@hung1610 : Mới cài lại game , mất tiêu ENB rồi , bác thử mấy cái sau nhé :

1 trong số đó
ENB 1 :
[spoil]
[PROXY]
EnableProxyLibrary=0
InitProxyFunctions=1
ProxyLibrary=
[GLOBAL]
UseEffect=0
AlternativeDepth=1
AllowAntialias=1
BugFixMode=0
SkipShaderOptimization=0
QuadVertexBuffer=0
EnableShaders_3_0=1
AdditionalConfigFile=enbseries2.ini
UseMRTRendering=0
[EFFECT]
EnableBloom=1
EnableOcclusion=1
EnableReflection=1
EnableMotionBlur=1
EnableWater=1
EnableShadow=1
DepthBias=100
EnableDepthOfField=1
[INPUT]
KeyUseEffect=123
KeyBloom=120
KeyOcclusion=121
KeyReflection=122
KeyCombination=16
KeyScreenshot=44
KeyShadow=119
KeyWater=118
KeyShowFPS=106
[REFLECTION]
ReflectionPower=40
ChromePower=44
UseCurrentFrameReflection=1
ReflectionQuality=0
ReflectionSourceSpecular=75
ReflectionSourceTFactor=8
UseAdditiveReflection=1
ReflectionDepthBias=100
UseLowResReflection=0
ReflectionSinglePass=1
UseEnvBump=1
EnvBumpAmount=100
EnvBumpOffset=100
ReflectionFlip=1
[BLOOM]
BloomPowerDay=30
BloomFadeTime=100
BloomConstantDay=15
BloomQuality=0
BloomScreenLevelDay=15
BloomCurveDay=15
BloomPowerNight=10
BloomConstantNight=10
BloomCurveNight=0
BloomScreenLevelNight=10
BloomAdaptationScreenLevel=20
BloomAdaptationMultiplier=2
BloomAllowOversaturation=0
BloomMaxLimit=100
[SSAO]
UseFilter=0
OcclusionQuality=0
FilterQuality=0
DarkeningLevel=60
BrighteningLevel=0
IlluminationLevel=99
AdditiveIlluminationLevel=99
UseAmbientOcclusion=0
UseIndirectLighting=0
FadeDistance=90
UseForAlphaTest=1
UseForAlphaBlend=1
[COLORCORRECTION]
DarkeningAmountDay=30
ScreenLevelDay=-99
ScreenLevelNight=-99
DarkeningAmountNight=-20
GammaCurveDay=90
GammaCurveNight=90
ColorSaturationDay=6
ColorSaturationNight=0
UsePaletteTexture=0
[WATER]
UseWaterDeep=1
WaterDeepness=7
WaterQuality=0
[SHADOW]
ShadowFadeStart=11
ShadowFadeEnd=111
ShadowAmountDay=60
ShadowAmountNight=30
ShadowScreenLevelDay=119
ShadowScreenLevelNight=559
ShadowQuality=0
UseShadowFilter=1
FilterQuality=0
ShadowBlurRange=5
[ENGINE]
ForceAnisotropicFiltering=0
MaxAnisotropy=8
ForceDisplayRefreshRate=0
DisplayRefreshRateHz=60
[MOTIONBLUR]
MotionBlurQuality=0
MotionBlurVelocity=120
MotionBlurRotation=30
[PERPIXELLIGHTING]
SpecularColorMin=0
SpecularColorMax=100
SpecularColorMultiplier=100
SpecularGlossinessMin=0
SpecularGlossinessMax=100
SpecularGlossinessMultiplier=100
[DEPTHOFFIELD]
DOFQuality=0
DOFNumberOfPasses=5
DOFFocusRange=400
DOFBlurinessRange=5
[PROXY]
EnableProxyLibrary=0
InitProxyFunctions=1
ProxyLibrary=
[GLOBAL]
UseEffect=0
AlternativeDepth=1
AllowAntialias=1
BugFixMode=0
SkipShaderOptimization=0
QuadVertexBuffer=0
EnableShaders_3_0=1
AdditionalConfigFile=enbseries2.ini
UseMRTRendering=0
[EFFECT]
EnableBloom=1
EnableOcclusion=1
EnableReflection=1
EnableMotionBlur=1
EnableWater=1
EnableShadow=1
DepthBias=100
EnableDepthOfField=1
[INPUT]
KeyUseEffect=123
KeyBloom=120
KeyOcclusion=121
KeyReflection=122
KeyCombination=16
KeyScreenshot=44
KeyShadow=119
KeyWater=118
KeyShowFPS=106
[REFLECTION]
ReflectionPower=20
ChromePower=99
UseCurrentFrameReflection=1
ReflectionQuality=0
ReflectionSourceSpecular=55
ReflectionSourceTFactor=90
UseAdditiveReflection=0
ReflectionDepthBias=100
UseLowResReflection=0
ReflectionSinglePass=1
UseEnvBump=1
EnvBumpAmount=100
EnvBumpOffset=100
ReflectionFlip=1
[BLOOM]
BloomPowerDay=0
BloomFadeTime=100
BloomConstantDay=0
BloomQuality=0
BloomScreenLevelDay=0
BloomCurveDay=0
BloomPowerNight=20
BloomConstantNight=10
BloomCurveNight=0
BloomScreenLevelNight=5
BloomAdaptationScreenLevel=10
BloomAdaptationMultiplier=20
BloomAllowOversaturation=1
BloomMaxLimit=100
[SSAO]
UseFilter=0
OcclusionQuality=0
FilterQuality=0
DarkeningLevel=50
BrighteningLevel=0
IlluminationLevel=99
AdditiveIlluminationLevel=99
UseAmbientOcclusion=0
UseIndirectLighting=0
FadeDistance=10
UseForAlphaTest=1
UseForAlphaBlend=1
[COLORCORRECTION]
DarkeningAmountDay=50
ScreenLevelDay=-99
ScreenLevelNight=-99
DarkeningAmountNight=-10
GammaCurveDay=90
GammaCurveNight=90
ColorSaturationDay=0
ColorSaturationNight=0
UsePaletteTexture=1
[WATER]
UseWaterDeep=1
WaterDeepness=7
WaterQuality=0
[SHADOW]
ShadowFadeStart=11
ShadowFadeEnd=111
ShadowAmountDay=80
ShadowAmountNight=30
ShadowScreenLevelDay=119
ShadowScreenLevelNight=559
ShadowQuality=0
UseShadowFilter=1
FilterQuality=0
ShadowBlurRange=5
[ENGINE]
ForceAnisotropicFiltering=0
MaxAnisotropy=8
ForceDisplayRefreshRate=0
DisplayRefreshRateHz=60
[MOTIONBLUR]
MotionBlurQuality=0
MotionBlurVelocity=120
MotionBlurRotation=30
[PERPIXELLIGHTING]
SpecularColorMin=0
SpecularColorMax=100
SpecularColorMultiplier=100
SpecularGlossinessMin=0
SpecularGlossinessMax=100
SpecularGlossinessMultiplier=100
[DEPTHOFFIELD]
DOFQuality=0
DOFNumberOfPasses=2
DOFFocusRange=77
DOFBlurinessRange=1
[/spoil]
ENB 2 :
[spoil]
[PROXY]
EnableProxyLibrary=1
InitProxyFunctions=0
ProxyLibrary=nosplash.dll
[GLOBAL]
UseEffect=1
AlternativeDepth=1
AllowAntialias=1
BugFixMode=1
SkipShaderOptimization=0
QuadVertexBuffer=0
EnableShaders_3_0=1
AdditionalConfigFile=enbseries2.ini
UseMRTRendering=0
[EFFECT]
EnableBloom=1
EnableOcclusion=1
EnableReflection=1
EnableMotionBlur=0
EnableWater=1
EnableShadow=1
DepthBias=100
EnableDepthOfField=0
[INPUT]
KeyUseEffect=123
KeyBloom=120
KeyOcclusion=121
KeyReflection=122
KeyCombination=16
KeyShadow=119
KeyWater=118
KeyScreenshot=44
KeyShowFPS=106
[REFLECTION]
ReflectionPower=7
ChromePower=0
UseCurrentFrameReflection=0
ReflectionQuality=0
ReflectionSourceSpecular=100
ReflectionSourceTFactor=100
UseAdditiveReflection=1
ReflectionDepthBias=100
UseLowResReflection=0
ReflectionSinglePass=1
UseEnvBump=0
EnvBumpAmount=0
EnvBumpOffset=0
ReflectionFlip=1
[BLOOM]
BloomPowerDay=5
BloomFadeTime=500
BloomConstantDay=-50
BloomQuality=0
BloomScreenLevelDay=20
BloomCurveDay=0
BloomPowerNight=10
BloomConstantNight=10
BloomCurveNight=0
BloomScreenLevelNight=20
BloomAdaptationScreenLevel=1
BloomAdaptationMultiplier=10
BloomAllowOversaturation=0
BloomMaxLimit=0
[SSAO]
UseFilter=1
OcclusionQuality=0
FilterQuality=0
DarkeningLevel=25
BrighteningLevel=60
IlluminationLevel=15
AdditiveIlluminationLevel=15
UseAmbientOcclusion=1
UseIndirectLighting=1
FadeDistance=11
UseForAlphaTest=1
UseForAlphaBlend=1
[COLORCORRECTION]
DarkeningAmountDay=-7
ScreenLevelDay=60
ScreenLevelNight=60
DarkeningAmountNight=0
GammaCurveDay=10
GammaCurveNight=10
ColorSaturationDay=-2
ColorSaturationNight=-2
UsePaletteTexture=1
[PLUGIN]
WeatherMod=0
[WATER]
UseWaterDeep=0
WaterDeepness=5
WaterQuality=0
[SHADOW]
ShadowFadeStart=45
ShadowFadeEnd=75
ShadowAmountDay=65
ShadowAmountNight=65
ShadowScreenLevelDay=65
ShadowScreenLevelNight=25
ShadowQuality=2
UseShadowFilter=1
FilterQuality=2
ShadowBlurRange=35
[ENGINE]
ForceAnisotropicFiltering=0
MaxAnisotropy=8
ForceDisplayRefreshRate=0
DisplayRefreshRateHz=60
[MOTIONBLUR]
MotionBlurQuality=1
MotionBlurVelocity=80
MotionBlurRotation=80
[PERPIXELLIGHTING]
SpecularColorMin=0
SpecularColorMax=100
SpecularColorMultiplier=0
SpecularGlossinessMin=0
SpecularGlossinessMax=100
SpecularGlossinessMultiplier=100
[DEPTHOFFIELD]
DOFQuality=0
DOFNumberOfPasses=5
DOFFocusRange=350
DOFBlurinessRange=7
[/spoil]
ENB 3 :
[spoil]
[PROXY]
EnableProxyLibrary=0
InitProxyFunctions=1
ProxyLibrary=
[GLOBAL]
UseEffect=1
AlternativeDepth=1
AllowAntialias=1
BugFixMode=3
SkipShaderOptimization=0
QuadVertexBuffer=0
EnableShaders_3_0=1
UseMRTRendering=0
AdditionalConfigFile=enbseries2.ini
[EFFECT]
EnableBloom=1
EnableOcclusion=0
EnableReflection=1
EnableMotionBlur=0
EnableWater=1
EnableShadow=0
DepthBias=100
EnableDepthOfField=0
[INPUT]
KeyUseEffect=123
KeyBloom=120
KeyOcclusion=121
KeyReflection=122
KeyCombination=16
KeyShadow=119
KeyWater=118
KeyScreenshot=44
KeyShowFPS=106
[REFLECTION]
ReflectionPower=10
ChromePower=0
UseCurrentFrameReflection=0
ReflectionQuality=2
ReflectionSourceSpecular=40
ReflectionSourceTFactor=50
UseAdditiveReflection=0
ReflectionDepthBias=0
UseLowResReflection=0
ReflectionSinglePass=1
UseEnvBump=0
EnvBumpAmount=5
EnvBumpOffset=5
ReflectionFlip=1
[BLOOM]
BloomPowerDay=9
BloomFadeTime=1000
BloomConstantDay=14
BloomQuality=0
BloomScreenLevelDay=55
BloomCurveDay=0
BloomPowerNight=20
BloomConstantNight=10
BloomCurveNight=0
BloomScreenLevelNight=20
BloomAdaptationScreenLevel=80
BloomAdaptationMultiplier=10
BloomAllowOversaturation=0
BloomMaxLimit=80
[SSAO]
UseFilter=1
OcclusionQuality=0
FilterQuality=1
DarkeningLevel=30
BrighteningLevel=0
IlluminationLevel=30
AdditiveIlluminationLevel=30
UseAmbientOcclusion=1
UseIndirectLightning=1
FadeDistance=50
UseIndirectLighting=1
UseForAlphaTest=1
UseForAlphaBlend=1
[COLORCORRECTION]
DarkeningAmountDay=20
ScreenLevelDay=50
ScreenLevelNight=20
DarkeningAmountNight=0
GammaCurveDay=2
GammaCurveNight=1
ColorSaturationDay=3
ColorSaturationNight=3
UsePaletteTexture=0
[PLUGIN]
WeatherMod=0
[WATER]
UseWaterDeep=1
WaterDeepness=10
WaterQuality=0
[SHADOW]
ShadowFadeStart=50
ShadowFadeEnd=120
ShadowAmountDay=60
ShadowAmountNight=30
ShadowScreenLevelDay=60
ShadowScreenLevelNight=20
ShadowQuality=0
UseShadowFilter=1
FilterQuality=1
ShadowBlurRange=30
[ENGINE]
ForceAnisotropicFiltering=0
MaxAnisotropy=8
ForceDisplayRefreshRate=0
DisplayRefreshRateHz=60
[MOTIONBLUR]
MotionBlurQuality=0
MotionBlurVelocity=10
MotionBlurRotation=10
[PERPIXELLIGHTING]
SpecularColorMin=0
SpecularColorMax=100
SpecularColorMultiplier=100
SpecularGlossinessMin=0
SpecularGlossinessMax=5
SpecularGlossinessMultiplier=100
[DEPTHOFFIELD]
DOFQuality=1
DOFNumberOfPasses=5
DOFFocusRange=220
DOFBlurinessRange=4
[/spoil]
ENB 4 :
[spoil]
[PROXY]
EnableProxyLibrary=0
InitProxyFunctions=1
ProxyLibrary=
[GLOBAL]
UseEffect=1
AlternativeDepth=0
AllowAntialias=1
BugFixMode=1
SkipShaderOptimization=0
QuadVertexBuffer=0
EnableShaders_3_0=1
AdditionalConfigFile=enbseries2.ini
UseMRTRendering=0
[EFFECT]
EnableBloom=0
EnableOcclusion=0
EnableReflection=1
EnableMotionBlur=0
EnableWater=1
EnableShadow=0
DepthBias=50
EnableDepthOfField=0
[INPUT]
KeyUseEffect=123
KeyBloom=120
KeyOcclusion=121
KeyReflection=122
KeyCombination=16
KeyScreenshot=44
KeyShadow=119
KeyWater=118
KeyShowFPS=106
[REFLECTION]
ReflectionPower=10
ChromePower=0
UseCurrentFrameReflection=1
ReflectionQuality=0
ReflectionSourceSpecular=50
ReflectionSourceTFactor=50
UseAdditiveReflection=0
ReflectionDepthBias=0
UseLowResReflection=0
ReflectionSinglePass=1
UseEnvBump=0
EnvBumpAmount=100
EnvBumpOffset=100
ReflectionFlip=1
[BLOOM]
BloomPowerDay=15
BloomFadeTime=1000
BloomConstantDay=2
BloomQuality=0
BloomScreenLevelDay=47
BloomCurveDay=7
BloomPowerNight=15
BloomConstantNight=4
BloomCurveNight=7
BloomScreenLevelNight=10
BloomAdaptationScreenLevel=95
BloomAdaptationMultiplier=100
BloomAllowOversaturation=1
BloomMaxLimit=100
[SSAO]
UseFilter=1
OcclusionQuality=0
FilterQuality=0
DarkeningLevel=25
BrighteningLevel=60
IlluminationLevel=15
AdditiveIlluminationLevel=15
UseAmbientOcclusion=1
UseIndirectLighting=1
FadeDistance=11
UseForAlphaTest=1
UseForAlphaBlend=1
[COLORCORRECTION]
DarkeningAmountDay=30
ScreenLevelDay=60
ScreenLevelNight=20
DarkeningAmountNight=20
GammaCurveDay=5
GammaCurveNight=0
ColorSaturationDay=-1
ColorSaturationNight=0
UsePaletteTexture=0
[WATER]
UseWaterDeep=0
WaterDeepness=2
WaterQuality=2
[SHADOW]
ShadowFadeStart=40
ShadowFadeEnd=80
ShadowAmountDay=60
ShadowAmountNight=60
ShadowScreenLevelDay=60
ShadowScreenLevelNight=60
ShadowQuality=2
UseShadowFilter=1
FilterQuality=2
ShadowBlurRange=30
[ENGINE]
ForceAnisotropicFiltering=1
MaxAnisotropy=16
ForceDisplayRefreshRate=0
DisplayRefreshRateHz=75
[MOTIONBLUR]
MotionBlurQuality=2
MotionBlurVelocity=100
MotionBlurRotation=40
[PERPIXELLIGHTING]
SpecularColorMin=0
SpecularColorMax=100
SpecularColorMultiplier=100
SpecularGlossinessMin=0
SpecularGlossinessMax=5
SpecularGlossinessMultiplier=100
[DEPTHOFFIELD]
DOFQuality=0
DOFNumberOfPasses=5
DOFFocusRange=150
DOFBlurinessRange=2
[/spoil]
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