Aurora Blade

kid2110

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Homepage :http://ab.igg.com/
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Theo gamek (http://gamek.channelvn.net/20081223103423772/aurora-blade-webgame-hay-khong-kem-gi-mmorpg-xin.chn)
 
Game của tàu hay đài loan vậy kid
phong cách hoạt hình khá dễ thương :'>
 
Đã reg nick Blanc. Class: Priest :'>
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Lag ih như hồi ĐQQK với Asuwa mới mở :|
 
máy cùi .... nhìn mấy game tàu màu mè dễ thương vậy sợ chịu ko nổi :)) .... với lại giờ ôm 3 cái DCQK - Ikariam với thewest là thấy hết time rùi ^^
 
arche1036 class Priest .

Sao lụm được món này mà không xài được vậy ?
 

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ko thấy nó yêu cầu lv4 . Lên lv4 là mang được chứ gì ?Cái này chơi chẳng khác gì GO chơi tốn time kinh khủng. Game này có nhiều tính năng hay nhỉ có cả ép đồ nữa.
 
Load cái này có nhanh ko ?
Chứ như cái seafight thì tớ xin kiếu :|

Ko login được

Cứ login nó báo sucsecced nhưng không thấy vào game mà lại quay về homepage
 
Load lâu vô đối , bấm vô con mob xong đợi dài cổ không thấy có gì xảy ra :-s.
 
làm sao để refine được :| refine gì đợi tới 5 phút vẫn process =.="

quên =)) nick tui là ]will] =)) ghi nhầm dấu, có guild nào của VN không nhỉ :|
 
sao tui chơi mượt thế nhỉ , chả thấy load gì cả :D
chơi cũng khá vui , mỗi tội tốn thời gian chả khác gì GO =((
 
Ai biết mua đồ ở đâu hok chỉ cho em với :D mà cho em hỏi Mage thì có phải tăng Str hok hay chỉ cần Inte là damge tăng rùi :D:D:D:D
 
Bound after equipping là ý rì nhỉ không mặc được đồ mới chán ! Mở thêm slot cho hòm đồ hình như cần $ thì phải ??? game này chơi tốn time kinh
 
Bound after equipping là ý rì nhỉ không mặc được đồ mới chán ! Mở thêm slot cho hòm đồ hình như cần $ thì phải ??? game này chơi tốn time kinh

bound after equip nghĩa là khi mặc đồ đó vào rồi thì sẽ không bán cho người chơi được nữa (nghĩa là người khác không xài được) chỉ có thể vứt shop thôi :))
 
Ai biết tăng điểm Mage hok chỉ em với sao tăng str lại thấy đánh mạnh hơn là tăng inte nhỉ :(
 
Tăng str là tăng sát thương vật lý nên sẽ óanh thường mạnh hơn .
Nhưng mage sau này toàn xài phép lúc đó str sẽ vô dụng .
Rt để ý ở góc trái phía dưới có cái thanh phím tắt , trên đó để sẵn skill cơ bản ở phím 1 . Tăng int lên rồi lúc đi óanh bấm vào đó xài skill ( giống luyện magic bên Modova thôi mà chỉ khác vị trí ^^ )


Mới tìm thấy bài hướng dẫn này trên Aurora Blade Forum . Link : http://forum.ab.igg.com/viewthread.php?tid=1180&extra=page=1

In-Depth ALL classes guide lvl 1-40!!! *Incomplete*
Greeting everybody. I have been looking toward every skill and characters, leveling every classes +/- level 30. As many knows, I experienced alot of PvP in the arena doing over 400 battles amongst all my characters and experienced an overall victory of above 90%, including the times I forgot to enter the arena. I also lead most of the boss hunting teams and never once have we been defeated by a boss. I do not assume that I am a professional nor that my guides are perfect. However, they seem to work quite fine to enjoy any aspect of the game. I have combined my past MMO experiences with this one in order to complete the information needed to how the classes should work in the future, altho I haven't verfied the final levels of this guide. It is in-depth and will contain detail and explanation of my suggestions on how to build your character so that you may be able to understand the mechanism and make a full use of its capabilities. Here's the table of content.

1 - An introduction to the important system for characters Stats via PvE and PvP. This will cover all 4 characters at the same time, as it doesn't need as much as information as the in-depth guides.

2 - A full guide for Warrior class type, lvl 1-40, including 3 builds (Aiming toward Protector, Berserker, Fighter.)

3 - A full guide for Knight class, lvl 1-40, including 2 builds (Aiming toward Marksman & Sniper). I will give multiple comments through the guide as of PvP and PvE, as the character is most likely to be able to do both. Then again, I will guide you toward your second class, so that you may choose the path that suits you the best.

4 - A full guide for Priest class, lvl 1-40, including 2 builds (Light[PvE] & Dark[PvP]). Priests are very hard to choose to build as they have many good and useful skills depending on the situation. I will explain multiple branches and you may decide which one you prefer.

5 - A full guide for Mage class, level 1-40, including 3 builds (Fire, Wind & Ice) with a few varieties. Mage class is the one that differ the most from a PvP build to a PvE build, which is why I will do a separate guide for such. Mages have alot of good skills so you may experience them yourself.


I am aware of the needs of many toward such questions, as multiple users already contacted me in-game asking on advices to how they should allocate stats & skill points. I will make each guide in a new post following this thread. I am truly sorry for the double posting, but the length is limited. I shall set the introduction within this post, and create *reversed* spots for the guides that I will set up as soon as possible.

Introduction

Welcome to the first part of my guide! Here I will explain the few basics of every classes within their stats points along with a class description. Please note that the further guides will have references to this introduction.

Warrior: Adept at dealing a huge amount of Physical damage while standing against the sharpest blades. They are gifted of "Plate" armor which gives them a tremendous amount of defense to protect them from "Physical" attacks. They may also be qualified as assassins or barbarians, wielding multiple weapons or strong weapon.

Class specific: One-handed sword, One-handed claws, Shield, Two-handed sword, Two-Handed Polearm, Plate armor, Mail armor, Cloth armor.

STR: +2 attack per point.
AGI: +0.04% critical, +0.04% Evasion, +2 defense per point.
STA: +12 HP per point.
INT: +13 SP per point.
SPI: Boost HP regen (Amount uncomfirmed).

What's important with a warrior, is that "Agility" is NOT as good as one may think. The main statistics of this class are STR and STA. A warrior is the only class that benefit of a +2 attack bonus by boosting any of their stat, meaning that they may reach higher normal-hit DPS than any other class. The main importance is to keep your STR & STA statistics high, AGI moderate, INT low, and no point should be allocated into SPI.

For PvP, warriors should keep their stats (No equipment) to a schedule this way:
STR: 100
AGI: 60
STA: 100
INT: 40
SPI: Base (This is your Starting SPI)
Further details in the following guide.

Knight: They are agile fighters that are adept at using long-range weapon. They are capable of dealing both high physical and magical damage making them excellent all-around characters. Perfect hunters, they may be able to take onto any prey while being able to hit on the enemy's weakpoint no matter who he might be.

Class-Specific: Rifle, Bow, Crossbow, Mail armor, Cloth armor.

STR: +1 ATK per point.
AGI: +1 ATK, +0.04% Crit, +0.04% dodge, +2 defense per point.
STA: +12 HP per point.
INT: +13 SP, +0.02% Spell Critical rate per point.
SPI: Raise HP/SP regen (per 20 seconds tick) every point.

As a Knight, you have to remember that "STR" is very useless for a long time, since it's only a weaker version of agility. At higher levels, you may pump some into STR in order to get more DPS, but then again you would end up losing the other bonuses of Agility. Please note that if you are going Marksman your stats will be different than for sniper, drastically.

Marksman
STR: Base
AGI: 100
STA: 75
INT: 65
SPI: Base

Sniper
STR: Base
AGI: 115
STA: 83
INT: 42
SPI: Base

Please note that Snipers will be more oriented toward High Physical Damage, and will be more effective against Cloth users (The last Sniper Skill at lvl 60 will give high damage + reduce priest healing effects) while Marksman will attempt to pierce through even the toughest armor that a warrior may wear(repetitive spellcasting). These builds should work both for PvE and PvP. However, you may lower by 10% the amount of STA and INT for a PvE Marksman, whillist lowereing by 15% the STA of a PvE Sniper. It is a MUST to use Mail and not Cloth, as warriors and/or melee monsters will completely destroy you otherwise.

Priest:These mystic casters, whom even the males loves to wear robes, are adept at manipuling the light or engulfing it with the darkness within. They are able of powers of healing and ressurection, while inflicting heavy shadow damage upon their enemy. They are full spellcasters.

Class-Specific: Wand, Relic(Books), Cloth armor.

STR: +1 ATK per point.
AGI: +0.04% Dodge, +2 defense per point.
STA: +12 HP per point.
INT: +13 SP, +0.02% Spell Critical per point.
SPI: +1 ATK, Raise SP/HP regenation per tick every point.

The most important thing to remember as a priest are his SPI BASED SKILLS. First, he has Spirit changed, which at level 5, will give you 1 point of intelligence by 4 points of SPI you have. *Affected by gear bonus aswell*. There are also other skills that increase healing/holy effects based on SPI. SPI will be more important if you are based PvE, and less important if you are based PvP. The stats listed will NOT count the bonus intel from SPI (via the wisdom skill)

[Light]
STR: base
AGI: base
STA: 63
INT: 92
SPI: 115

[Shadow]
STR: base
AGI: base
STA: 75
INT: 105
SPI: 90

Please note that for PvE as you level you WILL definately need a party, so your SP will be oriented more likely toward healing. If you are to go Light, while fighting "Elite" monsters your only physical power will be your wand attack, thus making SPI very useful. You may also enjoy a fast SP regen in-between battles so that you may keep on healing for an extended period of time without resting. INT is also very important for Boss fights, so that you may have SP to last for the whole of the battle. STA being more important for PvP, even if you can heal, because if you are fighting someone with a VERY HIGH DPS and low HP, you may find yourself stuck into healing for every attacked caused, which having more STA may help you simply last long enough so that your offensive skills may take him down.

Mage: Deadly Arcane Spellcasters, they have mastered the elements to do their bidding. From the freezing ice to the burning flame, they flow with the wind to take down what stands against them. They are powerful but fragile spellcaster that are adept at crushing the hardest steel.

Class-Specific: Wand, Relic(books), Cloth armor.

STR: +1 ATK per point.
AGI: +0.04% dodge, +2 defense per point.
STA: +12 HP per point.
INT: +1 ATK, +0.02% Critical, +13 SP per point.
SPI: Bonus HP/SP regen every 20 second tick every point.

Here we have the most important, and by FAR, INT. INT will increase your damage, your criticals, your abilities to cast many more spells (and if you run out of SP, you are pretty much dead.) aswell as being able to brag to your friends for having such an high Intellect! (don't really do that xP) The secondary Stat for a mage is STA, since they cover no healing effects. Considering how HP and SP potions shares the same cooldown, it is wise to make sure that you have both high HP and SP to prevent the lack of one-another. Fire mages are better PvE, Ice mages would aim more for PvP, while Wind mages would go for hybrid.

PvP oriented...
STR: base
AGI: base
STA: 120
INT: 150
SPI: base

PvE oriented...
STR: base
AGI: base
STA: 80
INT: 140
SPI: 60

Please note that for PvE it is good to have some SPI, so that you may not always be dragging and waiting 2 minutes in-between fights for your SP/HP food to take effects. It also helps you conserve money by using less of those. Considering how a necessity for high levels is to have PARTY, you will be less likely to need STA in PvE, whilist INT will remain as important. It is best for a Mage to take down enemies as quickly as possible, as their outburst of damage is limited on their SP.

This is the end of the introduction. Note that all numbers here are approximative and will be explained in further details in the each-class guides down below. I hope this helps and that you may all enjoy your characters better! Have fun!

SeXy Guildmaster,
-Fire
 
Coi bài này từ hùi mới bắt đầu chơi char đầu tiên, h đag chơi char thứ 4 =)) =)) =))
 
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