-Hình như Multishot dam vẫn thế.
-BM lvl nhanh nhất, pen nào cũng được. Cat thì dam khỏe nhưng máu yếu, giáp cũng bt; turtle thì giáp trâu nhưng dam yếu, bear thì máu nhiều, giáp trung bình, dam yếu... Chọn pet nào thì tùy mỗi người thôi.
- Hunter vs Hunter:
* Drop a Freezing Trap at your feet
o This trap is placed to freeze the hunter's pet for the duration of the battle
o Will mitigate all of the hunter pet's damage
* viperViper Sting
o Hunters have a very small mana pool
o Keeping Viper Sting on the hunter will render him or her useless very quickly
* multiMulti Shot
o Increased ctirical strike chance, high damage attack
* concussiveConcussive Shot
o You are using this ability in hopes that the improved Concussive Shot stun effect will proc, giving you time to shoot at the hunter while he or she is unable to shoot back
o Beast Mastery hunters can use Bestial Wrath and The Beast Within to become immune to any type of crowd control effect
o Feign Death
+ The enemy hunter will lose his target and be forced to manually retarget you to begin shooting
+ The hunter pet will stop attacking until the hunter retargets you and deploys it again
o When the hunter retargets you, move into melee range
+ If the enemy hunter uses concussive shot, use your PvP trinket to continue moving towards him or her
* arcaneArcane Shot
o Instant cast, moderate damage
* silencingSilencing Shot
o Instant cast, low-moderate damage attack
* scatterScatter Shot
o Prevent the hunter from attacking you while you wait on shot cooldowns
* multiWhen the Scatter Shot Duration is about to end, Multi Shot
o Increased ctirical strike chance, high damage attack
* arcaneArcane Shot
o Instant cast, moderate damage
* viperViper Sting
o Hunters have a very small mana pool
o Keeping Viper Sting on the hunter will render him or her useless very quickly
* multiMulti Shot
o Increased ctirical strike chance, high damage attack
* arcaneArcane Shot
o Instant cast, moderate damage
* steadySteady Shot
o 1 second cast, high damage attack
* Average geared hunters should be dead, or very near dead
* If the hunter is not dead, Repeat the entire Multi Shot/Arcane Shot/Silencing Shot/Steady Shot combination until he or she is
*If the enemy hunter uses Rapid Fire or procs improved Aspect of the Hawk at any time during the fight, you should make an effort to move into melee range until the buffs fade. This will cause you to take a considerable amount less damage
- Hunter vs Paladin
* This battle is going to be very long, do not waste mana on stings, traps, Hunter's mark, or other unneeded abilities
* viperDeploy your pet while switching to Aspect of the Viper
* arcaneArcane Shot
o Instant, moderate damage attack
* multiMulti Shot
o Increased critical strike chance, high damage attack
* silencingSilencing Shot
o 1 second cast, high damage attack
* arcaneBegin strafing away from the paladin, Arcane Shot
o Instant, moderate damage attack
* multiMulti Shot
o Increased critical strike chance, high damage attack
* arcaneArcane Shot
o Instant, moderate damage attack
* multiMulti Shot
o Increased critical strike chance, high damage attack
* silencingSilencing Shot
o 1 second cast, high damage attack
* Continue Strafing away from the paladin while you use the Multi/Arcane/Silencing Shot combo
* trapThe paladin may still be alive by the time you run out of mana, if so drop a Freezing Trap
o The paladin cannot get out of the Freezing Trap unless s/he uses Divine Shield
o You will be able to drop combat and drink to recover mana
o If the Paladin uses Divine Shield, he or she can hit you and stop you from recovering mana; making the fight difficult
o Begin to run away from the paladin
+ If you are able to get out of his melee range, the paladin will often stop and heal to full. This gives you time to run further away and begin drinking some more
+ Once you have recovered mana, continue the execution of your strategy
* Auto Shot the paladin until he closes to melee range and pops the trap
o The goal here is to do as much damage as possible while you are able
* feignFeign Death and attempt to drink to recover mana
* Resume Strafing away from the paladin while you use the Multi/Arcane/Silencing Shot combo until the paladin dies
*Paladins are able to cleanse all of your stings and Hunter's Mark for very little mana. Do not waste your mana by trying to use these abilities
*You will not be able to interrupt most of the Paladin's heals. You have to try to do high damage while conserving mana and hope that he runs out before you do
*This is potentially one of the longest battles you will see as a Hunter.
*If you need to gain ground on the paladin, Aspect of the Cheetah works wonderfully.
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Lý thuyết là thế. Thực hành mới khó

với lại còn phụ thuộc vào gear và latency nữa
