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SOD-EN001
CHARCOAL INPACHI
Fire
Level 1
ATK/100 DEF/2100
[Pyro]
A wicked wooden spirit that has burned out. The barbecue grilled with this charcoal is so awesome that everybody thinks it's priceless.
Rare/Ultimate Rare
SOD-EN002
NEO AQUA MADOOR
Water
Level 6
ATK/1200 DEF/3000
[Spellcaster]
The true nature of this wizard, who rules all water. It defends itself with a vast, impenetrable wall of ice.
Common
SOD-EN003
SKULL DOG MARRON
Earth
Level 4
ATK/1350 DEF/2000
[Beast]
A lost dog that wandered off 100 years ago. He’s still waiting for his master to come for him.
Common
SOD-EN004
GOBLIN CALLIGRAPHER
Dark
Level 1
ATK/400 DEF/400
[Fiend]
A Goblin who devotes himself to perfect calligraphy of the word “False”. He gives his all to each stroke.
Common
SOD-EN005
ULTIMATE INSECT LV1
Wind
Level 1
ATK/0 DEF/0
[Insect/Effect]
As long as this card remains face-up on your side of the field, it is unaffected by any Spell Cards. During your Standby Phase, send this face-up card to the Graveyard to Special Summon 1 "Ultimate Insect LV3" from your hand or Deck. (You cannot activate this effect the turn this card is Normal Summoned, Special Summoned or flipped face-up.) Rare/Ultimate Rare
Common
SOD-EN006
HORUS THE BLACK FLAME DRAGON LV4
Fire
Level 4
ATK/1600 DEF/1000
[Dragon/Effect]
As long as this card remains face-up on your side of the field, control of this card cannot switch. During the End Phase of a turn that this card destroyed a monster as a result of battle, send this card to the Graveyard to Special Summon 1 "Horus the Black Flame Dragon LV6" from your hand or Deck.
Rare/Ultimate Rare
SOD-EN007
HORUS THE BLACK FLAME DRAGON LV6
Fire
Level 6
ATK/2300 DEF/1600
[Dragon/Effect]
As long as this card remains face-up on your side of the field, it is unaffected by any Spell Cards. During the End Phase of a turn that this card destroyed a monster as a result of battle, send this card to the Graveyard to Special Summon 1 "Horus the Black Flame Dragon LV8" from your hand or Deck.
Super Rare/Ultimate Rare
SOD-EN008
HORUS THE BLACK FLAME DRAGON LV8
Fire
Level 8
ATK/3000 DEF/1800
[Dragon/Effect]
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Horus the Black Flame Dragon LV6". As long as this card remains face-up on your side of the field, you can negate the activation and effect of any Spell Cards and destroy them.
Ultra Rare/Ultimate Rare
SOD-EN009
DARK MIMIC LV1
Dark
Level 1
ATK/100 DEF/1000
[Fiend/Effect]
FLIP: Draw 1 card from your deck. Also, during your Standby Phase, send this face-up card to the Graveyard to Special Summon 1 “Dark Mimic LV3” from your hand or Deck.
Common
SOD-EN010
DARK MIMIC LV3
Dark
Level 3
ATK/1000 DEF/1000
[Fiend/Effect]
If this card is sent to the Graveyard as a result of battle, the controller of this card draws 1 card from his/her Deck. If this card was Special Summoned by the effect of "Dark Mimic LV1", he/she draws 2 cards instead.
Rare/Ultimate Rare
SOD-EN011
MYSTIC SWORDSMAN LV2
Earth
Level 2
ATK/900 DEF/0
[Warrior/Effect]
If this card attacks a face-down Defense Position monster, destroy the" monster immediately with this card's effect without flipping it face-up or applying damage calculation. During the End Phase of a turn that this card destroyed a monster as a result of battle, send this card to the Graveyard to Special Summon 1 "Mystic Swordsman LV4" from your hand or Deck.
Rare/Ultimate Rare
SOD-EN012
MYSTIC SWORDSMAN LV4
Earth
Level 4
ATK/1900 DEF/1600
[Warrior/Effect]
If you Normal Summon this card, you must place it in face-down Defense Position. If this card attacks a face-down Defense Position monster, destroy the monster immediately with this card’s effect without flipping it face-up or applying damage calculation. During the End Phase of a turn that this card destroyed a monster as a result of battle, send this card to the Graveyard to Special Summon 1 “Mystic Swordsman LV6” from your hand or deck.
Ultra Rare/Ultimate Rare
SOD-EN013
ARMED DRAGON LV3
Wind
Level 3
ATK/1200 DEF/900
[Dragon/Effect]
During your Standby Phase, send this face-up card to the Graveyard to Special Summon 1 “Armed Dragon LV5” from your hand or Deck.
Common
SOD-EN014
ARMED DRAGON LV5
Wind
Level 5
ATK/2400 DEF/1700
[Dragon/Effect]
Send 1 Monster Card from your hand to the Graveyard to destroy 1 face-up monster on your opponent's side of the field with an ATK equal to or less than the ATK of the sent monster. During the End Phase of a turn that this card destroyed a monster as a result of battle, send this card to the Graveyard to Special Summon 1 "Armed Dragon LV7" from your hand or Deck.
Rare/Ultimate Rare
SOD-EN015
ARMED DRAGON LV7
Wind
Level 7
ATK/2800 DEF/1000
[Dragon/Effect]
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Armed Dragon LV5". Send 1 monster card from your hand to the Graveyard to destroy all face-up monsters on your opponent's side of the field with an ATK equal to or less than the ATK of the sent monster.
Ultra Rare/Ultimate Rare
SOD-EN016
HORUS’ SERVANT
Fire
Level 1
ATK/100 DEF/100
[Beast-Warrior/Effect]
As long as this card remains face-up on your side of the field, your opponent cannot designate "Horus the Black Flame Dragon” of any LV as the target of the effect of a Spell, [Trap Card], or Monster Card
Common
SOD-EN017
RED-EYES B. CHICK
Dark
Level 1
ATK/800 DEF/500
[Dragon/Effect]
Send this face-up card on your side of the field to the Graveyard to Special Summon 1 “Red-Eyes B. Dragon” from your hand.
Common
SOD-EN018
MALICE DOLL OF DEMISE
Dark
Level 4
ATK/1600 DEF/1700
[Fiend/Effect]
If this card is sent from the field to the Graveyard by the effect of a Continuous Spell Card, Special Summon this card from the Graveyard during the Standby Phase of your turn.
Common
SOD-EN019
NINJA GRANDMASTER SASUKE
Light
Level 4
ATK/1800 DEF/1000
[Warrior/Effect]
If this card attacks a face-up Defense Position monster, destroy the monster with this card’s effect without applying damage calculation.
Rare/Ultimate Rare
SOD-EN020
RAFFLESIA SEDUCTION
Earth
Level 2
ATK/300 DEF/900
[Plant/Effect]
FLIP: Take control of 1 face-up monster on your opponent's side of the field until the end of the turn.
Rare/Ultimate Rare
SOD-EN021
ULTIMATE BASEBALL KID
Fire
Level 3
ATK/500 DEF/1000
[Warrior/Effect]
Increase the ATK of this card by 1000 points for each FIRE monster on the field other than this card. Send a Fire Monster other than this card to the Graveyard to inflict 500 points of damage to your opponent’s Life Points.
Common
SOD-EN022
MOBIUS THE FROST MONARCH
Water
Level 6
ATK/2400 DEF/1000
[Aqua/Effect]
When this card is Tribute Summoned successfully, you can destroy up to 2 Spell or [Trap Card] cards on the field.
Super Rare/Ultimate Rare
SOD-EN023
ELEMENT DRAGON
Light
Level 4
ATK/1500 DEF/1200
[Dragon/Effect]
This monster gets the following effect(s) while there are monster(s) with the following Attributes(s) on the field.
- FIRE: Increase the ATK of this card by 500 points.
- WIND: If this card destroyed you opponent’s monster as a result of battle, it can attack once again in a row.
Common
SOD-EN024
ELEMENT SOLDIER
Dark
Level 4
ATK/1500 DEF/1200
[Fiend/Effect]
This monster gets the following effect(s) while there are monster(s) with the following Attributes(s) on the field.
- WATER: Control of this card cannot switch.
- EARTH: Negate the effect of an Effect Monster that is destroyed by this monster as a result of battle.
Common
SOD-EN025
HOWLING INSECT
Earth
Level 3
ATK/1200 DEF/1300
[Insect/Effect]
When this card is destroyed and sent to the Graveyard as a result of battle, you can Special Summon 1 Insect-Type monster with an ATK of 1500 or less to your side of the field from your Deck. Then shuffle your Deck.
Common
SOD-EN026
MASKED DRAGON
Fire
Level 3
ATK/1400 DEF/1100
[Dragon/Effect]
When this card is destroyed and sent to the Graveyard as a result of battle, you can Special Summon 1 Dragon-Type monster with an ATK of 1500 or less to your side of the field from you Deck. Then shuffle your Deck
Common
SOD-EN027
MIND ON AIR
Dark
Level 6
ATK/1000 DEF/1600
[Spellcaster/Effect]
As long as this card remains face-up on the field, your opponent must continue to show his/her hand.
Rare/Ultimate Rare
SOD-EN028
UNSHAVEN ANGLER
Water
Level 4
ATK/1500 DEF/1600
[Fish/Effect]
If you Tribute Summon an WATER monster, you can treat this 1 monster as 2 Tribute Monsters for the Tribute Summon.
Common
SOD-EN029
THE TROJAN HORSE
Earth
Level 4
ATK/1600 DEF/1200
[Beast/Effect]
If you Tribute Summon an EARTH monster, you can treat this 1 monster as 2 Tribute Monsters for the Tribute Summon.
Common
SOD-EN030
NOBLEMAN-EATER BUG
Earth
Level 5
ATK/900 DEF/1200
[Insect/Effect]
FLIP: Destroy 2 Monsters on the field.
Common
SOD-EN031
ENRAGED MUKA MUKA
Earth
Level 5
ATK/1200 DEF/600
[Rock/Effect]
Increase the ATK and DEF of this card by 400 points for each card in your hand.
Common
SOD-EN032
HADE-HANE
Earth
Level 5
ATK/900 DEF/1000
[Beast/Effect]
FLIP: You can return up to 3 monsters on the field to the owner’s hand.
Common
SOD-EN033
PENUMBRAL SOLDIER LADY
Dark
Level 6
ATK/2100 DEF/1400
[Warrior/Effect]
If this card battles with a LIGHT monster, increase the ATK of this card by 1000 points during the Damage Step.
Super Rare/Ultimate Rare
SOD-EN034
OJAMA KING
Light
Level 6
ATK/0 DEF/3000
[Beast/Fusion/Effect]
“Ojama Green” + “Ojama Yellow” + “Ojama Black”
Select up to 3 of your opponent’s Monster Card Zones. As long as this card remains face-up on the field, the selected zones cannot be used.
Rare/Ultimate Rare
SOD-EN035
MASTER OF OZ
Earth
Level 9
ATK/4200 DEF/3700
[Beast/Fusion]
“Big Koala” + “Des Kangaroo”
Rare/Ultimate Rare
SOD-EN036
SANWITCH
Dark
Level 6
ATK/2100 DEF/1800
[Spellcaster/Fusion]
“Sangan” + “Witch of the Black Forest”
Common
SOD-EN037
DARK FACTORY OF MASS PRODUCTION
[Spell Card]
Select 2 Normal Monsters from your Graveyard and add the to your hand.
Common
SOD-EN038
HAMMER SHOT
[Spell Card]
Destroy 1 face-up Attack Position monster with the highest ATK on the field.
Rare/Ultimate Rare
SOD-EN039
MIND WIPE
[Quick Play Spell Card]
You can activate this card if your opponent has 3 or less cards in his/her hand. Your opponent adds his/her hand to the deck and shuffles it, then draws the same number of cards he/she added to the deck.
Common
SOD-EN040
ABYSSAL DESIGNATOR
[Spell Card]
Pay 1000 Life Points. Declare a Type and an Attribute. Your opponent must send 1 monster with both the Type and Attribute declared from his/her hand or Deck to the Graveyard.
Common
SOD-EN041
LEVEL UP!
[Spell Card]
Send 1 face-up monster on your side of the field that has “LV” in its card name to the Graveyard to activate this card. Special Summon the monster that is written in the card’s text of that monster from your hand or Deck, ignoring the Summoning conditions.
Common
SOD-EN042
INFERNO FIRE BLAST
[Spell Card]
Select 1 face-up “Red-Eyes B. Dragon” on your side of the field to activate this card. Inflict Damage to your opponent’s Life Points equal the original ATK of the selected “Red-Eyes B. Dragon”. “Red-Eyes B. Dragon” cannot attack the same turn you use this card.
Ultra Rare/Ultimate Rare
SOD-EN043
ECTOPLASMER
[Continuous Spell Card]
Only once during each player’s End Phase, each player Tributes 1 face-up monster on his/her side of the field and inflicts damage to the opponent’s Life Points equal to half the original ATK of the Tributed Monster.
Super Rare/Ultimate Rare
SOD-EN044
THE GRAVEYARD IN THE FOURTH DIMENSION
[Spell Card]
Add 2 monsters that have “LV” in their card names to your deck and shuffle it.
Common
SOD-EN045
TWO-MAN CELL BATTLE
[Continuous Spell Card]
During each player’s End Phase, each player can Special Summon 1 Level 4 or lower Normal Monster from his/her hand.
Common
SOD-EN046
BIG WAVE SMALL WAVE
[Spell Card]
Destroy all face-up WATER monsters on your Field. Then you can special summon WATER monsters from your hand, up to the same number of monsters destroyed by this effect.
Common
SOD-EN047
FUSION WEAPON
[Equip Spell Card]
This card can only be equipped to a Fusion Monster of Level 6 or less. Increase the ATK and DEF of the equipped monster by 1500 points.
Common
SOD-EN048
RITUAL WEAPON
[Equip Spell Card]
This card can only be equipped to a Ritual Monster of Level 6 or less. Increase the ATK and DEF of the equipped monster by 1500 points.
Common
SOD-EN049
TAUNT
[Trap Card]
During your opponent’s Main Phase 1, select 1 monster on your side of the field to activate this card. As long as the selected monster remains on the field, if your opponent attacks with a monster(s) this turn, he/she must select the selected monster as the attack target.
Common
SOD-EN050
ABSOLUTE END
[Trap Card]
You can only activate this card during your opponent’s turn. This turn, attacks from your opponent’s monsters become direct attacks to your Life Points.
Common
SOD-EN051
SPIRIT BARRIER
[Continuous Trap Card]
As long as a monster(s) remain(s) on your side of the field battle damage to the controller of this card becomes 0.
Rare/Ultimate Rare
SOD-EN052
NINJITSU ART OF DECOY
[Continuous Trap Card]
Select 1 face-up monster on your side of the field that includes “Ninja” in its card name to activate this card. As long as this card remains face-up on the field, the selected monster is not destroyed as a result of battle (damage calculation is applied normally).
Common
SOD-EN053
ENERVATING MIST
[ContinuousTrap Card]
Your opponent's hand size limit becomes 5.
Rare/Ultimate Rare
SOD-EN054
HEAVY SLUMP
[Trap Card]
You can only activate this card when your opponent has 8 or more cards in his/her hand. Your opponent adds his/her hand into the deck, shuffles it, and draws 2 cards.
Common
SOD-EN055
GREED
[Continuous Trap Card]
Each time a player draws because of a card effect, he/she takes 500 points of damage during the End Phase for each card drawn by the card effect.
Super Rare/Ultimate Rare
SOD-EN056
MIND CRUSH
[Trap Card]
Declare 1 card name. If your opponent a declared card(s) in his/her hand, discard all of the declared card(s) to the Graveyard. Otherwise, you randomly discard 1 card from your hand.
Common
SOD-EN057
NULL AND VOID
[Trap Card]
You can only activate this card when an effect of drawing card(s) is activated. Both players see the cards drawn by the effect and send them all to the Graveyard.
Super Rare/Ultimate Rare
SOD-EN058
GORGON’S EYE
[Trap Card]
Until the end of the End Phase, all effects of monsters on the field in Defense Position are negated.
Common
SOD-EN059
CEMETERY BOMB
[Trap Card]
Inflict 100 points of damage to your opponent’s Life Points for each card in his/her Graveyard.
Common
SOD-EN060
HALLOWED LIFE BARRIER
[Trap Card]
Discard 1 card from your hand. During this turn, any damage you take from your opponent becomes 0.
Super Rare/Ultimate Rare
===============
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