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Tình hình là mới có crack cách đây 1 tiếng, mấy bác nhanh thật. LOL. Verify it works 100%.


Tình hình là mới có crack cách đây 1 tiếng, mấy bác nhanh thật. LOL. Verify it works 100%. Vài SS in game @1600x1200 Very high settings:
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Ok here is the real deal with some actual information about DX10.1 support so you don't have to just stick with the fud-rumors:
Far Cry 2's DUNIA engine supports DirectX 10 and feature called Multi-sampled Depth Buffer Read. Game reads from a multisampled depth buffer to speed up antialiasing performance. Radeon GPUs implement this via DirectX 10.1 and it's implemented to GeForce GPUs via NVAPI (http://developer.nvidia.com/object/nvapi.html). According to NVIDIA there is no image quality or performance difference between the two implementations but I'm sure AMD/ATI will disagree on this
Additional information:
- Anisotropic filtering is set as part of overall render quality. There’s no separate UI control. Control Panel anisotropic filtering will not affect image quality or performance.
- NVIDIA will release driver v180.42 on nZone to coincide with the launch of Far Cry 2.
- This driver contains a host of other features that are in strict early beta phase and not officially supported at this time.
- AMD published Far Cry 2 hotfix yesterday: http://support.ati.com/ics/support/d...estionID=38664