net damage
0.5 unit(s) are destroyed
Defender Warrior receives 26.0 net damage
2.4 unit(s) are destroyed
Defender Spy receives 21.0 net damage
1.0 unit(s) are destroyed
Defender Grenadier receives 11.0 net damage
0.1 unit(s) are destroyed
Defender Spy Plane receives 9.0 net damage
0.1 unit(s) are destroyed
Defender Bazooka receives 1.0 net damage
0.0 unit(s) are destroyed
Defender Musketeer receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Sniper evades the attack
Defender Sniper receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Rifleman receives 1.0 net damage
0.0 unit(s) are destroyed
Defender Transport Train receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Helicopter receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Assault Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Reinforced Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Bomber receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Thermo Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Police receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Missile Launcher receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Thief receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Pharaoh receives 1.0 net damage
0.0 unit(s) are destroyed
Attacker Warrior receives 2133348.0 net damage
350.0 unit(s) are destroyed
Attacker Eagle Scout receives 205664.0 net damage
78.0 unit(s) are destroyed
Attacker Camel receives 49307.0 net damage
654.0 unit(s) are destroyed
Attacker Horseman receives 7744.0 net damage
255.0 unit(s) are destroyed
Attacker Knight receives 871.0 net damage
24.9 unit(s) are destroyed
Attacker Swordsman receives 10.0 net damage
0.3 unit(s) are destroyed
Attacker Paladin receives 70.0 net damage
0.9 unit(s) are destroyed
Attacker Spy receives 5.0 net damage
0.3 unit(s) are destroyed
Attacker Grenadier receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Machine Gunner receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Rifleman receives 1.0 net damage
0.0 unit(s) are destroyed
Attacker Musketeer receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Bazooka receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Police receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Assault Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Reinforced Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Thief receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Thermo Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Canon receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Pharaoh receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Sniper receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Missile Launcher receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Bomber receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Spy Plane receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Carriage receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Transport Train receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Helicopter receives 1.0 net damage
0.0 unit(s) are destroyed

Invasion # 2

Attackers:
359.0 Helicopter(s)(95HP/4A/17D per unit) - Tactics: Back
13764.0 Transport Train(s)(380HP/4A/22D per unit) - Tactics: Back
297.0 Carriage(s)(38HP/4A/5D per unit) - Tactics: Back
651.0 Spy Plane(s)(95HP/7A/12D per unit) - Tactics: Back
991.0 Bomber(s)(38HP/353A/17D per unit) - Tactics: Back
113.0 Missile Launcher(s)(475HP/553A/17D per unit) - Tactics: Middle
497.0 Sniper(s)(48HP/88A/6D per unit) - Tactics: Middle
61.0 Pharaoh(s)(285HP/153A/37D per unit) - Tactics: Middle
276.0 Canon(s)(152HP/93A/11D per unit) - Tactics: Middle
326.0 Thermo Tank(s)(760HP/353A/42D per unit) - Tactics: Middle
1726.0 Thief(s)(48HP/4A/2D per unit) - Tactics: Middle
9810.0 Reinforced Tank(s)(380HP/123A/52D per unit) - Tactics: Middle
4278.0 Assault Tank(s)(285HP/153A/37D per unit) - Tactics: Middle
186.0 Police(s)(95HP/4A/2D per unit) - Tactics: Front
106.0 Bazooka(s)(114HP/68A/10D per unit) - Tactics: Front
269.0 Musketeer(s)(38HP/38A/6D per unit) - Tactics: Front
163.0 Rifleman(s)(86HP/58A/11D per unit) - Tactics: Front
156.0 Machine Gunner(s)(95HP/88A/12D per unit) - Tactics: Front
80.0 Grenadier(s)(114HP/63A/12D per unit) - Tactics: Front
84.7 Spy(s)(19HP/5A/7D per unit) - Tactics: Front
377.1 Paladin(s)(76HP/59A/18D per unit) - Tactics: Front
129.7 Swordsman(s)(29HP/28A/12D per unit) - Tactics: Front
262.1 Knight(s)(35HP/33A/10D per unit) - Tactics: Front
0.0 Horseman(s)(14HP/25A/4D per unit) - Tactics: Front
0.0 Camel(s)(14HP/4A/3D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/4A/3D per unit) - Tactics: Front
0.0 Warrior(s)(10HP/9A/4D per unit) - Tactics: Front
Defenders:
15.0 Pharaoh(s)(308HP/150A/39D per unit) - Tactics: Stand Ground
3462.0 Thief(s)(52HP/1A/4D per unit) - Tactics: Stand Ground
340.0 Missile Launcher(s)(513HP/550A/19D per unit) - Tactics: Stand Ground
1260.0 Police(s)(103HP/1A/4D per unit) - Tactics: Stand Ground
2154.0 Thermo Tank(s)(820HP/350A/44D per unit) - Tactics: Stand Ground
1820.0 Bomber(s)(41HP/350A/18D per unit) - Tactics: Back
8895.0 Reinforced Tank(s)(410HP/120A/53D per unit) - Tactics: Back
4349.0 Assault Tank(s)(308HP/150A/38D per unit) - Tactics: Back
1205.0 Helicopter(s)(103HP/1A/18D per unit) - Tactics: Back
4391.0 Transport Train(s)(410HP/1A/23D per unit) - Tactics: Back
399.0 Rifleman(s)(93HP/55A/12D per unit) - Tactics: Middle
71.0 Sniper(s)(52HP/85A/7D per unit) - Tactics: Middle
92.0 Musketeer(s)(41HP/35A/7D per unit) - Tactics: Middle
260.0 Bazooka(s)(123HP/65A/11D per unit) - Tactics: Middle
309.9 Spy Plane(s)(103HP/4A/13D per unit) - Tactics: Middle
198.9 Grenadier(s)(123HP/60A/13D per unit) - Tactics: Middle
30.0 Spy(s)(21HP/2A/8D per unit) - Tactics: Front
62.6 Warrior(s)(11HP/6A/5D per unit) - Tactics: Front
535.5 Paladin(s)(82HP/56A/19D per unit) - Tactics: Front
880.5 Horseman(s)(15HP/22A/5D per unit) - Tactics: Front
188.3 Camel(s)(15HP/1A/4D per unit) - Tactics: Front
0.0 Swordsman(s)(31HP/25A/13D per unit) - Tactics: Front
0.0 Knight(s)(37HP/30A/11D per unit) - Tactics: Front
0.0 Canon(s)(164HP/90A/12D per unit) - Tactics: Front
0.0 Carriage(s)(41HP/1A/6D per unit) - Tactics: Front
Attacker base damage is: 2617778.74
Defender base damage is: 3421477.23
The attacker inflicts 81% of base damage
The defender inflicts 89% of base damage
The attacker inflicts 1176263.3 net damage after 944136.7 blocker defense
The defender inflicts 1998077.7 net damage after 1050029.3 attacker defense
Defender Camel receives 164676.0 net damage
188.3 unit(s) are destroyed
Defender Horseman receives 455214.0 net damage
880.5 unit(s) are destroyed
Defender Paladin receives 83455.0 net damage
535.5 unit(s) are destroyed
Defender Warrior receives 458730.0 net damage
62.6 unit(s) are destroyed
Defender Spy receives 1560.0 net damage
30.0 unit(s) are destroyed
Defender Grenadier receives 7198.0 net damage
58.5 unit(s) are destroyed
Defender Spy Plane evades the attack
Defender Spy Plane receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Bazooka receives 444.0 net damage
3.6 unit(s) are destroyed
Defender Musketeer receives 148.0 net damage
3.6 unit(s) are destroyed
Defender Sniper evades the attack
Defender Sniper receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Rifleman receives 1311.0 net damage
14.1 unit(s) are destroyed
Defender Transport Train receives 478.0 net damage
1.2 unit(s) are destroyed
Defender Helicopter receives 317.0 net damage
3.1 unit(s) are destroyed
Defender Assault Tank receives 4.0 net damage
0.0 unit(s) are destroyed
Defender Reinforced Tank receives 32.0 net damage
0.1 unit(s) are destroyed
Defender Bomber receives 6.0 net damage
0.1 unit(s) are destroyed
Defender Thermo Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Police receives 1.0 net damage
0.0 unit(s) are destroyed
Defender Missile Launcher receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Thief receives 1.0 net damage
0.0 unit(s) are destroyed
Defender Pharaoh receives 0.3 net damage
0.0 unit(s) are destroyed
Attacker Knight receives 919115.0 net damage
262.1 unit(s) are destroyed
Attacker Swordsman receives 550270.0 net damage
129.7 unit(s) are destroyed
Attacker Paladin receives 465249.0 net damage
377.1 unit(s) are destroyed
Attacker Spy receives 27280.0 net damage
84.7 unit(s) are destroyed
Attacker Grenadier receives 20613.0 net damage
80.0 unit(s) are destroyed
Attacker Machine Gunner receives 6842.0 net damage
72.0 unit(s) are destroyed
Attacker Rifleman receives 8360.0 net damage
97.2 unit(s) are destroyed
Attacker Musketeer receives 237.0 net damage
6.2 unit(s) are destroyed
Attacker Bazooka receives 35.0 net damage
0.3 unit(s) are destroyed
Attacker Police receives 42.0 net damage
0.4 unit(s) are destroyed
Attacker Assault Tank receives 14.0 net damage
0.0 unit(s) are destroyed
Attacker Reinforced Tank receives 5.0 net damage
0.0 unit(s) are destroyed
Attacker Thief receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Thermo Tank receives 11.0 net damage
0.0 unit(s) are destroyed
Attacker Canon receives 1.0 net damage
0.0 unit(s) are destroyed
Attacker Pharaoh receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Sniper receives 3.0 net damage
0.1 unit(s) are destroyed
Attacker Missile Launcher receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Bomber receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Spy Plane receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Carriage receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Transport Train receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Helicopter receives 0.7 net damage
0.0 unit(s) are destroyed

Invasion # 3

Attackers:
359.0 Helicopter(s)(95HP/4A/17D per unit) - Tactics: Back
13764.0 Transport Train(s)(380HP/4A/22D per unit) - Tactics: Back
297.0 Carriage(s)(38HP/4A/5D per unit) - Tactics: Back
651.0 Spy Plane(s)(95HP/7A/12D per unit) - Tactics: Back
991.0 Bomber(s)(38HP/353A/17D per unit) - Tactics: Back
113.0 Missile Launcher(s)(475HP/553A/17D per unit) - Tactics: Middle
496.9 Sniper(s)(48HP/88A/6D per unit) - Tactics: Middle
61.0 Pharaoh(s)(285HP/153A/37D per unit) - Tactics: Middle
276.0 Canon(s)(152HP/93A/11D per unit) - Tactics: Middle
326.0 Thermo Tank(s)(760HP/353A/42D per unit) - Tactics: Middle
1726.0 Thief(s)(48HP/4A/2D per unit) - Tactics: Middle
9810.0 Reinforced Tank(s)(380HP/123A/52D per unit) - Tactics: Middle
4278.0 Assault Tank(s)(285HP/153A/37D per unit) - Tactics: Middle
185.6 Police(s)(95HP/4A/2D per unit) - Tactics: Front
105.7 Bazooka(s)(114HP/68A/10D per unit) - Tactics: Front
262.8 Musketeer(s)(38HP/38A/6D per unit) - Tactics: Front
65.8 Rifleman(s)(86HP/58A/11D per unit) - Tactics: Front
84.0 Machine Gunner(s)(95HP/88A/12D per unit) - Tactics: Front
0.0 Grenadier(s)(114HP/63A/12D per unit) - Tactics: Front
0.0 Spy(s)(19HP/5A/7D per unit) - Tactics: Front
0.0 Paladin(s)(76HP/59A/18D per unit) - Tactics: Front
0.0 Swordsman(s)(29HP/28A/12D per unit) - Tactics: Front
0.0 Knight(s)(35HP/33A/10D per unit) - Tactics: Front
0.0 Horseman(s)(14HP/25A/4D per unit) - Tactics: Front
0.0 Camel(s)(14HP/4A/3D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/4A/3D per unit) - Tactics: Front
0.0 Warrior(s)(10HP/9A/4D per unit) - Tactics: Front
Defenders:
15.0 Pharaoh(s)(308HP/150A/39D per unit) - Tactics: Stand Ground
3462.0 Thief(s)(52HP/1A/4D per unit) - Tactics: Stand Ground
340.0 Missile Launcher(s)(513HP/550A/19D per unit) - Tactics: Stand Ground
1260.0 Police(s)(103HP/1A/4D per unit) - Tactics: Stand Ground
2154.0 Thermo Tank(s)(820HP/350A/44D per unit) - Tactics: Stand Ground
1819.9 Bomber(s)(41HP/350A/18D per unit) - Tactics: Back
8894.9 Reinforced Tank(s)(410HP/120A/53D per unit) - Tactics: Back
4349.0 Assault Tank(s)(308HP/150A/38D per unit) - Tactics: Back
1201.9 Helicopter(s)(103HP/1A/18D per unit) - Tactics: Back
4389.8 Transport Train(s)(410HP/1A/23D per unit) - Tactics: Back
384.9 Rifleman(s)(93HP/55A/12D per unit) - Tactics: Middle
71.0 Sniper(s)(52HP/85A/7D per unit) - Tactics: Middle
88.4 Musketeer(s)(41HP/35A/7D per unit) - Tactics: Middle
256.4 Bazooka(s)(123HP/65A/11D per unit) - Tactics: Middle
309.9 Spy Plane(s)(103HP/4A/13D per unit) - Tactics: Middle
140.4 Grenadier(s)(123HP/60A/13D per unit) - Tactics: Middle
0.0 Spy(s)(21HP/2A/8D per unit) - Tactics: Front
0.0 Warrior(s)(11HP/6A/5D per unit) - Tactics: Front
0.0 Paladin(s)(82HP/56A/19D per unit) - Tactics: Front
0.0 Horseman(s)(15HP/22A/5D per unit) - Tactics: Front
0.0 Camel(s)(15HP/1A/4D per unit) - Tactics: Front
0.0 Swordsman(s)(31HP/25A/13D per unit) - Tactics: Front
0.0 Knight(s)(37HP/30A/11D per unit) - Tactics: Front
0.0 Canon(s)(164HP/90A/12D per unit) - Tactics: Front
0.0 Carriage(s)(41HP/1A/6D per unit) - Tactics: Front
Attacker base damage is: 2565531.26
Defender base damage is: 3366776.21
The attacker inflicts 82% of base damage
The defender inflicts 99% of base damage
The attacker inflicts 1176567.2 net damage after 927167.8 blocker defense
The defender inflicts 2321290.9 net damage after 1035533.1 attacker defense
Defender Grenadier receives 729471.0 net damage
140.4 unit(s) are destroyed
Defender Spy Plane receives 4470.0 net damage
43.4 unit(s) are destroyed
Defender Bazooka receives 13278.0 net damage
108.0 unit(s) are destroyed
Defender Musketeer receives 171739.0 net damage
88.4 unit(s) are destroyed
Defender Sniper receives 59250.0 net damage
71.0 unit(s) are destroyed
Defender Rifleman receives 172572.0 net damage
384.9 unit(s) are destroyed
Defender Transport Train receives 23982.0 net damage
58.5 unit(s) are destroyed
Defender Helicopter receives 938.0 net damage
9.1 unit(s) are destroyed
Defender Assault Tank receives 797.0 net damage
2.6 unit(s) are destroyed
Defender Reinforced Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Bomber receives 18.0 net damage
0.4 unit(s) are destroyed
Defender Thermo Tank receives 26.0 net damage
0.0 unit(s) are destroyed
Defender Police receives 13.0 net damage
0.1 unit(s) are destroyed
Defender Missile Launcher receives 8.0 net damage
0.0 unit(s) are destroyed
Defender Thief receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Pharaoh receives 5.2 net damage
0.0 unit(s) are destroyed
Attacker Machine Gunner receives 208916.0 net damage
84.0 unit(s) are destroyed
Attacker Rifleman receives 211237.0 net damage
65.8 unit(s) are destroyed
Attacker Musketeer receives 304182.0 net damage
262.8 unit(s) are destroyed
Attacker Bazooka receives 511025.0 net damage
105.7 unit(s) are destroyed
Attacker Police receives 803588.0 net damage
185.6 unit(s) are destroyed
Attacker Assault Tank receives 16940.0 net damage
59.4 unit(s) are destroyed
Attacker Reinforced Tank receives 74312.0 net damage
195.6 unit(s) are destroyed
Attacker Thief receives 80258.0 net damage
1672.0 unit(s) are destroyed
Attacker Thermo Tank receives 1108.0 net damage
1.5 unit(s) are destroyed
Attacker Canon receives 6583.0 net damage
43.3 unit(s) are destroyed
Attacker Pharaoh receives 4125.0 net damage
14.5 unit(s) are destroyed
Attacker Sniper receives 47528.0 net damage
496.9 unit(s) are destroyed
Attacker Missile Launcher receives 9782.0 net damage
20.6 unit(s) are destroyed
Attacker Bomber receives 2085.0 net damage
54.9 unit(s) are destroyed
Attacker Spy Plane receives 1188.0 net damage
12.5 unit(s) are destroyed
Attacker Carriage receives 5380.0 net damage
141.6 unit(s) are destroyed
Attacker Transport Train receives 18510.0 net damage
48.7 unit(s) are destroyed
Attacker Helicopter receives 14543.9 net damage
153.1 unit(s) are destroyed

Invasion # 4

Attackers:
205.9 Helicopter(s)(95HP/4A/17D per unit) - Tactics: Back
13715.3 Transport Train(s)(380HP/4A/22D per unit) - Tactics: Back
155.4 Carriage(s)(38HP/4A/5D per unit) - Tactics: Back
638.5 Spy Plane(s)(95HP/7A/12D per unit) - Tactics: Back
936.1 Bomber(s)(38HP/353A/17D per unit) - Tactics: Back
92.4 Missile Launcher(s)(475HP/553A/17D per unit) - Tactics: Middle
0.0 Sniper(s)(48HP/88A/6D per unit) - Tactics: Middle
46.5 Pharaoh(s)(285HP/153A/37D per unit) - Tactics: Middle
232.7 Canon(s)(152HP/93A/11D per unit) - Tactics: Middle
324.5 Thermo Tank(s)(760HP/353A/42D per unit) - Tactics: Middle
54.0 Thief(s)(48HP/4A/2D per unit) - Tactics: Middle
9614.4 Reinforced Tank(s)(380HP/123A/52D per unit) - Tactics: Middle
4218.5 Assault Tank(s)(285HP/153A/37D per unit) - Tactics: Middle
0.0 Police(s)(95HP/4A/2D per unit) - Tactics: Front
0.0 Bazooka(s)(114HP/68A/10D per unit) - Tactics: Front
0.0 Musketeer(s)(38HP/38A/6D per unit) - Tactics: Front
0.0 Rifleman(s)(86HP/58A/11D per unit) - Tactics: Front
0.0 Machine Gunner(s)(95HP/88A/12D per unit) - Tactics: Front
0.0 Grenadier(s)(114HP/63A/12D per unit) - Tactics: Front
0.0 Spy(s)(19HP/5A/7D per unit) - Tactics: Front
0.0 Paladin(s)(76HP/59A/18D per unit) - Tactics: Front
0.0 Swordsman(s)(29HP/28A/12D per unit) - Tactics: Front
0.0 Knight(s)(35HP/33A/10D per unit) - Tactics: Front
0.0 Horseman(s)(14HP/25A/4D per unit) - Tactics: Front
0.0 Camel(s)(14HP/4A/3D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/4A/3D per unit) - Tactics: Front
0.0 Warrior(s)(10HP/9A/4D per unit) - Tactics: Front
Defenders:
15.0 Pharaoh(s)(308HP/150A/39D per unit) - Tactics: Stand Ground
3462.0 Thief(s)(52HP/1A/4D per unit) - Tactics: Stand Ground
340.0 Missile Launcher(s)(513HP/550A/19D per unit) - Tactics: Stand Ground
1259.9 Police(s)(103HP/1A/4D per unit) - Tactics: Stand Ground
2154.0 Thermo Tank(s)(820HP/350A/44D per unit) - Tactics: Stand Ground
1819.4 Bomber(s)(41HP/350A/18D per unit) - Tactics: Back
8894.9 Reinforced Tank(s)(410HP/120A/53D per unit) - Tactics: Back
4346.4 Assault Tank(s)(308HP/150A/38D per unit) - Tactics: Back
1192.8 Helicopter(s)(103HP/1A/18D per unit) - Tactics: Back
4331.3 Transport Train(s)(410HP/1A/23D per unit) - Tactics: Back
0.0 Rifleman(s)(93HP/55A/12D per unit) - Tactics: Middle
0.0 Sniper(s)(52HP/85A/7D per unit) - Tactics: Middle
0.0 Musketeer(s)(41HP/35A/7D per unit) - Tactics: Middle
148.4 Bazooka(s)(123HP/65A/11D per unit) - Tactics: Middle
266.5 Spy Plane(s)(103HP/4A/13D per unit) - Tactics: Middle
0.0 Grenadier(s)(123HP/60A/13D per unit) - Tactics: Middle
0.0 Spy(s)(21HP/2A/8D per unit) - Tactics: Front
0.0 Warrior(s)(11HP/6A/5D per unit) - Tactics: Front
0.0 Paladin(s)(82HP/56A/19D per unit) - Tactics: Front
0.0 Horseman(s)(15HP/22A/5D per unit) - Tactics: Front
0.0 Camel(s)(15HP/1A/4D per unit) - Tactics: Front
0.0 Swordsman(s)(31HP/25A/13D per unit) - Tactics: Front
0.0 Knight(s)(37HP/30A/11D per unit) - Tactics: Front
0.0 Canon(s)(164HP/90A/12D per unit) - Tactics: Front
0.0 Carriage(s)(41HP/1A/6D per unit) - Tactics: Front
Attacker base damage is: 2413870.38
Defender base damage is: 3320232.90
The attacker inflicts 57% of base damage
The defender inflicts 101% of base damage
The attacker inflicts 459667.7 net damage after 916238.3 blocker defense
The defender inflicts 2366553.0 net damage after 1005215.0 attacker defense
Defender Spy Plane receives 211447.0 net damage
266.5 unit(s) are destroyed
Defender Bazooka receives 218434.0 net damage
148.4 unit(s) are destroyed
Defender Transport Train receives 24425.0 net damage
59.6 unit(s) are destroyed
Defender Helicopter receives 4021.0 net damage
39.0 unit(s) are destroyed
Defender Assault Tank receives 938.0 net damage
3.0 unit(s) are destroyed
Defender Reinforced Tank receives 24.0 net damage
0.1 unit(s) are destroyed
Defender Bomber receives 18.0 net damage
0.4 unit(s) are destroyed
Defender Thermo Tank receives 169.0 net damage
0.2 unit(s) are destroyed
Defender Police receives 155.0 net damage
1.5 unit(s) are destroyed
Defender Missile Launcher receives 22.0 net damage
0.0 unit(s) are destroyed
Defender Thief receives 14.0 net damage
0.3 unit(s) are destroyed
Defender Pharaoh receives 0.7 net damage
0.0 unit(s) are destroyed
Attacker Assault Tank receives 591638.0 net damage
2075.9 unit(s) are destroyed
Attacker Reinforced Tank receives 1615172.0 net damage
4250.5 unit(s) are destroyed
Attacker Thief receives 22364.0 net damage
54.0 unit(s) are destroyed
Attacker Thermo Tank receives 100286.0 net damage
132.0 unit(s) are destroyed
Attacker Canon receives 33383.0 net damage
219.6 unit(s) are destroyed
Attacker Pharaoh receives 2337.0 net damage
8.2 unit(s) are destroyed
Attacker Missile Launcher receives 1002.0 net damage
2.1 unit(s) are destroyed
Attacker Bomber receives 103.0 net damage
2.7 unit(s) are destroyed
Attacker Spy Plane receives 67.0 net damage
0.7 unit(s) are destroyed
Attacker Carriage receives 174.0 net damage
4.6 unit(s) are destroyed
Attacker Transport Train receives 15.0 net damage
0.0 unit(s) are destroyed
Attacker Helicopter receives 12.0 net damage
0.1 unit(s) are destroyed

Invasion # 5

Attackers:
205.8 Helicopter(s)(95HP/4A/17D per unit) - Tactics: Back
13715.3 Transport Train(s)(380HP/4A/22D per unit) - Tactics: Back
150.8 Carriage(s)(38HP/4A/5D per unit) - Tactics: Back
637.8 Spy Plane(s)(95HP/7A/12D per unit) - Tactics: Back
933.4 Bomber(s)(38HP/353A/17D per unit) - Tactics: Back
90.3 Missile Launcher(s)(475HP/553A/17D per unit) - Tactics: Middle
0.0 Sniper(s)(48HP/88A/6D per unit) - Tactics: Middle
38.3 Pharaoh(s)(285HP/153A/37D per unit) - Tactics: Middle
13.1 Canon(s)(152HP/93A/11D per unit) - Tactics: Middle
192.6 Thermo Tank(s)(760HP/353A/42D per unit) - Tactics: Middle
0.0 Thief(s)(48HP/4A/2D per unit) - Tactics: Middle
5364.0 Reinforced Tank(s)(380HP/123A/52D per unit) - Tactics: Middle
2142.6 Assault Tank(s)(285HP/153A/37D per unit) - Tactics: Middle
0.0 Police(s)(95HP/4A/2D per unit) - Tactics: Front
0.0 Bazooka(s)(114HP/68A/10D per unit) - Tactics: Front
0.0 Musketeer(s)(38HP/38A/6D per unit) - Tactics: Front
0.0 Rifleman(s)(86HP/58A/11D per unit) - Tactics: Front
0.0 Machine Gunner(s)(95HP/88A/12D per unit) - Tactics: Front
0.0 Grenadier(s)(114HP/63A/12D per unit) - Tactics: Front
0.0 Spy(s)(19HP/5A/7D per unit) - Tactics: Front
0.0 Paladin(s)(76HP/59A/18D per unit) - Tactics: Front
0.0 Swordsman(s)(29HP/28A/12D per unit) - Tactics: Front
0.0 Knight(s)(35HP/33A/10D per unit) - Tactics: Front
0.0 Horseman(s)(14HP/25A/4D per unit) - Tactics: Front
0.0 Camel(s)(14HP/4A/3D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/4A/3D per unit) - Tactics: Front
0.0 Warrior(s)(10HP/9A/4D per unit) - Tactics: Front
Defenders:
15.0 Pharaoh(s)(308HP/150A/39D per unit) - Tactics: Stand Ground
3461.7 Thief(s)(52HP/1A/4D per unit) - Tactics: Stand Ground
339.9 Missile Launcher(s)(513HP/550A/19D per unit) - Tactics: Stand Ground
1258.4 Police(s)(103HP/1A/4D per unit) - Tactics: Stand Ground
2153.8 Thermo Tank(s)(820HP/350A/44D per unit) - Tactics: Stand Ground
1819.0 Bomber(s)(41HP/350A/18D per unit) - Tactics: Back
8894.9 Reinforced Tank(s)(410HP/120A/53D per unit) - Tactics: Back
4343.4 Assault Tank(s)(308HP/150A/38D per unit) - Tactics: Back
1153.8 Helicopter(s)(103HP/1A/18D per unit) - Tactics: Back
4271.8 Transport Train(s)(410HP/1A/23D per unit) - Tactics: Back
0.0 Rifleman(s)(93HP/55A/12D per unit) - Tactics: Middle
0.0 Sniper(s)(52HP/85A/7D per unit) - Tactics: Middle
0.0 Musketeer(s)(41HP/35A/7D per unit) - Tactics: Middle
0.0 Bazooka(s)(123HP/65A/11D per unit) - Tactics: Middle
0.0 Spy Plane(s)(103HP/4A/13D per unit) - Tactics: Middle
0.0 Grenadier(s)(123HP/60A/13D per unit) - Tactics: Middle
0.0 Spy(s)(21HP/2A/8D per unit) - Tactics: Front
0.0 Warrior(s)(11HP/6A/5D per unit) - Tactics: Front
0.0 Paladin(s)(82HP/56A/19D per unit) - Tactics: Front
0.0 Horseman(s)(15HP/22A/5D per unit) - Tactics: Front
0.0 Camel(s)(15HP/1A/4D per unit) - Tactics: Front
0.0 Swordsman(s)(31HP/25A/13D per unit) - Tactics: Front
0.0 Knight(s)(37HP/30A/11D per unit) - Tactics: Front
0.0 Canon(s)(164HP/90A/12D per unit) - Tactics: Front
0.0 Carriage(s)(41HP/1A/6D per unit) - Tactics: Front
Attacker base damage is: 1502825.48
Defender base damage is: 3308704.90
The attacker inflicts 118% of base damage
The defender inflicts 81% of base damage
The attacker inflicts 864409.8 net damage after 908924.2 blocker defense
The defender inflicts 2000912.3 net damage after 698896.7 attacker defense
Defender Transport Train receives 95085.0 net damage
231.9 unit(s) are destroyed
Defender Helicopter evades the attack
Defender Helicopter receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Assault Tank receives 5231.0 net damage
17.0 unit(s) are destroyed
Defender Reinforced Tank receives 372895.0 net damage
909.5 unit(s) are destroyed
Defender Bomber evades the attack
Defender Bomber receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Thermo Tank receives 16270.0 net damage
19.8 unit(s) are destroyed
Defender Police receives 27804.0 net damage
269.9 unit(s) are destroyed
Defender Missile Launcher receives 46989.0 net damage
91.6 unit(s) are destroyed
Defender Thief receives 1766.0 net damage
34.0 unit(s) are destroyed
Defender Pharaoh receives 2881.8 net damage
9.4 unit(s) are destroyed
Attacker Assault Tank receives 1640748.0 net damage
2142.6 unit(s) are destroyed
Attacker Reinforced Tank receives 154870.0 net damage
407.6 unit(s) are destroyed
Attacker Thermo Tank receives 129335.0 net damage
170.2 unit(s) are destroyed
Attacker Canon receives 75199.0 net damage
13.1 unit(s) are destroyed
Attacker Pharaoh receives 60.0 net damage
0.2 unit(s) are destroyed
Attacker Missile Launcher receives 644.0 net damage
1.4 unit(s) are destroyed
Attacker Bomber receives 4.0 net damage
0.1 unit(s) are destroyed
Attacker Spy Plane evades the counterattack
Attacker Spy Plane receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Carriage receives 8.0 net damage
0.2 unit(s) are destroyed
Attacker Transport Train receives 29.0 net damage
0.1 unit(s) are destroyed
Attacker Helicopter evades the counterattack
Attacker Helicopter receives 0.0 net damage
0.0 unit(s) are destroyed

Invasion # 6

Attackers:
205.8 Helicopter(s)(95HP/4A/17D per unit) - Tactics: Back
13715.2 Transport Train(s)(380HP/4A/22D per unit) - Tactics: Back
150.6 Carriage(s)(38HP/4A/5D per unit) - Tactics: Back
637.8 Spy Plane(s)(95HP/7A/12D per unit) - Tactics: Back
933.3 Bomber(s)(38HP/353A/17D per unit) - Tactics: Back
88.9 Missile Launcher(s)(475HP/553A/17D per unit) - Tactics: Middle
0.0 Sniper(s)(48HP/88A/6D per unit) - Tactics: Middle
38.1 Pharaoh(s)(285HP/153A/37D per unit) - Tactics: Middle
0.0 Canon(s)(152HP/93A/11D per unit) - Tactics: Middle
22.4 Thermo Tank(s)(760HP/353A/42D per unit) - Tactics: Middle
0.0 Thief(s)(48HP/4A/2D per unit) - Tactics: Middle
4956.4 Reinforced Tank(s)(380HP/123A/52D per unit) - Tactics: Middle
0.0 Assault Tank(s)(285HP/153A/37D per unit) - Tactics: Middle
0.0 Police(s)(95HP/4A/2D per unit) - Tactics: Front
0.0 Bazooka(s)(114HP/68A/10D per unit) - Tactics: Front
0.0 Musketeer(s)(38HP/38A/6D per unit) - Tactics: Front
0.0 Rifleman(s)(86HP/58A/11D per unit) - Tactics: Front
0.0 Machine Gunner(s)(95HP/88A/12D per unit) - Tactics: Front
0.0 Grenadier(s)(114HP/63A/12D per unit) - Tactics: Front
0.0 Spy(s)(19HP/5A/7D per unit) - Tactics: Front
0.0 Paladin(s)(76HP/59A/18D per unit) - Tactics: Front
0.0 Swordsman(s)(29HP/28A/12D per unit) - Tactics: Front
0.0 Knight(s)(35HP/33A/10D per unit) - Tactics: Front
0.0 Horseman(s)(14HP/25A/4D per unit) - Tactics: Front
0.0 Camel(s)(14HP/4A/3D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/4A/3D per unit) - Tactics: Front
0.0 Warrior(s)(10HP/9A/4D per unit) - Tactics: Front
Defenders:
5.6 Pharaoh(s)(308HP/150A/39D per unit) - Tactics: Stand Ground
3427.8 Thief(s)(52HP/1A/4D per unit) - Tactics: Stand Ground
248.3 Missile Launcher(s)(513HP/550A/19D per unit) - Tactics: Stand Ground
988.4 Police(s)(103HP/1A/4D per unit) - Tactics: Stand Ground
2133.9 Thermo Tank(s)(820HP/350A/44D per unit) - Tactics: Stand Ground
1819.0 Bomber(s)(41HP/350A/18D per unit) - Tactics: Back
7985.4 Reinforced Tank(s)(410HP/120A/53D per unit) - Tactics: Back
4326.4 Assault Tank(s)(308HP/150A/38D per unit) - Tactics: Back
1153.8 Helicopter(s)(103HP/1A/18D per unit) - Tactics: Back
4039.9 Transport Train(s)(410HP/1A/23D per unit) - Tactics: Back
0.0 Rifleman(s)(93HP/55A/12D per unit) - Tactics: Middle
0.0 Sniper(s)(52HP/85A/7D per unit) - Tactics: Middle
0.0 Musketeer(s)(41HP/35A/7D per unit) - Tactics: Middle
0.0 Bazooka(s)(123HP/65A/11D per unit) - Tactics: Middle
0.0 Spy Plane(s)(103HP/4A/13D per unit) - Tactics: Middle
0.0 Grenadier(s)(123HP/60A/13D per unit) - Tactics: Middle
0.0 Spy(s)(21HP/2A/8D per unit) - Tactics: Front
0.0 Warrior(s)(11HP/6A/5D per unit) - Tactics: Front
0.0 Paladin(s)(82HP/56A/19D per unit) - Tactics: Front
0.0 Horseman(s)(15HP/22A/5D per unit) - Tactics: Front
0.0 Camel(s)(15HP/1A/4D per unit) - Tactics: Front
0.0 Swordsman(s)(31HP/25A/13D per unit) - Tactics: Front
0.0 Knight(s)(37HP/30A/11D per unit) - Tactics: Front
0.0 Canon(s)(164HP/90A/12D per unit) - Tactics: Front
0.0 Carriage(s)(41HP/1A/6D per unit) - Tactics: Front
Attacker base damage is: 1062772.84
Defender base damage is: 3137755.47
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 265693.0 net damage after 850547.4 blocker defense
The defender inflicts 2546653.3 net damage after 591101.7 attacker defense
Defender Transport Train receives 265693.0 net damage
648.0 unit(s) are destroyed
Defender Helicopter receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Assault Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Reinforced Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Bomber receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Thermo Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Police receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Missile Launcher receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Thief receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Pharaoh receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Reinforced Tank receives 1757190.0 net damage
4624.2 unit(s) are destroyed
Attacker Thermo Tank receives 521045.0 net damage
22.4 unit(s) are destroyed
Attacker Pharaoh receives 83209.0 net damage
38.1 unit(s) are destroyed
Attacker Missile Launcher receives 120386.0 net damage
88.9 unit(s) are destroyed
Attacker Bomber receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Spy Plane receives 39542.0 net damage
416.2 unit(s) are destroyed
Attacker Carriage receives 21994.0 net damage
150.6 unit(s) are destroyed
Attacker Transport Train receives 2695.0 net damage
7.1 unit(s) are destroyed
Attacker Helicopter receives 592.3 net damage
6.2 unit(s) are destroyed

Invasion # 7

Attackers:
199.5 Helicopter(s)(95HP/4A/17D per unit) - Tactics: Back
13708.1 Transport Train(s)(380HP/4A/22D per unit) - Tactics: Back
0.0 Carriage(s)(38HP/4A/5D per unit) - Tactics: Back
221.6 Spy Plane(s)(95HP/7A/12D per unit) - Tactics: Back
933.3 Bomber(s)(38HP/353A/17D per unit) - Tactics: Back
0.0 Missile Launcher(s)(475HP/553A/17D per unit) - Tactics: Middle
0.0 Sniper(s)(48HP/88A/6D per unit) - Tactics: Middle
0.0 Pharaoh(s)(285HP/153A/37D per unit) - Tactics: Middle
0.0 Canon(s)(152HP/93A/11D per unit) - Tactics: Middle
0.0 Thermo Tank(s)(760HP/353A/42D per unit) - Tactics: Middle
0.0 Thief(s)(48HP/4A/2D per unit) - Tactics: Middle
332.2 Reinforced Tank(s)(380HP/123A/52D per unit) - Tactics: Middle
0.0 Assault Tank(s)(285HP/153A/37D per unit) - Tactics: Middle
0.0 Police(s)(95HP/4A/2D per unit) - Tactics: Front
0.0 Bazooka(s)(114HP/68A/10D per unit) - Tactics: Front
0.0 Musketeer(s)(38HP/38A/6D per unit) - Tactics: Front
0.0 Rifleman(s)(86HP/58A/11D per unit) - Tactics: Front
0.0 Machine Gunner(s)(95HP/88A/12D per unit) - Tactics: Front
0.0 Grenadier(s)(114HP/63A/12D per unit) - Tactics: Front
0.0 Spy(s)(19HP/5A/7D per unit) - Tactics: Front
0.0 Paladin(s)(76HP/59A/18D per unit) - Tactics: Front
0.0 Swordsman(s)(29HP/28A/12D per unit) - Tactics: Front
0.0 Knight(s)(35HP/33A/10D per unit) - Tactics: Front
0.0 Horseman(s)(14HP/25A/4D per unit) - Tactics: Front
0.0 Camel(s)(14HP/4A/3D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/4A/3D per unit) - Tactics: Front
0.0 Warrior(s)(10HP/9A/4D per unit) - Tactics: Front
Defenders:
5.6 Pharaoh(s)(308HP/150A/39D per unit) - Tactics: Stand Ground
3427.8 Thief(s)(52HP/1A/4D per unit) - Tactics: Stand Ground
248.3 Missile Launcher(s)(513HP/550A/19D per unit) - Tactics: Stand Ground
988.4 Police(s)(103HP/1A/4D per unit) - Tactics: Stand Ground
2133.9 Thermo Tank(s)(820HP/350A/44D per unit) - Tactics: Stand Ground
1819.0 Bomber(s)(41HP/350A/18D per unit) - Tactics: Back
7985.4 Reinforced Tank(s)(410HP/120A/53D per unit) - Tactics: Back
4326.4 Assault Tank(s)(308HP/150A/38D per unit) - Tactics: Back
1153.8 Helicopter(s)(103HP/1A/18D per unit) - Tactics: Back
3391.8 Transport Train(s)(410HP/1A/23D per unit) - Tactics: Back
0.0 Rifleman(s)(93HP/55A/12D per unit) - Tactics: Middle
0.0 Sniper(s)(52HP/85A/7D per unit) - Tactics: Middle
0.0 Musketeer(s)(41HP/35A/7D per unit) - Tactics: Middle
0.0 Bazooka(s)(123HP/65A/11D per unit) - Tactics: Middle
0.0 Spy Plane(s)(103HP/4A/13D per unit) - Tactics: Middle
0.0 Grenadier(s)(123HP/60A/13D per unit) - Tactics: Middle
0.0 Spy(s)(21HP/2A/8D per unit) - Tactics: Front
0.0 Warrior(s)(11HP/6A/5D per unit) - Tactics: Front
0.0 Paladin(s)(82HP/56A/19D per unit) - Tactics: Front
0.0 Horseman(s)(15HP/22A/5D per unit) - Tactics: Front
0.0 Camel(s)(15HP/1A/4D per unit) - Tactics: Front
0.0 Swordsman(s)(31HP/25A/13D per unit) - Tactics: Front
0.0 Knight(s)(37HP/30A/11D per unit) - Tactics: Front
0.0 Canon(s)(164HP/90A/12D per unit) - Tactics: Front
0.0 Carriage(s)(41HP/1A/6D per unit) - Tactics: Front
Attacker base damage is: 427507.27
Defender base damage is: 3137107.44
The attacker inflicts 94% of base damage
The defender inflicts 83% of base damage
The attacker inflicts 100464.0 net damage after 835642.7 blocker defense
The defender inflicts 2270829.7 net damage after 340771.3 attacker defense
Defender Transport Train receives 3013.0 net damage
7.3 unit(s) are destroyed
Defender Helicopter receives 24362.0 net damage
236.5 unit(s) are destroyed
Defender Assault Tank receives 43853.0 net damage
142.4 unit(s) are destroyed
Defender Reinforced Tank receives 584.0 net damage
1.4 unit(s) are destroyed
Defender Bomber receives 26932.0 net damage
656.9 unit(s) are destroyed
Defender Thermo Tank receives 1118.0 net damage
1.4 unit(s) are destroyed
Defender Police receives 373.0 net damage
3.6 unit(s) are destroyed
Defender Missile Launcher receives 34.0 net damage
0.1 unit(s) are destroyed
Defender Thief receives 163.0 net damage
3.1 unit(s) are destroyed
Defender Pharaoh receives 32.0 net damage
0.1 unit(s) are destroyed
Attacker Reinforced Tank receives 22708.0 net damage
59.8 unit(s) are destroyed
Attacker Bomber receives 2203159.0 net damage
933.3 unit(s) are destroyed
Attacker Spy Plane receives 35070.0 net damage
221.6 unit(s) are destroyed
Attacker Transport Train receives 6034.0 net damage
15.9 unit(s) are destroyed
Attacker Helicopter receives 3858.7 net damage
40.6 unit(s) are destroyed

Invasion # 8

Attackers:
158.9 Helicopter(s)(95HP/4A/17D per unit) - Tactics: Back
13692.2 Transport Train(s)(380HP/4A/22D per unit) - Tactics: Back
0.0 Carriage(s)(38HP/4A/5D per unit) - Tactics: Back
0.0 Spy Plane(s)(95HP/7A/12D per unit) - Tactics: Back
0.0 Bomber(s)(38HP/353A/17D per unit) - Tactics: Back
0.0 Missile Launcher(s)(475HP/553A/17D per unit) - Tactics: Middle
0.0 Sniper(s)(48HP/88A/6D per unit) - Tactics: Middle
0.0 Pharaoh(s)(285HP/153A/37D per unit) - Tactics: Middle
0.0 Canon(s)(152HP/93A/11D per unit) - Tactics: Middle
0.0 Thermo Tank(s)(760HP/353A/42D per unit) - Tactics: Middle
0.0 Thief(s)(48HP/4A/2D per unit) - Tactics: Middle
272.5 Reinforced Tank(s)(380HP/123A/52D per unit) - Tactics: Middle
0.0 Assault Tank(s)(285HP/153A/37D per unit) - Tactics: Middle
0.0 Police(s)(95HP/4A/2D per unit) - Tactics: Front
0.0 Bazooka(s)(114HP/68A/10D per unit) - Tactics: Front
0.0 Musketeer(s)(38HP/38A/6D per unit) - Tactics: Front
0.0 Rifleman(s)(86HP/58A/11D per unit) - Tactics: Front
0.0 Machine Gunner(s)(95HP/88A/12D per unit) - Tactics: Front
0.0 Grenadier(s)(114HP/63A/12D per unit) - Tactics: Front
0.0 Spy(s)(19HP/5A/7D per unit) - Tactics: Front
0.0 Paladin(s)(76HP/59A/18D per unit) - Tactics: Front
0.0 Swordsman(s)(29HP/28A/12D per unit) - Tactics: Front
0.0 Knight(s)(35HP/33A/10D per unit) - Tactics: Front
0.0 Horseman(s)(14HP/25A/4D per unit) - Tactics: Front
0.0 Camel(s)(14HP/4A/3D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/4A/3D per unit) - Tactics: Front
0.0 Warrior(s)(10HP/9A/4D per unit) - Tactics: Front
Defenders:
5.5 Pharaoh(s)(308HP/150A/39D per unit) - Tactics: Stand Ground
3424.6 Thief(s)(52HP/1A/4D per unit) - Tactics: Stand Ground
248.3 Missile Launcher(s)(513HP/550A/19D per unit) - Tactics: Stand Ground
984.8 Police(s)(103HP/1A/4D per unit) - Tactics: Stand Ground
2132.6 Thermo Tank(s)(820HP/350A/44D per unit) - Tactics: Stand Ground
1162.1 Bomber(s)(41HP/350A/18D per unit) - Tactics: Back
7983.9 Reinforced Tank(s)(410HP/120A/53D per unit) - Tactics: Back
4184.0 Assault Tank(s)(308HP/150A/38D per unit) - Tactics: Back
917.3 Helicopter(s)(103HP/1A/18D per unit) - Tactics: Back
3384.5 Transport Train(s)(410HP/1A/23D per unit) - Tactics: Back
0.0 Rifleman(s)(93HP/55A/12D per unit) - Tactics: Middle
0.0 Sniper(s)(52HP/85A/7D per unit) - Tactics: Middle
0.0 Musketeer(s)(41HP/35A/7D per unit) - Tactics: Middle
0.0 Bazooka(s)(123HP/65A/11D per unit) - Tactics: Middle
0.0 Spy Plane(s)(103HP/4A/13D per unit) - Tactics: Middle
0.0 Grenadier(s)(123HP/60A/13D per unit) - Tactics: Middle
0.0 Spy(s)(21HP/2A/8D per unit) - Tactics: Front
0.0 Warrior(s)(11HP/6A/5D per unit) - Tactics: Front
0.0 Paladin(s)(82HP/56A/19D per unit) - Tactics: Front
0.0 Horseman(s)(15HP/22A/5D per unit) - Tactics: Front
0.0 Camel(s)(15HP/1A/4D per unit) - Tactics: Front
0.0 Swordsman(s)(31HP/25A/13D per unit) - Tactics: Front
0.0 Knight(s)(37HP/30A/11D per unit) - Tactics: Front
0.0 Canon(s)(164HP/90A/12D per unit) - Tactics: Front
0.0 Carriage(s)(41HP/1A/6D per unit) - Tactics: Front
Attacker base damage is: 88919.68
Defender base damage is: 2884892.35
The attacker inflicts 93% of base damage
The defender inflicts 102% of base damage
The attacker inflicts 20673.0 net damage after 813814.2 blocker defense
The defender inflicts 2641062.1 net damage after 318098.9 attacker defense
Defender Transport Train receives 1860.0 net damage
4.5 unit(s) are destroyed
Defender Helicopter receives 14486.0 net damage
140.6 unit(s) are destroyed
Defender Assault Tank receives 1990.0 net damage
6.5 unit(s) are destroyed
Defender Reinforced Tank receives 2079.0 net damage
5.1 unit(s) are destroyed
Defender Bomber receives 18.0 net damage
0.4 unit(s) are destroyed
Defender Thermo Tank receives 48.0 net damage
0.1 unit(s) are destroyed
Defender Police receives 5.0 net damage
0.0 unit(s) are destroyed
Defender Missile Launcher receives 132.0 net damage
0.3 unit(s) are destroyed
Defender Thief receives 33.0 net damage
0.6 unit(s) are destroyed
Defender Pharaoh receives 22.0 net damage
0.1 unit(s) are destroyed
Attacker Reinforced Tank receives 2086439.0 net damage
272.5 unit(s) are destroyed
Attacker Transport Train receives 177479.0 net damage
467.1 unit(s) are destroyed
Attacker Helicopter receives 377144.1 net damage
158.9 unit(s) are destroyed

Invasion # 9

Attackers:
0.0 Helicopter(s)(95HP/4A/17D per unit) - Tactics: Back
13225.2 Transport Train(s)(380HP/4A/22D per unit) - Tactics: Back
0.0 Carriage(s)(38HP/4A/5D per unit) - Tactics: Back
0.0 Spy Plane(s)(95HP/7A/12D per unit) - Tactics: Back
0.0 Bomber(s)(38HP/353A/17D per unit) - Tactics: Back
0.0 Missile Launcher(s)(475HP/553A/17D per unit) - Tactics: Middle
0.0 Sniper(s)(48HP/88A/6D per unit) - Tactics: Middle
0.0 Pharaoh(s)(285HP/153A/37D per unit) - Tactics: Middle
0.0 Canon(s)(152HP/93A/11D per unit) - Tactics: Middle
0.0 Thermo Tank(s)(760HP/353A/42D per unit) - Tactics: Middle
0.0 Thief(s)(48HP/4A/2D per unit) - Tactics: Middle
0.0 Reinforced Tank(s)(380HP/123A/52D per unit) - Tactics: Middle
0.0 Assault Tank(s)(285HP/153A/37D per unit) - Tactics: Middle
0.0 Police(s)(95HP/4A/2D per unit) - Tactics: Front
0.0 Bazooka(s)(114HP/68A/10D per unit) - Tactics: Front
0.0 Musketeer(s)(38HP/38A/6D per unit) - Tactics: Front
0.0 Rifleman(s)(86HP/58A/11D per unit) - Tactics: Front
0.0 Machine Gunner(s)(95HP/88A/12D per unit) - Tactics: Front
0.0 Grenadier(s)(114HP/63A/12D per unit) - Tactics: Front
0.0 Spy(s)(19HP/5A/7D per unit) - Tactics: Front
0.0 Paladin(s)(76HP/59A/18D per unit) - Tactics: Front
0.0 Swordsman(s)(29HP/28A/12D per unit) - Tactics: Front
0.0 Knight(s)(35HP/33A/10D per unit) - Tactics: Front
0.0 Horseman(s)(14HP/25A/4D per unit) - Tactics: Front
0.0 Camel(s)(14HP/4A/3D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/4A/3D per unit) - Tactics: Front
0.0 Warrior(s)(10HP/9A/4D per unit) - Tactics: Front
Defenders:
5.4 Pharaoh(s)(308HP/150A/39D per unit) - Tactics: Stand Ground
3424.0 Thief(s)(52HP/1A/4D per unit) - Tactics: Stand Ground
248.0 Missile Launcher(s)(513HP/550A/19D per unit) - Tactics: Stand Ground
984.7 Police(s)(103HP/1A/4D per unit) - Tactics: Stand Ground
2132.5 Thermo Tank(s)(820HP/350A/44D per unit) - Tactics: Stand Ground
1161.7 Bomber(s)(41HP/350A/18D per unit) - Tactics: Back
7978.9 Reinforced Tank(s)(410HP/120A/53D per unit) - Tactics: Back
4177.5 Assault Tank(s)(308HP/150A/38D per unit) - Tactics: Back
776.6 Helicopter(s)(103HP/1A/18D per unit) - Tactics: Back
3379.9 Transport Train(s)(410HP/1A/23D per unit) - Tactics: Back
0.0 Rifleman(s)(93HP/55A/12D per unit) - Tactics: Middle
0.0 Sniper(s)(52HP/85A/7D per unit) - Tactics: Middle
0.0 Musketeer(s)(41HP/35A/7D per unit) - Tactics: Middle
0.0 Bazooka(s)(123HP/65A/11D per unit) - Tactics: Middle
0.0 Spy Plane(s)(103HP/4A/13D per unit) - Tactics: Middle
0.0 Grenadier(s)(123HP/60A/13D per unit) - Tactics: Middle
0.0 Spy(s)(21HP/2A/8D per unit) - Tactics: Front
0.0 Warrior(s)(11HP/6A/5D per unit) - Tactics: Front
0.0 Paladin(s)(82HP/56A/19D per unit) - Tactics: Front
0.0 Horseman(s)(15HP/22A/5D per unit) - Tactics: Front
0.0 Camel(s)(15HP/1A/4D per unit) - Tactics: Front
0.0 Swordsman(s)(31HP/25A/13D per unit) - Tactics: Front
0.0 Knight(s)(37HP/30A/11D per unit) - Tactics: Front
0.0 Canon(s)(164HP/90A/12D per unit) - Tactics: Front
0.0 Carriage(s)(41HP/1A/6D per unit) - Tactics: Front
Attacker base damage is: 52900.61
Defender base damage is: 2882842.47
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 13225.0 net damage after 810643.2 blocker defense
The defender inflicts 2591888.6 net damage after 290953.4 attacker defense
Defender Transport Train receives 9918.0 net damage
24.2 unit(s) are destroyed
Defender Helicopter receives 165.0 net damage
1.6 unit(s) are destroyed
Defender Assault Tank receives 1728.0 net damage
5.6 unit(s) are destroyed
Defender Reinforced Tank receives 367.0 net damage
0.9 unit(s) are destroyed
Defender Bomber receives 889.0 net damage
21.7 unit(s) are destroyed
Defender Thermo Tank receives 116.0 net damage
0.1 unit(s) are destroyed
Defender Police receives 16.0 net damage
0.2 unit(s) are destroyed
Defender Missile Launcher receives 22.0 net damage
0.0 unit(s) are destroyed
Defender Thief receives 3.0 net damage
0.1 unit(s) are destroyed
Defender Pharaoh receives 1.0 net damage
0.0 unit(s) are destroyed
Attacker Transport Train evades the counterattack
Attacker Transport Train receives 0.0 net damage
0.0 unit(s) are destroyed

Invasion # 10

Attackers:
0.0 Helicopter(s)(95HP/4A/17D per unit) - Tactics: Back
13225.2 Transport Train(s)(380HP/4A/22D per unit) - Tactics: Back
0.0 Carriage(s)(38HP/4A/5D per unit) - Tactics: Back
0.0 Spy Plane(s)(95HP/7A/12D per unit) - Tactics: Back
0.0 Bomber(s)(38HP/353A/17D per unit) - Tactics: Back
0.0 Missile Launcher(s)(475HP/553A/17D per unit) - Tactics: Middle
0.0 Sniper(s)(48HP/88A/6D per unit) - Tactics: Middle
0.0 Pharaoh(s)(285HP/153A/37D per unit) - Tactics: Middle
0.0 Canon(s)(152HP/93A/11D per unit) - Tactics: Middle
0.0 Thermo Tank(s)(760HP/353A/42D per unit) - Tactics: Middle
0.0 Thief(s)(48HP/4A/2D per unit) - Tactics: Middle
0.0 Reinforced Tank(s)(380HP/123A/52D per unit) - Tactics: Middle
0.0 Assault Tank(s)(285HP/153A/37D per unit) - Tactics: Middle
0.0 Police(s)(95HP/4A/2D per unit) - Tactics: Front
0.0 Bazooka(s)(114HP/68A/10D per unit) - Tactics: Front
0.0 Musketeer(s)(38HP/38A/6D per unit) - Tactics: Front
0.0 Rifleman(s)(86HP/58A/11D per unit) - Tactics: Front
0.0 Machine Gunner(s)(95HP/88A/12D per unit) - Tactics: Front
0.0 Grenadier(s)(114HP/63A/12D per unit) - Tactics: Front
0.0 Spy(s)(19HP/5A/7D per unit) - Tactics: Front
0.0 Paladin(s)(76HP/59A/18D per unit) - Tactics: Front
0.0 Swordsman(s)(29HP/28A/12D per unit) - Tactics: Front
0.0 Knight(s)(35HP/33A/10D per unit) - Tactics: Front
0.0 Horseman(s)(14HP/25A/4D per unit) - Tactics: Front
0.0 Camel(s)(14HP/4A/3D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/4A/3D per unit) - Tactics: Front
0.0 Warrior(s)(10HP/9A/4D per unit) - Tactics: Front
Defenders:
5.4 Pharaoh(s)(308HP/150A/39D per unit) - Tactics: Stand Ground
3423.9 Thief(s)(52HP/1A/4D per unit) - Tactics: Stand Ground
248.0 Missile Launcher(s)(513HP/550A/19D per unit) - Tactics: Stand Ground
984.6 Police(s)(103HP/1A/4D per unit) - Tactics: Stand Ground
2132.4 Thermo Tank(s)(820HP/350A/44D per unit) - Tactics: Stand Ground
1140.0 Bomber(s)(41HP/350A/18D per unit) - Tactics: Back
7978.0 Reinforced Tank(s)(410HP/120A/53D per unit) - Tactics: Back
4171.9 Assault Tank(s)(308HP/150A/38D per unit) - Tactics: Back
775.0 Helicopter(s)(103HP/1A/18D per unit) - Tactics: Back
3355.7 Transport Train(s)(410HP/1A/23D per unit) - Tactics: Back
0.0 Rifleman(s)(93HP/55A/12D per unit) - Tactics: Middle
0.0 Sniper(s)(52HP/85A/7D per unit) - Tactics: Middle
0.0 Musketeer(s)(41HP/35A/7D per unit) - Tactics: Middle
0.0 Bazooka(s)(123HP/65A/11D per unit) - Tactics: Middle
0.0 Spy Plane(s)(103HP/4A/13D per unit) - Tactics: Middle
0.0 Grenadier(s)(123HP/60A/13D per unit) - Tactics: Middle
0.0 Spy(s)(21HP/2A/8D per unit) - Tactics: Front
0.0 Warrior(s)(11HP/6A/5D per unit) - Tactics: Front
0.0 Paladin(s)(82HP/56A/19D per unit) - Tactics: Front
0.0 Horseman(s)(15HP/22A/5D per unit) - Tactics: Front
0.0 Camel(s)(15HP/1A/4D per unit) - Tactics: Front
0.0 Swordsman(s)(31HP/25A/13D per unit) - Tactics: Front
0.0 Knight(s)(37HP/30A/11D per unit) - Tactics: Front
0.0 Canon(s)(164HP/90A/12D per unit) - Tactics: Front
0.0 Carriage(s)(41HP/1A/6D per unit) - Tactics: Front
Attacker base damage is: 52900.61
Defender base damage is: 2874204.88
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 13225.0 net damage after 809399.0 blocker defense
The defender inflicts 2583250.6 net damage after 290953.4 attacker defense
Defender Transport Train receives 3835.0 net damage
9.4 unit(s) are destroyed
Defender Helicopter receives 6854.0 net damage
66.5 unit(s) are destroyed
Defender Assault Tank receives 2054.0 net damage
6.7 unit(s) are destroyed
Defender Reinforced Tank receives 250.0 net damage
0.6 unit(s) are destroyed
Defender Bomber receives 132.0 net damage
3.2 unit(s) are destroyed
Defender Thermo Tank receives 17.0 net damage
0.0 unit(s) are destroyed
Defender Police receives 71.0 net damage
0.7 unit(s) are destroyed
Defender Missile Launcher receives 3.0 net damage
0.0 unit(s) are destroyed
Defender Thief receives 1.0 net damage
0.0 unit(s) are destroyed
Defender Pharaoh receives 8.0 net damage
0.0 unit(s) are destroyed
Attacker Transport Train receives 2583250.6 net damage
6798.0 unit(s) are destroyed

Invasion # 11

Attackers:
0.0 Helicopter(s)(95HP/4A/17D per unit) - Tactics: Back
6427.1 Transport Train(s)(380HP/4A/22D per unit) - Tactics: Back
0.0 Carriage(s)(38HP/4A/5D per unit) - Tactics: Back
0.0 Spy Plane(s)(95HP/7A/12D per unit) - Tactics: Back
0.0 Bomber(s)(38HP/353A/17D per unit) - Tactics: Back
0.0 Missile Launcher(s)(475HP/553A/17D per unit) - Tactics: Middle
0.0 Sniper(s)(48HP/88A/6D per unit) - Tactics: Middle
0.0 Pharaoh(s)(285HP/153A/37D per unit) - Tactics: Middle
0.0 Canon(s)(152HP/93A/11D per unit) - Tactics: Middle
0.0 Thermo Tank(s)(760HP/353A/42D per unit) - Tactics: Middle
0.0 Thief(s)(48HP/4A/2D per unit) - Tactics: Middle
0.0 Reinforced Tank(s)(380HP/123A/52D per unit) - Tactics: Middle
0.0 Assault Tank(s)(285HP/153A/37D per unit) - Tactics: Middle
0.0 Police(s)(95HP/4A/2D per unit) - Tactics: Front
0.0 Bazooka(s)(114HP/68A/10D per unit) - Tactics: Front
0.0 Musketeer(s)(38HP/38A/6D per unit) - Tactics: Front
0.0 Rifleman(s)(86HP/58A/11D per unit) - Tactics: Front
0.0 Machine Gunner(s)(95HP/88A/12D per unit) - Tactics: Front
0.0 Grenadier(s)(114HP/63A/12D per unit) - Tactics: Front
0.0 Spy(s)(19HP/5A/7D per unit) - Tactics: Front
0.0 Paladin(s)(76HP/59A/18D per unit) - Tactics: Front
0.0 Swordsman(s)(29HP/28A/12D per unit) - Tactics: Front
0.0 Knight(s)(35HP/33A/10D per unit) - Tactics: Front
0.0 Horseman(s)(14HP/25A/4D per unit) - Tactics: Front
0.0 Camel(s)(14HP/4A/3D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/4A/3D per unit) - Tactics: Front
0.0 Warrior(s)(10HP/9A/4D per unit) - Tactics: Front
Defenders:
5.4 Pharaoh(s)(308HP/150A/39D per unit) - Tactics: Stand Ground
3423.9 Thief(s)(52HP/1A/4D per unit) - Tactics: Stand Ground
248.0 Missile Launcher(s)(513HP/550A/19D per unit) - Tactics: Stand Ground
983.9 Police(s)(103HP/1A/4D per unit) - Tactics: Stand Ground
2132.3 Thermo Tank(s)(820HP/350A/44D per unit) - Tactics: Stand Ground
1136.8 Bomber(s)(41HP/350A/18D per unit) - Tactics: Back
7977.4 Reinforced Tank(s)(410HP/120A/53D per unit) - Tactics: Back
4165.3 Assault Tank(s)(308HP/150A/38D per unit) - Tactics: Back
708.5 Helicopter(s)(103HP/1A/18D per unit) - Tactics: Back
3346.4 Transport Train(s)(410HP/1A/23D per unit) - Tactics: Back
0.0 Rifleman(s)(93HP/55A/12D per unit) - Tactics: Middle
0.0 Sniper(s)(52HP/85A/7D per unit) - Tactics: Middle
0.0 Musketeer(s)(41HP/35A/7D per unit) - Tactics: Middle
0.0 Bazooka(s)(123HP/65A/11D per unit) - Tactics: Middle
0.0 Spy Plane(s)(103HP/4A/13D per unit) - Tactics: Middle
0.0 Grenadier(s)(123HP/60A/13D per unit) - Tactics: Middle
0.0 Spy(s)(21HP/2A/8D per unit) - Tactics: Front
0.0 Warrior(s)(11HP/6A/5D per unit) - Tactics: Front
0.0 Paladin(s)(82HP/56A/19D per unit) - Tactics: Front
0.0 Horseman(s)(15HP/22A/5D per unit) - Tactics: Front
0.0 Camel(s)(15HP/1A/4D per unit) - Tactics: Front
0.0 Swordsman(s)(31HP/25A/13D per unit) - Tactics: Front
0.0 Knight(s)(37HP/30A/11D per unit) - Tactics: Front
0.0 Canon(s)(164HP/90A/12D per unit) - Tactics: Front
0.0 Carriage(s)(41HP/1A/6D per unit) - Tactics: Front
Attacker base damage is: 25708.50
Defender base damage is: 2871913.58
The attacker inflicts 97% of base damage
The defender inflicts 53% of base damage
The attacker inflicts 6234.0 net damage after 807637.5 blocker defense
The defender inflicts 1408602.3 net damage after 141396.7 attacker defense
Defender Transport Train receives 3615.0 net damage
8.8 unit(s) are destroyed
Defender Helicopter receives 497.0 net damage
4.8 unit(s) are destroyed
Defender Assault Tank receives 933.0 net damage
3.0 unit(s) are destroyed
Defender Reinforced Tank receives 772.0 net damage
1.9 unit(s) are destroyed
Defender Bomber receives 333.0 net damage
8.1 unit(s) are destroyed
Defender Thermo Tank receives 73.0 net damage
0.1 unit(s) are destroyed
Defender Police receives 2.0 net damage
0.0 unit(s) are destroyed
Defender Missile Launcher receives 8.0 net damage
0.0 unit(s) are destroyed
Defender Thief receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Pharaoh receives 1.0 net damage
0.0 unit(s) are destroyed
Attacker Transport Train receives 1408602.3 net damage
3706.8 unit(s) are destroyed

Invasion # 12

Attackers:
0.0 Helicopter(s)(95HP/4A/17D per unit) - Tactics: Back
2720.3 Transport Train(s)(380HP/4A/22D per unit) - Tactics: Back
0.0 Carriage(s)(38HP/4A/5D per unit) - Tactics: Back
0.0 Spy Plane(s)(95HP/7A/12D per unit) - Tactics: Back
0.0 Bomber(s)(38HP/353A/17D per unit) - Tactics: Back
0.0 Missile Launcher(s)(475HP/553A/17D per unit) - Tactics: Middle
0.0 Sniper(s)(48HP/88A/6D per unit) - Tactics: Middle
0.0 Pharaoh(s)(285HP/153A/37D per unit) - Tactics: Middle
0.0 Canon(s)(152HP/93A/11D per unit) - Tactics: Middle
0.0 Thermo Tank(s)(760HP/353A/42D per unit) - Tactics: Middle
0.0 Thief(s)(48HP/4A/2D per unit) - Tactics: Middle
0.0 Reinforced Tank(s)(380HP/123A/52D per unit) - Tactics: Middle
0.0 Assault Tank(s)(285HP/153A/37D per unit) - Tactics: Middle
0.0 Police(s)(95HP/4A/2D per unit) - Tactics: Front
0.0 Bazooka(s)(114HP/68A/10D per unit) - Tactics: Front
0.0 Musketeer(s)(38HP/38A/6D per unit) - Tactics: Front
0.0 Rifleman(s)(86HP/58A/11D per unit) - Tactics: Front
0.0 Machine Gunner(s)(95HP/88A/12D per unit) - Tactics: Front
0.0 Grenadier(s)(114HP/63A/12D per unit) - Tactics: Front
0.0 Spy(s)(19HP/5A/7D per unit) - Tactics: Front
0.0 Paladin(s)(76HP/59A/18D per unit) - Tactics: Front
0.0 Swordsman(s)(29HP/28A/12D per unit) - Tactics: Front
0.0 Knight(s)(35HP/33A/10D per unit) - Tactics: Front
0.0 Horseman(s)(14HP/25A/4D per unit) - Tactics: Front
0.0 Camel(s)(14HP/4A/3D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/4A/3D per unit) - Tactics: Front
0.0 Warrior(s)(10HP/9A/4D per unit) - Tactics: Front
Defenders:
5.4 Pharaoh(s)(308HP/150A/39D per unit) - Tactics: Stand Ground
3423.9 Thief(s)(52HP/1A/4D per unit) - Tactics: Stand Ground
248.0 Missile Launcher(s)(513HP/550A/19D per unit) - Tactics: Stand Ground
983.9 Police(s)(103HP/1A/4D per unit) - Tactics: Stand Ground
2132.2 Thermo Tank(s)(820HP/350A/44D per unit) - Tactics: Stand Ground
1128.6 Bomber(s)(41HP/350A/18D per unit) - Tactics: Back
7975.5 Reinforced Tank(s)(410HP/120A/53D per unit) - Tactics: Back
4162.2 Assault Tank(s)(308HP/150A/38D per unit) - Tactics: Back
703.6 Helicopter(s)(103HP/1A/18D per unit) - Tactics: Back
3337.6 Transport Train(s)(410HP/1A/23D per unit) - Tactics: Back
0.0 Rifleman(s)(93HP/55A/12D per unit) - Tactics: Middle
0.0 Sniper(s)(52HP/85A/7D per unit) - Tactics: Middle
0.0 Musketeer(s)(41HP/35A/7D per unit) - Tactics: Middle
0.0 Bazooka(s)(123HP/65A/11D per unit) - Tactics: Middle
0.0 Spy Plane(s)(103HP/4A/13D per unit) - Tactics: Middle
0.0 Grenadier(s)(123HP/60A/13D per unit) - Tactics: Middle
0.0 Spy(s)(21HP/2A/8D per unit) - Tactics: Front
0.0 Warrior(s)(11HP/6A/5D per unit) - Tactics: Front
0.0 Paladin(s)(82HP/56A/19D per unit) - Tactics: Front
0.0 Horseman(s)(15HP/22A/5D per unit) - Tactics: Front
0.0 Camel(s)(15HP/1A/4D per unit) - Tactics: Front
0.0 Swordsman(s)(31HP/25A/13D per unit) - Tactics: Front
0.0 Knight(s)(37HP/30A/11D per unit) - Tactics: Front
0.0 Canon(s)(164HP/90A/12D per unit) - Tactics: Front
0.0 Carriage(s)(41HP/1A/6D per unit) - Tactics: Front
Attacker base damage is: 10881.11
Defender base damage is: 2868336.68
The attacker inflicts 102% of base damage
The defender inflicts 99% of base damage
The attacker inflicts 2774.0 net damage after 806982.4 blocker defense
The defender inflicts 2794651.9 net damage after 59846.1 attacker defense
Defender Transport Train receives 1830.0 net damage
4.5 unit(s) are destroyed
Defender Helicopter receives 28.0 net damage
0.3 unit(s) are destroyed
Defender Assault Tank receives 146.0 net damage
0.5 unit(s) are destroyed
Defender Reinforced Tank receives 284.0 net damage
0.7 unit(s) are destroyed
Defender Bomber receives 286.0 net damage
7.0 unit(s) are destroyed
Defender Thermo Tank receives 34.0 net damage
0.0 unit(s) are destroyed
Defender Police receives 59.0 net damage
0.6 unit(s) are destroyed
Defender Missile Launcher receives 69.0 net damage
0.1 unit(s) are destroyed
Defender Thief receives 30.0 net damage
0.6 unit(s) are destroyed
Defender Pharaoh receives 8.0 net damage
0.0 unit(s) are destroyed
Attacker Transport Train receives 2794651.9 net damage
2720.3 unit(s) are destroyed

DEFENDER WINS! Attacking fleet is destroyed.
1,013,847,477W 3,829,292,066I 2,512,615,680O 2,444,621,526F worth of resources are captured
and added to NamDinhs stockpile.

HoChiMinh hầu như mất rất ít quân, nếu set hay hơn nữa chắc cậu còn thiệt hại ít hơn ^^
 
He He nếu đưa train lên front chắc chỉ mất train nhiều thui nhưng xếp quân như vậy cũng là ok rùi ,sau trận này càng thấy rõ tác dụng của train trong việc làm bia đỡ đạn::) ::) ::) ::)
 
huhuhu, không ai giúp em xử thằng degirmen hết sao ::( ::( , ngày nào nó cũng hốt em sao em sống đây. plz ^:)^
 
Ban do`n tien mua mtrain roi de max giá, anh em sẽ mua cho mà nâng cấp vượt điểm nó, nó không đánh được ^_^.Bao giờ điểm của bạn sàn sàn với điểm của nhiều người khác, thì lúc đó giúp nhau dễ hơn.Hiện tại điểm của bạn thấp quá...
 
Vậy mua giúp em đi :D
Magnetic Train 6 Vietnam 57,000,000,000 57,000,000,000 57,000,000,000 57,000,000,000 228,000,000,000
 
xem ra hiện giờ ở W2 mới là những cuộc chiến ko cân sức...
 
Thit akko ! Hic nhung khi danh xong, ro~ rang nhan mess báo mình thắng vậy mà không thấy quân quay về là sao :((

War at istanbul(1345:1:2)/Turkey
Attacker: Leader jhknew of the tribe: Aliad

Invasion # 1

Attackers:
4361.0 Missile Launcher(s)(500HP/551A/17D per unit) - Tactics: Back
4424.0 Pharaoh(s)(300HP/151A/37D per unit) - Tactics: Back
5770.0 Thermo Tank(s)(800HP/351A/42D per unit) - Tactics: Back
1000.0 Police(s)(100HP/2A/2D per unit) - Tactics: Back
3901.0 Bomber(s)(40HP/351A/17D per unit) - Tactics: Back
10000.0 Assault Tank(s)(300HP/151A/37D per unit) - Tactics: Back
39754.0 Reinforced Tank(s)(400HP/121A/52D per unit) - Tactics: Back
1000.0 Sniper(s)(50HP/86A/6D per unit) - Tactics: Middle
1000.0 Helicopter(s)(100HP/2A/17D per unit) - Tactics: Middle
100.0 Bazooka(s)(120HP/66A/10D per unit) - Tactics: Middle
100.0 Rifleman(s)(90HP/56A/11D per unit) - Tactics: Middle
320.0 Machine Gunner(s)(100HP/86A/12D per unit) - Tactics: Middle
100.0 Canon(s)(160HP/91A/11D per unit) - Tactics: Middle
100.0 Grenadier(s)(120HP/61A/12D per unit) - Tactics: Middle
100.0 Spy(s)(20HP/3A/7D per unit) - Tactics: Front
500.0 Eagle Scout(s)(2HP/2A/3D per unit) - Tactics: Front
100.0 Camel(s)(14HP/2A/3D per unit) - Tactics: Front
1000.0 Horseman(s)(14HP/23A/4D per unit) - Tactics: Front
9900.0 Thief(s)(50HP/2A/2D per unit) - Tactics: Front
1000.0 Knight(s)(36HP/31A/10D per unit) - Tactics: Front
10.0 Swordsman(s)(30HP/26A/12D per unit) - Tactics: Front
400.0 Paladin(s)(80HP/57A/18D per unit) - Tactics: Front
10.0 Spy Plane(s)(100HP/5A/12D per unit) - Tactics: Front
100.0 Carriage(s)(40HP/2A/5D per unit) - Tactics: Front
48120.0 Transport Train(s)(400HP/2A/22D per unit) - Tactics: Front
200.0 Warrior(s)(10HP/7A/4D per unit) - Tactics: Front
Defenders:
13166.0 Assault Tank(s)(315HP/157A/42D per unit) - Tactics: Stand Ground
3.0 Bomber(s)(42HP/357A/22D per unit) - Tactics: Stand Ground
292.0 Pharaoh(s)(315HP/157A/42D per unit) - Tactics: Stand Ground
548.0 Spy Plane(s)(105HP/11A/17D per unit) - Tactics: Stand Ground
955.0 Thermo Tank(s)(840HP/357A/47D per unit) - Tactics: Stand Ground
161704.0 Transport Train(s)(420HP/8A/27D per unit) - Tactics: Stand Ground
10414.0 Thief(s)(53HP/8A/7D per unit) - Tactics: Stand Ground
27237.0 Reinforced Tank(s)(420HP/127A/57D per unit) - Tactics: Stand Ground
20.0 Helicopter(s)(105HP/8A/22D per unit) - Tactics: Stand Ground
788.0 Missile Launcher(s)(525HP/557A/22D per unit) - Tactics: Stand Ground
194.0 Camel(s)(15HP/8A/7D per unit) - Tactics: Front
32.0 Eagle Scout(s)(3HP/8A/7D per unit) - Tactics: Front
110.0 Rifleman(s)(95HP/62A/15D per unit) - Tactics: Front
87.0 Machine Gunner(s)(105HP/92A/16D per unit) - Tactics: Front
201.0 Canon(s)(168HP/97A/15D per unit) - Tactics: Front
33.0 Carriage(s)(42HP/8A/9D per unit) - Tactics: Front
15.0 Spy(s)(21HP/9A/11D per unit) - Tactics: Front
20.0 Knight(s)(38HP/37A/14D per unit) - Tactics: Front
25.0 Horseman(s)(15HP/29A/8D per unit) - Tactics: Front
254.0 Bazooka(s)(126HP/72A/14D per unit) - Tactics: Front
2122.0 Sniper(s)(53HP/92A/10D per unit) - Tactics: Front
20.0 Paladin(s)(84HP/63A/22D per unit) - Tactics: Front
1.0 City Defense Structure(s)(1000HP/750A/750D per unit) - Tactics: Front
Attacker base damage is: 13126860.00
Defender base damage is: 7989574.00
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 6463619.0 net damage after 6663241.0 blocker defense
The defender inflicts 3868964.0 net damage after 4120610.0 attacker defense
Defender City Defense Structure receives 3619626.0 net damage
1.0 unit(s) are destroyed
Defender Paladin receives 341279.0 net damage
20.0 unit(s) are destroyed
Defender Sniper receives 475515.0 net damage
2122.0 unit(s) are destroyed
Defender Bazooka receives 810879.0 net damage
254.0 unit(s) are destroyed
Defender Horseman receives 973056.0 net damage
25.0 unit(s) are destroyed
Defender Knight receives 12163.0 net damage
20.0 unit(s) are destroyed
Defender Spy receives 85507.0 net damage
15.0 unit(s) are destroyed
Defender Carriage receives 81532.0 net damage
33.0 unit(s) are destroyed
Defender Canon receives 61499.0 net damage
201.0 unit(s) are destroyed
Defender Machine Gunner receives 1102.0 net damage
10.5 unit(s) are destroyed
Defender Rifleman receives 379.0 net damage
4.0 unit(s) are destroyed
Defender Eagle Scout receives 519.0 net damage
32.0 unit(s) are destroyed
Defender Camel receives 61.0 net damage
4.1 unit(s) are destroyed
Defender Missile Launcher receives 60.0 net damage
0.1 unit(s) are destroyed
Defender Helicopter receives 309.0 net damage
2.9 unit(s) are destroyed
Defender Reinforced Tank receives 102.0 net damage
0.2 unit(s) are destroyed
Defender Thief receives 21.0 net damage
0.4 unit(s) are destroyed
Defender Transport Train receives 9.0 net damage
0.0 unit(s) are destroyed
Defender Thermo Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Spy Plane receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Pharaoh receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Bomber receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Assault Tank receives 1.0 net damage
0.0 unit(s) are destroyed
Attacker Warrior receives 1121999.0 net damage
200.0 unit(s) are destroyed
Attacker Transport Train receives 1785527.0 net damage
4463.8 unit(s) are destroyed
Attacker Carriage receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Spy Plane receives 807607.0 net damage
10.0 unit(s) are destroyed
Attacker Paladin receives 23074.0 net damage
288.4 unit(s) are destroyed
Attacker Swordsman receives 67993.0 net damage
10.0 unit(s) are destroyed
Attacker Knight receives 34520.0 net damage
958.9 unit(s) are destroyed
Attacker Thief receives 18923.0 net damage
378.5 unit(s) are destroyed
Attacker Horseman receives 4474.0 net damage
319.6 unit(s) are destroyed
Attacker Camel receives 969.0 net damage
69.2 unit(s) are destroyed
Attacker Eagle Scout receives 891.0 net damage
445.5 unit(s) are destroyed
Attacker Spy evades the counterattack
Attacker Spy receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Grenadier receives 82.0 net damage
0.7 unit(s) are destroyed
Attacker Canon receives 527.0 net damage
3.3 unit(s) are destroyed
Attacker Machine Gunner receives 54.0 net damage
0.5 unit(s) are destroyed
Attacker Rifleman receives 13.0 net damage
0.1 unit(s) are destroyed
Attacker Bazooka receives 1.0 net damage
0.0 unit(s) are destroyed
Attacker Helicopter receives 7.0 net damage
0.1 unit(s) are destroyed
Attacker Sniper receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Reinforced Tank receives 2.0 net damage
0.0 unit(s) are destroyed
Attacker Assault Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Bomber receives 1.0 net damage
0.0 unit(s) are destroyed
Attacker Police receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Thermo Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Pharaoh receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Missile Launcher receives 1.0 net damage
0.0 unit(s) are destroyed

Invasion # 2

Attackers:
4361.0 Missile Launcher(s)(500HP/551A/17D per unit) - Tactics: Back
4424.0 Pharaoh(s)(300HP/151A/37D per unit) - Tactics: Back
5770.0 Thermo Tank(s)(800HP/351A/42D per unit) - Tactics: Back
1000.0 Police(s)(100HP/2A/2D per unit) - Tactics: Back
3901.0 Bomber(s)(40HP/351A/17D per unit) - Tactics: Back
10000.0 Assault Tank(s)(300HP/151A/37D per unit) - Tactics: Back
39754.0 Reinforced Tank(s)(400HP/121A/52D per unit) - Tactics: Back
1000.0 Sniper(s)(50HP/86A/6D per unit) - Tactics: Middle
999.9 Helicopter(s)(100HP/2A/17D per unit) - Tactics: Middle
100.0 Bazooka(s)(120HP/66A/10D per unit) - Tactics: Middle
99.9 Rifleman(s)(90HP/56A/11D per unit) - Tactics: Middle
319.5 Machine Gunner(s)(100HP/86A/12D per unit) - Tactics: Middle
96.7 Canon(s)(160HP/91A/11D per unit) - Tactics: Middle
99.3 Grenadier(s)(120HP/61A/12D per unit) - Tactics: Middle
100.0 Spy(s)(20HP/3A/7D per unit) - Tactics: Front
54.5 Eagle Scout(s)(2HP/2A/3D per unit) - Tactics: Front
30.8 Camel(s)(14HP/2A/3D per unit) - Tactics: Front
680.4 Horseman(s)(14HP/23A/4D per unit) - Tactics: Front
9521.5 Thief(s)(50HP/2A/2D per unit) - Tactics: Front
41.1 Knight(s)(36HP/31A/10D per unit) - Tactics: Front
0.0 Swordsman(s)(30HP/26A/12D per unit) - Tactics: Front
111.6 Paladin(s)(80HP/57A/18D per unit) - Tactics: Front
0.0 Spy Plane(s)(100HP/5A/12D per unit) - Tactics: Front
100.0 Carriage(s)(40HP/2A/5D per unit) - Tactics: Front
43656.2 Transport Train(s)(400HP/2A/22D per unit) - Tactics: Front
0.0 Warrior(s)(10HP/7A/4D per unit) - Tactics: Front
Defenders:
13166.0 Assault Tank(s)(315HP/157A/42D per unit) - Tactics: Stand Ground
3.0 Bomber(s)(42HP/357A/22D per unit) - Tactics: Stand Ground
292.0 Pharaoh(s)(315HP/157A/42D per unit) - Tactics: Stand Ground
548.0 Spy Plane(s)(105HP/11A/17D per unit) - Tactics: Stand Ground
955.0 Thermo Tank(s)(840HP/357A/47D per unit) - Tactics: Stand Ground
161704.0 Transport Train(s)(420HP/8A/27D per unit) - Tactics: Stand Ground
10413.6 Thief(s)(53HP/8A/7D per unit) - Tactics: Stand Ground
27236.8 Reinforced Tank(s)(420HP/127A/57D per unit) - Tactics: Stand Ground
17.1 Helicopter(s)(105HP/8A/22D per unit) - Tactics: Stand Ground
787.9 Missile Launcher(s)(525HP/557A/22D per unit) - Tactics: Stand Ground
189.9 Camel(s)(15HP/8A/7D per unit) - Tactics: Front
0.0 Eagle Scout(s)(3HP/8A/7D per unit) - Tactics: Front
106.0 Rifleman(s)(95HP/62A/15D per unit) - Tactics: Front
76.5 Machine Gunner(s)(105HP/92A/16D per unit) - Tactics: Front
0.0 Canon(s)(168HP/97A/15D per unit) - Tactics: Front
0.0 Carriage(s)(42HP/8A/9D per unit) - Tactics: Front
0.0 Spy(s)(21HP/9A/11D per unit) - Tactics: Front
0.0 Knight(s)(38HP/37A/14D per unit) - Tactics: Front
0.0 Horseman(s)(15HP/29A/8D per unit) - Tactics: Front
0.0 Bazooka(s)(126HP/72A/14D per unit) - Tactics: Front
0.0 Sniper(s)(53HP/92A/10D per unit) - Tactics: Front
0.0 Paladin(s)(84HP/63A/22D per unit) - Tactics: Front
0.0 City Defense Structure(s)(1000HP/750A/750D per unit) - Tactics: Front
Attacker base damage is: 13060512.98
Defender base damage is: 7751067.67
The attacker inflicts 82% of base damage
The defender inflicts 96% of base damage
The attacker inflicts 4076866.8 net damage after 6632753.2 blocker defense
The defender inflicts 3506405.4 net damage after 4002951.6 attacker defense
Defender Machine Gunner receives 3057650.0 net damage
76.5 unit(s) are destroyed
Defender Rifleman receives 193651.0 net damage
106.0 unit(s) are destroyed
Defender Camel receives 181624.0 net damage
189.9 unit(s) are destroyed
Defender Missile Launcher receives 367046.0 net damage
699.1 unit(s) are destroyed
Defender Helicopter receives 210440.0 net damage
17.1 unit(s) are destroyed
Defender Reinforced Tank receives 51835.0 net damage
123.4 unit(s) are destroyed
Defender Thief receives 10819.0 net damage
204.1 unit(s) are destroyed
Defender Transport Train receives 1520.0 net damage
3.6 unit(s) are destroyed
Defender Thermo Tank receives 889.0 net damage
1.1 unit(s) are destroyed
Defender Spy Plane receives 236.0 net damage
2.2 unit(s) are destroyed
Defender Pharaoh receives 254.0 net damage
0.8 unit(s) are destroyed
Defender Bomber receives 243.0 net damage
3.0 unit(s) are destroyed
Defender Assault Tank receives 659.8 net damage
2.1 unit(s) are destroyed
Attacker Transport Train receives 1963587.0 net damage
4909.0 unit(s) are destroyed
Attacker Carriage receives 725124.0 net damage
100.0 unit(s) are destroyed
Attacker Paladin receives 556032.0 net damage
111.6 unit(s) are destroyed
Attacker Knight receives 222413.0 net damage
41.1 unit(s) are destroyed
Attacker Thief receives 1569.0 net damage
31.4 unit(s) are destroyed
Attacker Horseman receives 21854.0 net damage
680.4 unit(s) are destroyed
Attacker Camel receives 7913.0 net damage
30.8 unit(s) are destroyed
Attacker Eagle Scout receives 7280.0 net damage
54.5 unit(s) are destroyed
Attacker Spy receives 228.0 net damage
11.4 unit(s) are destroyed
Attacker Grenadier receives 218.0 net damage
1.8 unit(s) are destroyed
Attacker Canon receives 69.0 net damage
0.4 unit(s) are destroyed
Attacker Machine Gunner receives 94.0 net damage
0.9 unit(s) are destroyed
Attacker Rifleman receives 13.0 net damage
0.1 unit(s) are destroyed
Attacker Bazooka receives 2.0 net damage
0.0 unit(s) are destroyed
Attacker Helicopter receives 5.0 net damage
0.1 unit(s) are destroyed
Attacker Sniper receives 2.0 net damage
0.0 unit(s) are destroyed
Attacker Reinforced Tank receives 1.0 net damage
0.0 unit(s) are destroyed
Attacker Assault Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Bomber receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Police receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Thermo Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Pharaoh receives 1.0 net damage
0.0 unit(s) are destroyed
Attacker Missile Launcher receives 0.4 net damage
0.0 unit(s) are destroyed

Invasion # 3

Attackers:
4361.0 Missile Launcher(s)(500HP/551A/17D per unit) - Tactics: Back
4424.0 Pharaoh(s)(300HP/151A/37D per unit) - Tactics: Back
5770.0 Thermo Tank(s)(800HP/351A/42D per unit) - Tactics: Back
1000.0 Police(s)(100HP/2A/2D per unit) - Tactics: Back
3901.0 Bomber(s)(40HP/351A/17D per unit) - Tactics: Back
10000.0 Assault Tank(s)(300HP/151A/37D per unit) - Tactics: Back
39754.0 Reinforced Tank(s)(400HP/121A/52D per unit) - Tactics: Back
1000.0 Sniper(s)(50HP/86A/6D per unit) - Tactics: Middle
999.9 Helicopter(s)(100HP/2A/17D per unit) - Tactics: Middle
100.0 Bazooka(s)(120HP/66A/10D per unit) - Tactics: Middle
99.7 Rifleman(s)(90HP/56A/11D per unit) - Tactics: Middle
318.5 Machine Gunner(s)(100HP/86A/12D per unit) - Tactics: Middle
96.3 Canon(s)(160HP/91A/11D per unit) - Tactics: Middle
97.5 Grenadier(s)(120HP/61A/12D per unit) - Tactics: Middle
88.6 Spy(s)(20HP/3A/7D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/2A/3D per unit) - Tactics: Front
0.0 Camel(s)(14HP/2A/3D per unit) - Tactics: Front
0.0 Horseman(s)(14HP/23A/4D per unit) - Tactics: Front
9490.2 Thief(s)(50HP/2A/2D per unit) - Tactics: Front
0.0 Knight(s)(36HP/31A/10D per unit) - Tactics: Front
0.0 Swordsman(s)(30HP/26A/12D per unit) - Tactics: Front
0.0 Paladin(s)(80HP/57A/18D per unit) - Tactics: Front
0.0 Spy Plane(s)(100HP/5A/12D per unit) - Tactics: Front
0.0 Carriage(s)(40HP/2A/5D per unit) - Tactics: Front
38747.2 Transport Train(s)(400HP/2A/22D per unit) - Tactics: Front
0.0 Warrior(s)(10HP/7A/4D per unit) - Tactics: Front
Defenders:
13163.9 Assault Tank(s)(315HP/157A/42D per unit) - Tactics: Stand Ground
0.0 Bomber(s)(42HP/357A/22D per unit) - Tactics: Stand Ground
291.2 Pharaoh(s)(315HP/157A/42D per unit) - Tactics: Stand Ground
545.8 Spy Plane(s)(105HP/11A/17D per unit) - Tactics: Stand Ground
953.9 Thermo Tank(s)(840HP/357A/47D per unit) - Tactics: Stand Ground
161700.4 Transport Train(s)(420HP/8A/27D per unit) - Tactics: Stand Ground
10209.5 Thief(s)(53HP/8A/7D per unit) - Tactics: Stand Ground
27113.3 Reinforced Tank(s)(420HP/127A/57D per unit) - Tactics: Stand Ground
0.0 Helicopter(s)(105HP/8A/22D per unit) - Tactics: Stand Ground
88.8 Missile Launcher(s)(525HP/557A/22D per unit) - Tactics: Stand Ground
0.0 Camel(s)(15HP/8A/7D per unit) - Tactics: Front
0.0 Eagle Scout(s)(3HP/8A/7D per unit) - Tactics: Front
0.0 Rifleman(s)(95HP/62A/15D per unit) - Tactics: Front
0.0 Machine Gunner(s)(105HP/92A/16D per unit) - Tactics: Front
0.0 Canon(s)(168HP/97A/15D per unit) - Tactics: Front
0.0 Carriage(s)(42HP/8A/9D per unit) - Tactics: Front
0.0 Spy(s)(21HP/9A/11D per unit) - Tactics: Front
0.0 Knight(s)(38HP/37A/14D per unit) - Tactics: Front
0.0 Horseman(s)(15HP/29A/8D per unit) - Tactics: Front
0.0 Bazooka(s)(126HP/72A/14D per unit) - Tactics: Front
0.0 Sniper(s)(53HP/92A/10D per unit) - Tactics: Front
0.0 Paladin(s)(84HP/63A/22D per unit) - Tactics: Front
0.0 City Defense Structure(s)(1000HP/750A/750D per unit) - Tactics: Front
Attacker base damage is: 13026698.60
Defender base damage is: 7327117.40
The attacker inflicts 94% of base damage
The defender inflicts 104% of base damage
The attacker inflicts 5641080.0 net damage after 6604016.0 blocker defense
The defender inflicts 3803883.2 net damage after 3888873.8 attacker defense
Defender Missile Launcher receives 3384648.0 net damage
88.8 unit(s) are destroyed
Defender Reinforced Tank receives 609236.0 net damage
1450.6 unit(s) are destroyed
Defender Thief receives 1334228.0 net damage
10209.5 unit(s) are destroyed
Defender Transport Train receives 206558.0 net damage
491.8 unit(s) are destroyed
Defender Thermo Tank receives 5320.0 net damage
6.3 unit(s) are destroyed
Defender Spy Plane receives 52566.0 net damage
500.6 unit(s) are destroyed
Defender Pharaoh receives 1455.0 net damage
4.6 unit(s) are destroyed
Defender Assault Tank receives 47069.0 net damage
149.4 unit(s) are destroyed
Attacker Transport Train receives 989009.0 net damage
2472.5 unit(s) are destroyed
Attacker Thief receives 2758576.0 net damage
9490.2 unit(s) are destroyed
Attacker Spy receives 16326.0 net damage
88.6 unit(s) are destroyed
Attacker Grenadier receives 37973.0 net damage
97.5 unit(s) are destroyed
Attacker Canon receives 1679.0 net damage
10.5 unit(s) are destroyed
Attacker Machine Gunner receives 195.0 net damage
2.0 unit(s) are destroyed
Attacker Rifleman receives 106.0 net damage
1.2 unit(s) are destroyed
Attacker Bazooka receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Helicopter receives 2.0 net damage
0.0 unit(s) are destroyed
Attacker Sniper receives 8.0 net damage
0.2 unit(s) are destroyed
Attacker Reinforced Tank receives 5.0 net damage
0.0 unit(s) are destroyed
Attacker Assault Tank receives 3.0 net damage
0.0 unit(s) are destroyed
Attacker Bomber receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Police receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Thermo Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Pharaoh receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Missile Launcher receives 1.2 net damage
0.0 unit(s) are destroyed

Invasion # 4

Attackers:
4361.0 Missile Launcher(s)(500HP/551A/17D per unit) - Tactics: Back
4424.0 Pharaoh(s)(300HP/151A/37D per unit) - Tactics: Back
5770.0 Thermo Tank(s)(800HP/351A/42D per unit) - Tactics: Back
1000.0 Police(s)(100HP/2A/2D per unit) - Tactics: Back
3901.0 Bomber(s)(40HP/351A/17D per unit) - Tactics: Back
10000.0 Assault Tank(s)(300HP/151A/37D per unit) - Tactics: Back
39754.0 Reinforced Tank(s)(400HP/121A/52D per unit) - Tactics: Back
999.8 Sniper(s)(50HP/86A/6D per unit) - Tactics: Middle
999.9 Helicopter(s)(100HP/2A/17D per unit) - Tactics: Middle
100.0 Bazooka(s)(120HP/66A/10D per unit) - Tactics: Middle
98.5 Rifleman(s)(90HP/56A/11D per unit) - Tactics: Middle
316.6 Machine Gunner(s)(100HP/86A/12D per unit) - Tactics: Middle
85.8 Canon(s)(160HP/91A/11D per unit) - Tactics: Middle
0.0 Grenadier(s)(120HP/61A/12D per unit) - Tactics: Middle
0.0 Spy(s)(20HP/3A/7D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/2A/3D per unit) - Tactics: Front
0.0 Camel(s)(14HP/2A/3D per unit) - Tactics: Front
0.0 Horseman(s)(14HP/23A/4D per unit) - Tactics: Front
0.0 Thief(s)(50HP/2A/2D per unit) - Tactics: Front
0.0 Knight(s)(36HP/31A/10D per unit) - Tactics: Front
0.0 Swordsman(s)(30HP/26A/12D per unit) - Tactics: Front
0.0 Paladin(s)(80HP/57A/18D per unit) - Tactics: Front
0.0 Spy Plane(s)(100HP/5A/12D per unit) - Tactics: Front
0.0 Carriage(s)(40HP/2A/5D per unit) - Tactics: Front
36274.7 Transport Train(s)(400HP/2A/22D per unit) - Tactics: Front
0.0 Warrior(s)(10HP/7A/4D per unit) - Tactics: Front
Defenders:
13014.5 Assault Tank(s)(315HP/157A/42D per unit) - Tactics: Stand Ground
0.0 Bomber(s)(42HP/357A/22D per unit) - Tactics: Stand Ground
286.6 Pharaoh(s)(315HP/157A/42D per unit) - Tactics: Stand Ground
45.1 Spy Plane(s)(105HP/11A/17D per unit) - Tactics: Stand Ground
947.6 Thermo Tank(s)(840HP/357A/47D per unit) - Tactics: Stand Ground
161208.6 Transport Train(s)(420HP/8A/27D per unit) - Tactics: Stand Ground
0.0 Thief(s)(53HP/8A/7D per unit) - Tactics: Stand Ground
25662.8 Reinforced Tank(s)(420HP/127A/57D per unit) - Tactics: Stand Ground
0.0 Helicopter(s)(105HP/8A/22D per unit) - Tactics: Stand Ground
0.0 Missile Launcher(s)(525HP/557A/22D per unit) - Tactics: Stand Ground
0.0 Camel(s)(15HP/8A/7D per unit) - Tactics: Front
0.0 Eagle Scout(s)(3HP/8A/7D per unit) - Tactics: Front
0.0 Rifleman(s)(95HP/62A/15D per unit) - Tactics: Front
0.0 Machine Gunner(s)(105HP/92A/16D per unit) - Tactics: Front
0.0 Canon(s)(168HP/97A/15D per unit) - Tactics: Front
0.0 Carriage(s)(42HP/8A/9D per unit) - Tactics: Front
0.0 Spy(s)(21HP/9A/11D per unit) - Tactics: Front
0.0 Knight(s)(38HP/37A/14D per unit) - Tactics: Front
0.0 Horseman(s)(15HP/29A/8D per unit) - Tactics: Front
0.0 Bazooka(s)(126HP/72A/14D per unit) - Tactics: Front
0.0 Sniper(s)(53HP/92A/10D per unit) - Tactics: Front
0.0 Paladin(s)(84HP/63A/22D per unit) - Tactics: Front
0.0 City Defense Structure(s)(1000HP/750A/750D per unit) - Tactics: Front
Attacker base damage is: 12995353.23
Defender base damage is: 6975898.92
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 6575994.8 net damage after 6419358.2 blocker defense
The defender inflicts 3162344.3 net damage after 3813553.7 attacker defense
Defender Reinforced Tank receives 3419517.0 net damage
8141.7 unit(s) are destroyed
Defender Transport Train receives 1231026.0 net damage
2931.0 unit(s) are destroyed
Defender Thermo Tank receives 847198.0 net damage
947.6 unit(s) are destroyed
Defender Spy Plane receives 1056688.0 net damage
45.1 unit(s) are destroyed
Defender Pharaoh receives 1940.0 net damage
6.2 unit(s) are destroyed
Defender Assault Tank receives 19625.8 net damage
62.3 unit(s) are destroyed
Attacker Transport Train receives 474351.0 net damage
1185.9 unit(s) are destroyed
Attacker Canon receives 2284794.0 net damage
85.8 unit(s) are destroyed
Attacker Machine Gunner receives 350783.0 net damage
316.6 unit(s) are destroyed
Attacker Rifleman receives 48223.0 net damage
98.5 unit(s) are destroyed
Attacker Bazooka receives 4151.0 net damage
34.6 unit(s) are destroyed
Attacker Helicopter receives 35.0 net damage
0.4 unit(s) are destroyed
Attacker Sniper receives 6.0 net damage
0.1 unit(s) are destroyed
Attacker Reinforced Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Assault Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Bomber receives 1.0 net damage
0.0 unit(s) are destroyed
Attacker Police receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Thermo Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Pharaoh evades the counterattack
Attacker Pharaoh receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Missile Launcher receives 0.3 net damage
0.0 unit(s) are destroyed

Invasion # 5

Attackers:
4361.0 Missile Launcher(s)(500HP/551A/17D per unit) - Tactics: Back
4424.0 Pharaoh(s)(300HP/151A/37D per unit) - Tactics: Back
5770.0 Thermo Tank(s)(800HP/351A/42D per unit) - Tactics: Back
1000.0 Police(s)(100HP/2A/2D per unit) - Tactics: Back
3901.0 Bomber(s)(40HP/351A/17D per unit) - Tactics: Back
10000.0 Assault Tank(s)(300HP/151A/37D per unit) - Tactics: Back
39754.0 Reinforced Tank(s)(400HP/121A/52D per unit) - Tactics: Back
999.7 Sniper(s)(50HP/86A/6D per unit) - Tactics: Middle
999.5 Helicopter(s)(100HP/2A/17D per unit) - Tactics: Middle
65.4 Bazooka(s)(120HP/66A/10D per unit) - Tactics: Middle
0.0 Rifleman(s)(90HP/56A/11D per unit) - Tactics: Middle
0.0 Machine Gunner(s)(100HP/86A/12D per unit) - Tactics: Middle
0.0 Canon(s)(160HP/91A/11D per unit) - Tactics: Middle
0.0 Grenadier(s)(120HP/61A/12D per unit) - Tactics: Middle
0.0 Spy(s)(20HP/3A/7D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/2A/3D per unit) - Tactics: Front
0.0 Camel(s)(14HP/2A/3D per unit) - Tactics: Front
0.0 Horseman(s)(14HP/23A/4D per unit) - Tactics: Front
0.0 Thief(s)(50HP/2A/2D per unit) - Tactics: Front
0.0 Knight(s)(36HP/31A/10D per unit) - Tactics: Front
0.0 Swordsman(s)(30HP/26A/12D per unit) - Tactics: Front
0.0 Paladin(s)(80HP/57A/18D per unit) - Tactics: Front
0.0 Spy Plane(s)(100HP/5A/12D per unit) - Tactics: Front
0.0 Carriage(s)(40HP/2A/5D per unit) - Tactics: Front
35088.8 Transport Train(s)(400HP/2A/22D per unit) - Tactics: Front
0.0 Warrior(s)(10HP/7A/4D per unit) - Tactics: Front
Defenders:
12952.2 Assault Tank(s)(315HP/157A/42D per unit) - Tactics: Stand Ground
0.0 Bomber(s)(42HP/357A/22D per unit) - Tactics: Stand Ground
280.4 Pharaoh(s)(315HP/157A/42D per unit) - Tactics: Stand Ground
0.0 Spy Plane(s)(105HP/11A/17D per unit) - Tactics: Stand Ground
0.0 Thermo Tank(s)(840HP/357A/47D per unit) - Tactics: Stand Ground
158277.5 Transport Train(s)(420HP/8A/27D per unit) - Tactics: Stand Ground
0.0 Thief(s)(53HP/8A/7D per unit) - Tactics: Stand Ground
17521.1 Reinforced Tank(s)(420HP/127A/57D per unit) - Tactics: Stand Ground
0.0 Helicopter(s)(105HP/8A/22D per unit) - Tactics: Stand Ground
0.0 Missile Launcher(s)(525HP/557A/22D per unit) - Tactics: Stand Ground
0.0 Camel(s)(15HP/8A/7D per unit) - Tactics: Front
0.0 Eagle Scout(s)(3HP/8A/7D per unit) - Tactics: Front
0.0 Rifleman(s)(95HP/62A/15D per unit) - Tactics: Front
0.0 Machine Gunner(s)(105HP/92A/16D per unit) - Tactics: Front
0.0 Canon(s)(168HP/97A/15D per unit) - Tactics: Front
0.0 Carriage(s)(42HP/8A/9D per unit) - Tactics: Front
0.0 Spy(s)(21HP/9A/11D per unit) - Tactics: Front
0.0 Knight(s)(38HP/37A/14D per unit) - Tactics: Front
0.0 Horseman(s)(15HP/29A/8D per unit) - Tactics: Front
0.0 Bazooka(s)(126HP/72A/14D per unit) - Tactics: Front
0.0 Sniper(s)(53HP/92A/10D per unit) - Tactics: Front
0.0 Paladin(s)(84HP/63A/22D per unit) - Tactics: Front
0.0 City Defense Structure(s)(1000HP/750A/750D per unit) - Tactics: Front
Attacker base damage is: 12950129.27
Defender base damage is: 5568912.80
The attacker inflicts 98% of base damage
The defender inflicts 113% of base damage
The attacker inflicts 6863162.6 net damage after 5827963.4 blocker defense
The defender inflicts 2552038.0 net damage after 3781285.0 attacker defense
Defender Reinforced Tank receives 2951159.0 net damage
7026.6 unit(s) are destroyed
Defender Transport Train receives 1447441.0 net damage
3446.3 unit(s) are destroyed
Defender Pharaoh receives 714723.0 net damage
280.4 unit(s) are destroyed
Defender Assault Tank receives 1749839.6 net damage
5555.0 unit(s) are destroyed
Attacker Transport Train receives 357285.0 net damage
893.2 unit(s) are destroyed
Attacker Bazooka receives 43895.0 net damage
65.4 unit(s) are destroyed
Attacker Helicopter receives 1806720.0 net damage
999.5 unit(s) are destroyed
Attacker Sniper evades the counterattack
Attacker Sniper receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Reinforced Tank receives 54718.0 net damage
136.8 unit(s) are destroyed
Attacker Assault Tank receives 24258.0 net damage
80.9 unit(s) are destroyed
Attacker Bomber receives 5170.0 net damage
129.3 unit(s) are destroyed
Attacker Police receives 43229.0 net damage
432.3 unit(s) are destroyed
Attacker Thermo Tank receives 24758.0 net damage
30.9 unit(s) are destroyed
Attacker Pharaoh evades the counterattack
Attacker Pharaoh receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Missile Launcher receives 18460.0 net damage
36.9 unit(s) are destroyed

Invasion # 6

Attackers:
4324.1 Missile Launcher(s)(500HP/551A/17D per unit) - Tactics: Back
4424.0 Pharaoh(s)(300HP/151A/37D per unit) - Tactics: Back
5739.1 Thermo Tank(s)(800HP/351A/42D per unit) - Tactics: Back
567.7 Police(s)(100HP/2A/2D per unit) - Tactics: Back
3771.7 Bomber(s)(40HP/351A/17D per unit) - Tactics: Back
9919.1 Assault Tank(s)(300HP/151A/37D per unit) - Tactics: Back
39617.2 Reinforced Tank(s)(400HP/121A/52D per unit) - Tactics: Back
999.7 Sniper(s)(50HP/86A/6D per unit) - Tactics: Middle
0.0 Helicopter(s)(100HP/2A/17D per unit) - Tactics: Middle
0.0 Bazooka(s)(120HP/66A/10D per unit) - Tactics: Middle
0.0 Rifleman(s)(90HP/56A/11D per unit) - Tactics: Middle
0.0 Machine Gunner(s)(100HP/86A/12D per unit) - Tactics: Middle
0.0 Canon(s)(160HP/91A/11D per unit) - Tactics: Middle
0.0 Grenadier(s)(120HP/61A/12D per unit) - Tactics: Middle
0.0 Spy(s)(20HP/3A/7D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/2A/3D per unit) - Tactics: Front
0.0 Camel(s)(14HP/2A/3D per unit) - Tactics: Front
0.0 Horseman(s)(14HP/23A/4D per unit) - Tactics: Front
0.0 Thief(s)(50HP/2A/2D per unit) - Tactics: Front
0.0 Knight(s)(36HP/31A/10D per unit) - Tactics: Front
0.0 Swordsman(s)(30HP/26A/12D per unit) - Tactics: Front
0.0 Paladin(s)(80HP/57A/18D per unit) - Tactics: Front
0.0 Spy Plane(s)(100HP/5A/12D per unit) - Tactics: Front
0.0 Carriage(s)(40HP/2A/5D per unit) - Tactics: Front
34195.6 Transport Train(s)(400HP/2A/22D per unit) - Tactics: Front
0.0 Warrior(s)(10HP/7A/4D per unit) - Tactics: Front
Defenders:
7397.1 Assault Tank(s)(315HP/157A/42D per unit) - Tactics: Stand Ground
0.0 Bomber(s)(42HP/357A/22D per unit) - Tactics: Stand Ground
0.0 Pharaoh(s)(315HP/157A/42D per unit) - Tactics: Stand Ground
0.0 Spy Plane(s)(105HP/11A/17D per unit) - Tactics: Stand Ground
0.0 Thermo Tank(s)(840HP/357A/47D per unit) - Tactics: Stand Ground
154831.3 Transport Train(s)(420HP/8A/27D per unit) - Tactics: Stand Ground
0.0 Thief(s)(53HP/8A/7D per unit) - Tactics: Stand Ground
10494.5 Reinforced Tank(s)(420HP/127A/57D per unit) - Tactics: Stand Ground
0.0 Helicopter(s)(105HP/8A/22D per unit) - Tactics: Stand Ground
0.0 Missile Launcher(s)(525HP/557A/22D per unit) - Tactics: Stand Ground
0.0 Camel(s)(15HP/8A/7D per unit) - Tactics: Front
0.0 Eagle Scout(s)(3HP/8A/7D per unit) - Tactics: Front
0.0 Rifleman(s)(95HP/62A/15D per unit) - Tactics: Front
0.0 Machine Gunner(s)(105HP/92A/16D per unit) - Tactics: Front
0.0 Canon(s)(168HP/97A/15D per unit) - Tactics: Front
0.0 Carriage(s)(42HP/8A/9D per unit) - Tactics: Front
0.0 Spy(s)(21HP/9A/11D per unit) - Tactics: Front
0.0 Knight(s)(38HP/37A/14D per unit) - Tactics: Front
0.0 Horseman(s)(15HP/29A/8D per unit) - Tactics: Front
0.0 Bazooka(s)(126HP/72A/14D per unit) - Tactics: Front
0.0 Sniper(s)(53HP/92A/10D per unit) - Tactics: Front
0.0 Paladin(s)(84HP/63A/22D per unit) - Tactics: Front
0.0 City Defense Structure(s)(1000HP/750A/750D per unit) - Tactics: Front
Attacker base damage is: 12835829.68
Defender base damage is: 3732800.65
The attacker inflicts 78% of base damage
The defender inflicts 85% of base damage
The attacker inflicts 4922637.2 net damage after 5089309.8 blocker defense
The defender inflicts 799775.0 net damage after 3728894.4 attacker defense
Defender Reinforced Tank receives 3199714.0 net damage
7618.4 unit(s) are destroyed
Defender Transport Train receives 895920.0 net damage
2133.1 unit(s) are destroyed
Defender Assault Tank receives 827003.2 net damage
2625.4 unit(s) are destroyed
Attacker Transport Train receives 791777.0 net damage
1979.4 unit(s) are destroyed
Attacker Sniper evades the counterattack
Attacker Sniper receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Reinforced Tank receives 2038.0 net damage
5.1 unit(s) are destroyed
Attacker Assault Tank receives 4176.0 net damage
13.9 unit(s) are destroyed
Attacker Bomber receives 32.0 net damage
0.8 unit(s) are destroyed
Attacker Police receives 286.0 net damage
2.9 unit(s) are destroyed
Attacker Thermo Tank receives 182.0 net damage
0.2 unit(s) are destroyed
Attacker Pharaoh receives 191.0 net damage
0.6 unit(s) are destroyed
Attacker Missile Launcher receives 934.0 net damage
1.9 unit(s) are destroyed

Invasion # 7

Attackers:
4322.2 Missile Launcher(s)(500HP/551A/17D per unit) - Tactics: Back
4423.4 Pharaoh(s)(300HP/151A/37D per unit) - Tactics: Back
5738.8 Thermo Tank(s)(800HP/351A/42D per unit) - Tactics: Back
564.9 Police(s)(100HP/2A/2D per unit) - Tactics: Back
3770.9 Bomber(s)(40HP/351A/17D per unit) - Tactics: Back
9905.2 Assault Tank(s)(300HP/151A/37D per unit) - Tactics: Back
39612.1 Reinforced Tank(s)(400HP/121A/52D per unit) - Tactics: Back
999.7 Sniper(s)(50HP/86A/6D per unit) - Tactics: Middle
0.0 Helicopter(s)(100HP/2A/17D per unit) - Tactics: Middle
0.0 Bazooka(s)(120HP/66A/10D per unit) - Tactics: Middle
0.0 Rifleman(s)(90HP/56A/11D per unit) - Tactics: Middle
0.0 Machine Gunner(s)(100HP/86A/12D per unit) - Tactics: Middle
0.0 Canon(s)(160HP/91A/11D per unit) - Tactics: Middle
0.0 Grenadier(s)(120HP/61A/12D per unit) - Tactics: Middle
0.0 Spy(s)(20HP/3A/7D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/2A/3D per unit) - Tactics: Front
0.0 Camel(s)(14HP/2A/3D per unit) - Tactics: Front
0.0 Horseman(s)(14HP/23A/4D per unit) - Tactics: Front
0.0 Thief(s)(50HP/2A/2D per unit) - Tactics: Front
0.0 Knight(s)(36HP/31A/10D per unit) - Tactics: Front
0.0 Swordsman(s)(30HP/26A/12D per unit) - Tactics: Front
0.0 Paladin(s)(80HP/57A/18D per unit) - Tactics: Front
0.0 Spy Plane(s)(100HP/5A/12D per unit) - Tactics: Front
0.0 Carriage(s)(40HP/2A/5D per unit) - Tactics: Front
32216.2 Transport Train(s)(400HP/2A/22D per unit) - Tactics: Front
0.0 Warrior(s)(10HP/7A/4D per unit) - Tactics: Front
Defenders:
4771.7 Assault Tank(s)(315HP/157A/42D per unit) - Tactics: Stand Ground
0.0 Bomber(s)(42HP/357A/22D per unit) - Tactics: Stand Ground
0.0 Pharaoh(s)(315HP/157A/42D per unit) - Tactics: Stand Ground
0.0 Spy Plane(s)(105HP/11A/17D per unit) - Tactics: Stand Ground
0.0 Thermo Tank(s)(840HP/357A/47D per unit) - Tactics: Stand Ground
152698.1 Transport Train(s)(420HP/8A/27D per unit) - Tactics: Stand Ground
0.0 Thief(s)(53HP/8A/7D per unit) - Tactics: Stand Ground
2876.1 Reinforced Tank(s)(420HP/127A/57D per unit) - Tactics: Stand Ground
0.0 Helicopter(s)(105HP/8A/22D per unit) - Tactics: Stand Ground
0.0 Missile Launcher(s)(525HP/557A/22D per unit) - Tactics: Stand Ground
0.0 Camel(s)(15HP/8A/7D per unit) - Tactics: Front
0.0 Eagle Scout(s)(3HP/8A/7D per unit) - Tactics: Front
0.0 Rifleman(s)(95HP/62A/15D per unit) - Tactics: Front
0.0 Machine Gunner(s)(105HP/92A/16D per unit) - Tactics: Front
0.0 Canon(s)(168HP/97A/15D per unit) - Tactics: Front
0.0 Carriage(s)(42HP/8A/9D per unit) - Tactics: Front
0.0 Spy(s)(21HP/9A/11D per unit) - Tactics: Front
0.0 Knight(s)(38HP/37A/14D per unit) - Tactics: Front
0.0 Horseman(s)(15HP/29A/8D per unit) - Tactics: Front
0.0 Bazooka(s)(126HP/72A/14D per unit) - Tactics: Front
0.0 Sniper(s)(53HP/92A/10D per unit) - Tactics: Front
0.0 Paladin(s)(84HP/63A/22D per unit) - Tactics: Front
0.0 City Defense Structure(s)(1000HP/750A/750D per unit) - Tactics: Front
Attacker base damage is: 12827660.61
Defender base damage is: 2336014.02
The attacker inflicts 75% of base damage
The defender inflicts 91% of base damage
The attacker inflicts 5133544.1 net damage after 4487200.9 blocker defense
The defender inflicts 533718.0 net damage after 3684482.5 attacker defense
Defender Reinforced Tank receives 4055499.0 net damage
2876.1 unit(s) are destroyed
Defender Transport Train receives 517461.0 net damage
1232.0 unit(s) are destroyed
Defender Assault Tank receives 560584.1 net damage
1779.6 unit(s) are destroyed
Attacker Transport Train receives 442985.0 net damage
1107.5 unit(s) are destroyed
Attacker Sniper receives 39015.0 net damage
780.3 unit(s) are destroyed
Attacker Reinforced Tank receives 15515.0 net damage
38.8 unit(s) are destroyed
Attacker Assault Tank receives 14119.0 net damage
47.1 unit(s) are destroyed
Attacker Bomber receives 12367.0 net damage
309.2 unit(s) are destroyed
Attacker Police receives 5538.0 net damage
55.4 unit(s) are destroyed
Attacker Thermo Tank receives 1880.0 net damage
2.4 unit(s) are destroyed
Attacker Pharaoh receives 321.0 net damage
1.1 unit(s) are destroyed
Attacker Missile Launcher receives 1978.0 net damage
4.0 unit(s) are destroyed

Invasion # 8

Attackers:
4318.3 Missile Launcher(s)(500HP/551A/17D per unit) - Tactics: Back
4422.3 Pharaoh(s)(300HP/151A/37D per unit) - Tactics: Back
5736.5 Thermo Tank(s)(800HP/351A/42D per unit) - Tactics: Back
509.5 Police(s)(100HP/2A/2D per unit) - Tactics: Back
3461.7 Bomber(s)(40HP/351A/17D per unit) - Tactics: Back
9858.1 Assault Tank(s)(300HP/151A/37D per unit) - Tactics: Back
39573.3 Reinforced Tank(s)(400HP/121A/52D per unit) - Tactics: Back
219.4 Sniper(s)(50HP/86A/6D per unit) - Tactics: Middle
0.0 Helicopter(s)(100HP/2A/17D per unit) - Tactics: Middle
0.0 Bazooka(s)(120HP/66A/10D per unit) - Tactics: Middle
0.0 Rifleman(s)(90HP/56A/11D per unit) - Tactics: Middle
0.0 Machine Gunner(s)(100HP/86A/12D per unit) - Tactics: Middle
0.0 Canon(s)(160HP/91A/11D per unit) - Tactics: Middle
0.0 Grenadier(s)(120HP/61A/12D per unit) - Tactics: Middle
0.0 Spy(s)(20HP/3A/7D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/2A/3D per unit) - Tactics: Front
0.0 Camel(s)(14HP/2A/3D per unit) - Tactics: Front
0.0 Horseman(s)(14HP/23A/4D per unit) - Tactics: Front
0.0 Thief(s)(50HP/2A/2D per unit) - Tactics: Front
0.0 Knight(s)(36HP/31A/10D per unit) - Tactics: Front
0.0 Swordsman(s)(30HP/26A/12D per unit) - Tactics: Front
0.0 Paladin(s)(80HP/57A/18D per unit) - Tactics: Front
0.0 Spy Plane(s)(100HP/5A/12D per unit) - Tactics: Front
0.0 Carriage(s)(40HP/2A/5D per unit) - Tactics: Front
31108.7 Transport Train(s)(400HP/2A/22D per unit) - Tactics: Front
0.0 Warrior(s)(10HP/7A/4D per unit) - Tactics: Front
Defenders:
2992.1 Assault Tank(s)(315HP/157A/42D per unit) - Tactics: Stand Ground
0.0 Bomber(s)(42HP/357A/22D per unit) - Tactics: Stand Ground
0.0 Pharaoh(s)(315HP/157A/42D per unit) - Tactics: Stand Ground
0.0 Spy Plane(s)(105HP/11A/17D per unit) - Tactics: Stand Ground
0.0 Thermo Tank(s)(840HP/357A/47D per unit) - Tactics: Stand Ground
151466.1 Transport Train(s)(420HP/8A/27D per unit) - Tactics: Stand Ground
0.0 Thief(s)(53HP/8A/7D per unit) - Tactics: Stand Ground
0.0 Reinforced Tank(s)(420HP/127A/57D per unit) - Tactics: Stand Ground
0.0 Helicopter(s)(105HP/8A/22D per unit) - Tactics: Stand Ground
0.0 Missile Launcher(s)(525HP/557A/22D per unit) - Tactics: Stand Ground
0.0 Camel(s)(15HP/8A/7D per unit) - Tactics: Front
0.0 Eagle Scout(s)(3HP/8A/7D per unit) - Tactics: Front
0.0 Rifleman(s)(95HP/62A/15D per unit) - Tactics: Front
0.0 Machine Gunner(s)(105HP/92A/16D per unit) - Tactics: Front
0.0 Canon(s)(168HP/97A/15D per unit) - Tactics: Front
0.0 Carriage(s)(42HP/8A/9D per unit) - Tactics: Front
0.0 Spy(s)(21HP/9A/11D per unit) - Tactics: Front
0.0 Knight(s)(38HP/37A/14D per unit) - Tactics: Front
0.0 Horseman(s)(15HP/29A/8D per unit) - Tactics: Front
0.0 Bazooka(s)(126HP/72A/14D per unit) - Tactics: Front
0.0 Sniper(s)(53HP/92A/10D per unit) - Tactics: Front
0.0 Paladin(s)(84HP/63A/22D per unit) - Tactics: Front
0.0 City Defense Structure(s)(1000HP/750A/750D per unit) - Tactics: Front
Attacker base damage is: 12634742.67
Defender base damage is: 1681486.15
The attacker inflicts 88% of base damage
The defender inflicts 93% of base damage
The attacker inflicts 6903321.7 net damage after 4215251.3 blocker defense
The defender inflicts 393694.0 net damage after 3646106.0 attacker defense
Defender Transport Train receives 1242597.0 net damage
2958.6 unit(s) are destroyed
Defender Assault Tank receives 5660724.7 net damage
2992.1 unit(s) are destroyed
Attacker Transport Train receives 51180.0 net damage
128.0 unit(s) are destroyed
Attacker Sniper receives 51377.0 net damage
219.4 unit(s) are destroyed
Attacker Reinforced Tank receives 285314.0 net damage
713.3 unit(s) are destroyed
Attacker Assault Tank receives 3144.0 net damage
10.5 unit(s) are destroyed
Attacker Bomber receives 535.0 net damage
13.4 unit(s) are destroyed
Attacker Police receives 428.0 net damage
4.3 unit(s) are destroyed
Attacker Thermo Tank receives 171.0 net damage
0.2 unit(s) are destroyed
Attacker Pharaoh evades the counterattack
Attacker Pharaoh receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Missile Launcher receives 1159.0 net damage
2.3 unit(s) are destroyed

Invasion # 9

Attackers:
4315.9 Missile Launcher(s)(500HP/551A/17D per unit) - Tactics: Back
4422.3 Pharaoh(s)(300HP/151A/37D per unit) - Tactics: Back
5736.3 Thermo Tank(s)(800HP/351A/42D per unit) - Tactics: Back
505.2 Police(s)(100HP/2A/2D per unit) - Tactics: Back
3448.4 Bomber(s)(40HP/351A/17D per unit) - Tactics: Back
9847.7 Assault Tank(s)(300HP/151A/37D per unit) - Tactics: Back
38860.0 Reinforced Tank(s)(400HP/121A/52D per unit) - Tactics: Back
0.0 Sniper(s)(50HP/86A/6D per unit) - Tactics: Middle
0.0 Helicopter(s)(100HP/2A/17D per unit) - Tactics: Middle
0.0 Bazooka(s)(120HP/66A/10D per unit) - Tactics: Middle
0.0 Rifleman(s)(90HP/56A/11D per unit) - Tactics: Middle
0.0 Machine Gunner(s)(100HP/86A/12D per unit) - Tactics: Middle
0.0 Canon(s)(160HP/91A/11D per unit) - Tactics: Middle
0.0 Grenadier(s)(120HP/61A/12D per unit) - Tactics: Middle
0.0 Spy(s)(20HP/3A/7D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/2A/3D per unit) - Tactics: Front
0.0 Camel(s)(14HP/2A/3D per unit) - Tactics: Front
0.0 Horseman(s)(14HP/23A/4D per unit) - Tactics: Front
0.0 Thief(s)(50HP/2A/2D per unit) - Tactics: Front
0.0 Knight(s)(36HP/31A/10D per unit) - Tactics: Front
0.0 Swordsman(s)(30HP/26A/12D per unit) - Tactics: Front
0.0 Paladin(s)(80HP/57A/18D per unit) - Tactics: Front
0.0 Spy Plane(s)(100HP/5A/12D per unit) - Tactics: Front
0.0 Carriage(s)(40HP/2A/5D per unit) - Tactics: Front
30980.7 Transport Train(s)(400HP/2A/22D per unit) - Tactics: Front
0.0 Warrior(s)(10HP/7A/4D per unit) - Tactics: Front
Defenders:
0.0 Assault Tank(s)(315HP/157A/42D per unit) - Tactics: Stand Ground
0.0 Bomber(s)(42HP/357A/22D per unit) - Tactics: Stand Ground
0.0 Pharaoh(s)(315HP/157A/42D per unit) - Tactics: Stand Ground
0.0 Spy Plane(s)(105HP/11A/17D per unit) - Tactics: Stand Ground
0.0 Thermo Tank(s)(840HP/357A/47D per unit) - Tactics: Stand Ground
148507.5 Transport Train(s)(420HP/8A/27D per unit) - Tactics: Stand Ground
0.0 Thief(s)(53HP/8A/7D per unit) - Tactics: Stand Ground
0.0 Reinforced Tank(s)(420HP/127A/57D per unit) - Tactics: Stand Ground
0.0 Helicopter(s)(105HP/8A/22D per unit) - Tactics: Stand Ground
0.0 Missile Launcher(s)(525HP/557A/22D per unit) - Tactics: Stand Ground
0.0 Camel(s)(15HP/8A/7D per unit) - Tactics: Front
0.0 Eagle Scout(s)(3HP/8A/7D per unit) - Tactics: Front
0.0 Rifleman(s)(95HP/62A/15D per unit) - Tactics: Front
0.0 Machine Gunner(s)(105HP/92A/16D per unit) - Tactics: Front
0.0 Canon(s)(168HP/97A/15D per unit) - Tactics: Front
0.0 Carriage(s)(42HP/8A/9D per unit) - Tactics: Front
0.0 Spy(s)(21HP/9A/11D per unit) - Tactics: Front
0.0 Knight(s)(38HP/37A/14D per unit) - Tactics: Front
0.0 Horseman(s)(15HP/29A/8D per unit) - Tactics: Front
0.0 Bazooka(s)(126HP/72A/14D per unit) - Tactics: Front
0.0 Sniper(s)(53HP/92A/10D per unit) - Tactics: Front
0.0 Paladin(s)(84HP/63A/22D per unit) - Tactics: Front
0.0 City Defense Structure(s)(1000HP/750A/750D per unit) - Tactics: Front
Attacker base damage is: 12521674.70
Defender base damage is: 1188059.96
The attacker inflicts 96% of base damage
The defender inflicts 72% of base damage
The attacker inflicts 8011104.6 net damage after 4009702.4 blocker defense
The defender inflicts 215556.0 net damage after 3604211.9 attacker defense
Defender Transport Train receives 8011104.6 net damage
19074.1 unit(s) are destroyed
Attacker Transport Train receives 21555.0 net damage
53.9 unit(s) are destroyed
Attacker Reinforced Tank receives 52380.0 net damage
130.9 unit(s) are destroyed
Attacker Assault Tank receives 18410.0 net damage
61.4 unit(s) are destroyed
Attacker Bomber receives 49284.0 net damage
1232.1 unit(s) are destroyed
Attacker Police receives 65795.0 net damage
505.2 unit(s) are destroyed
Attacker Thermo Tank receives 1219.0 net damage
1.5 unit(s) are destroyed
Attacker Pharaoh receives 5392.0 net damage
18.0 unit(s) are destroyed
Attacker Missile Launcher receives 1521.0 net damage
3.0 unit(s) are destroyed

Invasion # 10

Attackers:
4312.9 Missile Launcher(s)(500HP/551A/17D per unit) - Tactics: Back
4404.3 Pharaoh(s)(300HP/151A/37D per unit) - Tactics: Back
5734.7 Thermo Tank(s)(800HP/351A/42D per unit) - Tactics: Back
0.0 Police(s)(100HP/2A/2D per unit) - Tactics: Back
2216.3 Bomber(s)(40HP/351A/17D per unit) - Tactics: Back
9786.3 Assault Tank(s)(300HP/151A/37D per unit) - Tactics: Back
38729.1 Reinforced Tank(s)(400HP/121A/52D per unit) - Tactics: Back
0.0 Sniper(s)(50HP/86A/6D per unit) - Tactics: Middle
0.0 Helicopter(s)(100HP/2A/17D per unit) - Tactics: Middle
0.0 Bazooka(s)(120HP/66A/10D per unit) - Tactics: Middle
0.0 Rifleman(s)(90HP/56A/11D per unit) - Tactics: Middle
0.0 Machine Gunner(s)(100HP/86A/12D per unit) - Tactics: Middle
0.0 Canon(s)(160HP/91A/11D per unit) - Tactics: Middle
0.0 Grenadier(s)(120HP/61A/12D per unit) - Tactics: Middle
0.0 Spy(s)(20HP/3A/7D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/2A/3D per unit) - Tactics: Front
0.0 Camel(s)(14HP/2A/3D per unit) - Tactics: Front
0.0 Horseman(s)(14HP/23A/4D per unit) - Tactics: Front
0.0 Thief(s)(50HP/2A/2D per unit) - Tactics: Front
0.0 Knight(s)(36HP/31A/10D per unit) - Tactics: Front
0.0 Swordsman(s)(30HP/26A/12D per unit) - Tactics: Front
0.0 Paladin(s)(80HP/57A/18D per unit) - Tactics: Front
0.0 Spy Plane(s)(100HP/5A/12D per unit) - Tactics: Front
0.0 Carriage(s)(40HP/2A/5D per unit) - Tactics: Front
30926.9 Transport Train(s)(400HP/2A/22D per unit) - Tactics: Front
0.0 Warrior(s)(10HP/7A/4D per unit) - Tactics: Front
Defenders:
0.0 Assault Tank(s)(315HP/157A/42D per unit) - Tactics: Stand Ground
0.0 Bomber(s)(42HP/357A/22D per unit) - Tactics: Stand Ground
0.0 Pharaoh(s)(315HP/157A/42D per unit) - Tactics: Stand Ground
0.0 Spy Plane(s)(105HP/11A/17D per unit) - Tactics: Stand Ground
0.0 Thermo Tank(s)(840HP/357A/47D per unit) - Tactics: Stand Ground
129433.4 Transport Train(s)(420HP/8A/27D per unit) - Tactics: Stand Ground
0.0 Thief(s)(53HP/8A/7D per unit) - Tactics: Stand Ground
0.0 Reinforced Tank(s)(420HP/127A/57D per unit) - Tactics: Stand Ground
0.0 Helicopter(s)(105HP/8A/22D per unit) - Tactics: Stand Ground
0.0 Missile Launcher(s)(525HP/557A/22D per unit) - Tactics: Stand Ground
0.0 Camel(s)(15HP/8A/7D per unit) - Tactics: Front
0.0 Eagle Scout(s)(3HP/8A/7D per unit) - Tactics: Front
0.0 Rifleman(s)(95HP/62A/15D per unit) - Tactics: Front
0.0 Machine Gunner(s)(105HP/92A/16D per unit) - Tactics: Front
0.0 Canon(s)(168HP/97A/15D per unit) - Tactics: Front
0.0 Carriage(s)(42HP/8A/9D per unit) - Tactics: Front
0.0 Spy(s)(21HP/9A/11D per unit) - Tactics: Front
0.0 Knight(s)(38HP/37A/14D per unit) - Tactics: Front
0.0 Horseman(s)(15HP/29A/8D per unit) - Tactics: Front
0.0 Bazooka(s)(126HP/72A/14D per unit) - Tactics: Front
0.0 Sniper(s)(53HP/92A/10D per unit) - Tactics: Front
0.0 Paladin(s)(84HP/63A/22D per unit) - Tactics: Front
0.0 City Defense Structure(s)(1000HP/750A/750D per unit) - Tactics: Front
Attacker base damage is: 12058053.17
Defender base damage is: 1035467.49
The attacker inflicts 50% of base damage
The defender inflicts 103% of base damage
The attacker inflicts 2534323.2 net damage after 3494702.8 blocker defense
The defender inflicts 267813.0 net damage after 3571209.6 attacker defense
Defender Transport Train receives 2534323.2 net damage
6034.1 unit(s) are destroyed
Attacker Transport Train receives 208894.0 net damage
522.2 unit(s) are destroyed
Attacker Reinforced Tank receives 5891.0 net damage
14.7 unit(s) are destroyed
Attacker Assault Tank receives 49846.0 net damage
166.2 unit(s) are destroyed
Attacker Bomber receives 1909.0 net damage
47.7 unit(s) are destroyed
Attacker Thermo Tank receives 254.0 net damage
0.3 unit(s) are destroyed
Attacker Pharaoh receives 254.0 net damage
0.8 unit(s) are destroyed
Attacker Missile Launcher receives 765.0 net damage
1.5 unit(s) are destroyed

Invasion # 11

Attackers:
4311.4 Missile Launcher(s)(500HP/551A/17D per unit) - Tactics: Back
4403.5 Pharaoh(s)(300HP/151A/37D per unit) - Tactics: Back
5734.4 Thermo Tank(s)(800HP/351A/42D per unit) - Tactics: Back
0.0 Police(s)(100HP/2A/2D per unit) - Tactics: Back
2168.5 Bomber(s)(40HP/351A/17D per unit) - Tactics: Back
9620.1 Assault Tank(s)(300HP/151A/37D per unit) - Tactics: Back
38714.3 Reinforced Tank(s)(400HP/121A/52D per unit) - Tactics: Back
0.0 Sniper(s)(50HP/86A/6D per unit) - Tactics: Middle
0.0 Helicopter(s)(100HP/2A/17D per unit) - Tactics: Middle
0.0 Bazooka(s)(120HP/66A/10D per unit) - Tactics: Middle
0.0 Rifleman(s)(90HP/56A/11D per unit) - Tactics: Middle
0.0 Machine Gunner(s)(100HP/86A/12D per unit) - Tactics: Middle
0.0 Canon(s)(160HP/91A/11D per unit) - Tactics: Middle
0.0 Grenadier(s)(120HP/61A/12D per unit) - Tactics: Middle
0.0 Spy(s)(20HP/3A/7D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/2A/3D per unit) - Tactics: Front
0.0 Camel(s)(14HP/2A/3D per unit) - Tactics: Front
0.0 Horseman(s)(14HP/23A/4D per unit) - Tactics: Front
0.0 Thief(s)(50HP/2A/2D per unit) - Tactics: Front
0.0 Knight(s)(36HP/31A/10D per unit) - Tactics: Front
0.0 Swordsman(s)(30HP/26A/12D per unit) - Tactics: Front
0.0 Paladin(s)(80HP/57A/18D per unit) - Tactics: Front
0.0 Spy Plane(s)(100HP/5A/12D per unit) - Tactics: Front
0.0 Carriage(s)(40HP/2A/5D per unit) - Tactics: Front
30404.6 Transport Train(s)(400HP/2A/22D per unit) - Tactics: Front
0.0 Warrior(s)(10HP/7A/4D per unit) - Tactics: Front
Defenders:
0.0 Assault Tank(s)(315HP/157A/42D per unit) - Tactics: Stand Ground
0.0 Bomber(s)(42HP/357A/22D per unit) - Tactics: Stand Ground
0.0 Pharaoh(s)(315HP/157A/42D per unit) - Tactics: Stand Ground
0.0 Spy Plane(s)(105HP/11A/17D per unit) - Tactics: Stand Ground
0.0 Thermo Tank(s)(840HP/357A/47D per unit) - Tactics: Stand Ground
123399.3 Transport Train(s)(420HP/8A/27D per unit) - Tactics: Stand Ground
0.0 Thief(s)(53HP/8A/7D per unit) - Tactics: Stand Ground
0.0 Reinforced Tank(s)(420HP/127A/57D per unit) - Tactics: Stand Ground
0.0 Helicopter(s)(105HP/8A/22D per unit) - Tactics: Stand Ground
0.0 Missile Launcher(s)(525HP/557A/22D per unit) - Tactics: Stand Ground
0.0 Camel(s)(15HP/8A/7D per unit) - Tactics: Front
0.0 Eagle Scout(s)(3HP/8A/7D per unit) - Tactics: Front
0.0 Rifleman(s)(95HP/62A/15D per unit) - Tactics: Front
0.0 Machine Gunner(s)(105HP/92A/16D per unit) - Tactics: Front
0.0 Canon(s)(168HP/97A/15D per unit) - Tactics: Front
0.0 Carriage(s)(42HP/8A/9D per unit) - Tactics: Front
0.0 Spy(s)(21HP/9A/11D per unit) - Tactics: Front
0.0 Knight(s)(38HP/37A/14D per unit) - Tactics: Front
0.0 Horseman(s)(15HP/29A/8D per unit) - Tactics: Front
0.0 Bazooka(s)(126HP/72A/14D per unit) - Tactics: Front
0.0 Sniper(s)(53HP/92A/10D per unit) - Tactics: Front
0.0 Paladin(s)(84HP/63A/22D per unit) - Tactics: Front
0.0 City Defense Structure(s)(1000HP/750A/750D per unit) - Tactics: Front
Attacker base damage is: 12012303.73
Defender base damage is: 987194.67
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 8680521.0 net damage after 3331782.0 blocker defense
The defender inflicts 246798.0 net damage after 3551924.9 attacker defense
Defender Transport Train receives 8680521.0 net damage
20667.9 unit(s) are destroyed
Attacker Transport Train receives 197438.0 net damage
493.6 unit(s) are destroyed
Attacker Reinforced Tank receives 10859.0 net damage
27.1 unit(s) are destroyed
Attacker Assault Tank receives 26565.0 net damage
88.6 unit(s) are destroyed
Attacker Bomber receives 11339.0 net damage
283.5 unit(s) are destroyed
Attacker Thermo Tank receives 250.0 net damage
0.3 unit(s) are destroyed
Attacker Pharaoh receives 235.0 net damage
0.8 unit(s) are destroyed
Attacker Missile Launcher receives 112.0 net damage
0.2 unit(s) are destroyed

Invasion # 12

Attackers:
4311.1 Missile Launcher(s)(500HP/551A/17D per unit) - Tactics: Back
4402.7 Pharaoh(s)(300HP/151A/37D per unit) - Tactics: Back
5734.1 Thermo Tank(s)(800HP/351A/42D per unit) - Tactics: Back
0.0 Police(s)(100HP/2A/2D per unit) - Tactics: Back
1885.1 Bomber(s)(40HP/351A/17D per unit) - Tactics: Back
9531.6 Assault Tank(s)(300HP/151A/37D per unit) - Tactics: Back
38687.2 Reinforced Tank(s)(400HP/121A/52D per unit) - Tactics: Back
0.0 Sniper(s)(50HP/86A/6D per unit) - Tactics: Middle
0.0 Helicopter(s)(100HP/2A/17D per unit) - Tactics: Middle
0.0 Bazooka(s)(120HP/66A/10D per unit) - Tactics: Middle
0.0 Rifleman(s)(90HP/56A/11D per unit) - Tactics: Middle
0.0 Machine Gunner(s)(100HP/86A/12D per unit) - Tactics: Middle
0.0 Canon(s)(160HP/91A/11D per unit) - Tactics: Middle
0.0 Grenadier(s)(120HP/61A/12D per unit) - Tactics: Middle
0.0 Spy(s)(20HP/3A/7D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/2A/3D per unit) - Tactics: Front
0.0 Camel(s)(14HP/2A/3D per unit) - Tactics: Front
0.0 Horseman(s)(14HP/23A/4D per unit) - Tactics: Front
0.0 Thief(s)(50HP/2A/2D per unit) - Tactics: Front
0.0 Knight(s)(36HP/31A/10D per unit) - Tactics: Front
0.0 Swordsman(s)(30HP/26A/12D per unit) - Tactics: Front
0.0 Paladin(s)(80HP/57A/18D per unit) - Tactics: Front
0.0 Spy Plane(s)(100HP/5A/12D per unit) - Tactics: Front
0.0 Carriage(s)(40HP/2A/5D per unit) - Tactics: Front
29911.0 Transport Train(s)(400HP/2A/22D per unit) - Tactics: Front
0.0 Warrior(s)(10HP/7A/4D per unit) - Tactics: Front
Defenders:
0.0 Assault Tank(s)(315HP/157A/42D per unit) - Tactics: Stand Ground
0.0 Bomber(s)(42HP/357A/22D per unit) - Tactics: Stand Ground
0.0 Pharaoh(s)(315HP/157A/42D per unit) - Tactics: Stand Ground
0.0 Spy Plane(s)(105HP/11A/17D per unit) - Tactics: Stand Ground
0.0 Thermo Tank(s)(840HP/357A/47D per unit) - Tactics: Stand Ground
102731.4 Transport Train(s)(420HP/8A/27D per unit) - Tactics: Stand Ground
0.0 Thief(s)(53HP/8A/7D per unit) - Tactics: Stand Ground
0.0 Reinforced Tank(s)(420HP/127A/57D per unit) - Tactics: Stand Ground
0.0 Helicopter(s)(105HP/8A/22D per unit) - Tactics: Stand Ground
0.0 Missile Launcher(s)(525HP/557A/22D per unit) - Tactics: Stand Ground
0.0 Camel(s)(15HP/8A/7D per unit) - Tactics: Front
0.0 Eagle Scout(s)(3HP/8A/7D per unit) - Tactics: Front
0.0 Rifleman(s)(95HP/62A/15D per unit) - Tactics: Front
0.0 Machine Gunner(s)(105HP/92A/16D per unit) - Tactics: Front
0.0 Canon(s)(168HP/97A/15D per unit) - Tactics: Front
0.0 Carriage(s)(42HP/8A/9D per unit) - Tactics: Front
0.0 Spy(s)(21HP/9A/11D per unit) - Tactics: Front
0.0 Knight(s)(38HP/37A/14D per unit) - Tactics: Front
0.0 Horseman(s)(15HP/29A/8D per unit) - Tactics: Front
0.0 Bazooka(s)(126HP/72A/14D per unit) - Tactics: Front
0.0 Sniper(s)(53HP/92A/10D per unit) - Tactics: Front
0.0 Paladin(s)(84HP/63A/22D per unit) - Tactics: Front
0.0 City Defense Structure(s)(1000HP/750A/750D per unit) - Tactics: Front
Attacker base damage is: 11894809.52
Defender base damage is: 821851.41
The attacker inflicts 89% of base damage
The defender inflicts 108% of base damage
The attacker inflicts 7812631.5 net damage after 2773748.5 blocker defense
The defender inflicts 222152.0 net damage after 3531512.8 attacker defense
Defender Transport Train receives 7812631.5 net damage
18601.5 unit(s) are destroyed
Attacker Transport Train receives 195493.0 net damage
488.7 unit(s) are destroyed
Attacker Reinforced Tank receives 14129.0 net damage
35.3 unit(s) are destroyed
Attacker Assault Tank receives 6515.0 net damage
21.7 unit(s) are destroyed
Attacker Bomber receives 3789.0 net damage
94.7 unit(s) are destroyed
Attacker Thermo Tank receives 1869.0 net damage
2.3 unit(s) are destroyed
Attacker Pharaoh receives 82.0 net damage
0.3 unit(s) are destroyed
Attacker Missile Launcher receives 275.0 net damage
0.6 unit(s) are destroyed

Invasion # 13

Attackers:
4310.6 Missile Launcher(s)(500HP/551A/17D per unit) - Tactics: Back
4402.4 Pharaoh(s)(300HP/151A/37D per unit) - Tactics: Back
5731.8 Thermo Tank(s)(800HP/351A/42D per unit) - Tactics: Back
0.0 Police(s)(100HP/2A/2D per unit) - Tactics: Back
1790.3 Bomber(s)(40HP/351A/17D per unit) - Tactics: Back
9509.9 Assault Tank(s)(300HP/151A/37D per unit) - Tactics: Back
38651.9 Reinforced Tank(s)(400HP/121A/52D per unit) - Tactics: Back
0.0 Sniper(s)(50HP/86A/6D per unit) - Tactics: Middle
0.0 Helicopter(s)(100HP/2A/17D per unit) - Tactics: Middle
0.0 Bazooka(s)(120HP/66A/10D per unit) - Tactics: Middle
0.0 Rifleman(s)(90HP/56A/11D per unit) - Tactics: Middle
0.0 Machine Gunner(s)(100HP/86A/12D per unit) - Tactics: Middle
0.0 Canon(s)(160HP/91A/11D per unit) - Tactics: Middle
0.0 Grenadier(s)(120HP/61A/12D per unit) - Tactics: Middle
0.0 Spy(s)(20HP/3A/7D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/2A/3D per unit) - Tactics: Front
0.0 Camel(s)(14HP/2A/3D per unit) - Tactics: Front
0.0 Horseman(s)(14HP/23A/4D per unit) - Tactics: Front
0.0 Thief(s)(50HP/2A/2D per unit) - Tactics: Front
0.0 Knight(s)(36HP/31A/10D per unit) - Tactics: Front
0.0 Swordsman(s)(30HP/26A/12D per unit) - Tactics: Front
0.0 Paladin(s)(80HP/57A/18D per unit) - Tactics: Front
0.0 Spy Plane(s)(100HP/5A/12D per unit) - Tactics: Front
0.0 Carriage(s)(40HP/2A/5D per unit) - Tactics: Front
29422.3 Transport Train(s)(400HP/2A/22D per unit) - Tactics: Front
0.0 Warrior(s)(10HP/7A/4D per unit) - Tactics: Front
Defenders:
0.0 Assault Tank(s)(315HP/157A/42D per unit) - Tactics: Stand Ground
0.0 Bomber(s)(42HP/357A/22D per unit) - Tactics: Stand Ground
0.0 Pharaoh(s)(315HP/157A/42D per unit) - Tactics: Stand Ground
0.0 Spy Plane(s)(105HP/11A/17D per unit) - Tactics: Stand Ground
0.0 Thermo Tank(s)(840HP/357A/47D per unit) - Tactics: Stand Ground
84129.9 Transport Train(s)(420HP/8A/27D per unit) - Tactics: Stand Ground
0.0 Thief(s)(53HP/8A/7D per unit) - Tactics: Stand Ground
0.0 Reinforced Tank(s)(420HP/127A/57D per unit) - Tactics: Stand Ground
0.0 Helicopter(s)(105HP/8A/22D per unit) - Tactics: Stand Ground
0.0 Missile Launcher(s)(525HP/557A/22D per unit) - Tactics: Stand Ground
0.0 Camel(s)(15HP/8A/7D per unit) - Tactics: Front
0.0 Eagle Scout(s)(3HP/8A/7D per unit) - Tactics: Front
0.0 Rifleman(s)(95HP/62A/15D per unit) - Tactics: Front
0.0 Machine Gunner(s)(105HP/92A/16D per unit) - Tactics: Front
0.0 Canon(s)(168HP/97A/15D per unit) - Tactics: Front
0.0 Carriage(s)(42HP/8A/9D per unit) - Tactics: Front
0.0 Spy(s)(21HP/9A/11D per unit) - Tactics: Front
0.0 Knight(s)(38HP/37A/14D per unit) - Tactics: Front
0.0 Horseman(s)(15HP/29A/8D per unit) - Tactics: Front
0.0 Bazooka(s)(126HP/72A/14D per unit) - Tactics: Front
0.0 Sniper(s)(53HP/92A/10D per unit) - Tactics: Front
0.0 Paladin(s)(84HP/63A/22D per unit) - Tactics: Front
0.0 City Defense Structure(s)(1000HP/750A/750D per unit) - Tactics: Front
Attacker base damage is: 11851865.99
Defender base damage is: 673039.38
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 9580357.1 net damage after 2271507.9 blocker defense
The defender inflicts 168259.0 net damage after 3516392.5 attacker defense
Defender Transport Train receives 9580357.1 net damage
22810.4 unit(s) are destroyed
Attacker Transport Train receives 114416.0 net damage
286.0 unit(s) are destroyed
Attacker Reinforced Tank receives 35536.0 net damage
88.8 unit(s) are destroyed
Attacker Assault Tank receives 14096.0 net damage
47.0 unit(s) are destroyed
Attacker Bomber receives 2526.0 net damage
63.2 unit(s) are destroyed
Attacker Thermo Tank receives 50.0 net damage
0.1 unit(s) are destroyed
Attacker Pharaoh receives 359.0 net damage
1.2 unit(s) are destroyed
Attacker Missile Launcher receives 1276.0 net damage
2.6 unit(s) are destroyed

Invasion # 14

Attackers:
4308.0 Missile Launcher(s)(500HP/551A/17D per unit) - Tactics: Back
4401.2 Pharaoh(s)(300HP/151A/37D per unit) - Tactics: Back
5731.7 Thermo Tank(s)(800HP/351A/42D per unit) - Tactics: Back
0.0 Police(s)(100HP/2A/2D per unit) - Tactics: Back
1727.2 Bomber(s)(40HP/351A/17D per unit) - Tactics: Back
9462.9 Assault Tank(s)(300HP/151A/37D per unit) - Tactics: Back
38563.0 Reinforced Tank(s)(400HP/121A/52D per unit) - Tactics: Back
0.0 Sniper(s)(50HP/86A/6D per unit) - Tactics: Middle
0.0 Helicopter(s)(100HP/2A/17D per unit) - Tactics: Middle
0.0 Bazooka(s)(120HP/66A/10D per unit) - Tactics: Middle
0.0 Rifleman(s)(90HP/56A/11D per unit) - Tactics: Middle
0.0 Machine Gunner(s)(100HP/86A/12D per unit) - Tactics: Middle
0.0 Canon(s)(160HP/91A/11D per unit) - Tactics: Middle
0.0 Grenadier(s)(120HP/61A/12D per unit) - Tactics: Middle
0.0 Spy(s)(20HP/3A/7D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/2A/3D per unit) - Tactics: Front
0.0 Camel(s)(14HP/2A/3D per unit) - Tactics: Front
0.0 Horseman(s)(14HP/23A/4D per unit) - Tactics: Front
0.0 Thief(s)(50HP/2A/2D per unit) - Tactics: Front
0.0 Knight(s)(36HP/31A/10D per unit) - Tactics: Front
0.0 Swordsman(s)(30HP/26A/12D per unit) - Tactics: Front
0.0 Paladin(s)(80HP/57A/18D per unit) - Tactics: Front
0.0 Spy Plane(s)(100HP/5A/12D per unit) - Tactics: Front
0.0 Carriage(s)(40HP/2A/5D per unit) - Tactics: Front
29136.3 Transport Train(s)(400HP/2A/22D per unit) - Tactics: Front
0.0 Warrior(s)(10HP/7A/4D per unit) - Tactics: Front
Defenders:
0.0 Assault Tank(s)(315HP/157A/42D per unit) - Tactics: Stand Ground
0.0 Bomber(s)(42HP/357A/22D per unit) - Tactics: Stand Ground
0.0 Pharaoh(s)(315HP/157A/42D per unit) - Tactics: Stand Ground
0.0 Spy Plane(s)(105HP/11A/17D per unit) - Tactics: Stand Ground
0.0 Thermo Tank(s)(840HP/357A/47D per unit) - Tactics: Stand Ground
61319.5 Transport Train(s)(420HP/8A/27D per unit) - Tactics: Stand Ground
0.0 Thief(s)(53HP/8A/7D per unit) - Tactics: Stand Ground
0.0 Reinforced Tank(s)(420HP/127A/57D per unit) - Tactics: Stand Ground
0.0 Helicopter(s)(105HP/8A/22D per unit) - Tactics: Stand Ground
0.0 Missile Launcher(s)(525HP/557A/22D per unit) - Tactics: Stand Ground
0.0 Camel(s)(15HP/8A/7D per unit) - Tactics: Front
0.0 Eagle Scout(s)(3HP/8A/7D per unit) - Tactics: Front
0.0 Rifleman(s)(95HP/62A/15D per unit) - Tactics: Front
0.0 Machine Gunner(s)(105HP/92A/16D per unit) - Tactics: Front
0.0 Canon(s)(168HP/97A/15D per unit) - Tactics: Front
0.0 Carriage(s)(42HP/8A/9D per unit) - Tactics: Front
0.0 Spy(s)(21HP/9A/11D per unit) - Tactics: Front
0.0 Knight(s)(38HP/37A/14D per unit) - Tactics: Front
0.0 Horseman(s)(15HP/29A/8D per unit) - Tactics: Front
0.0 Bazooka(s)(126HP/72A/14D per unit) - Tactics: Front
0.0 Sniper(s)(53HP/92A/10D per unit) - Tactics: Front
0.0 Paladin(s)(84HP/63A/22D per unit) - Tactics: Front
0.0 City Defense Structure(s)(1000HP/750A/750D per unit) - Tactics: Front
Attacker base damage is: 11809674.85
Defender base damage is: 490556.39
The attacker inflicts 102% of base damage
The defender inflicts 61% of base damage
The attacker inflicts 10390240.2 net damage after 1655627.8 blocker defense
The defender inflicts 75521.0 net damage after 3502577.6 attacker defense
Defender Transport Train receives 10390240.2 net damage
24738.7 unit(s) are destroyed
Attacker Transport Train receives 31718.0 net damage
79.3 unit(s) are destroyed
Attacker Reinforced Tank receives 38108.0 net damage
95.3 unit(s) are destroyed
Attacker Assault Tank receives 5125.0 net damage
17.1 unit(s) are destroyed
Attacker Bomber receives 17.0 net damage
0.4 unit(s) are destroyed
Attacker Thermo Tank receives 188.0 net damage
0.2 unit(s) are destroyed
Attacker Pharaoh evades the counterattack
Attacker Pharaoh receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Missile Launcher receives 81.0 net damage
0.2 unit(s) are destroyed

Invasion # 15

Attackers:
4307.9 Missile Launcher(s)(500HP/551A/17D per unit) - Tactics: Back
4401.2 Pharaoh(s)(300HP/151A/37D per unit) - Tactics: Back
5731.5 Thermo Tank(s)(800HP/351A/42D per unit) - Tactics: Back
0.0 Police(s)(100HP/2A/2D per unit) - Tactics: Back
1726.8 Bomber(s)(40HP/351A/17D per unit) - Tactics: Back
9445.8 Assault Tank(s)(300HP/151A/37D per unit) - Tactics: Back
38467.8 Reinforced Tank(s)(400HP/121A/52D per unit) - Tactics: Back
0.0 Sniper(s)(50HP/86A/6D per unit) - Tactics: Middle
0.0 Helicopter(s)(100HP/2A/17D per unit) - Tactics: Middle
0.0 Bazooka(s)(120HP/66A/10D per unit) - Tactics: Middle
0.0 Rifleman(s)(90HP/56A/11D per unit) - Tactics: Middle
0.0 Machine Gunner(s)(100HP/86A/12D per unit) - Tactics: Middle
0.0 Canon(s)(160HP/91A/11D per unit) - Tactics: Middle
0.0 Grenadier(s)(120HP/61A/12D per unit) - Tactics: Middle
0.0 Spy(s)(20HP/3A/7D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/2A/3D per unit) - Tactics: Front
0.0 Camel(s)(14HP/2A/3D per unit) - Tactics: Front
0.0 Horseman(s)(14HP/23A/4D per unit) - Tactics: Front
0.0 Thief(s)(50HP/2A/2D per unit) - Tactics: Front
0.0 Knight(s)(36HP/31A/10D per unit) - Tactics: Front
0.0 Swordsman(s)(30HP/26A/12D per unit) - Tactics: Front
0.0 Paladin(s)(80HP/57A/18D per unit) - Tactics: Front
0.0 Spy Plane(s)(100HP/5A/12D per unit) - Tactics: Front
0.0 Carriage(s)(40HP/2A/5D per unit) - Tactics: Front
29057.0 Transport Train(s)(400HP/2A/22D per unit) - Tactics: Front
0.0 Warrior(s)(10HP/7A/4D per unit) - Tactics: Front
Defenders:
0.0 Assault Tank(s)(315HP/157A/42D per unit) - Tactics: Stand Ground
0.0 Bomber(s)(42HP/357A/22D per unit) - Tactics: Stand Ground
0.0 Pharaoh(s)(315HP/157A/42D per unit) - Tactics: Stand Ground
0.0 Spy Plane(s)(105HP/11A/17D per unit) - Tactics: Stand Ground
0.0 Thermo Tank(s)(840HP/357A/47D per unit) - Tactics: Stand Ground
36580.9 Transport Train(s)(420HP/8A/27D per unit) - Tactics: Stand Ground
0.0 Thief(s)(53HP/8A/7D per unit) - Tactics: Stand Ground
0.0 Reinforced Tank(s)(420HP/127A/57D per unit) - Tactics: Stand Ground
0.0 Helicopter(s)(105HP/8A/22D per unit) - Tactics: Stand Ground
0.0 Missile Launcher(s)(525HP/557A/22D per unit) - Tactics: Stand Ground
0.0 Camel(s)(15HP/8A/7D per unit) - Tactics: Front
0.0 Eagle Scout(s)(3HP/8A/7D per unit) - Tactics: Front
0.0 Rifleman(s)(95HP/62A/15D per unit) - Tactics: Front
0.0 Machine Gunner(s)(105HP/92A/16D per unit) - Tactics: Front
0.0 Canon(s)(168HP/97A/15D per unit) - Tactics: Front
0.0 Carriage(s)(42HP/8A/9D per unit) - Tactics: Front
0.0 Spy(s)(21HP/9A/11D per unit) - Tactics: Front
0.0 Knight(s)(38HP/37A/14D per unit) - Tactics: Front
0.0 Horseman(s)(15HP/29A/8D per unit) - Tactics: Front
0.0 Bazooka(s)(126HP/72A/14D per unit) - Tactics: Front
0.0 Sniper(s)(53HP/92A/10D per unit) - Tactics: Front
0.0 Paladin(s)(84HP/63A/22D per unit) - Tactics: Front
0.0 City Defense Structure(s)(1000HP/750A/750D per unit) - Tactics: Front
Attacker base damage is: 11795088.09
Defender base damage is: 292647.06
The attacker inflicts 117% of base damage
The defender inflicts 74% of base damage
The attacker inflicts 12812569.2 net damage after 987683.8 blocker defense
The defender inflicts 54319.0 net damage after 3495227.2 attacker defense
Defender Transport Train receives 12812569.2 net damage
30506.1 unit(s) are destroyed
Attacker Transport Train receives 17382.0 net damage
43.5 unit(s) are destroyed
Attacker Reinforced Tank receives 32135.0 net damage
80.3 unit(s) are destroyed
Attacker Assault Tank receives 96.0 net damage
0.3 unit(s) are destroyed
Attacker Bomber receives 2447.0 net damage
61.2 unit(s) are destroyed
Attacker Thermo Tank receives 67.0 net damage
0.1 unit(s) are destroyed
Attacker Pharaoh evades the counterattack
Attacker Pharaoh receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Missile Launcher receives 1316.0 net damage
2.6 unit(s) are destroyed

Invasion # 16

Attackers:
4305.2 Missile Launcher(s)(500HP/551A/17D per unit) - Tactics: Back
4401.2 Pharaoh(s)(300HP/151A/37D per unit) - Tactics: Back
5731.4 Thermo Tank(s)(800HP/351A/42D per unit) - Tactics: Back
0.0 Police(s)(100HP/2A/2D per unit) - Tactics: Back
1665.6 Bomber(s)(40HP/351A/17D per unit) - Tactics: Back
9445.5 Assault Tank(s)(300HP/151A/37D per unit) - Tactics: Back
38387.4 Reinforced Tank(s)(400HP/121A/52D per unit) - Tactics: Back
0.0 Sniper(s)(50HP/86A/6D per unit) - Tactics: Middle
0.0 Helicopter(s)(100HP/2A/17D per unit) - Tactics: Middle
0.0 Bazooka(s)(120HP/66A/10D per unit) - Tactics: Middle
0.0 Rifleman(s)(90HP/56A/11D per unit) - Tactics: Middle
0.0 Machine Gunner(s)(100HP/86A/12D per unit) - Tactics: Middle
0.0 Canon(s)(160HP/91A/11D per unit) - Tactics: Middle
0.0 Grenadier(s)(120HP/61A/12D per unit) - Tactics: Middle
0.0 Spy(s)(20HP/3A/7D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/2A/3D per unit) - Tactics: Front
0.0 Camel(s)(14HP/2A/3D per unit) - Tactics: Front
0.0 Horseman(s)(14HP/23A/4D per unit) - Tactics: Front
0.0 Thief(s)(50HP/2A/2D per unit) - Tactics: Front
0.0 Knight(s)(36HP/31A/10D per unit) - Tactics: Front
0.0 Swordsman(s)(30HP/26A/12D per unit) - Tactics: Front
0.0 Paladin(s)(80HP/57A/18D per unit) - Tactics: Front
0.0 Spy Plane(s)(100HP/5A/12D per unit) - Tactics: Front
0.0 Carriage(s)(40HP/2A/5D per unit) - Tactics: Front
29013.5 Transport Train(s)(400HP/2A/22D per unit) - Tactics: Front
0.0 Warrior(s)(10HP/7A/4D per unit) - Tactics: Front
Defenders:
0.0 Assault Tank(s)(315HP/157A/42D per unit) - Tactics: Stand Ground
0.0 Bomber(s)(42HP/357A/22D per unit) - Tactics: Stand Ground
0.0 Pharaoh(s)(315HP/157A/42D per unit) - Tactics: Stand Ground
0.0 Spy Plane(s)(105HP/11A/17D per unit) - Tactics: Stand Ground
0.0 Thermo Tank(s)(840HP/357A/47D per unit) - Tactics: Stand Ground
6074.8 Transport Train(s)(420HP/8A/27D per unit) - Tactics: Stand Ground
0.0 Thief(s)(53HP/8A/7D per unit) - Tactics: Stand Ground
0.0 Reinforced Tank(s)(420HP/127A/57D per unit) - Tactics: Stand Ground
0.0 Helicopter(s)(105HP/8A/22D per unit) - Tactics: Stand Ground
0.0 Missile Launcher(s)(525HP/557A/22D per unit) - Tactics: Stand Ground
0.0 Camel(s)(15HP/8A/7D per unit) - Tactics: Front
0.0 Eagle Scout(s)(3HP/8A/7D per unit) - Tactics: Front
0.0 Rifleman(s)(95HP/62A/15D per unit) - Tactics: Front
0.0 Machine Gunner(s)(105HP/92A/16D per unit) - Tactics: Front
0.0 Canon(s)(168HP/97A/15D per unit) - Tactics: Front
0.0 Carriage(s)(42HP/8A/9D per unit) - Tactics: Front
0.0 Spy(s)(21HP/9A/11D per unit) - Tactics: Front
0.0 Knight(s)(38HP/37A/14D per unit) - Tactics: Front
0.0 Horseman(s)(15HP/29A/8D per unit) - Tactics: Front
0.0 Bazooka(s)(126HP/72A/14D per unit) - Tactics: Front
0.0 Sniper(s)(53HP/92A/10D per unit) - Tactics: Front
0.0 Paladin(s)(84HP/63A/22D per unit) - Tactics: Front
0.0 City Defense Structure(s)(1000HP/750A/750D per unit) - Tactics: Front
Attacker base damage is: 11762279.96
Defender base damage is: 48598.12
The attacker inflicts 96% of base damage
The defender inflicts 87% of base damage
The attacker inflicts 11127769.3 net damage after 164018.7 blocker defense
The defender inflicts 10581.0 net damage after 3488993.5 attacker defense
Defender Transport Train receives 11127769.3 net damage
6074.8 unit(s) are destroyed
Attacker Transport Train receives 3597.0 net damage
9.0 unit(s) are destroyed
Attacker Reinforced Tank receives 1746.0 net damage
4.4 unit(s) are destroyed
Attacker Assault Tank receives 3614.0 net damage
12.0 unit(s) are destroyed
Attacker Bomber receives 227.0 net damage
5.7 unit(s) are destroyed
Attacker Thermo Tank receives 810.0 net damage
1.0 unit(s) are destroyed
Attacker Pharaoh evades the counterattack
Attacker Pharaoh receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Missile Launcher receives 271.0 net damage
0.5 unit(s) are destroyed
5,801,000,000W 5,801,000,000I 5,801,000,000O 5,801,000,000F worth of resources are captured
by the attacking fleet. Fleet did not have enough
capacity to capture max amount.
ATTACKER WINS!

2,467,890,985W 14,379,554,975I 7,826,869,000O 9,197,520,875F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker.
 
Trận này hay quá 2 bên ngang tài ngang sức nhưng do bên mình có train đỡ đạn nên cũng giảm thiệt hại được phần nào (jgknew sắp xếp hay lắm) may thằng akkor nó không đưa train lên đỡ đạn dù sao cũng chúc mừng bạn nhưng giờ cần đề phòng có đứa nó trả thù tốt nhất là tạm thời bạn làm giống thằng dẻin_dvlet cho quân chạy qua lại giữa các city res thì có thể tạm thời cất bàng việc mua mtrain giá rẻ cho đi theo quân luôn rùi khi nào bán lại sau::) ::)
 
Sau vài lần lăm le, cuối cùng nó cũng attack vô thủ đô, vì chênh lệch lính quá lớn nên đành thất thủ :-s :-s
War at TranVanTu(877:3:2)/Vietnam
Attacker: Leader degirmen of the tribe: degirmen

Invasion # 1

Attackers:
10.0 Magnetic Train(s)(95HP/5A/3D per unit) - Tactics: Back
1752.0 Helicopter(s)(95HP/5A/17D per unit) - Tactics: Back
1288.0 Thermo Tank(s)(760HP/354A/42D per unit) - Tactics: Back
1116.0 Pharaoh(s)(285HP/154A/37D per unit) - Tactics: Back
1281.0 Missile Launcher(s)(475HP/554A/17D per unit) - Tactics: Back
569.0 Spy Plane(s)(95HP/8A/12D per unit) - Tactics: Back
1603.0 Bomber(s)(38HP/354A/17D per unit) - Tactics: Middle
8287.0 Reinforced Tank(s)(380HP/124A/52D per unit) - Tactics: Middle
38221.0 Transport Train(s)(380HP/5A/22D per unit) - Tactics: Middle
3746.0 Assault Tank(s)(285HP/154A/37D per unit) - Tactics: Middle
152.0 Machine Gunner(s)(95HP/89A/12D per unit) - Tactics: Front
232.0 Rifleman(s)(86HP/59A/11D per unit) - Tactics: Front
849.0 Bazooka(s)(114HP/69A/10D per unit) - Tactics: Front
1291.0 Sniper(s)(48HP/89A/6D per unit) - Tactics: Front
944.0 Canon(s)(152HP/94A/11D per unit) - Tactics: Front
1037.0 Grenadier(s)(114HP/64A/12D per unit) - Tactics: Front
464.0 Spy(s)(19HP/6A/7D per unit) - Tactics: Front
170.0 Eagle Scout(s)(2HP/5A/3D per unit) - Tactics: Front
Defenders:
200.0 Police(s)(88HP/0A/1D per unit) - Tactics: Stand Ground
240.0 Spy Plane(s)(88HP/0A/11D per unit) - Tactics: Stand Ground
241.0 Thief(s)(44HP/0A/1D per unit) - Tactics: Stand Ground
1959.0 Bomber(s)(35HP/345A/15D per unit) - Tactics: Back
1.0 Pharaoh(s)(263HP/145A/35D per unit) - Tactics: Back
355.0 Canon(s)(140HP/85A/9D per unit) - Tactics: Middle
118.0 Bazooka(s)(105HP/60A/8D per unit) - Tactics: Middle
1006.0 Assault Tank(s)(263HP/145A/35D per unit) - Tactics: Middle
4137.0 Reinforced Tank(s)(350HP/115A/50D per unit) - Tactics: Middle
20.0 Camel(s)(13HP/0A/1D per unit) - Tactics: Front
386.0 Grenadier(s)(105HP/55A/10D per unit) - Tactics: Front
85.0 Horseman(s)(13HP/17A/2D per unit) - Tactics: Front
11.0 Knight(s)(32HP/25A/8D per unit) - Tactics: Front
102.0 Paladin(s)(70HP/51A/16D per unit) - Tactics: Front
71.0 Warrior(s)(9HP/1A/2D per unit) - Tactics: Front
11.0 Musketeer(s)(35HP/30A/4D per unit) - Tactics: Front
12.0 Eagle Scout(s)(2HP/0A/1D per unit) - Tactics: Front
60.0 Helicopter(s)(88HP/0A/15D per unit) - Tactics: Front
61.0 Carriage(s)(35HP/0A/3D per unit) - Tactics: Front
5548.0 Transport Train(s)(350HP/0A/20D per unit) - Tactics: Front
1.0 City Defense Structure(s)(1030HP/730A/730D per unit) - Tactics: Front
Attacker base damage is: 4073325.00
Defender base damage is: 1364163.00
The attacker inflicts 114% of base damage
The defender inflicts 51% of base damage
The attacker inflicts 4246149.0 net damage after 397441.0 blocker defense
The defender inflicts 175667.0 net damage after 1638644.0 attacker defense
Defender City Defense Structure receives 3481842.0 net damage
1.0 unit(s) are destroyed
Defender Transport Train receives 30572.0 net damage
87.3 unit(s) are destroyed
Defender Carriage receives 7337.0 net damage
61.0 unit(s) are destroyed
Defender Helicopter receives 414046.0 net damage
60.0 unit(s) are destroyed
Defender Eagle Scout receives 18741.0 net damage
12.0 unit(s) are destroyed
Defender Musketeer receives 284802.0 net damage
11.0 unit(s) are destroyed
Defender Warrior receives 6694.0 net damage
71.0 unit(s) are destroyed
Defender Paladin receives 1078.0 net damage
15.4 unit(s) are destroyed
Defender Knight receives 954.0 net damage
11.0 unit(s) are destroyed
Defender Horseman receives 72.0 net damage
5.5 unit(s) are destroyed
Defender Grenadier receives 1.0 net damage
0.0 unit(s) are destroyed
Defender Camel receives 7.0 net damage
0.5 unit(s) are destroyed
Defender Reinforced Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Assault Tank receives 1.0 net damage
0.0 unit(s) are destroyed
Defender Bazooka receives 1.0 net damage
0.0 unit(s) are destroyed
Defender Canon receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Pharaoh receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Bomber receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Thief receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Spy Plane receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Police receives 1.0 net damage
0.0 unit(s) are destroyed
Attacker Eagle Scout receives 156343.0 net damage
170.0 unit(s) are destroyed
Attacker Spy receives 18551.0 net damage
464.0 unit(s) are destroyed
Attacker Grenadier receives 185.0 net damage
1.6 unit(s) are destroyed
Attacker Canon receives 229.0 net damage
1.5 unit(s) are destroyed
Attacker Sniper receives 276.0 net damage
5.8 unit(s) are destroyed
Attacker Bazooka receives 57.0 net damage
0.5 unit(s) are destroyed
Attacker Rifleman receives 4.0 net damage
0.0 unit(s) are destroyed
Attacker Machine Gunner receives 12.0 net damage
0.1 unit(s) are destroyed
Attacker Assault Tank receives 3.0 net damage
0.0 unit(s) are destroyed
Attacker Transport Train receives 3.0 net damage
0.0 unit(s) are destroyed
Attacker Reinforced Tank receives 4.0 net damage
0.0 unit(s) are destroyed

Invasion # 2

Attackers:
10.0 Magnetic Train(s)(95HP/5A/3D per unit) - Tactics: Back
1752.0 Helicopter(s)(95HP/5A/17D per unit) - Tactics: Back
1288.0 Thermo Tank(s)(760HP/354A/42D per unit) - Tactics: Back
1116.0 Pharaoh(s)(285HP/154A/37D per unit) - Tactics: Back
1281.0 Missile Launcher(s)(475HP/554A/17D per unit) - Tactics: Back
569.0 Spy Plane(s)(95HP/8A/12D per unit) - Tactics: Back
1603.0 Bomber(s)(38HP/354A/17D per unit) - Tactics: Middle
8287.0 Reinforced Tank(s)(380HP/124A/52D per unit) - Tactics: Middle
38221.0 Transport Train(s)(380HP/5A/22D per unit) - Tactics: Middle
3746.0 Assault Tank(s)(285HP/154A/37D per unit) - Tactics: Middle
151.9 Machine Gunner(s)(95HP/89A/12D per unit) - Tactics: Front
232.0 Rifleman(s)(86HP/59A/11D per unit) - Tactics: Front
848.5 Bazooka(s)(114HP/69A/10D per unit) - Tactics: Front
1285.3 Sniper(s)(48HP/89A/6D per unit) - Tactics: Front
942.5 Canon(s)(152HP/94A/11D per unit) - Tactics: Front
1035.4 Grenadier(s)(114HP/64A/12D per unit) - Tactics: Front
0.0 Spy(s)(19HP/6A/7D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/5A/3D per unit) - Tactics: Front
Defenders:
200.0 Police(s)(88HP/0A/1D per unit) - Tactics: Stand Ground
240.0 Spy Plane(s)(88HP/0A/11D per unit) - Tactics: Stand Ground
241.0 Thief(s)(44HP/0A/1D per unit) - Tactics: Stand Ground
1959.0 Bomber(s)(35HP/345A/15D per unit) - Tactics: Back
1.0 Pharaoh(s)(263HP/145A/35D per unit) - Tactics: Back
355.0 Canon(s)(140HP/85A/9D per unit) - Tactics: Middle
118.0 Bazooka(s)(105HP/60A/8D per unit) - Tactics: Middle
1006.0 Assault Tank(s)(263HP/145A/35D per unit) - Tactics: Middle
4137.0 Reinforced Tank(s)(350HP/115A/50D per unit) - Tactics: Middle
19.5 Camel(s)(13HP/0A/1D per unit) - Tactics: Front
386.0 Grenadier(s)(105HP/55A/10D per unit) - Tactics: Front
79.5 Horseman(s)(13HP/17A/2D per unit) - Tactics: Front
0.0 Knight(s)(32HP/25A/8D per unit) - Tactics: Front
86.6 Paladin(s)(70HP/51A/16D per unit) - Tactics: Front
0.0 Warrior(s)(9HP/1A/2D per unit) - Tactics: Front
0.0 Musketeer(s)(35HP/30A/4D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/0A/1D per unit) - Tactics: Front
0.0 Helicopter(s)(88HP/0A/15D per unit) - Tactics: Front
0.0 Carriage(s)(35HP/0A/3D per unit) - Tactics: Front
5460.7 Transport Train(s)(350HP/0A/20D per unit) - Tactics: Front
0.0 City Defense Structure(s)(1030HP/730A/730D per unit) - Tactics: Front
Attacker base damage is: 4068882.32
Defender base damage is: 1361875.80
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 3675545.3 net damage after 393336.7 blocker defense
The defender inflicts 340468.0 net damage after 1634807.3 attacker defense
Defender Transport Train receives 2572881.0 net damage
5460.7 unit(s) are destroyed
Defender Paladin receives 341825.0 net damage
86.6 unit(s) are destroyed
Defender Horseman receives 182601.0 net damage
79.5 unit(s) are destroyed
Defender Grenadier receives 23129.0 net damage
220.3 unit(s) are destroyed
Defender Camel receives 27755.0 net damage
19.5 unit(s) are destroyed
Defender Reinforced Tank receives 174026.0 net damage
497.2 unit(s) are destroyed
Defender Assault Tank receives 293262.0 net damage
1006.0 unit(s) are destroyed
Defender Bazooka receives 48653.0 net damage
118.0 unit(s) are destroyed
Defender Canon receives 6619.0 net damage
47.3 unit(s) are destroyed
Defender Pharaoh receives 2397.0 net damage
1.0 unit(s) are destroyed
Defender Bomber receives 2277.0 net damage
65.1 unit(s) are destroyed
Defender Thief receives 69.0 net damage
1.6 unit(s) are destroyed
Defender Spy Plane receives 42.0 net damage
0.5 unit(s) are destroyed
Defender Police receives 9.3 net damage
0.1 unit(s) are destroyed
Attacker Grenadier receives 221304.0 net damage
1035.4 unit(s) are destroyed
Attacker Canon receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Sniper receives 59582.0 net damage
1241.3 unit(s) are destroyed
Attacker Bazooka receives 10724.0 net damage
94.1 unit(s) are destroyed
Attacker Rifleman receives 16123.0 net damage
187.5 unit(s) are destroyed
Attacker Machine Gunner receives 9820.0 net damage
103.4 unit(s) are destroyed
Attacker Assault Tank receives 18332.0 net damage
64.3 unit(s) are destroyed
Attacker Transport Train receives 2933.0 net damage
7.7 unit(s) are destroyed
Attacker Reinforced Tank receives 528.0 net damage
1.4 unit(s) are destroyed
Attacker Bomber receives 179.0 net damage
4.7 unit(s) are destroyed
Attacker Spy Plane receives 735.0 net damage
7.7 unit(s) are destroyed
Attacker Missile Launcher receives 143.0 net damage
0.3 unit(s) are destroyed
Attacker Pharaoh receives 54.0 net damage
0.2 unit(s) are destroyed
Attacker Thermo Tank receives 7.0 net damage
0.0 unit(s) are destroyed
Attacker Helicopter receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Magnetic Train receives 4.0 net damage
0.0 unit(s) are destroyed

Invasion # 3

Attackers:
10.0 Magnetic Train(s)(95HP/5A/3D per unit) - Tactics: Back
1752.0 Helicopter(s)(95HP/5A/17D per unit) - Tactics: Back
1288.0 Thermo Tank(s)(760HP/354A/42D per unit) - Tactics: Back
1115.8 Pharaoh(s)(285HP/154A/37D per unit) - Tactics: Back
1280.7 Missile Launcher(s)(475HP/554A/17D per unit) - Tactics: Back
561.3 Spy Plane(s)(95HP/8A/12D per unit) - Tactics: Back
1598.3 Bomber(s)(38HP/354A/17D per unit) - Tactics: Middle
8285.6 Reinforced Tank(s)(380HP/124A/52D per unit) - Tactics: Middle
38213.3 Transport Train(s)(380HP/5A/22D per unit) - Tactics: Middle
3681.7 Assault Tank(s)(285HP/154A/37D per unit) - Tactics: Middle
48.5 Machine Gunner(s)(95HP/89A/12D per unit) - Tactics: Front
44.5 Rifleman(s)(86HP/59A/11D per unit) - Tactics: Front
754.4 Bazooka(s)(114HP/69A/10D per unit) - Tactics: Front
44.0 Sniper(s)(48HP/89A/6D per unit) - Tactics: Front
942.5 Canon(s)(152HP/94A/11D per unit) - Tactics: Front
0.0 Grenadier(s)(114HP/64A/12D per unit) - Tactics: Front
0.0 Spy(s)(19HP/6A/7D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/5A/3D per unit) - Tactics: Front
Defenders:
199.9 Police(s)(88HP/0A/1D per unit) - Tactics: Stand Ground
239.5 Spy Plane(s)(88HP/0A/11D per unit) - Tactics: Stand Ground
239.4 Thief(s)(44HP/0A/1D per unit) - Tactics: Stand Ground
1893.9 Bomber(s)(35HP/345A/15D per unit) - Tactics: Back
0.0 Pharaoh(s)(263HP/145A/35D per unit) - Tactics: Back
307.7 Canon(s)(140HP/85A/9D per unit) - Tactics: Middle
0.0 Bazooka(s)(105HP/60A/8D per unit) - Tactics: Middle
0.0 Assault Tank(s)(263HP/145A/35D per unit) - Tactics: Middle
3639.8 Reinforced Tank(s)(350HP/115A/50D per unit) - Tactics: Middle
0.0 Camel(s)(13HP/0A/1D per unit) - Tactics: Front
165.7 Grenadier(s)(105HP/55A/10D per unit) - Tactics: Front
0.0 Horseman(s)(13HP/17A/2D per unit) - Tactics: Front
0.0 Knight(s)(32HP/25A/8D per unit) - Tactics: Front
0.0 Paladin(s)(70HP/51A/16D per unit) - Tactics: Front
0.0 Warrior(s)(9HP/1A/2D per unit) - Tactics: Front
0.0 Musketeer(s)(35HP/30A/4D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/0A/1D per unit) - Tactics: Front
0.0 Helicopter(s)(88HP/0A/15D per unit) - Tactics: Front
0.0 Carriage(s)(35HP/0A/3D per unit) - Tactics: Front
0.0 Transport Train(s)(350HP/0A/20D per unit) - Tactics: Front
0.0 City Defense Structure(s)(1030HP/730A/730D per unit) - Tactics: Front
Attacker base damage is: 3853346.01
Defender base damage is: 1107255.92
The attacker inflicts 102% of base damage
The defender inflicts 66% of base damage
The attacker inflicts 3712513.0 net damage after 217899.0 blocker defense
The defender inflicts 184442.0 net damage after 1607884.1 attacker defense
Defender Grenadier receives 1744881.0 net damage
165.7 unit(s) are destroyed
Defender Reinforced Tank receives 1357666.0 net damage
3639.8 unit(s) are destroyed
Defender Canon receives 268385.0 net damage
307.7 unit(s) are destroyed
Defender Bomber receives 304007.0 net damage
1893.9 unit(s) are destroyed
Defender Thief receives 29307.0 net damage
239.4 unit(s) are destroyed
Defender Spy Plane receives 5373.0 net damage
61.1 unit(s) are destroyed
Defender Police receives 2894.0 net damage
32.9 unit(s) are destroyed
Attacker Canon receives 53488.0 net damage
351.9 unit(s) are destroyed
Attacker Sniper receives 78572.0 net damage
44.0 unit(s) are destroyed
Attacker Bazooka receives 9952.0 net damage
87.3 unit(s) are destroyed
Attacker Rifleman receives 42005.0 net damage
44.5 unit(s) are destroyed
Attacker Machine Gunner receives 148.0 net damage
1.6 unit(s) are destroyed
Attacker Assault Tank receives 127.0 net damage
0.4 unit(s) are destroyed
Attacker Transport Train receives 145.0 net damage
0.4 unit(s) are destroyed
Attacker Reinforced Tank receives 3.0 net damage
0.0 unit(s) are destroyed
Attacker Bomber receives 1.0 net damage
0.0 unit(s) are destroyed
Attacker Spy Plane receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Missile Launcher receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Pharaoh receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Thermo Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Helicopter evades the counterattack
Attacker Helicopter receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Magnetic Train receives 1.0 net damage
0.0 unit(s) are destroyed

Invasion # 4

Attackers:
9.9 Magnetic Train(s)(95HP/5A/3D per unit) - Tactics: Back
1752.0 Helicopter(s)(95HP/5A/17D per unit) - Tactics: Back
1288.0 Thermo Tank(s)(760HP/354A/42D per unit) - Tactics: Back
1115.8 Pharaoh(s)(285HP/154A/37D per unit) - Tactics: Back
1280.7 Missile Launcher(s)(475HP/554A/17D per unit) - Tactics: Back
561.3 Spy Plane(s)(95HP/8A/12D per unit) - Tactics: Back
1598.3 Bomber(s)(38HP/354A/17D per unit) - Tactics: Middle
8285.6 Reinforced Tank(s)(380HP/124A/52D per unit) - Tactics: Middle
38212.9 Transport Train(s)(380HP/5A/22D per unit) - Tactics: Middle
3681.2 Assault Tank(s)(285HP/154A/37D per unit) - Tactics: Middle
46.9 Machine Gunner(s)(95HP/89A/12D per unit) - Tactics: Front
0.0 Rifleman(s)(86HP/59A/11D per unit) - Tactics: Front
667.1 Bazooka(s)(114HP/69A/10D per unit) - Tactics: Front
0.0 Sniper(s)(48HP/89A/6D per unit) - Tactics: Front
590.6 Canon(s)(152HP/94A/11D per unit) - Tactics: Front
0.0 Grenadier(s)(114HP/64A/12D per unit) - Tactics: Front
0.0 Spy(s)(19HP/6A/7D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/5A/3D per unit) - Tactics: Front
Defenders:
167.0 Police(s)(88HP/0A/1D per unit) - Tactics: Stand Ground
178.5 Spy Plane(s)(88HP/0A/11D per unit) - Tactics: Stand Ground
0.0 Thief(s)(44HP/0A/1D per unit) - Tactics: Stand Ground
0.0 Bomber(s)(35HP/345A/15D per unit) - Tactics: Back
0.0 Pharaoh(s)(263HP/145A/35D per unit) - Tactics: Back
0.0 Canon(s)(140HP/85A/9D per unit) - Tactics: Middle
0.0 Bazooka(s)(105HP/60A/8D per unit) - Tactics: Middle
0.0 Assault Tank(s)(263HP/145A/35D per unit) - Tactics: Middle
0.0 Reinforced Tank(s)(350HP/115A/50D per unit) - Tactics: Middle
0.0 Camel(s)(13HP/0A/1D per unit) - Tactics: Front
0.0 Grenadier(s)(105HP/55A/10D per unit) - Tactics: Front
0.0 Horseman(s)(13HP/17A/2D per unit) - Tactics: Front
0.0 Knight(s)(32HP/25A/8D per unit) - Tactics: Front
0.0 Paladin(s)(70HP/51A/16D per unit) - Tactics: Front
0.0 Warrior(s)(9HP/1A/2D per unit) - Tactics: Front
0.0 Musketeer(s)(35HP/30A/4D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/0A/1D per unit) - Tactics: Front
0.0 Helicopter(s)(88HP/0A/15D per unit) - Tactics: Front
0.0 Carriage(s)(35HP/0A/3D per unit) - Tactics: Front
0.0 Transport Train(s)(350HP/0A/20D per unit) - Tactics: Front
0.0 City Defense Structure(s)(1030HP/730A/730D per unit) - Tactics: Front
Attacker base damage is: 3807488.37
Defender base damage is: 0.00
The attacker inflicts 85% of base damage
The defender inflicts 53% of base damage
The attacker inflicts 3234234.9 net damage after 2130.1 blocker defense
The defender inflicts 0.0 net damage after 1602342.8 attacker defense
Defender Spy Plane evades the attack
Defender Spy Plane receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Police receives 1455405.9 net damage
167.0 unit(s) are destroyed

Invasion # 5

Attackers:
9.9 Magnetic Train(s)(95HP/5A/3D per unit) - Tactics: Back
1752.0 Helicopter(s)(95HP/5A/17D per unit) - Tactics: Back
1288.0 Thermo Tank(s)(760HP/354A/42D per unit) - Tactics: Back
1115.8 Pharaoh(s)(285HP/154A/37D per unit) - Tactics: Back
1280.7 Missile Launcher(s)(475HP/554A/17D per unit) - Tactics: Back
561.3 Spy Plane(s)(95HP/8A/12D per unit) - Tactics: Back
1598.3 Bomber(s)(38HP/354A/17D per unit) - Tactics: Middle
8285.6 Reinforced Tank(s)(380HP/124A/52D per unit) - Tactics: Middle
38212.9 Transport Train(s)(380HP/5A/22D per unit) - Tactics: Middle
3681.2 Assault Tank(s)(285HP/154A/37D per unit) - Tactics: Middle
46.9 Machine Gunner(s)(95HP/89A/12D per unit) - Tactics: Front
0.0 Rifleman(s)(86HP/59A/11D per unit) - Tactics: Front
667.1 Bazooka(s)(114HP/69A/10D per unit) - Tactics: Front
0.0 Sniper(s)(48HP/89A/6D per unit) - Tactics: Front
590.6 Canon(s)(152HP/94A/11D per unit) - Tactics: Front
0.0 Grenadier(s)(114HP/64A/12D per unit) - Tactics: Front
0.0 Spy(s)(19HP/6A/7D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/5A/3D per unit) - Tactics: Front
Defenders:
0.0 Police(s)(88HP/0A/1D per unit) - Tactics: Stand Ground
178.5 Spy Plane(s)(88HP/0A/11D per unit) - Tactics: Stand Ground
0.0 Thief(s)(44HP/0A/1D per unit) - Tactics: Stand Ground
0.0 Bomber(s)(35HP/345A/15D per unit) - Tactics: Back
0.0 Pharaoh(s)(263HP/145A/35D per unit) - Tactics: Back
0.0 Canon(s)(140HP/85A/9D per unit) - Tactics: Middle
0.0 Bazooka(s)(105HP/60A/8D per unit) - Tactics: Middle
0.0 Assault Tank(s)(263HP/145A/35D per unit) - Tactics: Middle
0.0 Reinforced Tank(s)(350HP/115A/50D per unit) - Tactics: Middle
0.0 Camel(s)(13HP/0A/1D per unit) - Tactics: Front
0.0 Grenadier(s)(105HP/55A/10D per unit) - Tactics: Front
0.0 Horseman(s)(13HP/17A/2D per unit) - Tactics: Front
0.0 Knight(s)(32HP/25A/8D per unit) - Tactics: Front
0.0 Paladin(s)(70HP/51A/16D per unit) - Tactics: Front
0.0 Warrior(s)(9HP/1A/2D per unit) - Tactics: Front
0.0 Musketeer(s)(35HP/30A/4D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/0A/1D per unit) - Tactics: Front
0.0 Helicopter(s)(88HP/0A/15D per unit) - Tactics: Front
0.0 Carriage(s)(35HP/0A/3D per unit) - Tactics: Front
0.0 Transport Train(s)(350HP/0A/20D per unit) - Tactics: Front
0.0 City Defense Structure(s)(1030HP/730A/730D per unit) - Tactics: Front
Attacker base damage is: 3807488.37
Defender base damage is: 0.00
The attacker inflicts 73% of base damage
The defender inflicts 106% of base damage
The attacker inflicts 2777502.9 net damage after 1963.1 blocker defense
The defender inflicts 0.0 net damage after 1602342.8 attacker defense
Defender Spy Plane receives 2777502.9 net damage
178.5 unit(s) are destroyed
19,105,828W 22,742,634,190I 11,602,614,650O 12,404,426,596F worth of resources are captured
by the attacking fleet.
ATTACKER WINS!

cũng may là mua MTrain hết res nên nó chả hốt đc nhìu :>
 
War at GoldenDragons(1345:1:2)/Vietnam
Attacker: Colonel ÖlÜmMaqKiNeSi of the tribe: trikekabilesi

Invasion # 1

Attackers:
20096.0 Thermo Tank(s)(900HP/360A/49D per unit) - Tactics: Middle
1344.0 Pharaoh(s)(338HP/160A/44D per unit) - Tactics: Middle
1981.0 Missile Launcher(s)(563HP/560A/24D per unit) - Tactics: Middle
55000.0 Assault Tank(s)(338HP/160A/44D per unit) - Tactics: Front
155500.0 Reinforced Tank(s)(450HP/130A/59D per unit) - Tactics: Front
275001.0 Transport Train(s)(450HP/11A/29D per unit) - Tactics: Front
Defenders:
1.0 City Defense Structure(s)(810HP/580A/580D per unit) - Tactics: Front
Attacker base damage is: 40598971.00
Defender base damage is: 580.00
The attacker inflicts 89% of base damage
The defender inflicts 72% of base damage
The attacker inflicts 36132504.0 net damage after 580.0 blocker defense
The defender inflicts 105.0 net damage after 20660913.0 attacker defense
Defender City Defense Structure receives 36132504.0 net damage
1.0 unit(s) are destroyed
Attacker Transport Train receives 39.0 net damage
0.1 unit(s) are destroyed
Attacker Reinforced Tank receives 23.0 net damage
0.1 unit(s) are destroyed
Attacker Assault Tank receives 20.0 net damage
0.1 unit(s) are destroyed
Attacker Missile Launcher receives 15.0 net damage
0.0 unit(s) are destroyed
Attacker Pharaoh receives 7.0 net damage
0.0 unit(s) are destroyed
Attacker Thermo Tank receives 1.0 net damage
0.0 unit(s) are destroyed
15,500,000,000W 0I 0O 1,847,721,344F worth of resources are captured
by the attacking fleet.
ATTACKER WINS!

0W 0I 0O 0F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city stockpile of the attacker.
 
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