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* GENRE: Action, Platformer, 2D
* PUBLISHER: Capcom
* DEVELOPER: Capcom
* LANGUAGE: English
* REGION: US
* RELEASE DATE: Dec 17, 2012
* MINIMUM SYSTEM REQUIREMENTS:
- OS: Windows XP/Vista/Windows 7/Windows 8
- Processor: Intel Pentium 4 2.0 GHz and up
- Memory: 1 GB RAM
- Graphics: DirectX 9.0c/Shader3.0 and up supported (operation on-board is not guaranteed)
- Video: NVIDIA GeForce 6600 and up,
- VRAM: 256MB and up
- Sound: DirectSound, DirectX9.0c Compatible Audio
Street Fighter X Mega Man (Street Fighter Cross Mega Man) is a game for the PC that was released on December 17, 2012. It was initially a fan-made title known as Mega Man vs. Street Fighter, which was in development since 2009. Creator Seow Zong Hui approached Capcom USA with a work-in-progress version in 2012, and it was soon decided that the project would be funded, given creative input, and officially distributed online through the company. As a commemorative 25th anniversary game for the Mega Man and Street Fighter series, its release doubles as an ushering of the former series' anniversary and the ending of the latter's. It is available for free on Capcom Unity.
* STORY:
Having fought countless Robot Masters over the years, Mega Man is ready to lay back, relax and enjoy his 25th Anniversary. Getting wind of this, Ryu and his fellow Street Fighters want one last battle before they let their own anniversary finish. Charge up your Mega Buster and stretch out your lightning legs, this is Street Fighter® X Mega Man®!
A true collaboration between Capcom and its fans for Mega Man’s and Street Fighter’s 25th Anniversary, Street Fighter® x Mega Man® was created and developed by Singapore native Seow Zong Hui (aka “Sonic”), with an original soundtrack by Luke Esquivel (aka “A_Rival”), and with support provided Capcom, Street Fighter® X Mega Man® stars the Blue Bomber as he goes toe-to-toe with some of Street Fighter’s most beloved characters complete with their own individual themed stages and boss battles. Jump, shoot, and use your special new Street Fighter abilities to defeat your foes and become the world’s strongest robot!
[CENTER]http://www.mediafire.com/?eksmq0b7pr6xm[/CENTER]
UPDATES
----------------------------------------
2013/1/18
-New password system
-Confirmation on ESC and Reset
-Fixed Etank Bug and other small issues
-Improved controller support
-Reset game with F12
-Additional sound improvements
-Controller defaults to keyboard on first launch

Đấy là fan game, ra lúc nào còn tùy vào hứng của tác giả![]()

* GENRE: Action, Platformer, 2D
* CREATED BY: MegaPhilX
* LANGUAGE: English
* RELEASE DATE: July 14, 2013
* SYSTEM REQUIREMENTS: At least 500 MBs of free RAM
Mega Man Unlimited,is an unofficial, fanmade game, created by MegaPhilX. According to the game's creator, it was meant to be a "hypothetical" sequel to Mega Man 9, created before the official Mega Man 10. Starting out as a simple Flash project, it eventually became a real game, which is being created with a C++ programmed gameplay engine. As with Mega Man 9, it, too, uses an 8-bit art style that's meant to imitate the style of the NES games. Unlike Mega Man 9, however, only Mega Man is playable, and he can use the slide and charge shot abilities (the latter of which is an unlockable ability). The game will also be one of the harder Mega Man games, with stages going on longer than usual and forcing players to use every weapon at their disposal. The game will be released on July 14.
* STORY:
8 robots have gone on a rampage and are wreaking havoc on the city and throughout the world! The robots are Dr. Wily’s creations! However, Dr. Wily claimed that the robots are not under his control and has vowed to help fix the problem along with Dr. Light…
But just as they both start to work on their investigation of the mysterious force that took control of Wily’s robots, a shadowy figure breaks into the lab and kidnaps Dr. Wily!
Dr. Wily: "Help!!!"
Dr. Light: "Mega Man! Go after Wily’s kidnapper! It might be the key to this mystery!"
Mega Man: "Right! I’m on it!"
Mega Man runs off into action once again with his trusty companion Rush.
Meanwhile, standing on top of a damaged building, Proto Man also looks on as the city goes up in flames. He then disappears in the shadows, hoping to find out some answers himself…
[CENTER]http://megaphilx.com/?page_id=1003[/CENTER]
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* GENRE: Action, Platformer, 3D
* PUBLISHER: Capcom
* DEVELOPER: Capcom
* LANGUAGE: English, French, German, Italian, Japanese, Korean, Spanish
* REGION: US
* RELEASE DATE: 2005
* MINIMUM SYSTEM REQUIREMENTS:
- OS: Windows 98/ME/2000/XP
- Processor: Pentium 3 @ 1 GHz or Equivalent
- Memory: 128 MB
- Hard Drive: 1 GB Free
- Video Memory: 64 MB
- Sound Card: DirectX Compatible
- DirectX: 8.1
- Keyboard & Mouse
- CD/DVD Rom Drive
* RECOMMENDED SYSTEM REQUIREMENTS:
- OS: Windows 98/ME/2000/XP
- Processor: Pentium 4 @ 2 GHz or Equivalent
- Memory: 256 MB
- Hard Drive: 1 GB Free
- Video Memory: 128 MB
- Sound Card: DirectX Compatible
- DirectX: 8.1
- Keyboard & Mouse
- CD/DVD Rom Drive
Mega Man X8, known as Rockman X8 (ロックマンX8) in Japan, is a video game developed by Capcom. It is the eighth game in the Mega Man X series. The game plot focuses on the abduction of a "next-generation" reploid from the construction site of a space elevator, and the subsequent pursuit of his captors. During the course of game play the motivations of these captors comes into focus, and it is up to the heroes, led by Mega Man X, to stop them.
* STORY:
The story is set during the late 21XX. The Reploid rebellions across the past years continue, seemingly with no possible solution. To escape these troubles, mankind has begun the next generation of research and development by constructing an orbital elevator able to take equipment and handwork to the moon where they seek to expand their horizons to space. This operation is labeled as "Jakob Project", with the orbital elevator bearing its name, and a Reploid named Lumine is placed in charge of the project. As another part of the project, an advanced generation of Reploids is dispatched to the moon surface in order to work on the project. These New Generation Reploids are able to use DNA data to change their shapes. They are the perfect workers because they can change their shape according to a task, and have subroutines built in to prevent them from going Maverick. (In Mega Man X7, it was revealed that Axl is the first of his kind, a prototype next-generation Reploid.)
Everything seems to be running smoothly until Vile, who has apparently been resurrected from his earlier defeat in Mega Man X3, kidnaps Lumine for unknown reasons. It becomes the Maverick Hunters' mission to rescue him. However, what the Hunters do not know is that Sigma has returned. Contained on every single copy chip in these robots is Sigma's own DNA, meaning that the next-generation 'Maverick-Proof' reploids are in fact able to go Maverick. Sigma seeks to remove the "old generation" and repopulate it with his "children". When Sigma is defeated in his palace, Lumine steps in to take the entire operation over and kill the Maverick Hunters. Lumine gloats to the Hunters that, in order for evolution to take its course, he and his fellow new-generation Reploids must destroy both humans and "obsolete" Reploids. After a massive struggle, Lumine is defeated. When Axl walks up to Lumine's body, however, he is shocked as a tentacle springs from it and damages the crystal on his head. As the three different characters ride back down the Jakob Elevator, Zero wonders if he no longer has to fight now that Sigma is dead for good, while X ponders Lumine's words on evolution. Axl is unconscious, but his shattered crystal can be seen glowing with a tiny fragment of a crystal shard.
[CENTER]https://mega.co.nz/#F!rAUGwKgR!LH2J1xyF3XYd7aSIaMaC6A[/CENTER]
* GENRE: Action, Platformer, 2D
* PUBLISHER: Capcom
* DEVELOPER: Capcom
* LANGUAGE: English
* REGION: US
* RELEASE DATE: 1995
Mega Man X, known as Rockman X (ロックマンX?) in Japan, is the first game of the Mega Man X series and was released from 1993-95. It was the first spin-off of the classic Mega Man series and made its debut on the Super Famicom/SNES, although it was ported to the PC in 1995, to the Android in 2011 and to the iOS devices in late 2011. The game takes place in the early-22nd century (21XX time period), a century after the conclusion of the original series.
* STORY:
Near the end of his life, Dr. Light succeeds in creating the first of a new series of robots which will change the world. Able to think and make decisions, this new robot holds great danger as well as great possibilities. Fearful of the possible consequences of unleashing his creation on the world, Dr. Light decides to seal him in a capsule and test his systems until they are totally reliable. The future will have to decide his fate...
Released from the capsule by Dr. Cain, "X" is born into the world of the future where the robot rebellions are a thing of the past. But when Dr. Cain tries to implement Dr. Light's designs into a new series of Reploids, something goes hideously wrong. Now the future lies on the brink of destruction and a new Mega Man must emerge to face Sigma and his forces before the human race is wiped from the planet!
[CENTER]https://mega.co.nz/#F!TUcRUIrA!Dud5TR97ES1MB38ZNqbf_g[/CENTER]
* GENRE: Action, Platformer, 2D
* PUBLISHER: Capcom
* DEVELOPER: Capcom
* LANGUAGE: English
* REGION: US
* RELEASE DATE: 1999
* MINIMUM SYSTEM REQUIREMENTS:
- OS: Windows 95
- Processor: Pentium @ 100 MHz
- Memory: 24 MB
- Video Memory: 2 MB
- Sound Card: SoundBlaster Compatible
- Keyboard & Mouse
- CD/DVD Rom Drive
* RECOMMENDED SYSTEM REQUIREMENTS:
- OS: Windows 95
- Processor: Pentium @ 133 MHz
- Memory: 24 MB
- Video Memory: 2 MB
- Sound Card: SoundBlaster Compatible
- Keyboard & Mouse
- CD/DVD Rom Drive
Mega Man X4, known as Rockman X4 in Japan, is the fourth game from the Mega Man X series. It was the second game in the series to be released on the PlayStation and Sega Saturn (although it is the first original game; Mega Man X3 was ported to the systems), and was released in 1997 (and also rereleased onto PlayStation as part of its greatest hits in 2002.) It was later released on the PC in 1998 and then re-released as part of the Mega Man X Collection.
* STORY:
The plot for Mega Man X4 is presented by both fully animated full motion video (FMV) cutscenes and in-game text. The storyline differs slightly depending on whether the player chooses Mega Man X or Zero. Mega Man X4 takes place in an ambiguous year in the 22nd century (21XX), in which humans coexist with intelligent androids called "Reploids". Following the third defeat of the powerful, "Maverick" Reploid Sigma, A second Maverick Hunting group has arisen, The army, called the "Repliforce", is a strict military regime led by the giant Reploid named General and his second-in-command, Colonel. Some time later, behind the scenes, General has been meeting with a mysterious figure who plots the Hunters' demise, trying to convince General that the Hunters are dangerous, and would turn on him in an instant, and that his best course of action would be to destroy them. General dismisses the figure, unwilling to betray the Humans. Mayhem breaks out however, when the Sky Lagoon, a massive floating city, is sent crashing down onto the city below it, killing millions of civilians, humans and Reploids alike. The game begins here where either X or Zero is dispatched to investigate possible causes of the disaster only to become entangled in a struggle to save the world.
At the crash site, X and Zero encounter Colonel, and attempt to bring him back to base unarmed for investigation. Colonel denies Repliforce's involvement in the Sky Lagoon destruction, and refuses to disarm out of pride, retreating. The Repliforce thus begins a movement to claim independence from the Human government and create a nation for Reploids only. Back at Maverick Hunter headquarters, X is greeted by a rookie Hunter named Double, while Zero rendezvous with Colonel's kind-hearted sister Iris. Double and Iris outline the locations of eight Reploid leaders who have sworn their loyalty to Repliforce's coup. The two characters act as X and Zero's mission operators respectively. Once the eight Mavericks are beaten, X and Zero are sent to a space port where Colonel guards Repliforce's launch into outer space. Colonel dies after the battle, and the two protagonists infiltrate the Repliforce's space station, a weapon capable of destroying all human life on Earth. X must fight Double, who was acting as a double agent to gain information from the Hunters. Zero is forced to battle Iris, who is torn between the ideals of her brother and justice Zero attempts to uphold. Once Double, Iris, and General are defeated, Sigma reveals himself as the mastermind of creating the conflict between the Maverick Hunters and Repliforce and announces his intention to once again wipe out humanity. In the end, Sigma is beaten, General sacrifices his body to destroy the space station, and X and Zero escape safely to Earth.
[CENTER]https://mega.co.nz/#F!jY9n0BIK!XXGZBRGrdP8RzCNnaWVIiA[/CENTER]
* GENRE: Action, Platformer, 2D
* PUBLISHER: Capcom
* DEVELOPER: Capcom
* LANGUAGE: English
* REGION: US
* RELEASE DATE: Oct 5, 1998
* MINIMUM SYSTEM REQUIREMENTS:
- Windows 95
- Pentium 100MHz
- 24MB RAM
- 640x480 pixels, 256 colors
- 2x CD-ROM
- Direct Sound Board compatible
* RECOMMENDED SYSTEM REQUIREMENTS:
- Windows 95
- Pentium 133MHz or higher
- 24MB or more
- 640X480 pixels or more, 256 colors or more
- 2x CD-ROM or faster
- Direct Sound Board compatible
Mega Man X3, known as Rockman X3 (ロックマンX3) in Japan, is the third game in the Mega Man X series and the last Mega Man X game to appear on the Super Nintendo, released in 1995. The game was remixed and re-released for the Sega Saturn and Sony PlayStation in Japan and Europe in 1996 and for the PC in North America and Europe in 1998 featuring FMV sequences and an orchestrated soundtrack. The game's remixed counterpart was also later released as part of the Mega Man X Collection. This is the first game where Zero is playable, which will become a staple in the series (although he only has one "life" and cannot fight stage bosses, with a few sub-bosses as exceptions).
* STORY:
The story of Mega Man X3 is set during the 22nd century (the year "21XX"), in which humans coexist with intelligent robots called "Reploids" (replicant androids). Due to their free will, some Reploids are prone to criminal activity and are said to go "Maverick". Dr. Cain, the inventor of the Reploids, establishes a military taskforce called the "Maverick Hunters" to prevent it. Even after two successful efforts by the Hunters Mega Man X and Zero to stop a Maverick leader named Sigma from attempting to exterminate the human race, Maverick activity seems to continue. However, the threat of the Mavericks is later neutralized thanks to the technology of the Reploid scientist Dr. Doppler, which prevents the Mavericks from going berserk. The reformed Reploids form a utopia near their new mentor called "Dopple Town". It seemed that all is well until the former Reploids suddenly revert and once again begin causing trouble, even going so far as to attack Hunter headquarters. Doppler is held accountable, and X and Zero are sent out to contain the new threat.
Once the two heroes defeat Doppler and the forces that have sworn allegiance to him, the scientist comes to his senses and realizes all the damage that he has done. He explains that Sigma is alive as a computer virus, and that Doppler was corrupted in order to create a new body for Sigma. X seeks out Sigma, and after an intense battle, the Sigma Virus in its pure form chases X in an attempt to infect and possess him. Once X finds himself at a deadend, one of two things may happen. In the game's main ending, Zero takes Doppler's true antivirus software and uploads it onto his sabre offscreen. He rushes in to save X just in time and causes Sigma to explode, destroying the lab as they evacuate. However, if Zero is injured during the game, Doppler instead uses his own body as the antivirus and sacrifices himself for the greater good.
[CENTER]https://mega.co.nz/#F!yV8W1LgS!diI2EG6hu_Zo4NE2cqQ_wg[/CENTER]