Update:bvo v2.8
Lưu ý, bản v2.8 có một số bug khó chịu, sẽ ra v2.8b trong thời gian ngắn.
BVO2.8
+Changelog
Highlight
* Remade 18 heroes
* Added 2 new heroes for Bleach Tavern
* Added 2 new heroes for One Piece Tavern
* Added X new hidden hero[es]
* Removed Aizen Sosuke from Bleach Tavern
* Added new Boss
* Added new Shops
* Added a new hidden shop
Item
* Added new Item: Chainmail
* Added new Item: Kuma's Special Book
* Added new Item build: Bladebane Armor
* Added new Item build: Sacrificial Wand
* Frozen Hollow Mask: Lowered slow duration by half (melee and ranged)
* Gem of True Seeing: Lowered gold cost from 1000 to 750
* Haki Stone: Lowered AS bonus from 55% to 35%
* Helm of the Life Stealer: Lowered damage bonus from 20 to 10
* Helm of the Life Stealer: Lowered armor bonus from 5 to 4
* Hood of Kairoseki: Lowered armor bonus from 5 to 4
* Killer Axe: Lowered AS bonus from 55% to 35%
* Komamura's Helm: Lowered armor bonus from 5 to 4
* Nami Staff: Lowered AS bonus from 20% to 10%
* Shihoin Boots: Lowered AS bonus from 30% to 20%
* Soul Devourer Stone: Increased bounce from 11 to 12
* Suzumebachi: Lowered damage bonus from 35 to 25
* Suzumebachi: Lowered critical damage from 1.75x to 1.5x
* Suzumebachi: Increased critical chance from 10% to 15%
* Sokyoku: Lowered critical damage from 2.2x to 2x
* The Butterfly: Lowered AS bonus from 30% to 20%
* The Butterfly: Lowered Evasion chance from 30% to 20%
* The Red Butterfly: Lowered AS bonus from 85% to 55%
* The Red Butterfly: Lowered Evasion chance from 40% to 35%
* Windrunner: Added +25 damage
* Windrunner: Lowered Agility bonus from 35 to 30
* Windrunner: Lowered gold cost from 4000 to 3750
* Zanpakuto: Changed name to Broadsword
* Zanbato: Lowered Splash damage from 50% to 35%
Heroes
* Added +200 to all heroes' base HP
* Reduced Bankai's Slow AoE from 600 to 450
* Reduced Bankai's Slow duration from 3 to 1.75
* Reduced Bankai's Knockback range from 160 to 100
* Increased all Blink-type skills' cooldown by 1.5 seconds
* Lowered Sprint's attack speed bonus from 35% to 25%
* Aizen Sousuke:
- Removed
* Evil Ichigo
- Replaced Shunpo with Sonido
- Reduced Zangetsu Strike stun duration from 1.1 to 0.6
- Lowered Bankai bonus damage from 100 to 80
- Reduced High Slam's AoE from 600 to 400
- Reduced High Slam's stun duration from 2 to 1.75
* Kuchiki Byakuya:
- Remade
* Kurosaki Ichigo:
- Remade
* Ishida Uryuu:
- Increased base attack cooldown from 1.35 to 1.45
- Lowered Agility gain from 4.75 to 4.5
- Lowered starting Agility from 40 to 35
- Increased Intelligence gain from 2 to 2.25
- Increased starting Intelligence from 25 to 30
* Hitsugaya Toushirou:
- Lowered base MS from 310 to 300
* Madarame Ikkaku
- Increased Strength gain from 3.75 to 4
- Lowered Intelligence gain from 2.25 to 2
- Reduced Great Cleave's primary target stun duration from 1.25 to 0.75
- Increase Counter base damage from 100 to 175
- Counter now dealing chaos damage
- Balanced Bankai's damage from a constant 500 to 250/300/350/400/450
- Reduced Bankai's base aspd reduction from 60% to 25%
- Reduced Bankai's base mspd reduction from 30 to 20
* Sado Yasutora:
- Increased base damage by 10
- Reduced El Directo's cooldown slightly from 10.5 to 10
- Lowered Shield Arm's block chance from 40% to 35%
- Lowered Earth Slam's stun duration from 2.2 to 1.25
- Reduced Earth Slam's cooldown from 48/46/44/42/40 to a constant 35
- Lowered La Muerte's stun duration from 3 to 1.5
* Shihouin Yoruichi:
- Reduced Cast Backswing from 0.51 to 0.4
- Replaced Anken with Flash Arrow
- Increased Flash Counter's active duration from 2 to 3
- Increased Flash Counter's base counter range by 150
- Lowered Flash Counter's Stun duration by 0.4
- Reduced Flash Counter's manacost from 200 to 175
- Balanced Flash Strike's cooldown from 40/37/34/31/28 to 32/31/30/29/28
- Reduced Flash Strike's damage from 4xAGI to 3xAGI
- Reduced Flash Strike's damage while using Shunkou from 7xAGI to 4xAGI
- Replaced Shunkou Damage bonus with Agility bonus
* Soi Fon
- Reduced Suzumebachi's chance from 17% to 15%
- Reduced Suzumebachi's bonus damage from 75/120/165/210/255/300 to 75/100/125/150/175/200
- Reduced Wind Blast's damage from 500/775/1050/1325/1600 to 500/675/850/1025/1200
- Increased Wind Blast's manacost from 180 to 200
- Increased Wind Blast's cooldown from 17/15/13/11/9 to 20/18/16/14/12
- Reworked Assassinate's damage mechanism
- Removed Invulnerable effect from Assassinate
- Reduced Homonka: Nigeki Kessatsu manacost from 150 to 125
* Kuchiki Rukia:
- Remade
* Yamamoto Genryusai:
- Reduced base attack cooldown from 1.3 to 1.2
- Remade
* Zaraki Kenpachi:
- Remade
* Inoue Orihime:
- Santen Kesshun can now be used on allies
- Reduced Santen Kesshun cooldown from 31/30/29/28/27 to 26/25/24/23/22
- Soten Kishun can now be used on allies
- Soten Kishun can also heal mana
- Reduced Soten Kishun's cooldown from 65/60/55/50/45 to 40/35/30/25/20
- Time Reverse takes 0.7 seconds before starts the effects
* Aokiji
- Lowered base damage by 10
- Lowered base attack cooldown from 1.3 to 1.2
- Reduced Frost Trap Freeze duration from 2.5 to 1.2
- Reduced Cold Path Freeze duration from 2 to 1.5
- Increased Cold Path's cooldown from 10/9.5/9/8.5/8/7.5 to 14/13/12/11/10/9
- Reduced Ice Saber bonus damage from 150 to 40
- Reduced Ice Saber Nova chance from 30% to 20%
- Lowered Ice Saber Nova damage from 50/75/100/125/150 to 50/60/70/80/90
- Reduced Ice Saber duration from 12/16/20/24/28 to 12/14/16/18/20
- Reduced Ice Saber Slow duration from 4 to 2
- Replaced Frost Armor with Ice Prison
- Reduced Ice Time Slow duration from 4 to 0.75
- Reduced Ice Time Freeze duration from 6 to 4
- Lowered Ice Time Nova damage from 300 to 250
- Ice Time now dealing bonus damage on the last countdown
- Reduced Ice Time manacost from 340 to 280
- Changed the way to use Ice Time
- Ice Time can now targeting Ancient-type units
- Reduced Ice Age Freeze duration from 6 to 4
- Increased Ice Age's cooldown from 150 to 200
* Brook
- Added more damage to Nemuriuta: Furan, based on target's current HP
- Increased Gavotte Bond Avant's base damage from 200 to 360
- Scaled Gavotte Bond Avant cooldown from 16/15/14/13/12 to a constant 14
- Removed Invulnerable effect from Gavotte Bond Avant
- Changed how to measure the power gauge on Polka: Remise's bar
- Increased Yahazugiri's damage from [2000+(30xherolevel)]/[2000+(60xherolevel)]/[2000+(90xherolevel)]/[2000+(120xherolevel)]/[2000+(150xherolevel)] to [2000+(35xherolevel)]/[2000+(70xherolevel)]/[2000+(105xherolevel)]/[2000+(140xherolevel)]/[2000+(175xherolevel)]
- Increased Polka: Remise's cooldown from 90/82.5/75/67.5/60 to 90/85/80/75/70
- Reduced Yahazugiri's cooldown from 100 to 85
* Gecko Moria
- Moria can now dealing bonus damage based on his INT at night
- Lowered Shadow Steal duration from 3/4/5/6/7 to 2.3/4/5/6
- Increased Shadow Steal cooldown from 50/45/40/35/30 to a constant 45
* Monkey D. Luffy:
- Remade Rubber Skin
- Reduced GG Rocket's AoE from 300 to 220
- Lowered GG Bazooka's stun duration from 1.8 to 1.25
- Remade GG Gatling
- Added Soru when performing Gear 2nd
- Replaced GG Gigant Pistol with GG Gigant Bazooka
* Usopp:
- Lowered base damage by 10
- Increased base attack cooldown from 1.33 to 1.40
- Increased Kaen Boshi damage from 40/60/80/100/120/140 to 80/100/120/140/160/180
- Replaced Slick Bullet with Strafe
- Remade Hinotori Boshi
* Sanji:
- Balanced Party Table damage from 225/340/455/570/685/800 to [100 + (2x AGI)]/[100 + (2.5x AGI)]/[100 + (3x AGI)]/[100 + (3.5x AGI)]/[100 + (4x AGI)]/[100 + (4.5x AGI)]
- Lowered Party Table AoE from 400 to 300
- Increased Party Table manacost from 50/75/100/125/150/175 to 80/100/120/140/160/180
- Increased Party Table cooldown from 10 to 11
- Remade Veau Shot
- Reduced Diable Jambe bonus damage from 100 to 60
- Remade Frit Assortie
- Lowered Flambage Shot's stun duration from 3 to 1.5
* Portgas D. Ace:
- Remade
* Rob Lucci
- Remade
* Roronoa Zoro
- Replaced Slam Strike with Itoryu Iai: Shishisonson
- Increased Nitoryu Iai: Rashomon cooldown from 16 to 19
- Replaced Santoryu: Nigori Zake with Santoryu Ogi: Sanzensekai
- Lowered Tatsumaki damage based on STR from 15x to 12x
- Increased Tatsumaki's cooldown from 60 to 75
- Increased Ashura's cooldown from 120 to 130
* Enel:
- Increased base movement speed from 290 to 320
- Remade
* Juraquille Mihawk:
- Lowered Overpower's damage from a constant 3(base STR) to 1.75/2/2.25/2.5/2.75/3(base STR)
- Added order "Attack" to targeted enemy after using Blink Strike
- Increased Wave of Force's damage from a constant 600 to 600/625/650/675/700
- Increased Wave of Force's cooldown from 55 to 70
* Nico Robin:
- Reduced Spider Net's AoE from 500 to 275
- Increased Dose Fleur damage/sec from 450 to 600
- Lowered Dose Fleur duration from 2/2.5/3/3.5/4 to 2/2.25/2.5/2.75/3
- Increased Dose Fleur cooldown from 23 to 25
- Lowered Cuatro Mano's duration from 5 to 4
- Auto Fleur can no longer continue after death
* Nami:
- Remade
Modes & Commands
* Added a new command -Bounty/-b in Bounty Hunter Mode
Gameplay
* Enlarged Battle Arena
* Enlarged Duel Arena
* Enlarged 3vs3 and 5vs5 Arena
* Added a new terrain on some areas
* Added three new hero kill sounds for 4x, 5x and 6x kills
* Added a Time Limit to all Events (fixes the 'Endless Event' bug)
* Added Story to all Heroes at Tavern
* Added Team Glow to all Heroes
* Added Portrait to all Heroes
* Scaled Size to all Heroes
* Corrected error English tooltips (Musashi Blaker)
* All Waygates active after the creep spawns
* Increased bonus experience to the boss at top left or top right side
* Replaced Aegis of Reincarnation with Elixir
* Bounty reward in Bounty Hunter Mode now based on hero's kill count which is always updated overtime
* The Wanted Hero in Bounty Hunter Mode now lost gold and medal equal with a half of his/her gold bounty and medal bounty if killed, but gain 50% more experience
* Increased Assassinate's animation speed
* Homonka's "MISS!!!" text now has a green color
* Dash skills can now reach/active at the Base
* Increased Base's Doom damage
* Added Armor Penalty to Base's damage
* Added a new hero icon for Chad
* Added a new hero icon for Hitsugaya
* Added a new hero icon for Ishida
* Added a new hero icon for Yoruichi
* Added a new hero icon for Ace
* Added a new hero icon for Usopp
* Added a new icon for Flash Combo
* Added a new visual effect for Flash Strikes
* Added a new visual effect for Evil Ichigo's Black Moon Slash
* Scaled Byakuya shadow
* Removed Snow Terrain from Random Terrain's chance
* Added Fall Grass Terrain to Random Terrain's chance
* Improved Diable Jambe visual effect slightly
* Improved Flambage Shot visual effect
* Improved Gear Second visual effect
* Improved Yamamoto's Model
* Improved Aokiji's Model
* Improved Luffy's Model
* Improved Nami's Model
* Improved Robin's Model
* Improved Zoro's Model
* Improved Chad's texture
* Improved Hitsugaya's Portrait
* Improved Aokiji's walk speed
* Improved Moria's walk speed
* Added a new model for Ace
* Added a new model for Sanji
* Usopp Transformed!!
* Changed Game Result Cinematic
* Most skills can now be targeted to Ancient-Type units
* Lowered "Red" Color effect on Gear 2nd
* Reduced Thunderlance Tempo Lightning effect duration
* Removed Kon-Sama's voice
Bugs Details
* Fixed a bug with Base's Restore Aura and Doom activation (Est&, Gol D. Roger)
* FIxed a bug with Mana-Gaining Attack at Siege Golem's Area
* Fixed a bug with all Dashing skills' maximum range
* Fixed a bug with Omnislash-type skills' attack count
* Fixed a facing bug with some 'disable' skills (BuRNeD)
* Fixed a bug with some area-targeting skills
* Fixed a bug with Shadow Steal targeting a friendly units (BuRNeD)
* Fixed various bugs with Moria's Doppelman (Est&, BuRNeD)
* Fixed a bug with Waygates at OZ' area (Somahiro, hellgab)
* Fixed a bug with 1vs1, 3vs3, and 5vs5 stuck game (Kyouraku Shunsui, travis94, WickedSick, etc [forgot])
* Fixed all possible area where the hero could get stuck or walk through unexplored areas on the map (Musashi Blaker, getsuga, bubble, SHP_Luffy, Somahiro)
* Fixed a minor bug with Auto-Lock Camera
* Fixed a rare bug with Ichigo/Evil Ichigo Getsuga Tenshou while using Bankai (Ogihci, BuRNeD)
* Fixed a minor bug with La Muerte's damage
ENJOY