Thưa anh em,
World I ngày càng ít người Việt, anh em dần bỏ WI...bây giờ trên market chỉ toàn Turkey và Turkey...
Còn có 1 mình VNG cùng vài anh em là trụ lại.
VNG thường xuyên bị GeneralRambo (GB) cùng đồng bọn hội đồng, cuộc đấu trí càng thêm quyết liệt giữa VNG và GB.
Hôm trước chờ GB holiday, VNG đã migrad nhà sang 1800 sẵn để tấn công ngay những phút đầu tiên. Tuy nhiên thật là xui xẻo là GB lại online khi thời gian còn có 5 phút nữa (lần trước thì ngay giây thứ 0 khi hết holiday mode là nó online luôn). GB đã chạy được quân và thẳng tiến sang đánh úp VNG.
Vấn đề là GB là 1 colonel, nên nó có khả năng accelerate tốc độ di chuyển quân giữa các thành phố. Vì thế nên nó đánh úp VNG với toàn quân, và thời gian di chuyển chỉ có 20 phút (trong khi với khoảng cách ấy VNG phải đi mất 4h mặc dù đã nâng cấp đi nhanh 18). Thế là mất hơn 200B mỗi loại do chạy res không kịp và quân thì nước xa không cứu được lửa gần.
Colonel là 1 service của game quá lợi hại, trong khi nhà thì ở xa, với khả năng set tactic di chuyển quân cộng với accelerate max tốc độ di chuyển, quả thật VNG chưa nghĩ ra cách nào đánh được GB. Trong khi đó đồng bọn GB liên tục quấy phá. Tuy nhiên, sau đợt tấn công thứ 2, một lần nữa GB quay lại đánh úp nhưng VNG đã kịp thời chạy được res. Đồng thời dũng cảm chấp nhận khả năng phải canh từng phút để chạy res, còn tổng quân vẫn tiến đánh GB, đồng thời gửi hơn 15K thief sang nhà GB quấy phá.
Khi VNG đã mệt mỏi định rút quân về phòng thủ thì GB chắc cũng không hơn gì nên đã lần thứ 3 set holiday. (lúc VNG tiến thẳng quân sang đến 1800 spy cả 9 city của GB thì ko hề thấy quân của GB ở đâu, các bạn đã thấy colonel lợi hại như thế nào chưa). và thief thu về được 5B.
Tối nay, GB sẽ hết holiday mode, VNG sẽ lại mang tổng quân sang tấn công...
Tuy nhiên, trước khi tấn công GB, VNG đã quyết định đánh servo để trả thù cho anh em...(servo chưa hề đụng đến VNG)
Nói dài dòng quá, sau đây là diễn biến trận chiến, servo đáng thương chẳng còn gì nữa...
War at Servo6(741:1:1)/Turkey
Attacker: Leader VietNamGirl of the tribe: CongSan
Invasion # 1
Attackers:
3108.0 Missile Launcher(s)(426HP/551A/14D per unit) - Tactics: Back
1739.0 Pharaoh(s)(256HP/151A/34D per unit) - Tactics: Back
8981.0 Thermo Tank(s)(681HP/351A/39D per unit) - Tactics: Back
10991.0 Bomber(s)(34HP/351A/14D per unit) - Tactics: Back
74773.0 Reinforced Tank(s)(341HP/121A/49D per unit) - Tactics: Back
15708.0 Assault Tank(s)(256HP/151A/34D per unit) - Tactics: Back
27782.0 Transport Train(s)(341HP/2A/19D per unit) - Tactics: Middle
2000.0 Sniper(s)(43HP/86A/3D per unit) - Tactics: Middle
994.0 Helicopter(s)(86HP/2A/14D per unit) - Tactics: Middle
1000.0 Bazooka(s)(103HP/66A/7D per unit) - Tactics: Middle
500.0 Machine Gunner(s)(86HP/86A/9D per unit) - Tactics: Middle
1.0 Thief(s)(43HP/2A/0D per unit) - Tactics: Middle
700.0 Canon(s)(136HP/91A/8D per unit) - Tactics: Middle
200.0 Grenadier(s)(103HP/61A/9D per unit) - Tactics: Middle
1.0 Spy Plane(s)(86HP/5A/9D per unit) - Tactics: Middle
40.0 Spy(s)(17HP/3A/4D per unit) - Tactics: Front
20.0 Eagle Scout(s)(2HP/2A/0D per unit) - Tactics: Front
200.0 Camel(s)(12HP/2A/0D per unit) - Tactics: Front
1.0 Police(s)(86HP/2A/0D per unit) - Tactics: Front
2000.0 Horseman(s)(12HP/23A/1D per unit) - Tactics: Front
300.0 Knight(s)(31HP/31A/7D per unit) - Tactics: Front
200.0 Rifleman(s)(77HP/56A/8D per unit) - Tactics: Front
200.0 Swordsman(s)(26HP/26A/9D per unit) - Tactics: Front
200.0 Musketeer(s)(34HP/36A/3D per unit) - Tactics: Front
1000.0 Paladin(s)(68HP/57A/15D per unit) - Tactics: Front
500.0 Carriage(s)(34HP/2A/2D per unit) - Tactics: Front
1000.0 Warrior(s)(9HP/7A/1D per unit) - Tactics: Front
Defenders:
10104.0 Bomber(s)(37HP/354A/17D per unit) - Tactics: Back
764.0 Warrior(s)(10HP/10A/4D per unit) - Tactics: Front
244.0 Camel(s)(13HP/5A/3D per unit) - Tactics: Front
374.0 Missile Launcher(s)(463HP/554A/17D per unit) - Tactics: Front
131.0 Swordsman(s)(28HP/29A/12D per unit) - Tactics: Front
11198.0 Thief(s)(47HP/5A/2D per unit) - Tactics: Front
1566.0 Paladin(s)(74HP/60A/18D per unit) - Tactics: Front
39516.0 Reinforced Tank(s)(370HP/124A/52D per unit) - Tactics: Front
640.0 Horseman(s)(13HP/26A/4D per unit) - Tactics: Front
29033.0 Transport Train(s)(370HP/5A/22D per unit) - Tactics: Front
799.0 Spy Plane(s)(93HP/8A/12D per unit) - Tactics: Front
286.0 Carriage(s)(37HP/5A/5D per unit) - Tactics: Front
2764.0 Thermo Tank(s)(740HP/354A/42D per unit) - Tactics: Front
9209.0 Assault Tank(s)(278HP/154A/37D per unit) - Tactics: Front
35.0 Musketeer(s)(37HP/39A/6D per unit) - Tactics: Front
13621.0 Sniper(s)(47HP/89A/6D per unit) - Tactics: Front
266.0 Pharaoh(s)(278HP/154A/37D per unit) - Tactics: Front
2098.0 Helicopter(s)(93HP/5A/17D per unit) - Tactics: Front
985.0 Bazooka(s)(111HP/69A/10D per unit) - Tactics: Front
1139.0 Rifleman(s)(84HP/59A/11D per unit) - Tactics: Front
1128.0 Knight(s)(34HP/34A/10D per unit) - Tactics: Front
1622.0 Machine Gunner(s)(93HP/89A/12D per unit) - Tactics: Front
1262.0 Grenadier(s)(111HP/64A/12D per unit) - Tactics: Front
2866.0 Police(s)(93HP/5A/2D per unit) - Tactics: Front
1575.0 Canon(s)(148HP/94A/11D per unit) - Tactics: Front
Attacker base damage is: 20963631.00
Defender base damage is: 13238986.00
The attacker inflicts 87% of base damage
The defender inflicts 110% of base damage
The attacker inflicts 14621563.0 net damage after 3616795.0 blocker defense
The defender inflicts 9243515.0 net damage after 5396663.0 attacker defense
Defender Canon receives 2047018.0 net damage
1575.0 unit(s) are destroyed
Defender Police receives 6161527.0 net damage
2866.0 unit(s) are destroyed
Defender Grenadier receives 3334769.0 net damage
1262.0 unit(s) are destroyed
Defender Machine Gunner receives 2216339.0 net damage
1622.0 unit(s) are destroyed
Defender Knight receives 249953.0 net damage
1128.0 unit(s) are destroyed
Defender Rifleman receives 165228.0 net damage
1139.0 unit(s) are destroyed
Defender Bazooka receives 169757.0 net damage
985.0 unit(s) are destroyed
Defender Helicopter evades the attack
Defender Helicopter receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Pharaoh receives 123584.0 net damage
266.0 unit(s) are destroyed
Defender Sniper receives 91399.0 net damage
1944.7 unit(s) are destroyed
Defender Musketeer receives 34892.0 net damage
35.0 unit(s) are destroyed
Defender Assault Tank receives 375.0 net damage
1.3 unit(s) are destroyed
Defender Thermo Tank receives 11416.0 net damage
15.4 unit(s) are destroyed
Defender Carriage receives 1749.0 net damage
47.3 unit(s) are destroyed
Defender Spy Plane receives 3201.0 net damage
34.4 unit(s) are destroyed
Defender Transport Train receives 655.0 net damage
1.8 unit(s) are destroyed
Defender Horseman receives 1266.0 net damage
97.4 unit(s) are destroyed
Defender Reinforced Tank receives 117.0 net damage
0.3 unit(s) are destroyed
Defender Paladin receives 5.0 net damage
0.1 unit(s) are destroyed
Defender Thief receives 2.0 net damage
0.0 unit(s) are destroyed
Defender Swordsman receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Missile Launcher receives 1.0 net damage
0.0 unit(s) are destroyed
Defender Camel receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Warrior receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Bomber receives 1.0 net damage
0.0 unit(s) are destroyed
Attacker Warrior receives 7856987.0 net damage
1000.0 unit(s) are destroyed
Attacker Carriage receives 928973.0 net damage
500.0 unit(s) are destroyed
Attacker Paladin receives 379770.0 net damage
1000.0 unit(s) are destroyed
Attacker Musketeer receives 16334.0 net damage
200.0 unit(s) are destroyed
Attacker Swordsman receives 26423.0 net damage
200.0 unit(s) are destroyed
Attacker Rifleman receives 10508.0 net damage
136.5 unit(s) are destroyed
Attacker Knight receives 13976.0 net damage
300.0 unit(s) are destroyed
Attacker Horseman receives 5904.0 net damage
492.0 unit(s) are destroyed
Attacker Police receives 3016.0 net damage
1.0 unit(s) are destroyed
Attacker Camel receives 211.0 net damage
17.6 unit(s) are destroyed
Attacker Eagle Scout receives 240.0 net damage
20.0 unit(s) are destroyed
Attacker Spy receives 164.0 net damage
9.6 unit(s) are destroyed
Attacker Spy Plane receives 464.0 net damage
1.0 unit(s) are destroyed
Attacker Grenadier receives 457.0 net damage
4.4 unit(s) are destroyed
Attacker Canon receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Thief receives 80.0 net damage
1.0 unit(s) are destroyed
Attacker Machine Gunner receives 2.0 net damage
0.0 unit(s) are destroyed
Attacker Bazooka receives 4.0 net damage
0.0 unit(s) are destroyed
Attacker Helicopter receives 1.0 net damage
0.0 unit(s) are destroyed
Attacker Sniper receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Transport Train receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Assault Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Reinforced Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Bomber receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Thermo Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Pharaoh receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Missile Launcher receives 1.0 net damage
0.0 unit(s) are destroyed
Invasion # 2
Attackers:
3108.0 Missile Launcher(s)(426HP/551A/14D per unit) - Tactics: Back
1739.0 Pharaoh(s)(256HP/151A/34D per unit) - Tactics: Back
8981.0 Thermo Tank(s)(681HP/351A/39D per unit) - Tactics: Back
10991.0 Bomber(s)(34HP/351A/14D per unit) - Tactics: Back
74773.0 Reinforced Tank(s)(341HP/121A/49D per unit) - Tactics: Back
15708.0 Assault Tank(s)(256HP/151A/34D per unit) - Tactics: Back
27782.0 Transport Train(s)(341HP/2A/19D per unit) - Tactics: Middle
2000.0 Sniper(s)(43HP/86A/3D per unit) - Tactics: Middle
994.0 Helicopter(s)(86HP/2A/14D per unit) - Tactics: Middle
1000.0 Bazooka(s)(103HP/66A/7D per unit) - Tactics: Middle
500.0 Machine Gunner(s)(86HP/86A/9D per unit) - Tactics: Middle
0.0 Thief(s)(43HP/2A/0D per unit) - Tactics: Middle
700.0 Canon(s)(136HP/91A/8D per unit) - Tactics: Middle
195.6 Grenadier(s)(103HP/61A/9D per unit) - Tactics: Middle
0.0 Spy Plane(s)(86HP/5A/9D per unit) - Tactics: Middle
30.4 Spy(s)(17HP/3A/4D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/2A/0D per unit) - Tactics: Front
182.4 Camel(s)(12HP/2A/0D per unit) - Tactics: Front
0.0 Police(s)(86HP/2A/0D per unit) - Tactics: Front
1508.0 Horseman(s)(12HP/23A/1D per unit) - Tactics: Front
0.0 Knight(s)(31HP/31A/7D per unit) - Tactics: Front
63.5 Rifleman(s)(77HP/56A/8D per unit) - Tactics: Front
0.0 Swordsman(s)(26HP/26A/9D per unit) - Tactics: Front
0.0 Musketeer(s)(34HP/36A/3D per unit) - Tactics: Front
0.0 Paladin(s)(68HP/57A/15D per unit) - Tactics: Front
0.0 Carriage(s)(34HP/2A/2D per unit) - Tactics: Front
0.0 Warrior(s)(9HP/7A/1D per unit) - Tactics: Front
Defenders:
10104.0 Bomber(s)(37HP/354A/17D per unit) - Tactics: Back
764.0 Warrior(s)(10HP/10A/4D per unit) - Tactics: Front
244.0 Camel(s)(13HP/5A/3D per unit) - Tactics: Front
374.0 Missile Launcher(s)(463HP/554A/17D per unit) - Tactics: Front
131.0 Swordsman(s)(28HP/29A/12D per unit) - Tactics: Front
11198.0 Thief(s)(47HP/5A/2D per unit) - Tactics: Front
1565.9 Paladin(s)(74HP/60A/18D per unit) - Tactics: Front
39515.7 Reinforced Tank(s)(370HP/124A/52D per unit) - Tactics: Front
542.6 Horseman(s)(13HP/26A/4D per unit) - Tactics: Front
29031.2 Transport Train(s)(370HP/5A/22D per unit) - Tactics: Front
764.6 Spy Plane(s)(93HP/8A/12D per unit) - Tactics: Front
238.7 Carriage(s)(37HP/5A/5D per unit) - Tactics: Front
2748.6 Thermo Tank(s)(740HP/354A/42D per unit) - Tactics: Front
9207.7 Assault Tank(s)(278HP/154A/37D per unit) - Tactics: Front
0.0 Musketeer(s)(37HP/39A/6D per unit) - Tactics: Front
11676.3 Sniper(s)(47HP/89A/6D per unit) - Tactics: Front
0.0 Pharaoh(s)(278HP/154A/37D per unit) - Tactics: Front
2098.0 Helicopter(s)(93HP/5A/17D per unit) - Tactics: Front
0.0 Bazooka(s)(111HP/69A/10D per unit) - Tactics: Front
0.0 Rifleman(s)(84HP/59A/11D per unit) - Tactics: Front
0.0 Knight(s)(34HP/34A/10D per unit) - Tactics: Front
0.0 Machine Gunner(s)(93HP/89A/12D per unit) - Tactics: Front
0.0 Grenadier(s)(111HP/64A/12D per unit) - Tactics: Front
0.0 Police(s)(93HP/5A/2D per unit) - Tactics: Front
0.0 Canon(s)(148HP/94A/11D per unit) - Tactics: Front
Attacker base damage is: 20857583.18
Defender base damage is: 12453782.60
The attacker inflicts 85% of base damage
The defender inflicts 61% of base damage
The attacker inflicts 14226987.9 net damage after 3501957.1 blocker defense
The defender inflicts 2243248.9 net damage after 5373491.1 attacker defense
Defender Helicopter receives 5548525.0 net damage
2098.0 unit(s) are destroyed
Defender Sniper receives 4859939.0 net damage
11676.3 unit(s) are destroyed
Defender Assault Tank receives 3818523.0 net damage
9207.7 unit(s) are destroyed
Defender Thermo Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Carriage receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Spy Plane receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Transport Train receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Horseman receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Reinforced Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Paladin receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Thief receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Swordsman receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Missile Launcher receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Camel receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Warrior receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Bomber receives 0.9 net damage
0.0 unit(s) are destroyed
Attacker Rifleman receives 291622.0 net damage
63.5 unit(s) are destroyed
Attacker Horseman receives 936780.0 net damage
1508.0 unit(s) are destroyed
Attacker Camel receives 842322.0 net damage
182.4 unit(s) are destroyed
Attacker Spy receives 27603.0 net damage
30.4 unit(s) are destroyed
Attacker Grenadier receives 28984.0 net damage
195.6 unit(s) are destroyed
Attacker Canon receives 102025.0 net damage
700.0 unit(s) are destroyed
Attacker Machine Gunner receives 3199.0 net damage
37.2 unit(s) are destroyed
Attacker Bazooka receives 8785.0 net damage
85.3 unit(s) are destroyed
Attacker Helicopter receives 250.0 net damage
2.9 unit(s) are destroyed
Attacker Sniper evades the counterattack
Attacker Sniper receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Transport Train receives 814.0 net damage
2.4 unit(s) are destroyed
Attacker Assault Tank receives 260.0 net damage
1.0 unit(s) are destroyed
Attacker Reinforced Tank receives 260.0 net damage
0.8 unit(s) are destroyed
Attacker Bomber evades the counterattack
Attacker Bomber receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Thermo Tank receives 67.0 net damage
0.1 unit(s) are destroyed
Attacker Pharaoh receives 142.0 net damage
0.6 unit(s) are destroyed
Attacker Missile Launcher receives 9.9 net damage
0.0 unit(s) are destroyed
Invasion # 3
Attackers:
3108.0 Missile Launcher(s)(426HP/551A/14D per unit) - Tactics: Back
1738.4 Pharaoh(s)(256HP/151A/34D per unit) - Tactics: Back
8980.9 Thermo Tank(s)(681HP/351A/39D per unit) - Tactics: Back
10991.0 Bomber(s)(34HP/351A/14D per unit) - Tactics: Back
74772.2 Reinforced Tank(s)(341HP/121A/49D per unit) - Tactics: Back
15707.0 Assault Tank(s)(256HP/151A/34D per unit) - Tactics: Back
27779.6 Transport Train(s)(341HP/2A/19D per unit) - Tactics: Middle
2000.0 Sniper(s)(43HP/86A/3D per unit) - Tactics: Middle
991.1 Helicopter(s)(86HP/2A/14D per unit) - Tactics: Middle
914.7 Bazooka(s)(103HP/66A/7D per unit) - Tactics: Middle
462.8 Machine Gunner(s)(86HP/86A/9D per unit) - Tactics: Middle
0.0 Thief(s)(43HP/2A/0D per unit) - Tactics: Middle
0.0 Canon(s)(136HP/91A/8D per unit) - Tactics: Middle
0.0 Grenadier(s)(103HP/61A/9D per unit) - Tactics: Middle
0.0 Spy Plane(s)(86HP/5A/9D per unit) - Tactics: Middle
0.0 Spy(s)(17HP/3A/4D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/2A/0D per unit) - Tactics: Front
0.0 Camel(s)(12HP/2A/0D per unit) - Tactics: Front
0.0 Police(s)(86HP/2A/0D per unit) - Tactics: Front
0.0 Horseman(s)(12HP/23A/1D per unit) - Tactics: Front
0.0 Knight(s)(31HP/31A/7D per unit) - Tactics: Front
0.0 Rifleman(s)(77HP/56A/8D per unit) - Tactics: Front
0.0 Swordsman(s)(26HP/26A/9D per unit) - Tactics: Front
0.0 Musketeer(s)(34HP/36A/3D per unit) - Tactics: Front
0.0 Paladin(s)(68HP/57A/15D per unit) - Tactics: Front
0.0 Carriage(s)(34HP/2A/2D per unit) - Tactics: Front
0.0 Warrior(s)(9HP/7A/1D per unit) - Tactics: Front
Defenders:
10103.9 Bomber(s)(37HP/354A/17D per unit) - Tactics: Back
764.0 Warrior(s)(10HP/10A/4D per unit) - Tactics: Front
244.0 Camel(s)(13HP/5A/3D per unit) - Tactics: Front
374.0 Missile Launcher(s)(463HP/554A/17D per unit) - Tactics: Front
131.0 Swordsman(s)(28HP/29A/12D per unit) - Tactics: Front
11198.0 Thief(s)(47HP/5A/2D per unit) - Tactics: Front
1565.9 Paladin(s)(74HP/60A/18D per unit) - Tactics: Front
39515.7 Reinforced Tank(s)(370HP/124A/52D per unit) - Tactics: Front
542.6 Horseman(s)(13HP/26A/4D per unit) - Tactics: Front
29031.2 Transport Train(s)(370HP/5A/22D per unit) - Tactics: Front
764.6 Spy Plane(s)(93HP/8A/12D per unit) - Tactics: Front
238.7 Carriage(s)(37HP/5A/5D per unit) - Tactics: Front
2748.6 Thermo Tank(s)(740HP/354A/42D per unit) - Tactics: Front
0.0 Assault Tank(s)(278HP/154A/37D per unit) - Tactics: Front
0.0 Musketeer(s)(37HP/39A/6D per unit) - Tactics: Front
0.0 Sniper(s)(47HP/89A/6D per unit) - Tactics: Front
0.0 Pharaoh(s)(278HP/154A/37D per unit) - Tactics: Front
0.0 Helicopter(s)(93HP/5A/17D per unit) - Tactics: Front
0.0 Bazooka(s)(111HP/69A/10D per unit) - Tactics: Front
0.0 Rifleman(s)(84HP/59A/11D per unit) - Tactics: Front
0.0 Knight(s)(34HP/34A/10D per unit) - Tactics: Front
0.0 Machine Gunner(s)(93HP/89A/12D per unit) - Tactics: Front
0.0 Grenadier(s)(111HP/64A/12D per unit) - Tactics: Front
0.0 Police(s)(93HP/5A/2D per unit) - Tactics: Front
0.0 Canon(s)(148HP/94A/11D per unit) - Tactics: Front
Attacker base damage is: 20734040.55
Defender base damage is: 9986111.31
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 17678490.5 net damage after 3055549.5 blocker defense
The defender inflicts 4623230.5 net damage after 5362880.5 attacker defense
Defender Thermo Tank receives 13612437.0 net damage
2748.6 unit(s) are destroyed
Defender Carriage receives 2480292.0 net damage
238.7 unit(s) are destroyed
Defender Spy Plane receives 745307.0 net damage
764.6 unit(s) are destroyed
Defender Transport Train receives 67236.0 net damage
181.7 unit(s) are destroyed
Defender Horseman receives 579913.0 net damage
542.6 unit(s) are destroyed
Defender Reinforced Tank receives 189439.0 net damage
512.0 unit(s) are destroyed
Defender Paladin evades the attack
Defender Paladin receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Thief receives 59.0 net damage
1.3 unit(s) are destroyed
Defender Swordsman receives 8.0 net damage
0.3 unit(s) are destroyed
Defender Missile Launcher receives 6.0 net damage
0.0 unit(s) are destroyed
Defender Camel receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Warrior receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Bomber receives 4.5 net damage
0.1 unit(s) are destroyed
Attacker Machine Gunner receives 2034221.0 net damage
462.8 unit(s) are destroyed
Attacker Bazooka receives 1682856.0 net damage
914.7 unit(s) are destroyed
Attacker Helicopter receives 643368.0 net damage
991.1 unit(s) are destroyed
Attacker Sniper receives 115625.0 net damage
2000.0 unit(s) are destroyed
Attacker Transport Train receives 29432.0 net damage
86.3 unit(s) are destroyed
Attacker Assault Tank receives 88296.0 net damage
344.9 unit(s) are destroyed
Attacker Reinforced Tank receives 11184.0 net damage
32.8 unit(s) are destroyed
Attacker Bomber receives 9671.0 net damage
284.4 unit(s) are destroyed
Attacker Thermo Tank receives 8405.0 net damage
12.3 unit(s) are destroyed
Attacker Pharaoh receives 63.0 net damage
0.2 unit(s) are destroyed
Attacker Missile Launcher receives 109.5 net damage
0.3 unit(s) are destroyed
Invasion # 4
Attackers:
3107.7 Missile Launcher(s)(426HP/551A/14D per unit) - Tactics: Back
1738.2 Pharaoh(s)(256HP/151A/34D per unit) - Tactics: Back
8968.6 Thermo Tank(s)(681HP/351A/39D per unit) - Tactics: Back
10706.6 Bomber(s)(34HP/351A/14D per unit) - Tactics: Back
74739.4 Reinforced Tank(s)(341HP/121A/49D per unit) - Tactics: Back
15362.1 Assault Tank(s)(256HP/151A/34D per unit) - Tactics: Back
27693.3 Transport Train(s)(341HP/2A/19D per unit) - Tactics: Middle
0.0 Sniper(s)(43HP/86A/3D per unit) - Tactics: Middle
0.0 Helicopter(s)(86HP/2A/14D per unit) - Tactics: Middle
0.0 Bazooka(s)(103HP/66A/7D per unit) - Tactics: Middle
0.0 Machine Gunner(s)(86HP/86A/9D per unit) - Tactics: Middle
0.0 Thief(s)(43HP/2A/0D per unit) - Tactics: Middle
0.0 Canon(s)(136HP/91A/8D per unit) - Tactics: Middle
0.0 Grenadier(s)(103HP/61A/9D per unit) - Tactics: Middle
0.0 Spy Plane(s)(86HP/5A/9D per unit) - Tactics: Middle
0.0 Spy(s)(17HP/3A/4D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/2A/0D per unit) - Tactics: Front
0.0 Camel(s)(12HP/2A/0D per unit) - Tactics: Front
0.0 Police(s)(86HP/2A/0D per unit) - Tactics: Front
0.0 Horseman(s)(12HP/23A/1D per unit) - Tactics: Front
0.0 Knight(s)(31HP/31A/7D per unit) - Tactics: Front
0.0 Rifleman(s)(77HP/56A/8D per unit) - Tactics: Front
0.0 Swordsman(s)(26HP/26A/9D per unit) - Tactics: Front
0.0 Musketeer(s)(34HP/36A/3D per unit) - Tactics: Front
0.0 Paladin(s)(68HP/57A/15D per unit) - Tactics: Front
0.0 Carriage(s)(34HP/2A/2D per unit) - Tactics: Front
0.0 Warrior(s)(9HP/7A/1D per unit) - Tactics: Front
Defenders:
10103.8 Bomber(s)(37HP/354A/17D per unit) - Tactics: Back
764.0 Warrior(s)(10HP/10A/4D per unit) - Tactics: Front
244.0 Camel(s)(13HP/5A/3D per unit) - Tactics: Front
374.0 Missile Launcher(s)(463HP/554A/17D per unit) - Tactics: Front
130.7 Swordsman(s)(28HP/29A/12D per unit) - Tactics: Front
11196.7 Thief(s)(47HP/5A/2D per unit) - Tactics: Front
1565.9 Paladin(s)(74HP/60A/18D per unit) - Tactics: Front
39003.7 Reinforced Tank(s)(370HP/124A/52D per unit) - Tactics: Front
0.0 Horseman(s)(13HP/26A/4D per unit) - Tactics: Front
28849.5 Transport Train(s)(370HP/5A/22D per unit) - Tactics: Front
0.0 Spy Plane(s)(93HP/8A/12D per unit) - Tactics: Front
0.0 Carriage(s)(37HP/5A/5D per unit) - Tactics: Front
0.0 Thermo Tank(s)(740HP/354A/42D per unit) - Tactics: Front
0.0 Assault Tank(s)(278HP/154A/37D per unit) - Tactics: Front
0.0 Musketeer(s)(37HP/39A/6D per unit) - Tactics: Front
0.0 Sniper(s)(47HP/89A/6D per unit) - Tactics: Front
0.0 Pharaoh(s)(278HP/154A/37D per unit) - Tactics: Front
0.0 Helicopter(s)(93HP/5A/17D per unit) - Tactics: Front
0.0 Bazooka(s)(111HP/69A/10D per unit) - Tactics: Front
0.0 Rifleman(s)(84HP/59A/11D per unit) - Tactics: Front
0.0 Knight(s)(34HP/34A/10D per unit) - Tactics: Front
0.0 Machine Gunner(s)(93HP/89A/12D per unit) - Tactics: Front
0.0 Grenadier(s)(111HP/64A/12D per unit) - Tactics: Front
0.0 Police(s)(93HP/5A/2D per unit) - Tactics: Front
0.0 Canon(s)(148HP/94A/11D per unit) - Tactics: Front
Attacker base damage is: 20299319.50
Defender base damage is: 8927237.49
The attacker inflicts 80% of base damage
The defender inflicts 68% of base damage
The attacker inflicts 13342514.5 net damage after 2896940.5 blocker defense
The defender inflicts 1530587.0 net damage after 5312988.4 attacker defense
Defender Transport Train receives 4403029.0 net damage
11900.1 unit(s) are destroyed
Defender Reinforced Tank receives 7240983.0 net damage
19570.2 unit(s) are destroyed
Defender Paladin receives 696386.0 net damage
1565.9 unit(s) are destroyed
Defender Thief receives 450952.0 net damage
9594.7 unit(s) are destroyed
Defender Swordsman receives 512582.0 net damage
130.7 unit(s) are destroyed
Defender Missile Launcher receives 24692.0 net damage
53.3 unit(s) are destroyed
Defender Camel receives 3333.0 net damage
244.0 unit(s) are destroyed
Defender Warrior receives 1689.0 net damage
168.9 unit(s) are destroyed
Defender Bomber receives 8868.5 net damage
239.7 unit(s) are destroyed
Attacker Transport Train receives 1270387.0 net damage
3725.5 unit(s) are destroyed
Attacker Assault Tank receives 174334.0 net damage
681.0 unit(s) are destroyed
Attacker Reinforced Tank receives 14597.0 net damage
42.8 unit(s) are destroyed
Attacker Bomber receives 65567.0 net damage
1928.4 unit(s) are destroyed
Attacker Thermo Tank receives 2965.0 net damage
4.4 unit(s) are destroyed
Attacker Pharaoh receives 1505.0 net damage
5.9 unit(s) are destroyed
Attacker Missile Launcher receives 1232.0 net damage
2.9 unit(s) are destroyed
Invasion # 5
Attackers:
3104.8 Missile Launcher(s)(426HP/551A/14D per unit) - Tactics: Back
1732.3 Pharaoh(s)(256HP/151A/34D per unit) - Tactics: Back
8964.2 Thermo Tank(s)(681HP/351A/39D per unit) - Tactics: Back
8778.1 Bomber(s)(34HP/351A/14D per unit) - Tactics: Back
74696.6 Reinforced Tank(s)(341HP/121A/49D per unit) - Tactics: Back
14681.1 Assault Tank(s)(256HP/151A/34D per unit) - Tactics: Back
23967.8 Transport Train(s)(341HP/2A/19D per unit) - Tactics: Middle
0.0 Sniper(s)(43HP/86A/3D per unit) - Tactics: Middle
0.0 Helicopter(s)(86HP/2A/14D per unit) - Tactics: Middle
0.0 Bazooka(s)(103HP/66A/7D per unit) - Tactics: Middle
0.0 Machine Gunner(s)(86HP/86A/9D per unit) - Tactics: Middle
0.0 Thief(s)(43HP/2A/0D per unit) - Tactics: Middle
0.0 Canon(s)(136HP/91A/8D per unit) - Tactics: Middle
0.0 Grenadier(s)(103HP/61A/9D per unit) - Tactics: Middle
0.0 Spy Plane(s)(86HP/5A/9D per unit) - Tactics: Middle
0.0 Spy(s)(17HP/3A/4D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/2A/0D per unit) - Tactics: Front
0.0 Camel(s)(12HP/2A/0D per unit) - Tactics: Front
0.0 Police(s)(86HP/2A/0D per unit) - Tactics: Front
0.0 Horseman(s)(12HP/23A/1D per unit) - Tactics: Front
0.0 Knight(s)(31HP/31A/7D per unit) - Tactics: Front
0.0 Rifleman(s)(77HP/56A/8D per unit) - Tactics: Front
0.0 Swordsman(s)(26HP/26A/9D per unit) - Tactics: Front
0.0 Musketeer(s)(34HP/36A/3D per unit) - Tactics: Front
0.0 Paladin(s)(68HP/57A/15D per unit) - Tactics: Front
0.0 Carriage(s)(34HP/2A/2D per unit) - Tactics: Front
0.0 Warrior(s)(9HP/7A/1D per unit) - Tactics: Front
Defenders:
9864.1 Bomber(s)(37HP/354A/17D per unit) - Tactics: Back
595.1 Warrior(s)(10HP/10A/4D per unit) - Tactics: Front
0.0 Camel(s)(13HP/5A/3D per unit) - Tactics: Front
320.7 Missile Launcher(s)(463HP/554A/17D per unit) - Tactics: Front
0.0 Swordsman(s)(28HP/29A/12D per unit) - Tactics: Front
1602.0 Thief(s)(47HP/5A/2D per unit) - Tactics: Front
0.0 Paladin(s)(74HP/60A/18D per unit) - Tactics: Front
19433.5 Reinforced Tank(s)(370HP/124A/52D per unit) - Tactics: Front
0.0 Horseman(s)(13HP/26A/4D per unit) - Tactics: Front
16949.4 Transport Train(s)(370HP/5A/22D per unit) - Tactics: Front
0.0 Spy Plane(s)(93HP/8A/12D per unit) - Tactics: Front
0.0 Carriage(s)(37HP/5A/5D per unit) - Tactics: Front
0.0 Thermo Tank(s)(740HP/354A/42D per unit) - Tactics: Front
0.0 Assault Tank(s)(278HP/154A/37D per unit) - Tactics: Front
0.0 Musketeer(s)(37HP/39A/6D per unit) - Tactics: Front
0.0 Sniper(s)(47HP/89A/6D per unit) - Tactics: Front
0.0 Pharaoh(s)(278HP/154A/37D per unit) - Tactics: Front
0.0 Helicopter(s)(93HP/5A/17D per unit) - Tactics: Front
0.0 Bazooka(s)(111HP/69A/10D per unit) - Tactics: Front
0.0 Rifleman(s)(84HP/59A/11D per unit) - Tactics: Front
0.0 Knight(s)(34HP/34A/10D per unit) - Tactics: Front
0.0 Machine Gunner(s)(93HP/89A/12D per unit) - Tactics: Front
0.0 Grenadier(s)(111HP/64A/12D per unit) - Tactics: Front
0.0 Police(s)(93HP/5A/2D per unit) - Tactics: Front
0.0 Canon(s)(148HP/94A/11D per unit) - Tactics: Front
Attacker base damage is: 19502966.87
Defender base damage is: 6178005.05
The attacker inflicts 98% of base damage
The defender inflicts 90% of base damage
The attacker inflicts 17550753.6 net damage after 1562153.4 blocker defense
The defender inflicts 1396782.0 net damage after 5189544.8 attacker defense
Defender Transport Train receives 9828422.0 net damage
16949.4 unit(s) are destroyed
Defender Reinforced Tank receives 2162252.0 net damage
5843.9 unit(s) are destroyed
Defender Thief receives 1668023.0 net damage
1602.0 unit(s) are destroyed
Defender Missile Launcher receives 1751425.0 net damage
320.7 unit(s) are destroyed
Defender Warrior receives 1134534.0 net damage
595.1 unit(s) are destroyed
Defender Bomber receives 1006097.6 net damage
9864.1 unit(s) are destroyed
Attacker Transport Train receives 488873.0 net damage
1433.6 unit(s) are destroyed
Attacker Assault Tank receives 671852.0 net damage
2624.4 unit(s) are destroyed
Attacker Reinforced Tank receives 129831.0 net damage
380.7 unit(s) are destroyed
Attacker Bomber receives 15933.0 net damage
468.6 unit(s) are destroyed
Attacker Thermo Tank receives 902.0 net damage
1.3 unit(s) are destroyed
Attacker Pharaoh receives 5363.0 net damage
20.9 unit(s) are destroyed
Attacker Missile Launcher receives 84028.0 net damage
197.2 unit(s) are destroyed
Invasion # 6
Attackers:
2907.6 Missile Launcher(s)(426HP/551A/14D per unit) - Tactics: Back
1711.4 Pharaoh(s)(256HP/151A/34D per unit) - Tactics: Back
8962.9 Thermo Tank(s)(681HP/351A/39D per unit) - Tactics: Back
8309.5 Bomber(s)(34HP/351A/14D per unit) - Tactics: Back
74315.9 Reinforced Tank(s)(341HP/121A/49D per unit) - Tactics: Back
12056.7 Assault Tank(s)(256HP/151A/34D per unit) - Tactics: Back
22534.2 Transport Train(s)(341HP/2A/19D per unit) - Tactics: Middle
0.0 Sniper(s)(43HP/86A/3D per unit) - Tactics: Middle
0.0 Helicopter(s)(86HP/2A/14D per unit) - Tactics: Middle
0.0 Bazooka(s)(103HP/66A/7D per unit) - Tactics: Middle
0.0 Machine Gunner(s)(86HP/86A/9D per unit) - Tactics: Middle
0.0 Thief(s)(43HP/2A/0D per unit) - Tactics: Middle
0.0 Canon(s)(136HP/91A/8D per unit) - Tactics: Middle
0.0 Grenadier(s)(103HP/61A/9D per unit) - Tactics: Middle
0.0 Spy Plane(s)(86HP/5A/9D per unit) - Tactics: Middle
0.0 Spy(s)(17HP/3A/4D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/2A/0D per unit) - Tactics: Front
0.0 Camel(s)(12HP/2A/0D per unit) - Tactics: Front
0.0 Police(s)(86HP/2A/0D per unit) - Tactics: Front
0.0 Horseman(s)(12HP/23A/1D per unit) - Tactics: Front
0.0 Knight(s)(31HP/31A/7D per unit) - Tactics: Front
0.0 Rifleman(s)(77HP/56A/8D per unit) - Tactics: Front
0.0 Swordsman(s)(26HP/26A/9D per unit) - Tactics: Front
0.0 Musketeer(s)(34HP/36A/3D per unit) - Tactics: Front
0.0 Paladin(s)(68HP/57A/15D per unit) - Tactics: Front
0.0 Carriage(s)(34HP/2A/2D per unit) - Tactics: Front
0.0 Warrior(s)(9HP/7A/1D per unit) - Tactics: Front
Defenders:
0.0 Bomber(s)(37HP/354A/17D per unit) - Tactics: Back
0.0 Warrior(s)(10HP/10A/4D per unit) - Tactics: Front
0.0 Camel(s)(13HP/5A/3D per unit) - Tactics: Front
0.0 Missile Launcher(s)(463HP/554A/17D per unit) - Tactics: Front
0.0 Swordsman(s)(28HP/29A/12D per unit) - Tactics: Front
0.0 Thief(s)(47HP/5A/2D per unit) - Tactics: Front
0.0 Paladin(s)(74HP/60A/18D per unit) - Tactics: Front
13589.5 Reinforced Tank(s)(370HP/124A/52D per unit) - Tactics: Front
0.0 Horseman(s)(13HP/26A/4D per unit) - Tactics: Front
0.0 Transport Train(s)(370HP/5A/22D per unit) - Tactics: Front
0.0 Spy Plane(s)(93HP/8A/12D per unit) - Tactics: Front
0.0 Carriage(s)(37HP/5A/5D per unit) - Tactics: Front
0.0 Thermo Tank(s)(740HP/354A/42D per unit) - Tactics: Front
0.0 Assault Tank(s)(278HP/154A/37D per unit) - Tactics: Front
0.0 Musketeer(s)(37HP/39A/6D per unit) - Tactics: Front
0.0 Sniper(s)(47HP/89A/6D per unit) - Tactics: Front
0.0 Pharaoh(s)(278HP/154A/37D per unit) - Tactics: Front
0.0 Helicopter(s)(93HP/5A/17D per unit) - Tactics: Front
0.0 Bazooka(s)(111HP/69A/10D per unit) - Tactics: Front
0.0 Rifleman(s)(84HP/59A/11D per unit) - Tactics: Front
0.0 Knight(s)(34HP/34A/10D per unit) - Tactics: Front
0.0 Machine Gunner(s)(93HP/89A/12D per unit) - Tactics: Front
0.0 Grenadier(s)(111HP/64A/12D per unit) - Tactics: Front
0.0 Police(s)(93HP/5A/2D per unit) - Tactics: Front
0.0 Canon(s)(148HP/94A/11D per unit) - Tactics: Front
Attacker base damage is: 18780945.67
Defender base damage is: 1685102.69
The attacker inflicts 54% of base damage
The defender inflicts 82% of base damage
The attacker inflicts 9435054.0 net damage after 706656.0 blocker defense
The defender inflicts 349058.0 net damage after 5044333.1 attacker defense
Defender Reinforced Tank receives 9435054.0 net damage
13589.5 unit(s) are destroyed
Attacker Transport Train receives 153585.0 net damage
450.4 unit(s) are destroyed
Attacker Assault Tank receives 130966.0 net damage
511.6 unit(s) are destroyed
Attacker Reinforced Tank receives 16771.0 net damage
49.2 unit(s) are destroyed
Attacker Bomber receives 31983.0 net damage
940.7 unit(s) are destroyed
Attacker Thermo Tank receives 945.0 net damage
1.4 unit(s) are destroyed
Attacker Pharaoh receives 13327.0 net damage
52.1 unit(s) are destroyed
Attacker Missile Launcher receives 1481.0 net damage
3.5 unit(s) are destroyed
4,416,800,000W 4,416,800,000I 4,416,800,000O 4,416,800,000F worth of resources are captured
by the attacking fleet. Fleet did not have enough
capacity to capture max amount.
ATTACKER WINS!
1,758,082,326W 4,535,047,011I 3,134,700,820O 2,911,696,868F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city
World I ngày càng ít người Việt, anh em dần bỏ WI...bây giờ trên market chỉ toàn Turkey và Turkey...
Còn có 1 mình VNG cùng vài anh em là trụ lại.
VNG thường xuyên bị GeneralRambo (GB) cùng đồng bọn hội đồng, cuộc đấu trí càng thêm quyết liệt giữa VNG và GB.
Hôm trước chờ GB holiday, VNG đã migrad nhà sang 1800 sẵn để tấn công ngay những phút đầu tiên. Tuy nhiên thật là xui xẻo là GB lại online khi thời gian còn có 5 phút nữa (lần trước thì ngay giây thứ 0 khi hết holiday mode là nó online luôn). GB đã chạy được quân và thẳng tiến sang đánh úp VNG.
Vấn đề là GB là 1 colonel, nên nó có khả năng accelerate tốc độ di chuyển quân giữa các thành phố. Vì thế nên nó đánh úp VNG với toàn quân, và thời gian di chuyển chỉ có 20 phút (trong khi với khoảng cách ấy VNG phải đi mất 4h mặc dù đã nâng cấp đi nhanh 18). Thế là mất hơn 200B mỗi loại do chạy res không kịp và quân thì nước xa không cứu được lửa gần.
Colonel là 1 service của game quá lợi hại, trong khi nhà thì ở xa, với khả năng set tactic di chuyển quân cộng với accelerate max tốc độ di chuyển, quả thật VNG chưa nghĩ ra cách nào đánh được GB. Trong khi đó đồng bọn GB liên tục quấy phá. Tuy nhiên, sau đợt tấn công thứ 2, một lần nữa GB quay lại đánh úp nhưng VNG đã kịp thời chạy được res. Đồng thời dũng cảm chấp nhận khả năng phải canh từng phút để chạy res, còn tổng quân vẫn tiến đánh GB, đồng thời gửi hơn 15K thief sang nhà GB quấy phá.
Khi VNG đã mệt mỏi định rút quân về phòng thủ thì GB chắc cũng không hơn gì nên đã lần thứ 3 set holiday. (lúc VNG tiến thẳng quân sang đến 1800 spy cả 9 city của GB thì ko hề thấy quân của GB ở đâu, các bạn đã thấy colonel lợi hại như thế nào chưa). và thief thu về được 5B.
Tối nay, GB sẽ hết holiday mode, VNG sẽ lại mang tổng quân sang tấn công...
Tuy nhiên, trước khi tấn công GB, VNG đã quyết định đánh servo để trả thù cho anh em...(servo chưa hề đụng đến VNG)
Nói dài dòng quá, sau đây là diễn biến trận chiến, servo đáng thương chẳng còn gì nữa...
War at Servo6(741:1:1)/Turkey
Attacker: Leader VietNamGirl of the tribe: CongSan
Invasion # 1
Attackers:
3108.0 Missile Launcher(s)(426HP/551A/14D per unit) - Tactics: Back
1739.0 Pharaoh(s)(256HP/151A/34D per unit) - Tactics: Back
8981.0 Thermo Tank(s)(681HP/351A/39D per unit) - Tactics: Back
10991.0 Bomber(s)(34HP/351A/14D per unit) - Tactics: Back
74773.0 Reinforced Tank(s)(341HP/121A/49D per unit) - Tactics: Back
15708.0 Assault Tank(s)(256HP/151A/34D per unit) - Tactics: Back
27782.0 Transport Train(s)(341HP/2A/19D per unit) - Tactics: Middle
2000.0 Sniper(s)(43HP/86A/3D per unit) - Tactics: Middle
994.0 Helicopter(s)(86HP/2A/14D per unit) - Tactics: Middle
1000.0 Bazooka(s)(103HP/66A/7D per unit) - Tactics: Middle
500.0 Machine Gunner(s)(86HP/86A/9D per unit) - Tactics: Middle
1.0 Thief(s)(43HP/2A/0D per unit) - Tactics: Middle
700.0 Canon(s)(136HP/91A/8D per unit) - Tactics: Middle
200.0 Grenadier(s)(103HP/61A/9D per unit) - Tactics: Middle
1.0 Spy Plane(s)(86HP/5A/9D per unit) - Tactics: Middle
40.0 Spy(s)(17HP/3A/4D per unit) - Tactics: Front
20.0 Eagle Scout(s)(2HP/2A/0D per unit) - Tactics: Front
200.0 Camel(s)(12HP/2A/0D per unit) - Tactics: Front
1.0 Police(s)(86HP/2A/0D per unit) - Tactics: Front
2000.0 Horseman(s)(12HP/23A/1D per unit) - Tactics: Front
300.0 Knight(s)(31HP/31A/7D per unit) - Tactics: Front
200.0 Rifleman(s)(77HP/56A/8D per unit) - Tactics: Front
200.0 Swordsman(s)(26HP/26A/9D per unit) - Tactics: Front
200.0 Musketeer(s)(34HP/36A/3D per unit) - Tactics: Front
1000.0 Paladin(s)(68HP/57A/15D per unit) - Tactics: Front
500.0 Carriage(s)(34HP/2A/2D per unit) - Tactics: Front
1000.0 Warrior(s)(9HP/7A/1D per unit) - Tactics: Front
Defenders:
10104.0 Bomber(s)(37HP/354A/17D per unit) - Tactics: Back
764.0 Warrior(s)(10HP/10A/4D per unit) - Tactics: Front
244.0 Camel(s)(13HP/5A/3D per unit) - Tactics: Front
374.0 Missile Launcher(s)(463HP/554A/17D per unit) - Tactics: Front
131.0 Swordsman(s)(28HP/29A/12D per unit) - Tactics: Front
11198.0 Thief(s)(47HP/5A/2D per unit) - Tactics: Front
1566.0 Paladin(s)(74HP/60A/18D per unit) - Tactics: Front
39516.0 Reinforced Tank(s)(370HP/124A/52D per unit) - Tactics: Front
640.0 Horseman(s)(13HP/26A/4D per unit) - Tactics: Front
29033.0 Transport Train(s)(370HP/5A/22D per unit) - Tactics: Front
799.0 Spy Plane(s)(93HP/8A/12D per unit) - Tactics: Front
286.0 Carriage(s)(37HP/5A/5D per unit) - Tactics: Front
2764.0 Thermo Tank(s)(740HP/354A/42D per unit) - Tactics: Front
9209.0 Assault Tank(s)(278HP/154A/37D per unit) - Tactics: Front
35.0 Musketeer(s)(37HP/39A/6D per unit) - Tactics: Front
13621.0 Sniper(s)(47HP/89A/6D per unit) - Tactics: Front
266.0 Pharaoh(s)(278HP/154A/37D per unit) - Tactics: Front
2098.0 Helicopter(s)(93HP/5A/17D per unit) - Tactics: Front
985.0 Bazooka(s)(111HP/69A/10D per unit) - Tactics: Front
1139.0 Rifleman(s)(84HP/59A/11D per unit) - Tactics: Front
1128.0 Knight(s)(34HP/34A/10D per unit) - Tactics: Front
1622.0 Machine Gunner(s)(93HP/89A/12D per unit) - Tactics: Front
1262.0 Grenadier(s)(111HP/64A/12D per unit) - Tactics: Front
2866.0 Police(s)(93HP/5A/2D per unit) - Tactics: Front
1575.0 Canon(s)(148HP/94A/11D per unit) - Tactics: Front
Attacker base damage is: 20963631.00
Defender base damage is: 13238986.00
The attacker inflicts 87% of base damage
The defender inflicts 110% of base damage
The attacker inflicts 14621563.0 net damage after 3616795.0 blocker defense
The defender inflicts 9243515.0 net damage after 5396663.0 attacker defense
Defender Canon receives 2047018.0 net damage
1575.0 unit(s) are destroyed
Defender Police receives 6161527.0 net damage
2866.0 unit(s) are destroyed
Defender Grenadier receives 3334769.0 net damage
1262.0 unit(s) are destroyed
Defender Machine Gunner receives 2216339.0 net damage
1622.0 unit(s) are destroyed
Defender Knight receives 249953.0 net damage
1128.0 unit(s) are destroyed
Defender Rifleman receives 165228.0 net damage
1139.0 unit(s) are destroyed
Defender Bazooka receives 169757.0 net damage
985.0 unit(s) are destroyed
Defender Helicopter evades the attack
Defender Helicopter receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Pharaoh receives 123584.0 net damage
266.0 unit(s) are destroyed
Defender Sniper receives 91399.0 net damage
1944.7 unit(s) are destroyed
Defender Musketeer receives 34892.0 net damage
35.0 unit(s) are destroyed
Defender Assault Tank receives 375.0 net damage
1.3 unit(s) are destroyed
Defender Thermo Tank receives 11416.0 net damage
15.4 unit(s) are destroyed
Defender Carriage receives 1749.0 net damage
47.3 unit(s) are destroyed
Defender Spy Plane receives 3201.0 net damage
34.4 unit(s) are destroyed
Defender Transport Train receives 655.0 net damage
1.8 unit(s) are destroyed
Defender Horseman receives 1266.0 net damage
97.4 unit(s) are destroyed
Defender Reinforced Tank receives 117.0 net damage
0.3 unit(s) are destroyed
Defender Paladin receives 5.0 net damage
0.1 unit(s) are destroyed
Defender Thief receives 2.0 net damage
0.0 unit(s) are destroyed
Defender Swordsman receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Missile Launcher receives 1.0 net damage
0.0 unit(s) are destroyed
Defender Camel receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Warrior receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Bomber receives 1.0 net damage
0.0 unit(s) are destroyed
Attacker Warrior receives 7856987.0 net damage
1000.0 unit(s) are destroyed
Attacker Carriage receives 928973.0 net damage
500.0 unit(s) are destroyed
Attacker Paladin receives 379770.0 net damage
1000.0 unit(s) are destroyed
Attacker Musketeer receives 16334.0 net damage
200.0 unit(s) are destroyed
Attacker Swordsman receives 26423.0 net damage
200.0 unit(s) are destroyed
Attacker Rifleman receives 10508.0 net damage
136.5 unit(s) are destroyed
Attacker Knight receives 13976.0 net damage
300.0 unit(s) are destroyed
Attacker Horseman receives 5904.0 net damage
492.0 unit(s) are destroyed
Attacker Police receives 3016.0 net damage
1.0 unit(s) are destroyed
Attacker Camel receives 211.0 net damage
17.6 unit(s) are destroyed
Attacker Eagle Scout receives 240.0 net damage
20.0 unit(s) are destroyed
Attacker Spy receives 164.0 net damage
9.6 unit(s) are destroyed
Attacker Spy Plane receives 464.0 net damage
1.0 unit(s) are destroyed
Attacker Grenadier receives 457.0 net damage
4.4 unit(s) are destroyed
Attacker Canon receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Thief receives 80.0 net damage
1.0 unit(s) are destroyed
Attacker Machine Gunner receives 2.0 net damage
0.0 unit(s) are destroyed
Attacker Bazooka receives 4.0 net damage
0.0 unit(s) are destroyed
Attacker Helicopter receives 1.0 net damage
0.0 unit(s) are destroyed
Attacker Sniper receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Transport Train receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Assault Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Reinforced Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Bomber receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Thermo Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Pharaoh receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Missile Launcher receives 1.0 net damage
0.0 unit(s) are destroyed
Invasion # 2
Attackers:
3108.0 Missile Launcher(s)(426HP/551A/14D per unit) - Tactics: Back
1739.0 Pharaoh(s)(256HP/151A/34D per unit) - Tactics: Back
8981.0 Thermo Tank(s)(681HP/351A/39D per unit) - Tactics: Back
10991.0 Bomber(s)(34HP/351A/14D per unit) - Tactics: Back
74773.0 Reinforced Tank(s)(341HP/121A/49D per unit) - Tactics: Back
15708.0 Assault Tank(s)(256HP/151A/34D per unit) - Tactics: Back
27782.0 Transport Train(s)(341HP/2A/19D per unit) - Tactics: Middle
2000.0 Sniper(s)(43HP/86A/3D per unit) - Tactics: Middle
994.0 Helicopter(s)(86HP/2A/14D per unit) - Tactics: Middle
1000.0 Bazooka(s)(103HP/66A/7D per unit) - Tactics: Middle
500.0 Machine Gunner(s)(86HP/86A/9D per unit) - Tactics: Middle
0.0 Thief(s)(43HP/2A/0D per unit) - Tactics: Middle
700.0 Canon(s)(136HP/91A/8D per unit) - Tactics: Middle
195.6 Grenadier(s)(103HP/61A/9D per unit) - Tactics: Middle
0.0 Spy Plane(s)(86HP/5A/9D per unit) - Tactics: Middle
30.4 Spy(s)(17HP/3A/4D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/2A/0D per unit) - Tactics: Front
182.4 Camel(s)(12HP/2A/0D per unit) - Tactics: Front
0.0 Police(s)(86HP/2A/0D per unit) - Tactics: Front
1508.0 Horseman(s)(12HP/23A/1D per unit) - Tactics: Front
0.0 Knight(s)(31HP/31A/7D per unit) - Tactics: Front
63.5 Rifleman(s)(77HP/56A/8D per unit) - Tactics: Front
0.0 Swordsman(s)(26HP/26A/9D per unit) - Tactics: Front
0.0 Musketeer(s)(34HP/36A/3D per unit) - Tactics: Front
0.0 Paladin(s)(68HP/57A/15D per unit) - Tactics: Front
0.0 Carriage(s)(34HP/2A/2D per unit) - Tactics: Front
0.0 Warrior(s)(9HP/7A/1D per unit) - Tactics: Front
Defenders:
10104.0 Bomber(s)(37HP/354A/17D per unit) - Tactics: Back
764.0 Warrior(s)(10HP/10A/4D per unit) - Tactics: Front
244.0 Camel(s)(13HP/5A/3D per unit) - Tactics: Front
374.0 Missile Launcher(s)(463HP/554A/17D per unit) - Tactics: Front
131.0 Swordsman(s)(28HP/29A/12D per unit) - Tactics: Front
11198.0 Thief(s)(47HP/5A/2D per unit) - Tactics: Front
1565.9 Paladin(s)(74HP/60A/18D per unit) - Tactics: Front
39515.7 Reinforced Tank(s)(370HP/124A/52D per unit) - Tactics: Front
542.6 Horseman(s)(13HP/26A/4D per unit) - Tactics: Front
29031.2 Transport Train(s)(370HP/5A/22D per unit) - Tactics: Front
764.6 Spy Plane(s)(93HP/8A/12D per unit) - Tactics: Front
238.7 Carriage(s)(37HP/5A/5D per unit) - Tactics: Front
2748.6 Thermo Tank(s)(740HP/354A/42D per unit) - Tactics: Front
9207.7 Assault Tank(s)(278HP/154A/37D per unit) - Tactics: Front
0.0 Musketeer(s)(37HP/39A/6D per unit) - Tactics: Front
11676.3 Sniper(s)(47HP/89A/6D per unit) - Tactics: Front
0.0 Pharaoh(s)(278HP/154A/37D per unit) - Tactics: Front
2098.0 Helicopter(s)(93HP/5A/17D per unit) - Tactics: Front
0.0 Bazooka(s)(111HP/69A/10D per unit) - Tactics: Front
0.0 Rifleman(s)(84HP/59A/11D per unit) - Tactics: Front
0.0 Knight(s)(34HP/34A/10D per unit) - Tactics: Front
0.0 Machine Gunner(s)(93HP/89A/12D per unit) - Tactics: Front
0.0 Grenadier(s)(111HP/64A/12D per unit) - Tactics: Front
0.0 Police(s)(93HP/5A/2D per unit) - Tactics: Front
0.0 Canon(s)(148HP/94A/11D per unit) - Tactics: Front
Attacker base damage is: 20857583.18
Defender base damage is: 12453782.60
The attacker inflicts 85% of base damage
The defender inflicts 61% of base damage
The attacker inflicts 14226987.9 net damage after 3501957.1 blocker defense
The defender inflicts 2243248.9 net damage after 5373491.1 attacker defense
Defender Helicopter receives 5548525.0 net damage
2098.0 unit(s) are destroyed
Defender Sniper receives 4859939.0 net damage
11676.3 unit(s) are destroyed
Defender Assault Tank receives 3818523.0 net damage
9207.7 unit(s) are destroyed
Defender Thermo Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Carriage receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Spy Plane receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Transport Train receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Horseman receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Reinforced Tank receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Paladin receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Thief receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Swordsman receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Missile Launcher receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Camel receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Warrior receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Bomber receives 0.9 net damage
0.0 unit(s) are destroyed
Attacker Rifleman receives 291622.0 net damage
63.5 unit(s) are destroyed
Attacker Horseman receives 936780.0 net damage
1508.0 unit(s) are destroyed
Attacker Camel receives 842322.0 net damage
182.4 unit(s) are destroyed
Attacker Spy receives 27603.0 net damage
30.4 unit(s) are destroyed
Attacker Grenadier receives 28984.0 net damage
195.6 unit(s) are destroyed
Attacker Canon receives 102025.0 net damage
700.0 unit(s) are destroyed
Attacker Machine Gunner receives 3199.0 net damage
37.2 unit(s) are destroyed
Attacker Bazooka receives 8785.0 net damage
85.3 unit(s) are destroyed
Attacker Helicopter receives 250.0 net damage
2.9 unit(s) are destroyed
Attacker Sniper evades the counterattack
Attacker Sniper receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Transport Train receives 814.0 net damage
2.4 unit(s) are destroyed
Attacker Assault Tank receives 260.0 net damage
1.0 unit(s) are destroyed
Attacker Reinforced Tank receives 260.0 net damage
0.8 unit(s) are destroyed
Attacker Bomber evades the counterattack
Attacker Bomber receives 0.0 net damage
0.0 unit(s) are destroyed
Attacker Thermo Tank receives 67.0 net damage
0.1 unit(s) are destroyed
Attacker Pharaoh receives 142.0 net damage
0.6 unit(s) are destroyed
Attacker Missile Launcher receives 9.9 net damage
0.0 unit(s) are destroyed
Invasion # 3
Attackers:
3108.0 Missile Launcher(s)(426HP/551A/14D per unit) - Tactics: Back
1738.4 Pharaoh(s)(256HP/151A/34D per unit) - Tactics: Back
8980.9 Thermo Tank(s)(681HP/351A/39D per unit) - Tactics: Back
10991.0 Bomber(s)(34HP/351A/14D per unit) - Tactics: Back
74772.2 Reinforced Tank(s)(341HP/121A/49D per unit) - Tactics: Back
15707.0 Assault Tank(s)(256HP/151A/34D per unit) - Tactics: Back
27779.6 Transport Train(s)(341HP/2A/19D per unit) - Tactics: Middle
2000.0 Sniper(s)(43HP/86A/3D per unit) - Tactics: Middle
991.1 Helicopter(s)(86HP/2A/14D per unit) - Tactics: Middle
914.7 Bazooka(s)(103HP/66A/7D per unit) - Tactics: Middle
462.8 Machine Gunner(s)(86HP/86A/9D per unit) - Tactics: Middle
0.0 Thief(s)(43HP/2A/0D per unit) - Tactics: Middle
0.0 Canon(s)(136HP/91A/8D per unit) - Tactics: Middle
0.0 Grenadier(s)(103HP/61A/9D per unit) - Tactics: Middle
0.0 Spy Plane(s)(86HP/5A/9D per unit) - Tactics: Middle
0.0 Spy(s)(17HP/3A/4D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/2A/0D per unit) - Tactics: Front
0.0 Camel(s)(12HP/2A/0D per unit) - Tactics: Front
0.0 Police(s)(86HP/2A/0D per unit) - Tactics: Front
0.0 Horseman(s)(12HP/23A/1D per unit) - Tactics: Front
0.0 Knight(s)(31HP/31A/7D per unit) - Tactics: Front
0.0 Rifleman(s)(77HP/56A/8D per unit) - Tactics: Front
0.0 Swordsman(s)(26HP/26A/9D per unit) - Tactics: Front
0.0 Musketeer(s)(34HP/36A/3D per unit) - Tactics: Front
0.0 Paladin(s)(68HP/57A/15D per unit) - Tactics: Front
0.0 Carriage(s)(34HP/2A/2D per unit) - Tactics: Front
0.0 Warrior(s)(9HP/7A/1D per unit) - Tactics: Front
Defenders:
10103.9 Bomber(s)(37HP/354A/17D per unit) - Tactics: Back
764.0 Warrior(s)(10HP/10A/4D per unit) - Tactics: Front
244.0 Camel(s)(13HP/5A/3D per unit) - Tactics: Front
374.0 Missile Launcher(s)(463HP/554A/17D per unit) - Tactics: Front
131.0 Swordsman(s)(28HP/29A/12D per unit) - Tactics: Front
11198.0 Thief(s)(47HP/5A/2D per unit) - Tactics: Front
1565.9 Paladin(s)(74HP/60A/18D per unit) - Tactics: Front
39515.7 Reinforced Tank(s)(370HP/124A/52D per unit) - Tactics: Front
542.6 Horseman(s)(13HP/26A/4D per unit) - Tactics: Front
29031.2 Transport Train(s)(370HP/5A/22D per unit) - Tactics: Front
764.6 Spy Plane(s)(93HP/8A/12D per unit) - Tactics: Front
238.7 Carriage(s)(37HP/5A/5D per unit) - Tactics: Front
2748.6 Thermo Tank(s)(740HP/354A/42D per unit) - Tactics: Front
0.0 Assault Tank(s)(278HP/154A/37D per unit) - Tactics: Front
0.0 Musketeer(s)(37HP/39A/6D per unit) - Tactics: Front
0.0 Sniper(s)(47HP/89A/6D per unit) - Tactics: Front
0.0 Pharaoh(s)(278HP/154A/37D per unit) - Tactics: Front
0.0 Helicopter(s)(93HP/5A/17D per unit) - Tactics: Front
0.0 Bazooka(s)(111HP/69A/10D per unit) - Tactics: Front
0.0 Rifleman(s)(84HP/59A/11D per unit) - Tactics: Front
0.0 Knight(s)(34HP/34A/10D per unit) - Tactics: Front
0.0 Machine Gunner(s)(93HP/89A/12D per unit) - Tactics: Front
0.0 Grenadier(s)(111HP/64A/12D per unit) - Tactics: Front
0.0 Police(s)(93HP/5A/2D per unit) - Tactics: Front
0.0 Canon(s)(148HP/94A/11D per unit) - Tactics: Front
Attacker base damage is: 20734040.55
Defender base damage is: 9986111.31
The attacker inflicts 100% of base damage
The defender inflicts 100% of base damage
The attacker inflicts 17678490.5 net damage after 3055549.5 blocker defense
The defender inflicts 4623230.5 net damage after 5362880.5 attacker defense
Defender Thermo Tank receives 13612437.0 net damage
2748.6 unit(s) are destroyed
Defender Carriage receives 2480292.0 net damage
238.7 unit(s) are destroyed
Defender Spy Plane receives 745307.0 net damage
764.6 unit(s) are destroyed
Defender Transport Train receives 67236.0 net damage
181.7 unit(s) are destroyed
Defender Horseman receives 579913.0 net damage
542.6 unit(s) are destroyed
Defender Reinforced Tank receives 189439.0 net damage
512.0 unit(s) are destroyed
Defender Paladin evades the attack
Defender Paladin receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Thief receives 59.0 net damage
1.3 unit(s) are destroyed
Defender Swordsman receives 8.0 net damage
0.3 unit(s) are destroyed
Defender Missile Launcher receives 6.0 net damage
0.0 unit(s) are destroyed
Defender Camel receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Warrior receives 0.0 net damage
0.0 unit(s) are destroyed
Defender Bomber receives 4.5 net damage
0.1 unit(s) are destroyed
Attacker Machine Gunner receives 2034221.0 net damage
462.8 unit(s) are destroyed
Attacker Bazooka receives 1682856.0 net damage
914.7 unit(s) are destroyed
Attacker Helicopter receives 643368.0 net damage
991.1 unit(s) are destroyed
Attacker Sniper receives 115625.0 net damage
2000.0 unit(s) are destroyed
Attacker Transport Train receives 29432.0 net damage
86.3 unit(s) are destroyed
Attacker Assault Tank receives 88296.0 net damage
344.9 unit(s) are destroyed
Attacker Reinforced Tank receives 11184.0 net damage
32.8 unit(s) are destroyed
Attacker Bomber receives 9671.0 net damage
284.4 unit(s) are destroyed
Attacker Thermo Tank receives 8405.0 net damage
12.3 unit(s) are destroyed
Attacker Pharaoh receives 63.0 net damage
0.2 unit(s) are destroyed
Attacker Missile Launcher receives 109.5 net damage
0.3 unit(s) are destroyed
Invasion # 4
Attackers:
3107.7 Missile Launcher(s)(426HP/551A/14D per unit) - Tactics: Back
1738.2 Pharaoh(s)(256HP/151A/34D per unit) - Tactics: Back
8968.6 Thermo Tank(s)(681HP/351A/39D per unit) - Tactics: Back
10706.6 Bomber(s)(34HP/351A/14D per unit) - Tactics: Back
74739.4 Reinforced Tank(s)(341HP/121A/49D per unit) - Tactics: Back
15362.1 Assault Tank(s)(256HP/151A/34D per unit) - Tactics: Back
27693.3 Transport Train(s)(341HP/2A/19D per unit) - Tactics: Middle
0.0 Sniper(s)(43HP/86A/3D per unit) - Tactics: Middle
0.0 Helicopter(s)(86HP/2A/14D per unit) - Tactics: Middle
0.0 Bazooka(s)(103HP/66A/7D per unit) - Tactics: Middle
0.0 Machine Gunner(s)(86HP/86A/9D per unit) - Tactics: Middle
0.0 Thief(s)(43HP/2A/0D per unit) - Tactics: Middle
0.0 Canon(s)(136HP/91A/8D per unit) - Tactics: Middle
0.0 Grenadier(s)(103HP/61A/9D per unit) - Tactics: Middle
0.0 Spy Plane(s)(86HP/5A/9D per unit) - Tactics: Middle
0.0 Spy(s)(17HP/3A/4D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/2A/0D per unit) - Tactics: Front
0.0 Camel(s)(12HP/2A/0D per unit) - Tactics: Front
0.0 Police(s)(86HP/2A/0D per unit) - Tactics: Front
0.0 Horseman(s)(12HP/23A/1D per unit) - Tactics: Front
0.0 Knight(s)(31HP/31A/7D per unit) - Tactics: Front
0.0 Rifleman(s)(77HP/56A/8D per unit) - Tactics: Front
0.0 Swordsman(s)(26HP/26A/9D per unit) - Tactics: Front
0.0 Musketeer(s)(34HP/36A/3D per unit) - Tactics: Front
0.0 Paladin(s)(68HP/57A/15D per unit) - Tactics: Front
0.0 Carriage(s)(34HP/2A/2D per unit) - Tactics: Front
0.0 Warrior(s)(9HP/7A/1D per unit) - Tactics: Front
Defenders:
10103.8 Bomber(s)(37HP/354A/17D per unit) - Tactics: Back
764.0 Warrior(s)(10HP/10A/4D per unit) - Tactics: Front
244.0 Camel(s)(13HP/5A/3D per unit) - Tactics: Front
374.0 Missile Launcher(s)(463HP/554A/17D per unit) - Tactics: Front
130.7 Swordsman(s)(28HP/29A/12D per unit) - Tactics: Front
11196.7 Thief(s)(47HP/5A/2D per unit) - Tactics: Front
1565.9 Paladin(s)(74HP/60A/18D per unit) - Tactics: Front
39003.7 Reinforced Tank(s)(370HP/124A/52D per unit) - Tactics: Front
0.0 Horseman(s)(13HP/26A/4D per unit) - Tactics: Front
28849.5 Transport Train(s)(370HP/5A/22D per unit) - Tactics: Front
0.0 Spy Plane(s)(93HP/8A/12D per unit) - Tactics: Front
0.0 Carriage(s)(37HP/5A/5D per unit) - Tactics: Front
0.0 Thermo Tank(s)(740HP/354A/42D per unit) - Tactics: Front
0.0 Assault Tank(s)(278HP/154A/37D per unit) - Tactics: Front
0.0 Musketeer(s)(37HP/39A/6D per unit) - Tactics: Front
0.0 Sniper(s)(47HP/89A/6D per unit) - Tactics: Front
0.0 Pharaoh(s)(278HP/154A/37D per unit) - Tactics: Front
0.0 Helicopter(s)(93HP/5A/17D per unit) - Tactics: Front
0.0 Bazooka(s)(111HP/69A/10D per unit) - Tactics: Front
0.0 Rifleman(s)(84HP/59A/11D per unit) - Tactics: Front
0.0 Knight(s)(34HP/34A/10D per unit) - Tactics: Front
0.0 Machine Gunner(s)(93HP/89A/12D per unit) - Tactics: Front
0.0 Grenadier(s)(111HP/64A/12D per unit) - Tactics: Front
0.0 Police(s)(93HP/5A/2D per unit) - Tactics: Front
0.0 Canon(s)(148HP/94A/11D per unit) - Tactics: Front
Attacker base damage is: 20299319.50
Defender base damage is: 8927237.49
The attacker inflicts 80% of base damage
The defender inflicts 68% of base damage
The attacker inflicts 13342514.5 net damage after 2896940.5 blocker defense
The defender inflicts 1530587.0 net damage after 5312988.4 attacker defense
Defender Transport Train receives 4403029.0 net damage
11900.1 unit(s) are destroyed
Defender Reinforced Tank receives 7240983.0 net damage
19570.2 unit(s) are destroyed
Defender Paladin receives 696386.0 net damage
1565.9 unit(s) are destroyed
Defender Thief receives 450952.0 net damage
9594.7 unit(s) are destroyed
Defender Swordsman receives 512582.0 net damage
130.7 unit(s) are destroyed
Defender Missile Launcher receives 24692.0 net damage
53.3 unit(s) are destroyed
Defender Camel receives 3333.0 net damage
244.0 unit(s) are destroyed
Defender Warrior receives 1689.0 net damage
168.9 unit(s) are destroyed
Defender Bomber receives 8868.5 net damage
239.7 unit(s) are destroyed
Attacker Transport Train receives 1270387.0 net damage
3725.5 unit(s) are destroyed
Attacker Assault Tank receives 174334.0 net damage
681.0 unit(s) are destroyed
Attacker Reinforced Tank receives 14597.0 net damage
42.8 unit(s) are destroyed
Attacker Bomber receives 65567.0 net damage
1928.4 unit(s) are destroyed
Attacker Thermo Tank receives 2965.0 net damage
4.4 unit(s) are destroyed
Attacker Pharaoh receives 1505.0 net damage
5.9 unit(s) are destroyed
Attacker Missile Launcher receives 1232.0 net damage
2.9 unit(s) are destroyed
Invasion # 5
Attackers:
3104.8 Missile Launcher(s)(426HP/551A/14D per unit) - Tactics: Back
1732.3 Pharaoh(s)(256HP/151A/34D per unit) - Tactics: Back
8964.2 Thermo Tank(s)(681HP/351A/39D per unit) - Tactics: Back
8778.1 Bomber(s)(34HP/351A/14D per unit) - Tactics: Back
74696.6 Reinforced Tank(s)(341HP/121A/49D per unit) - Tactics: Back
14681.1 Assault Tank(s)(256HP/151A/34D per unit) - Tactics: Back
23967.8 Transport Train(s)(341HP/2A/19D per unit) - Tactics: Middle
0.0 Sniper(s)(43HP/86A/3D per unit) - Tactics: Middle
0.0 Helicopter(s)(86HP/2A/14D per unit) - Tactics: Middle
0.0 Bazooka(s)(103HP/66A/7D per unit) - Tactics: Middle
0.0 Machine Gunner(s)(86HP/86A/9D per unit) - Tactics: Middle
0.0 Thief(s)(43HP/2A/0D per unit) - Tactics: Middle
0.0 Canon(s)(136HP/91A/8D per unit) - Tactics: Middle
0.0 Grenadier(s)(103HP/61A/9D per unit) - Tactics: Middle
0.0 Spy Plane(s)(86HP/5A/9D per unit) - Tactics: Middle
0.0 Spy(s)(17HP/3A/4D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/2A/0D per unit) - Tactics: Front
0.0 Camel(s)(12HP/2A/0D per unit) - Tactics: Front
0.0 Police(s)(86HP/2A/0D per unit) - Tactics: Front
0.0 Horseman(s)(12HP/23A/1D per unit) - Tactics: Front
0.0 Knight(s)(31HP/31A/7D per unit) - Tactics: Front
0.0 Rifleman(s)(77HP/56A/8D per unit) - Tactics: Front
0.0 Swordsman(s)(26HP/26A/9D per unit) - Tactics: Front
0.0 Musketeer(s)(34HP/36A/3D per unit) - Tactics: Front
0.0 Paladin(s)(68HP/57A/15D per unit) - Tactics: Front
0.0 Carriage(s)(34HP/2A/2D per unit) - Tactics: Front
0.0 Warrior(s)(9HP/7A/1D per unit) - Tactics: Front
Defenders:
9864.1 Bomber(s)(37HP/354A/17D per unit) - Tactics: Back
595.1 Warrior(s)(10HP/10A/4D per unit) - Tactics: Front
0.0 Camel(s)(13HP/5A/3D per unit) - Tactics: Front
320.7 Missile Launcher(s)(463HP/554A/17D per unit) - Tactics: Front
0.0 Swordsman(s)(28HP/29A/12D per unit) - Tactics: Front
1602.0 Thief(s)(47HP/5A/2D per unit) - Tactics: Front
0.0 Paladin(s)(74HP/60A/18D per unit) - Tactics: Front
19433.5 Reinforced Tank(s)(370HP/124A/52D per unit) - Tactics: Front
0.0 Horseman(s)(13HP/26A/4D per unit) - Tactics: Front
16949.4 Transport Train(s)(370HP/5A/22D per unit) - Tactics: Front
0.0 Spy Plane(s)(93HP/8A/12D per unit) - Tactics: Front
0.0 Carriage(s)(37HP/5A/5D per unit) - Tactics: Front
0.0 Thermo Tank(s)(740HP/354A/42D per unit) - Tactics: Front
0.0 Assault Tank(s)(278HP/154A/37D per unit) - Tactics: Front
0.0 Musketeer(s)(37HP/39A/6D per unit) - Tactics: Front
0.0 Sniper(s)(47HP/89A/6D per unit) - Tactics: Front
0.0 Pharaoh(s)(278HP/154A/37D per unit) - Tactics: Front
0.0 Helicopter(s)(93HP/5A/17D per unit) - Tactics: Front
0.0 Bazooka(s)(111HP/69A/10D per unit) - Tactics: Front
0.0 Rifleman(s)(84HP/59A/11D per unit) - Tactics: Front
0.0 Knight(s)(34HP/34A/10D per unit) - Tactics: Front
0.0 Machine Gunner(s)(93HP/89A/12D per unit) - Tactics: Front
0.0 Grenadier(s)(111HP/64A/12D per unit) - Tactics: Front
0.0 Police(s)(93HP/5A/2D per unit) - Tactics: Front
0.0 Canon(s)(148HP/94A/11D per unit) - Tactics: Front
Attacker base damage is: 19502966.87
Defender base damage is: 6178005.05
The attacker inflicts 98% of base damage
The defender inflicts 90% of base damage
The attacker inflicts 17550753.6 net damage after 1562153.4 blocker defense
The defender inflicts 1396782.0 net damage after 5189544.8 attacker defense
Defender Transport Train receives 9828422.0 net damage
16949.4 unit(s) are destroyed
Defender Reinforced Tank receives 2162252.0 net damage
5843.9 unit(s) are destroyed
Defender Thief receives 1668023.0 net damage
1602.0 unit(s) are destroyed
Defender Missile Launcher receives 1751425.0 net damage
320.7 unit(s) are destroyed
Defender Warrior receives 1134534.0 net damage
595.1 unit(s) are destroyed
Defender Bomber receives 1006097.6 net damage
9864.1 unit(s) are destroyed
Attacker Transport Train receives 488873.0 net damage
1433.6 unit(s) are destroyed
Attacker Assault Tank receives 671852.0 net damage
2624.4 unit(s) are destroyed
Attacker Reinforced Tank receives 129831.0 net damage
380.7 unit(s) are destroyed
Attacker Bomber receives 15933.0 net damage
468.6 unit(s) are destroyed
Attacker Thermo Tank receives 902.0 net damage
1.3 unit(s) are destroyed
Attacker Pharaoh receives 5363.0 net damage
20.9 unit(s) are destroyed
Attacker Missile Launcher receives 84028.0 net damage
197.2 unit(s) are destroyed
Invasion # 6
Attackers:
2907.6 Missile Launcher(s)(426HP/551A/14D per unit) - Tactics: Back
1711.4 Pharaoh(s)(256HP/151A/34D per unit) - Tactics: Back
8962.9 Thermo Tank(s)(681HP/351A/39D per unit) - Tactics: Back
8309.5 Bomber(s)(34HP/351A/14D per unit) - Tactics: Back
74315.9 Reinforced Tank(s)(341HP/121A/49D per unit) - Tactics: Back
12056.7 Assault Tank(s)(256HP/151A/34D per unit) - Tactics: Back
22534.2 Transport Train(s)(341HP/2A/19D per unit) - Tactics: Middle
0.0 Sniper(s)(43HP/86A/3D per unit) - Tactics: Middle
0.0 Helicopter(s)(86HP/2A/14D per unit) - Tactics: Middle
0.0 Bazooka(s)(103HP/66A/7D per unit) - Tactics: Middle
0.0 Machine Gunner(s)(86HP/86A/9D per unit) - Tactics: Middle
0.0 Thief(s)(43HP/2A/0D per unit) - Tactics: Middle
0.0 Canon(s)(136HP/91A/8D per unit) - Tactics: Middle
0.0 Grenadier(s)(103HP/61A/9D per unit) - Tactics: Middle
0.0 Spy Plane(s)(86HP/5A/9D per unit) - Tactics: Middle
0.0 Spy(s)(17HP/3A/4D per unit) - Tactics: Front
0.0 Eagle Scout(s)(2HP/2A/0D per unit) - Tactics: Front
0.0 Camel(s)(12HP/2A/0D per unit) - Tactics: Front
0.0 Police(s)(86HP/2A/0D per unit) - Tactics: Front
0.0 Horseman(s)(12HP/23A/1D per unit) - Tactics: Front
0.0 Knight(s)(31HP/31A/7D per unit) - Tactics: Front
0.0 Rifleman(s)(77HP/56A/8D per unit) - Tactics: Front
0.0 Swordsman(s)(26HP/26A/9D per unit) - Tactics: Front
0.0 Musketeer(s)(34HP/36A/3D per unit) - Tactics: Front
0.0 Paladin(s)(68HP/57A/15D per unit) - Tactics: Front
0.0 Carriage(s)(34HP/2A/2D per unit) - Tactics: Front
0.0 Warrior(s)(9HP/7A/1D per unit) - Tactics: Front
Defenders:
0.0 Bomber(s)(37HP/354A/17D per unit) - Tactics: Back
0.0 Warrior(s)(10HP/10A/4D per unit) - Tactics: Front
0.0 Camel(s)(13HP/5A/3D per unit) - Tactics: Front
0.0 Missile Launcher(s)(463HP/554A/17D per unit) - Tactics: Front
0.0 Swordsman(s)(28HP/29A/12D per unit) - Tactics: Front
0.0 Thief(s)(47HP/5A/2D per unit) - Tactics: Front
0.0 Paladin(s)(74HP/60A/18D per unit) - Tactics: Front
13589.5 Reinforced Tank(s)(370HP/124A/52D per unit) - Tactics: Front
0.0 Horseman(s)(13HP/26A/4D per unit) - Tactics: Front
0.0 Transport Train(s)(370HP/5A/22D per unit) - Tactics: Front
0.0 Spy Plane(s)(93HP/8A/12D per unit) - Tactics: Front
0.0 Carriage(s)(37HP/5A/5D per unit) - Tactics: Front
0.0 Thermo Tank(s)(740HP/354A/42D per unit) - Tactics: Front
0.0 Assault Tank(s)(278HP/154A/37D per unit) - Tactics: Front
0.0 Musketeer(s)(37HP/39A/6D per unit) - Tactics: Front
0.0 Sniper(s)(47HP/89A/6D per unit) - Tactics: Front
0.0 Pharaoh(s)(278HP/154A/37D per unit) - Tactics: Front
0.0 Helicopter(s)(93HP/5A/17D per unit) - Tactics: Front
0.0 Bazooka(s)(111HP/69A/10D per unit) - Tactics: Front
0.0 Rifleman(s)(84HP/59A/11D per unit) - Tactics: Front
0.0 Knight(s)(34HP/34A/10D per unit) - Tactics: Front
0.0 Machine Gunner(s)(93HP/89A/12D per unit) - Tactics: Front
0.0 Grenadier(s)(111HP/64A/12D per unit) - Tactics: Front
0.0 Police(s)(93HP/5A/2D per unit) - Tactics: Front
0.0 Canon(s)(148HP/94A/11D per unit) - Tactics: Front
Attacker base damage is: 18780945.67
Defender base damage is: 1685102.69
The attacker inflicts 54% of base damage
The defender inflicts 82% of base damage
The attacker inflicts 9435054.0 net damage after 706656.0 blocker defense
The defender inflicts 349058.0 net damage after 5044333.1 attacker defense
Defender Reinforced Tank receives 9435054.0 net damage
13589.5 unit(s) are destroyed
Attacker Transport Train receives 153585.0 net damage
450.4 unit(s) are destroyed
Attacker Assault Tank receives 130966.0 net damage
511.6 unit(s) are destroyed
Attacker Reinforced Tank receives 16771.0 net damage
49.2 unit(s) are destroyed
Attacker Bomber receives 31983.0 net damage
940.7 unit(s) are destroyed
Attacker Thermo Tank receives 945.0 net damage
1.4 unit(s) are destroyed
Attacker Pharaoh receives 13327.0 net damage
52.1 unit(s) are destroyed
Attacker Missile Launcher receives 1481.0 net damage
3.5 unit(s) are destroyed
4,416,800,000W 4,416,800,000I 4,416,800,000O 4,416,800,000F worth of resources are captured
by the attacking fleet. Fleet did not have enough
capacity to capture max amount.
ATTACKER WINS!
1,758,082,326W 4,535,047,011I 3,134,700,820O 2,911,696,868F worth of resources are captured by the attacking fleet units through pillaging and destroying defending army. These resources are added to the origin city
)) play in peace
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