Thế à ?Vậy mà tôi tưởng thằng em rể đem tặng con Serah giờ đòi lại tặng cho bà chị dâu chứ
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Mắm Sera hóa đá rồi làm sao mà đòi được, nếu tưởng thì phải tưởng cái cảnh thằng em rể lấy luôn sợi dây từ cô em rồi tặng bà chị dâu chứ


Okay, so I got to play both the Lightening and Snow versions of the demo. By the end of the day there wasn't even a line, Thursday business day is good stuff.
I'm also well up on the latest info from the last few Famitsu, which from some of the conversations I've seen on the board a lot of people aren't. Having said that, I'm not following the board or what information has made it into English so some stuff in here may double up.
I'll start with some points I found interesting. Note I only know the Japanese names for everything. Text in " " are paraphrased from developer info in Famitsu.
* TP is used to cast Libra as well as perform summons. Ally AI will change tactics (improve) according to the information recieved from Libra, and using it multiple times on the same enemy gives further info. This info can be viewed at any time during battle and looked pretty comprehensive.
* TGS demo difficulty is reduced over the finished game. "The battles will be tuned so that you have you have to change Optimas to win."
* When on the map presssing one of the left triggers opens a small side menu from which you can instantly use field items without having to open the main menu. These can be used to recover TP or give the party pre-battle boosts before the next battle starts. "These items are to help beginners, so the lower your rank for winning battle the more likely you are to recieve them as rewards. On the other hand, higher rank means you are more likely to get rare items."
* I'm sure you've seen / will see this in vids soon but the full screen, short FMV clip of each character that plays when you open theri stats in the menu was really cool.
* Characters make a lot of comments as they walk around. A subtitle appears at the bottom of the screen but the game doesn't stop, they just talk a bit as they walk along.
* Optimas : Only really felt the how the system will really work when fighting the boss with Snow. I bascially *had* to use Snow as an attacker and then two Blasters in order to get a break and start doing actual damage.
* The demo suffered from mid-point RPG demo effect, just as the PS3 demo suffered from being the very start of the game (and was just lacking overall compared to this demo anyway). The TGS demo gave you a load of skills and things you can play around with and not enough time to get accustomed to it all, so the battles tended to come down to just selecting the auto attack option and then watching the fireworks.
* Took Driving Time for a spin with Odin and Shiva. Luckily I read up on the system in Famitsu first so I was able to make the most of it - basic flow is to build up the Driving meter before transforming by chaining attacks with your summon. The amount of guage you accumilate then turns into a number after transformation, and each attack requires a certain number of these points to be performed, with a final big attack that uses up all the points you have left. The TP guage seemed to fill up fairly quickly; "in principle the TP guage only increases according to the results of each battle, but there are also items that can recover it." The demo was nice enough to give you one of these so I used the summon twice each time I played the demo.
* Story Time Line - something I was wondering about, covered a bit in the new Famitsu although there are still some holes.
* Thireteen days before the game starts a lot of incidents start to happen. Some of these will be covered in the middle of the game, others in the short stories that are going to go up on the Japanese site.
* Sara is the first person on Cocoon to become a Pulse Lushi.
* The fireworks / bike scene is after Sara has become a Lushi - so this is not distant past.
* Sara then gets absorbed by the Falushi and the Falushi is taken to Hanged Edge. Snow and the others are selected for the Purge.
* This links in to the start of the PS3 demo, and explains why both Lightening and Snow are looking for the Falushi there.
System stuff aside, I loved it. Almost all of the characters seem to have one they get along with and then hate everyone else, which is going to spark a lot of drama, not least of which is Hope blowing Snow up. Battle system was fast, loading times were fast, graphics were great. The character animation seemed to flit a little between "wow this looks like it is mocapped for this scene" and "slightly wooden 'now I'm emoting' stock animation" but the quality of even the second type was high.
From the PS3 demo Iwe were still left waiting to see what the actual game would be like. Having actually seen a proper slice of it, and only going on ultimately what you can tell from a short demo like this, it is going to fit nicely among the ranks of other FF titles. Anyway...
(từ ffxiii.net)
Vậy mà tôi tưởng thằng em rể đem tặng con Serah giờ đòi lại tặng cho bà chị dâu chứ


who is she ?
anh Snow hình cũng men ra phết mấy cậu ạh 