Spoiler Gameplay - Second confirmation that destroying Radar in enemy bases will allow your helicopter to come in close
Spoiler Gameplay - Afghanistan has caves in the mountains - Perhaps a nod the the Mujahideen/Soviet War?
Spoiler Music - 80s tunes - Shes a Maneater - Hall and Oates, Joy Division
Very Minor Spoiler Story - More positivity to the craziness of the opening hospital scene
Spoiler Gameplay - Second confirmation that destroying Radar/AA emplacements in enemy bases will allow your helicopter to come in closer (and bring the rain if you wish)
Spoiler Gameplay - It seems like the Side Ops take place inside the 'whole map' - whereas if you leave the map area specified during a main mission, the mission will be terminated.
Spoiler Gameplay - Speakers in your helicopter are an upgrade - allowing you to blast out the tunes
Spoiler Gameplay - Codecs are gone - Miller will speak to you during the game - but there is a pre-mission start cassette that basically acts as the codec you'd get in the game itself.
Spoiler Music - Most of the music in the game is embargoed - so prepare to be surprised
Spoiler Gameplay - Buddies are probably invincible. (Note that this presumes you have obtained Quiet, which isn't a certainty.
Spoiler Gameplay - There are boss fights - however Greg thinks you kind of work your way through a mission straight into them rather than start a 'fresh' mission as in Peace Walker.
Minor Positivity - It is pretty much done - Very polished.
Spoiler Story - Seems to be confirmed - Hospital Scene > Rescue Kaz > Fight off Skulls > Return to Mother Base is what is covered in the first few missions
Spoiler Gameplay/Funny - Shoot Ocelot with a tranq gun and he gets woozy and says 'La-Li-Lu-Le-Lo!
Spoiler Gameplay/Funny - As previously discussed, mess up a mission a few times and you'll get a chicken hat. It works by making the first few guards who see you laugh rather than see you as a threat.
Spoiler Gameplay - It seems per the PC gamer review that using some certain weapons will cost you an S rank - presumably 'explosive' non stealthy weapons.
Spoiler Gameplay'Location - PC gamer mentions Angola-Zaire, not sure if that had been confirmed before, or if they are just guessing. I presume not.
Spoiler Music? - Billy Idol confirmed, if he wasn't before?
Spoiler Bizarre - There is a 'zoo' strut for your animals in Mother Base!
Minor Spoiler Gameplay - Good choice of suits/camo to wear/develop
Spoiler Gameplay - There is a free mode of sorts, allowing you to harvest via fulton, find diamonds etc. You can still be killed in this mode and get a 'fail', though.
Spoiler Gameplay - Greg did not see Female soldiers - not that this confirms they are not there.
Spoiler Gameplay - Rain storms are another type of real type weather. Cool to sneak in the rain.
Spoiler Gameplay - Doesn't look like there is any co-op play for the main story.
Spoiler Gameplay - Looks like you can go back and forth between Africa and Afghanistan missions.
Spoiler Gameplay/Story/Thematic - Looks like you get called 'Ahab' at the start - a reference to Moby Dick again.
Spoilered Review Source - VG stations has a review up - no new info but its more critical than the others if you want to lessen the hype a tiny bit.
Spoiler Music - Music Spoilers: Polygon confirmed The Man Who Sold the World by Bowie and Only Time Will Tell by Asia. Thanks to /u/Hankhill1001
Spoiler Gameplay/Animals - Looks like you'll have to upgrade the Fulton to bring back the Big Bear. Also looks like you'll find DD in Afghanistan. Thanks to /u/Freakintony for the info.
Spoiler Gameplay - Looks like you can unlock certain emblems by obtaining certain ranks when completing missions. Thanks to /u/Freakintony for the info.
Spoiler Gameplay/Silent Hills - Looks like there are references to P.T. in enemy bases. Thanks to /u/Freakintony for the info.
Spoiler Gameplay - Looks like there's a third map. Thanks to /u/lolstaz for the info and source.
Spoiler Gameplay - You can choose between different types of Phantom Cigar. Thanks to /uflashmedallion for the info.
Spoiler Gameplay - You can distract with magazines again. Whether these means guns or porno mags was unclear. Thanks /u/Freakintony
Spoiler Gameplay - Bosses will have Stamina bars according to Eurogamer. Thanks /u/Freakintony
Spoiler Gameplay - The first true Boss 'feels familiar'. Thanks /u/Freakintony
Spoiler Gameplay/Character Clarification - Looks from Kotaku like the random characters you can play as are only in some selected side-ops - not main missions. Thanks /u/Amenomade
Minor Spoiler Story - Time passes between the Hosptial and Afghanistan. Thanks /u/flashmedallion
Spoiler Gameplay - If BB's arm gets injured, he won't be able to raise his gun, if BB's leg gets injured, he won't be able to run, if his torso gets injured, he'll need a first-aid kit. Triangle for healing comes back too. There's an injury scene (to me, it looks like the hospital opening scene) where you can dizzily interact with the environment- Translated from Spanish site with thanks to /u/AthosAlonso
Spoiler Gameplay - A reporter mentioned a tense sniper battle where he calls a supply drop onto the Sniper to daze them. - Translated from Spanish site with thanks to /u/AthosAlonso
Meta -Review/Negatives In the interests of balance, worth mentioning the Russian review on the homepage wasn't as sparkly and positive as the others, and the criticism essentially boiled down to it not quite feeling like an MGS game. Taking it with a pinch of salt as everyone else seemed to love it, but it's worth noting, particularly I'd you aren't a huge Peace Walker fan.
Spoiler Future News - A Spanish reporter seemed to think that there may be more info at E3. - Translated from Spanish site with thanks to /u/AthosAlonso
Spoiler Gameplay/Silent Hills - Destructoid confirm the character Lisa from P.T will be a 'decoy' balloon thing.
Spoiler Gameplay/Story - Destrectoid - the opening scene in the hospital is grizzly, lots of deaths, and its a good while before you get any real mobility back. Lots of crawling.
Spoiler Gameplay/Story - One of the Fultonable soldiers for the Destructioid reviewer was called 'Blue Mastodon' - I want him on my team.
Spoiler Gameplay - Not only can you develop the binoculars to scan enemy stats - you can also interrogate enemy soldiers who will occasionally point out the elite operatives.
Spoiler Gameplay - 'Raw' materials for building up base include Oil, alloys, raw diamonds, flora and fauna - the latter of which can upgrade the 'contents' of your phantom cigar and tranq darts.
Spoiler Gameplay/Quiet - It looks from the Destructoid article like Quiet won't necessarily be a buddy straight away if you 'catch her'. She was sunbathing at mother base and the writer was 'trying to get an imprisoned Quiet to be a buddy'.
Spoiler Gameplay - Research teams are composed of 30 engineers, though you can increase this number. Research categories include Light Weapons, Heavy Weapons, Armor, Flora & Fauna, Medic, Equipment and many more. Also, When you press R1 behind a soldier (grapple the enemy), you see his level on screen. Thanks to /u/Damnfiddles for the info.
Spoiler Story - The bandaged man in the trailers, Ishmael, is 100% real, not part of a dream. A LOT of characters show up in the first hour, and the hospital shootout benefits from improved graphic and effects. Thanks to /u/Damnfiddles for the info.
Spoiler Microtranscations/In Game Purchases - Italian screenprint seems to confirm there will be optional in game purchases. Thanks to /u/Damnfiddles for the info. EDIT: others have now confirmed PS stores are showing this in other places.
Spoiler Gameplay/Mechanics - From destructoid - 'This is, incidentally, when I noted the cutscene and subsequent segment I originally did at night now took place during the day.' Indicating cutscenes will coincide with the actual time you do the mission - Thanks to /u/AthosAlonso for pointing this out
Spoiler Gameplay - From an Italian Q&A - thanks to /u/Damnfiddles again. Boss Battles: during free-roaming a short video plays and then suddenly the boss attacks. You can decide to run away and return there later. Bosses have life bars, which you can see only when aiming down the sight. Another confirmation that you can stun bosses, not only kill them.Credits:You can skip all the opening and closing credits before and after a mission just like GZ. Map Number: Considering the percentage of completion there very likely 3 or 4 maps, and 100% more than 2. Customization: The Pequod (Morpho's chopper) is fully customizable, DD soldiers (weapons+gear) are not. You can make small changes to Mother Base (for example colour and logo) even in the offline game.Bionic arms: one with improved damage, one with sonar (enemy + fauna detection), one with taser, + more not already unlocked by the journalist.Secondary Missions: Some are better than primary ones. Flora & Fauna Preservation Area - Detached from Mother Base, a place to preserve the plants and the animals we see. Buddies: There is a R&D Team just to upgrade buddies (you have to improve your bond with the buddy completing mission with him).Quiet starts her companion job without a silenced sniper rifle, though these will become available. Heroism: A low profile during missions means more heroism for Snake. Enemy AI Killing with headshots means enemies will wear helmets in the next mission, you can still one-shot enemies with helmets, by hitting the face.'Parasite Units': Parasite unit always appear behind fog, they seem to be able to infectthe soviets and make them act strangely. Parasite unit members are able to materialize weapons out of nowhere.
Spoiler Minor Story/GP From Italian Q& A - Thanks to /u/Damnfiddles - First meeting with Quiet is intimidating. There is really a reason behind Quiet's look (there are more than one...the primary is not not cause she's hot or to sell figurines).