[CBT]Brian
Dragon Quest
- 25/11/09
- 1,441
- 55
- Thread starter
- #141
Trích từ Ubisuck :
"When we make questionnaires and we ask, 'what did you play in the past?' The answer's 'Prince of Persia'. 'What do you play now?' 'God of War'. 'Would you play Prince of Persia again?' 'No, it's not hard enough.' So the idea [with Forgotten Sands] was clearly that we'd try to bring our old audience back, but also we're winning a new audience."
When asked what feature of GoW seemed to tempt players away from PoP, Sjovall said he believed it's "partially the animations;" specifically those nasty finishing moves for which Kratos is well known. Basically, he's saying the gore is what has enticed the fans and because there's little blood and gore in any PoP, that has had an adverse effect on its popularity. Okay, that's a little sad, but such is the way, I suppose. Added Sjovall:
"A lot of people ask, 'will you have gore in the game?' It'd fairly interesting. We want to have interesting fight sequences in there but not indulge in the violence like God of War does. We want to keep it interesting so the acrobatics, the story and the whole look are all supporting each other and people go, 'yeah, I want to play that game'."
Ubi đã khẳng định là game sẽ ko chú trọng đến combat, chỉ về nhảy nhót và cốt truyện. Tôi ko bít phần nhảy nhót có thể khiến ng chơi quay lại ko khi qua phần trailer cưỡi mây đạp gió ấy và cốt truyện sẽ cuốn hút ra sao khi đến h chưa có 1 nhân vật nữ nào, chỉ có 1 chú chó mặt xệ làm vai chính



